Author: Mark A. Morrison
Publisher:
ISBN: 9781676225393
Category : Computer games
Languages : en
Pages :
Book Description
Introduce children to the world of coding using the Lua computer language. 162 exercises with solutions included.
Coding for Teens Minecraft & Lua Intermediate Guide with 162 Awesome Activities
Author: Mark A. Morrison
Publisher:
ISBN: 9781676225393
Category : Computer games
Languages : en
Pages :
Book Description
Introduce children to the world of coding using the Lua computer language. 162 exercises with solutions included.
Publisher:
ISBN: 9781676225393
Category : Computer games
Languages : en
Pages :
Book Description
Introduce children to the world of coding using the Lua computer language. 162 exercises with solutions included.
Coding for Teens: Minecraft and Lua. Intermediate Guide with 162 Awesome Activities. an Unofficial Minecraft Book
Author: Mark A. Morrison
Publisher:
ISBN: 9781713270522
Category :
Languages : en
Pages : 230
Book Description
(Normal not Christmas version)The best gift for children - tomorrow's profession. Future programmers and engineers get ready! This is a complete guide for children aged 11 and their parents with no or little coding experience. This interesting, educational book with 162 wonderful exercises introduces children to the world of coding in Lua, a programming language used by game developers of, e.g. Roblox. The ComputerCraftEdu mod and Minecraft are also used for learning. Learning takes place in a code editor and involves programming a turtle that will do everything for you: dig, build, detect the type of block, use Redstone and much more. Thanks to the illustrated instructions, step by step you will learn the most important programming concepts such as functions, variables, loops and more. Become a master coding in Minecraft! Don't forget to check the notebooks for Minecrafters and our other books Content - 162 exercises with solutions at the end of the book - list of completed tasks - basics of a simple and pleasant to learn Lua language (code editor) - effective learning by playing in the world of Minecraft - topics useful for understanding various programming languages - tasks that develop logical thinking - elements of mathematics.
Publisher:
ISBN: 9781713270522
Category :
Languages : en
Pages : 230
Book Description
(Normal not Christmas version)The best gift for children - tomorrow's profession. Future programmers and engineers get ready! This is a complete guide for children aged 11 and their parents with no or little coding experience. This interesting, educational book with 162 wonderful exercises introduces children to the world of coding in Lua, a programming language used by game developers of, e.g. Roblox. The ComputerCraftEdu mod and Minecraft are also used for learning. Learning takes place in a code editor and involves programming a turtle that will do everything for you: dig, build, detect the type of block, use Redstone and much more. Thanks to the illustrated instructions, step by step you will learn the most important programming concepts such as functions, variables, loops and more. Become a master coding in Minecraft! Don't forget to check the notebooks for Minecrafters and our other books Content - 162 exercises with solutions at the end of the book - list of completed tasks - basics of a simple and pleasant to learn Lua language (code editor) - effective learning by playing in the world of Minecraft - topics useful for understanding various programming languages - tasks that develop logical thinking - elements of mathematics.
Coding with Minecraft
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593278535
Category : Computers
Languages : en
Pages : 258
Book Description
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.
Publisher: No Starch Press
ISBN: 1593278535
Category : Computers
Languages : en
Pages : 258
Book Description
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.
Handbook of Big Data and IoT Security
Author: Ali Dehghantanha
Publisher: Springer
ISBN: 3030105431
Category : Computers
Languages : en
Pages : 382
Book Description
This handbook provides an overarching view of cyber security and digital forensic challenges related to big data and IoT environment, prior to reviewing existing data mining solutions and their potential application in big data context, and existing authentication and access control for IoT devices. An IoT access control scheme and an IoT forensic framework is also presented in this book, and it explains how the IoT forensic framework can be used to guide investigation of a popular cloud storage service. A distributed file system forensic approach is also presented, which is used to guide the investigation of Ceph. Minecraft, a Massively Multiplayer Online Game, and the Hadoop distributed file system environment are also forensically studied and their findings reported in this book. A forensic IoT source camera identification algorithm is introduced, which uses the camera's sensor pattern noise from the captured image. In addition to the IoT access control and forensic frameworks, this handbook covers a cyber defense triage process for nine advanced persistent threat (APT) groups targeting IoT infrastructure, namely: APT1, Molerats, Silent Chollima, Shell Crew, NetTraveler, ProjectSauron, CopyKittens, Volatile Cedar and Transparent Tribe. The characteristics of remote-controlled real-world Trojans using the Cyber Kill Chain are also examined. It introduces a method to leverage different crashes discovered from two fuzzing approaches, which can be used to enhance the effectiveness of fuzzers. Cloud computing is also often associated with IoT and big data (e.g., cloud-enabled IoT systems), and hence a survey of the cloud security literature and a survey of botnet detection approaches are presented in the book. Finally, game security solutions are studied and explained how one may circumvent such solutions. This handbook targets the security, privacy and forensics research community, and big data research community, including policy makers and government agencies, public and private organizations policy makers. Undergraduate and postgraduate students enrolled in cyber security and forensic programs will also find this handbook useful as a reference.
