Author: Oliver Bimber
Publisher: CRC Press
ISBN: 1439864942
Category : Computers
Languages : en
Pages : 386
Book Description
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
Spatial Augmented Reality
Author: Oliver Bimber
Publisher: CRC Press
ISBN: 1439864942
Category : Computers
Languages : en
Pages : 386
Book Description
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
Publisher: CRC Press
ISBN: 1439864942
Category : Computers
Languages : en
Pages : 386
Book Description
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
World Wildlife Crime Report 2020
Author: United Nations Publications
Publisher: UN
ISBN: 9789211483499
Category :
Languages : en
Pages : 132
Book Description
The report presents the latest assessment of global trends in wildlife crime. It includes discussions on illicit rosewood, ivory, rhino horn, pangolin scales, live reptiles, tigers and other big cats, and European eel. The COVID-19 (coronavirus) pandemic has highlighted that wildlife crime is a threat not only to the environment and biodiversity, but also to human health, economic development and security. Zoonotic diseases - those caused by pathogens that spread from animals to humans - represent up to 75% of all emerging infectious diseases. Trafficked wild species and the resulting products offered for human consumption, by definition, escape any hygiene or sanitary control, and therefore pose even greater risks of infection.
Publisher: UN
ISBN: 9789211483499
Category :
Languages : en
Pages : 132
Book Description
The report presents the latest assessment of global trends in wildlife crime. It includes discussions on illicit rosewood, ivory, rhino horn, pangolin scales, live reptiles, tigers and other big cats, and European eel. The COVID-19 (coronavirus) pandemic has highlighted that wildlife crime is a threat not only to the environment and biodiversity, but also to human health, economic development and security. Zoonotic diseases - those caused by pathogens that spread from animals to humans - represent up to 75% of all emerging infectious diseases. Trafficked wild species and the resulting products offered for human consumption, by definition, escape any hygiene or sanitary control, and therefore pose even greater risks of infection.
Procedural Content Generation in Games
Author: Noor Shaker
Publisher: Springer
ISBN: 3319427164
Category : Computers
Languages : en
Pages : 247
Book Description
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Publisher: Springer
ISBN: 3319427164
Category : Computers
Languages : en
Pages : 247
Book Description
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Essential Mathematics for Games and Interactive Applications
Author: James M. Van Verth
Publisher: CRC Press
ISBN: 0123742978
Category : Art
Languages : en
Pages : 706
Book Description
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Publisher: CRC Press
ISBN: 0123742978
Category : Art
Languages : en
Pages : 706
Book Description
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Artificial Intelligence in the 21st Century
Author: Stephen Lucci
Publisher: Mercury Learning and Information
ISBN: 1944534539
Category : Computers
Languages : en
Pages : 1168
Book Description
This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Publisher: Mercury Learning and Information
ISBN: 1944534539
Category : Computers
Languages : en
Pages : 1168
Book Description
This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Mathematics Across Cultures
Author: Helaine Selin
Publisher: Springer Science & Business Media
ISBN: 9401143013
Category : Mathematics
Languages : en
Pages : 489
Book Description
Mathematics Across Cultures: A History of Non-Western Mathematics consists of essays dealing with the mathematical knowledge and beliefs of cultures outside the United States and Europe. In addition to articles surveying Islamic, Chinese, Native American, Aboriginal Australian, Inca, Egyptian, and African mathematics, among others, the book includes essays on Rationality, Logic and Mathematics, and the transfer of knowledge from East to West. The essays address the connections between science and culture and relate the mathematical practices to the cultures which produced them. Each essay is well illustrated and contains an extensive bibliography. Because the geographic range is global, the book fills a gap in both the history of science and in cultural studies. It should find a place on the bookshelves of advanced undergraduate students, graduate students, and scholars, as well as in libraries serving those groups.
