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Computational Algorithms for Increased Control of Depth-viewing Volume for Stereo Three-dimensional Graphic Displays

Computational Algorithms for Increased Control of Depth-viewing Volume for Stereo Three-dimensional Graphic Displays PDF Author: Steven P. Williams
Publisher:
ISBN:
Category : Algorithms
Languages : en
Pages : 32

Book Description
Three-dimensional pictorial displays incorporating depth cues by means of stereopsis offer a potential means of presenting information in a natural way to enhance situational awareness and improve operator performance. Conventional computational techniques rely on asymptotic projection transformations and symmetric clipping to produce the stereo display. Implementation of two new computational techniques, an asymmetric clipping algorithm and a piecewise linear projection transformation, provides the display designer with more control and better utilization of the effective depth-viewing volume to allow full exploitation of stereopsis cuing. Asymmetric clipping increases the perceived field of view (FOV) for the stereopsis region. The total horizontal FOV provided by the asymmetric clipping algorithm is greater throughout the scene viewing envelope than that of the symmetric algorithm. The new piecewise linear projection transformation allows the designer to creatively partition the depth-viewing volume, with freedom to place depth cuing at the various scene distances at which emphasis is desired.

Computational Algorithms for Increased Control of Depth-viewing Volume for Stereo Three-dimensional Graphic Displays

Computational Algorithms for Increased Control of Depth-viewing Volume for Stereo Three-dimensional Graphic Displays PDF Author: Steven P. Williams
Publisher:
ISBN:
Category : Algorithms
Languages : en
Pages : 32

Book Description
Three-dimensional pictorial displays incorporating depth cues by means of stereopsis offer a potential means of presenting information in a natural way to enhance situational awareness and improve operator performance. Conventional computational techniques rely on asymptotic projection transformations and symmetric clipping to produce the stereo display. Implementation of two new computational techniques, an asymmetric clipping algorithm and a piecewise linear projection transformation, provides the display designer with more control and better utilization of the effective depth-viewing volume to allow full exploitation of stereopsis cuing. Asymmetric clipping increases the perceived field of view (FOV) for the stereopsis region. The total horizontal FOV provided by the asymmetric clipping algorithm is greater throughout the scene viewing envelope than that of the symmetric algorithm. The new piecewise linear projection transformation allows the designer to creatively partition the depth-viewing volume, with freedom to place depth cuing at the various scene distances at which emphasis is desired.

Computational Algorithms for Increased Control of Depth-Viewing Volume for Stereo Three-Dimensional Graphic Displays

Computational Algorithms for Increased Control of Depth-Viewing Volume for Stereo Three-Dimensional Graphic Displays PDF Author: National Aeronautics and Space Administration (NASA)
Publisher: Createspace Independent Publishing Platform
ISBN: 9781722117757
Category :
Languages : en
Pages : 28

Book Description
Three-dimensional pictorial displays incorporating depth cues by means of stereopsis offer a potential means of presenting information in a natural way to enhance situational awareness and improve operator performance. Conventional computational techniques rely on asymptotic projection transformations and symmetric clipping to produce the stereo display. Implementation of two new computational techniques, as asymmetric clipping algorithm and piecewise linear projection transformation, provides the display designer with more control and better utilization of the effective depth-viewing volume to allow full exploitation of stereopsis cuing. Asymmetric clipping increases the perceived field of view (FOV) for the stereopsis region. The total horizontal FOV provided by the asymmetric clipping algorithm is greater throughout the scene viewing envelope than that of the symmetric algorithm. The new piecewise linear projection transformation allows the designer to creatively partition the depth-viewing volume, with freedom to place depth cuing at the various scene distances at which emphasis is desired. Williams, Steven P. and Parrish, Russell V. Langley Research Center RTOP 505-67-01-04...

Determination of Depth-viewing Volumes for Stereo Three-dimensional Graphic Displays

Determination of Depth-viewing Volumes for Stereo Three-dimensional Graphic Displays PDF Author: Russell V. Parrish
Publisher:
ISBN:
Category : Aeronautical instruments
Languages : en
Pages : 28

Book Description


Correction Techniques for Depth Errors with Stereo Three-dimensional Graphic Displays

Correction Techniques for Depth Errors with Stereo Three-dimensional Graphic Displays PDF Author: Russell V. Parrish
Publisher:
ISBN:
Category : Depth perception
Languages : en
Pages : 24

Book Description


Correction Techniques for Depth Errors with Stereo Three-Dimensional Graphic Displays

