Author: Elizabeth F. Churchill
Publisher: Springer Science & Business Media
ISBN: 1447106857
Category : Computers
Languages : en
Pages : 326
Book Description
A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic of increasing interest to large global corporations, where work teams are often distributed over a large geographic area. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice. Among the topics covered are: systems aspects of CVEs; user centered aspects of environment design; and methodologies for iterative evaluation and design.
Collaborative Virtual Environments
Author: Elizabeth F. Churchill
Publisher: Springer Science & Business Media
ISBN: 1447106857
Category : Computers
Languages : en
Pages : 326
Book Description
A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic of increasing interest to large global corporations, where work teams are often distributed over a large geographic area. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice. Among the topics covered are: systems aspects of CVEs; user centered aspects of environment design; and methodologies for iterative evaluation and design.
Publisher: Springer Science & Business Media
ISBN: 1447106857
Category : Computers
Languages : en
Pages : 326
Book Description
A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic of increasing interest to large global corporations, where work teams are often distributed over a large geographic area. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice. Among the topics covered are: systems aspects of CVEs; user centered aspects of environment design; and methodologies for iterative evaluation and design.
Collaborative Virtual Environments (CVE '98).
Virtual Environments ’98
Author: Martin Göbel
Publisher: Springer Science & Business Media
ISBN: 3709175194
Category : Computers
Languages : en
Pages : 345
Book Description
Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.
Publisher: Springer Science & Business Media
ISBN: 3709175194
Category : Computers
Languages : en
Pages : 345
Book Description
Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.
ECSCW ’99
Author: Susanne Bodker
Publisher: Springer Science & Business Media
ISBN: 9401144419
Category : Computers
Languages : en
Pages : 459
Book Description
Proceedings of the Sixth European Conference on Computer Supported Cooperative Work, 12-16 September 1999, Copenhagen, Denmark.
Publisher: Springer Science & Business Media
ISBN: 9401144419
Category : Computers
Languages : en
Pages : 459
Book Description
Proceedings of the Sixth European Conference on Computer Supported Cooperative Work, 12-16 September 1999, Copenhagen, Denmark.
Inhabited Information Spaces
Author: David N. Snowdon
Publisher: Springer Science & Business Media
ISBN: 1852338628
Category : Computers
Languages : en
Pages : 337
Book Description
In an era when increasing numbers of people are conducting research and interacting with one another through the internet, the study of ‘Inhabited Information Spaces’ is aimed at encouraging a more fruitful exchange between the users, and the digital data they are accessing. Introducing the new and developing field of Inhabited Information Spaces, this book covers all types of collaborative systems including virtual environments and more recent innovations such as hybrid and augmented real-world systems. Divided into separate sections, each covering a different aspect of Inhabited Information Systems, this book includes: How best to design and construct social work spaces; analysis of how users interact with existing systems, and the technological and sociological challenges designers face; How Inhabited Information Spaces are likely to evolve in the future and the new communities that they will create.
Publisher: Springer Science & Business Media
ISBN: 1852338628
Category : Computers
Languages : en
Pages : 337
Book Description
In an era when increasing numbers of people are conducting research and interacting with one another through the internet, the study of ‘Inhabited Information Spaces’ is aimed at encouraging a more fruitful exchange between the users, and the digital data they are accessing. Introducing the new and developing field of Inhabited Information Spaces, this book covers all types of collaborative systems including virtual environments and more recent innovations such as hybrid and augmented real-world systems. Divided into separate sections, each covering a different aspect of Inhabited Information Systems, this book includes: How best to design and construct social work spaces; analysis of how users interact with existing systems, and the technological and sociological challenges designers face; How Inhabited Information Spaces are likely to evolve in the future and the new communities that they will create.
Virtual Environments ’99
Author: Michael Gervautz
Publisher: Springer Science & Business Media
ISBN: 3709168058
Category : Computers
Languages : en
Pages : 201
Book Description
This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques.
Publisher: Springer Science & Business Media
ISBN: 3709168058
Category : Computers
Languages : en
Pages : 201
Book Description
This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques.
Community Informatics: Enabling Communities with Information and Communications Technologies
Author: Gurstein, Michael
Publisher: IGI Global
ISBN: 1930708491
Category : Technology & Engineering
Languages : en
Pages : 596
Book Description
Community Informatics is developing as an approach for linking economic and social development efforts at the community level to the opportunities that information and communication's technologies present. Areas such as SMEs and electronic commerce, community and civic networks, electronic democracy and online participation are among a few of the areas affected. Community Informatics: Enabling Communities with Information and Communications Technologies is an introduction to the discipline of community informatics. Issues such as trends, controversies, challenges and opportunities facing the community application of information and communications technologies into the millennium are studied.
