Author: Kylie Burns
Publisher: Bellwether Media
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
From sequencing to debugging, this title teaches readers important coding skills through fun, dino-centric activities such as drawing a stegosaurus and escaping a T-rex. Each activity includes text on how the activity showcases a coding skill. A follow-up after each activity encourages readers to think about how the activity went, and how it could be improved. Bonus challenges offer even more ways for readers to test their skills. Students will have a blast in the past with the fun activities in this dino-filled title!
Coding with Dinosaurs
Author: Kylie Burns
Publisher: Bellwether Media
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
From sequencing to debugging, this title teaches readers important coding skills through fun, dino-centric activities such as drawing a stegosaurus and escaping a T-rex. Each activity includes text on how the activity showcases a coding skill. A follow-up after each activity encourages readers to think about how the activity went, and how it could be improved. Bonus challenges offer even more ways for readers to test their skills. Students will have a blast in the past with the fun activities in this dino-filled title!
Publisher: Bellwether Media
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
From sequencing to debugging, this title teaches readers important coding skills through fun, dino-centric activities such as drawing a stegosaurus and escaping a T-rex. Each activity includes text on how the activity showcases a coding skill. A follow-up after each activity encourages readers to think about how the activity went, and how it could be improved. Bonus challenges offer even more ways for readers to test their skills. Students will have a blast in the past with the fun activities in this dino-filled title!
What the Dinosaurs Did Last Night
Author: Refe Tuma
Publisher: Little, Brown Books for Young Readers
ISBN: 0316388327
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
From the creative parents who brought the world the web sensation "Dinovember" comes photographic proof of what toys get up to when the rest of the house is asleep. You might have noticed weird things happening in your house. Unexplainable messes. Food all over the kitchen floor. Who could the culprits be? Dinosaurs! Boasting bright and hilarious photographs, along with a story written from the point of view of an older, wiser sibling, Refe and Susan Tuma's picture book documents a very messy adventure that shows just what the dinosaurs did last night.
Publisher: Little, Brown Books for Young Readers
ISBN: 0316388327
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
From the creative parents who brought the world the web sensation "Dinovember" comes photographic proof of what toys get up to when the rest of the house is asleep. You might have noticed weird things happening in your house. Unexplainable messes. Food all over the kitchen floor. Who could the culprits be? Dinosaurs! Boasting bright and hilarious photographs, along with a story written from the point of view of an older, wiser sibling, Refe and Susan Tuma's picture book documents a very messy adventure that shows just what the dinosaurs did last night.
Dinosaur Math Missions
Author: Make Believe Ideas Ltd
Publisher:
ISBN: 9781800584204
Category :
Languages : en
Pages : 90
Book Description
A dinosaur math activity book, with a silicone calculator in the cover.
Publisher:
ISBN: 9781800584204
Category :
Languages : en
Pages : 90
Book Description
A dinosaur math activity book, with a silicone calculator in the cover.
Coding Games in Scratch
Author: Jon Woodcock
Publisher: Penguin
ISBN: 1465495029
Category : Juvenile Nonfiction
Languages : en
Pages : 224
Book Description
Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.
Publisher: Penguin
ISBN: 1465495029
Category : Juvenile Nonfiction
Languages : en
Pages : 224
Book Description
Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.
Coding Projects in Scratch
Author: Jon Woodcock
Publisher: Penguin
ISBN: 1465456678
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Coding Projects in Scratch uses fun projects to show children how to code with Scratch, teaching essential coding and programming skills to young learners. Built on the basics of coding, each project follows simple, logical steps that are fully illustrated. Kids learn a new, important language through simply explained projects, with key coding concepts broken out in separate panels and illustrated with Minecraft-style pixel art. Learn how to create animations, build games, use sound effects, and more before sharing projects with friends online. Coding Projects in Scratch is highly visual and unique step-by-step workbook will help beginners with no coding skills learn how to build their own projects without any instructions, and helps them develop key programming skills that will last a lifetime.
Publisher: Penguin
ISBN: 1465456678
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Coding Projects in Scratch uses fun projects to show children how to code with Scratch, teaching essential coding and programming skills to young learners. Built on the basics of coding, each project follows simple, logical steps that are fully illustrated. Kids learn a new, important language through simply explained projects, with key coding concepts broken out in separate panels and illustrated with Minecraft-style pixel art. Learn how to create animations, build games, use sound effects, and more before sharing projects with friends online. Coding Projects in Scratch is highly visual and unique step-by-step workbook will help beginners with no coding skills learn how to build their own projects without any instructions, and helps them develop key programming skills that will last a lifetime.
Baby Loves Coding!