Correction Techniques for Depth Errors with Stereo Three-Dimensional Graphic Displays PDF Author: National Aeronautics and Space Administration (NASA)
Publisher: Createspace Independent Publishing Platform
ISBN: 9781722131999
Category :
Languages : en
Pages : 24

Book Description
Three-dimensional (3-D), 'real-world' pictorial displays that incorporate 'true' depth cues via stereopsis techniques have proved effective for displaying complex information in a natural way to enhance situational awareness and to improve pilot/vehicle performance. In such displays, the display designer must map the depths in the real world to the depths available with the stereo display system. However, empirical data have shown that the human subject does not perceive the information at exactly the depth at which it is mathematically placed. Head movements can also seriously distort the depth information that is embedded in stereo 3-D displays because the transformations used in mapping the visual scene to the depth-viewing volume (DVV) depend intrinsically on the viewer location. The goal of this research was to provide two correction techniques; the first technique corrects the original visual scene to the DVV mapping based on human perception errors, and the second (which is based on head-positioning sensor input data) corrects for errors induced by head movements. Empirical data are presented to validate both correction techniques. A combination of the two correction techniques effectively eliminates the distortions of depth information embedded in stereo 3-D displays. Parrish, Russell V. and Holden, Anthony and Williams, Steven P. Langley Research Center DA PROJ. 1L1-61102-AH-45; RTOP 505-64-13-32...

Interactive Manipulation of Three-dimensional Information Using Stereoscopic Computer Graphics

Interactive Manipulation of Three-dimensional Information Using Stereoscopic Computer Graphics PDF Author: Daniel W. Williams
Publisher:
ISBN:
Category :
Languages : en
Pages : 262

Book Description


Three-dimensional Displays

Three-dimensional Displays PDF Author: Christopher D. Wickens
Publisher:
ISBN:
Category : Three-dimensional display systems
Languages : en
Pages : 129

Book Description
This report reviews the current state-of-the-art in three-dimensional display technology. The basic perceptual cues used to perceive the third(depth) dimension are first described, and empirical data bearing on the interaction between these cues are discussed. Generally, when more depth cues are present, a proportionately more salient sense of depth is conveyed. But this additive model breaks down when motion is involved. It is concluded that stereopsis motion, and occlusion are particularly salient cues. Techniques for implementing perspective and stereoptic displays are then described. This discussion is followed by a review of 3 display technology applications in the following areas: flight deck displays, air traffic control, meteorology, teleoperation, and computer graphics. Where available, studies are discussed which contrast the efficacy of 3D with 2D representations. In both laboratory and field studies, it appears that the usefulness of stereopsis is diminished and may vanish altogether when displays are dynamic.

Volumetric Three-Dimensional Display Systems

Volumetric Three-Dimensional Display Systems PDF Author: Barry G. Blundell
Publisher: Wiley-IEEE Press
ISBN:
Category : Computers
Languages : en
Pages : 384

Book Description
A comprehensive study of approaches to three-dimensional visualization by volumetric display systems This groundbreaking volume provides an unbiased and in-depth discussion on a broad range of volumetric three-dimensional display systems. It examines the history, development, design, and future of these displays, and considers their potential for application to key areas in which visualization plays a major role. Drawing substantially on material that was previously unpublished or available only in patent form, the authors establish the first comprehensive technical and mathematical formalization of the field, and examine a number of different volumetric architectures. System level design strategies are presented, from which proposals for the next generation of high-definition predictable volumetric systems are developed. To ensure that researchers will benefit from work already completed, they provide: * Descriptions of several recent volumetric display systems prepared from material supplied by the teams that created them * An abstract volumetric display system design paradigm * An historical summary of 90 years of development in volumetric display system technology * An assessment of the strengths and weaknesses of many of the systems proposed to date * A unified presentation of the underlying principles of volumetric display systems * A comprehensive bibliography Beautifully supplemented with 17 color plates that illustrate volumetric images and prototype displays, Volumetric Three-Dimensional Display Systems is an indispensable resource for professionals in imaging systems development, scientific visualization, medical imaging, computer graphics, aerospace, military planning, and CAD/CAE.

Scientific and Technical Aerospace Reports

Scientific and Technical Aerospace Reports PDF Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 836

Book Description


Monthly Catalogue, United States Public Documents

Monthly Catalogue, United States Public Documents PDF Author:
Publisher:
ISBN:
Category : Government publications
Languages : en
Pages : 1790

Book Description