Publisher: IGI Global
ISBN: 1930708491
Category : Technology & Engineering
Languages : en
Pages : 596
Book Description
Community Informatics is developing as an approach for linking economic and social development efforts at the community level to the opportunities that information and communication's technologies present. Areas such as SMEs and electronic commerce, community and civic networks, electronic democracy and online participation are among a few of the areas affected. Community Informatics: Enabling Communities with Information and Communications Technologies is an introduction to the discipline of community informatics. Issues such as trends, controversies, challenges and opportunities facing the community application of information and communications technologies into the millennium are studied.
Cooperative Buildings. Integrating Information, Organizations, and Architecture
Author: Norbert Streitz
Publisher: Springer
ISBN: 3540481060
Category : Computers
Languages : en
Pages : 239
Book Description
This volume constitutes the proceedings of the “Second International Workshop on Cooperative Buildings (CoBuild’99) – Integrating Information, Organizations, and Architecture” held at the Carnegie Museum of Art in Pittsburgh on October 1–2, 1999. The success of the First International Workshop on Cooperative Buildings (CoBuild'98), held at GMD in Darmstadt in February 1998, showed that there is a demand for an appropriate forum to present research about the intersection of information technology, organizational innovation, and architecture. Thus, it was decided to organize a follow-up event. The decision of where to organize CoBuild’99 was straight forward. Since we had many high quality contributions from the United States (U. S. ) presented at CoBuild’98, we wanted to hold the second workshop in the U. S. reaching out to a large audience and at the same time turning it into an international series of events held in different places in the world. Due to the excellent work carried out at Carnegie Mellon University, it was an obvious choice to ask Volker Hartkopf from the Department of Architecture and Jane Siegel from the Human Computer Interaction Institute to be conference cochairs for CoBuild’99. The workshop is organized in cooperation with the German National Research Center for Information Technology (GMD), in particular the Integrated Publication and Information Systems Institute (IPSI) in Darmstadt providing continuity between the events.
Publisher: Springer
ISBN: 3540481060
Category : Computers
Languages : en
Pages : 239
Book Description
This volume constitutes the proceedings of the “Second International Workshop on Cooperative Buildings (CoBuild’99) – Integrating Information, Organizations, and Architecture” held at the Carnegie Museum of Art in Pittsburgh on October 1–2, 1999. The success of the First International Workshop on Cooperative Buildings (CoBuild'98), held at GMD in Darmstadt in February 1998, showed that there is a demand for an appropriate forum to present research about the intersection of information technology, organizational innovation, and architecture. Thus, it was decided to organize a follow-up event. The decision of where to organize CoBuild’99 was straight forward. Since we had many high quality contributions from the United States (U. S. ) presented at CoBuild’98, we wanted to hold the second workshop in the U. S. reaching out to a large audience and at the same time turning it into an international series of events held in different places in the world. Due to the excellent work carried out at Carnegie Mellon University, it was an obvious choice to ask Volker Hartkopf from the Department of Architecture and Jane Siegel from the Human Computer Interaction Institute to be conference cochairs for CoBuild’99. The workshop is organized in cooperation with the German National Research Center for Information Technology (GMD), in particular the Integrated Publication and Information Systems Institute (IPSI) in Darmstadt providing continuity between the events.
Social Navigation of Information Space
Author: Alan J. Munro
Publisher: Springer Science & Business Media
ISBN: 144710837X
Category : Computers
Languages : en
Pages : 291
Book Description
This volume examines how people deal with information in a computerized environment, looking at what happens when people actively explore information space looking for objects without specific goals in mind. The topics are particularly relevant to the industrial application of computer supported cooperative work (CSCW) techniques, especially with regard to teleworking and virtual organizations. This volume will be useful for researchers interested in human computer interaction, virtual communities, and information visualization.
Publisher: Springer Science & Business Media
ISBN: 144710837X
Category : Computers
Languages : en
Pages : 291
Book Description
This volume examines how people deal with information in a computerized environment, looking at what happens when people actively explore information space looking for objects without specific goals in mind. The topics are particularly relevant to the industrial application of computer supported cooperative work (CSCW) techniques, especially with regard to teleworking and virtual organizations. This volume will be useful for researchers interested in human computer interaction, virtual communities, and information visualization.
Proceedings of the ... International Conference on Collaborative Virtual Environments
Author:
Publisher:
ISBN:
Category : Human computer interaction
Languages : en
Pages : 186
Book Description
Publisher:
ISBN:
Category : Human computer interaction
Languages : en
Pages : 186
Book Description