Publisher: Springer Science & Business Media
ISBN: 9401143013
Category : Mathematics
Languages : en
Pages : 489
Book Description
Mathematics Across Cultures: A History of Non-Western Mathematics consists of essays dealing with the mathematical knowledge and beliefs of cultures outside the United States and Europe. In addition to articles surveying Islamic, Chinese, Native American, Aboriginal Australian, Inca, Egyptian, and African mathematics, among others, the book includes essays on Rationality, Logic and Mathematics, and the transfer of knowledge from East to West. The essays address the connections between science and culture and relate the mathematical practices to the cultures which produced them. Each essay is well illustrated and contains an extensive bibliography. Because the geographic range is global, the book fills a gap in both the history of science and in cultural studies. It should find a place on the bookshelves of advanced undergraduate students, graduate students, and scholars, as well as in libraries serving those groups.
Apple Graphics
Author: Michael Callery
Publisher: Prentice Hall
ISBN: 9780130395122
Category : Computers
Languages : en
Pages : 304
Book Description
Shows how to operate the Apple II personal computer, discusses disks, files, text, graphics, animation, and graphics input and output devices, and looks at the BASIC programming language
Publisher: Prentice Hall
ISBN: 9780130395122
Category : Computers
Languages : en
Pages : 304
Book Description
Shows how to operate the Apple II personal computer, discusses disks, files, text, graphics, animation, and graphics input and output devices, and looks at the BASIC programming language
Tensegrity Structures and Their Application to Architecture
Author: Valentín Gómez Jáuregui
Publisher: Ed. Universidad de Cantabria
ISBN: 8481025755
Category : Architecture
Languages : en
Pages : 300
Book Description
Tensegrity structures are really intriguing: bars floating in the air, without any contact to a solid support, attached only by wires to other bars… that are also floating in the air! The aim of this work is to serve as an introduction to such an atypical kind of structure. It tries to explain everything about the controversial origins and polemic fatherhood; tensegrities from various fields, other than Architecture, structural principles, characteristics, advantages and weakness; precedent and current works and patents; and finally, some new proposals, proving that it is possible to find some applications to architectural and engineering purposes. In conclusion, this work tries to be a guide and reference to a new world of structural possibilities that is blooming and finding its path.
Publisher: Ed. Universidad de Cantabria
ISBN: 8481025755
Category : Architecture
Languages : en
Pages : 300
Book Description
Tensegrity structures are really intriguing: bars floating in the air, without any contact to a solid support, attached only by wires to other bars… that are also floating in the air! The aim of this work is to serve as an introduction to such an atypical kind of structure. It tries to explain everything about the controversial origins and polemic fatherhood; tensegrities from various fields, other than Architecture, structural principles, characteristics, advantages and weakness; precedent and current works and patents; and finally, some new proposals, proving that it is possible to find some applications to architectural and engineering purposes. In conclusion, this work tries to be a guide and reference to a new world of structural possibilities that is blooming and finding its path.
The Storyteller's Thesaurus
Author: Troll Lord Games
Publisher: Troll Lord Games
ISBN: 9781936822355
Category : Reference
Languages : en
Pages : 551
Book Description
Writers, game designers, teachers, and students ~this is the book youve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
Publisher: Troll Lord Games
ISBN: 9781936822355
Category : Reference
Languages : en
Pages : 551
Book Description
Writers, game designers, teachers, and students ~this is the book youve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
Magic That Works
Author: Frances Harrison
Publisher: Angelican Press
ISBN: 9780973593129
Category : Body, Mind & Spirit
Languages : en
Pages : 360
Book Description
The possibilities are endless for those who discover real, authentic magic that can transform their lives as never before. "Magic That Works" presents practical magic techniques based on sources more than 1,000 years old. The same tradition that gave readers the Jinni in the Lamp and the Flying Carpet offers magic that works for our modern times.
Publisher: Angelican Press
ISBN: 9780973593129
Category : Body, Mind & Spirit
Languages : en
Pages : 360
Book Description
The possibilities are endless for those who discover real, authentic magic that can transform their lives as never before. "Magic That Works" presents practical magic techniques based on sources more than 1,000 years old. The same tradition that gave readers the Jinni in the Lamp and the Flying Carpet offers magic that works for our modern times.