Author: Ruth Spiro
Publisher: Charlesbridge Publishing
ISBN: 158089884X
Category : Juvenile Nonfiction
Languages : en
Pages : 22
Book Description
Big, brainy science for the littlest listeners. Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby's sense of wonder. Parents and caregivers may learn a thing or two, as well! Author's Note: The goal of the Baby Loves Science books is to introduce STEM topics in a developmentally appropriate way. As a precursor to learning programming languages and syntax, Baby Loves Coding presents the concepts of sequencing, problem solving, cause and effect, and thinking step-by-step. Practicing these skills early creates a solid foundation for reading, writing, math and eventually, programming.
Publisher: Charlesbridge Publishing
ISBN: 158089884X
Category : Juvenile Nonfiction
Languages : en
Pages : 22
Book Description
Big, brainy science for the littlest listeners. Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby's sense of wonder. Parents and caregivers may learn a thing or two, as well! Author's Note: The goal of the Baby Loves Science books is to introduce STEM topics in a developmentally appropriate way. As a precursor to learning programming languages and syntax, Baby Loves Coding presents the concepts of sequencing, problem solving, cause and effect, and thinking step-by-step. Practicing these skills early creates a solid foundation for reading, writing, math and eventually, programming.
Coding for Beginners: Using Scratch
Author: Jonathan Melmoth
Publisher: Usborne Publishing Ltd
ISBN: 1474981364
Category : Juvenile Nonfiction
Languages : en
Pages : 102
Book Description
This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.
Publisher: Usborne Publishing Ltd
ISBN: 1474981364
Category : Juvenile Nonfiction
Languages : en
Pages : 102
Book Description
This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.
DK Workbooks: Computer Coding with JavaScript Workbook
Author: Alex Dytrych
Publisher: DK Children
ISBN: 9781465469373
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Offers a workbook introducing readers to the basics of computer programming with JavaScript, beginning with an overview of the coding platform and working up to creating a simple game.
Publisher: DK Children
ISBN: 9781465469373
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Offers a workbook introducing readers to the basics of computer programming with JavaScript, beginning with an overview of the coding platform and working up to creating a simple game.
Coding from Scratch
Author: Rachel Ziter-Grant
Publisher: Capstone
ISBN: 1543535895
Category : Juvenile Nonfiction
Languages : en
Pages : 161
Book Description
A collection of step-by-step instructions to code games, animation, presentations and musical projects using the Scratch coding language and online coding platform.
Publisher: Capstone
ISBN: 1543535895
Category : Juvenile Nonfiction
Languages : en
Pages : 161
Book Description
A collection of step-by-step instructions to code games, animation, presentations and musical projects using the Scratch coding language and online coding platform.
Visual C++ Windows Shell Programming
Author: Dino Esposito
Publisher:
ISBN: 9781861001849
Category : C (Computer program language)
Languages : en
Pages : 0
Book Description
The Windows shell is the user interface for Windows 9x and Windows NT 4.0, allowing execution of common tasks such as accessing the file system, launching programs and changing system-wide settings. However, it's net just about user interaction : the shell exposes programming hooks that you can use from your own applications. This book shows you how to work with and extend the functionality of the shell, from tinkering with the Shell API to writing COM objects that get loaded into the address space. Within these pages is a compendium of shell programming techniques. You'll learn how to push the Windows shell to perform complex actions, and customise it using C++ programs. There's coverage of the Shell API, the Windows Scripting Host, and shell and namespace extensions that use the shell's object model. Who is this book for ? This title is for programmers who are experienced in Windows development and familiar with using COM and ATL to create components in Visual C+ +. The book will show you how to use COM and the Shell API to integrate your app1ication with the shell. It is not about making cosmetic changes to the desktop.
Publisher:
ISBN: 9781861001849
Category : C (Computer program language)
Languages : en
Pages : 0
Book Description
The Windows shell is the user interface for Windows 9x and Windows NT 4.0, allowing execution of common tasks such as accessing the file system, launching programs and changing system-wide settings. However, it's net just about user interaction : the shell exposes programming hooks that you can use from your own applications. This book shows you how to work with and extend the functionality of the shell, from tinkering with the Shell API to writing COM objects that get loaded into the address space. Within these pages is a compendium of shell programming techniques. You'll learn how to push the Windows shell to perform complex actions, and customise it using C++ programs. There's coverage of the Shell API, the Windows Scripting Host, and shell and namespace extensions that use the shell's object model. Who is this book for ? This title is for programmers who are experienced in Windows development and familiar with using COM and ATL to create components in Visual C+ +. The book will show you how to use COM and the Shell API to integrate your app1ication with the shell. It is not about making cosmetic changes to the desktop.