Publisher: Springer
ISBN: 3030105431
Category : Computers
Languages : en
Pages : 382
Book Description
This handbook provides an overarching view of cyber security and digital forensic challenges related to big data and IoT environment, prior to reviewing existing data mining solutions and their potential application in big data context, and existing authentication and access control for IoT devices. An IoT access control scheme and an IoT forensic framework is also presented in this book, and it explains how the IoT forensic framework can be used to guide investigation of a popular cloud storage service. A distributed file system forensic approach is also presented, which is used to guide the investigation of Ceph. Minecraft, a Massively Multiplayer Online Game, and the Hadoop distributed file system environment are also forensically studied and their findings reported in this book. A forensic IoT source camera identification algorithm is introduced, which uses the camera's sensor pattern noise from the captured image. In addition to the IoT access control and forensic frameworks, this handbook covers a cyber defense triage process for nine advanced persistent threat (APT) groups targeting IoT infrastructure, namely: APT1, Molerats, Silent Chollima, Shell Crew, NetTraveler, ProjectSauron, CopyKittens, Volatile Cedar and Transparent Tribe. The characteristics of remote-controlled real-world Trojans using the Cyber Kill Chain are also examined. It introduces a method to leverage different crashes discovered from two fuzzing approaches, which can be used to enhance the effectiveness of fuzzers. Cloud computing is also often associated with IoT and big data (e.g., cloud-enabled IoT systems), and hence a survey of the cloud security literature and a survey of botnet detection approaches are presented in the book. Finally, game security solutions are studied and explained how one may circumvent such solutions. This handbook targets the security, privacy and forensics research community, and big data research community, including policy makers and government agencies, public and private organizations policy makers. Undergraduate and postgraduate students enrolled in cyber security and forensic programs will also find this handbook useful as a reference.
Hallyu White Paper 2018
Author: KOFICE
Publisher: 길잡이미디어
ISBN:
Category : Religion
Languages : en
Pages : 180
Book Description
Hallyu White Paper 2018 1. Inteoduction to the Hallyu(The Korean Wave) White Paper, 2018 2. Hallyu, Again at the starting Point 1) Hallyu and the social imaginary in the age of digital technology 2) Efficacy of Hallyu:beyond industry, beyond superpower 3) Universality and particularity of K-pop as a glocal culture 4) New media and K-pop 5) Q&A about Hallyu, the Second Story
Publisher: 길잡이미디어
ISBN:
Category : Religion
Languages : en
Pages : 180
Book Description
Hallyu White Paper 2018 1. Inteoduction to the Hallyu(The Korean Wave) White Paper, 2018 2. Hallyu, Again at the starting Point 1) Hallyu and the social imaginary in the age of digital technology 2) Efficacy of Hallyu:beyond industry, beyond superpower 3) Universality and particularity of K-pop as a glocal culture 4) New media and K-pop 5) Q&A about Hallyu, the Second Story
Cracking Codes with Python
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593278225
Category : Computers
Languages : en
Pages : 419
Book Description
Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!
Publisher: No Starch Press
ISBN: 1593278225
Category : Computers
Languages : en
Pages : 419
Book Description
Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!
Motors for Makers
Author: Matthew Scarpino
Publisher: Que Publishing
ISBN: 0134031326
Category : Technology & Engineering
Languages : en
Pages : 468
Book Description
The First Maker-Friendly Guide to Electric Motors! Makers can do amazing things with motors. Yes, they’re more complicated than some other circuit elements, but with this book, you can completely master them. Once you do, incredible new projects become possible. Unlike other books, Motors for Makers is 100% focused on what you can do. Not theory. Making. First, Matthew Scarpino explains how electric motors work and what you need to know about each major type: stepper, servo, induction, and linear motors. Next, he presents detailed instructions and working code for interfacing with and controlling servomotors with Arduino Mega, Raspberry Pi, and BeagleBone Black. All source code and design files are available for you to download from motorsformakers.com. From start to finish, you’ll learn through practical examples, crystal-clear explanations, and photos. If you’ve ever dreamed of what you could do with electric motors, stop dreaming...and start making! Understand why electric motors are so versatile and how they work Choose the right motor for any project Build the circuits needed to control each type of motor Program motor control with Arduino Mega, Raspberry Pi, or BeagleBone Black Use gearmotors to get the right amount of torque Use linear motors to improve speed and precision Design a fully functional electronic speed control (ESC) circuit Design your own quadcopter Discover how electric motors work in modern electric vehicles--with a fascinating inside look at Tesla’s patents for motor design and control!
Publisher: Que Publishing
ISBN: 0134031326
Category : Technology & Engineering
Languages : en
Pages : 468
Book Description
The First Maker-Friendly Guide to Electric Motors! Makers can do amazing things with motors. Yes, they’re more complicated than some other circuit elements, but with this book, you can completely master them. Once you do, incredible new projects become possible. Unlike other books, Motors for Makers is 100% focused on what you can do. Not theory. Making. First, Matthew Scarpino explains how electric motors work and what you need to know about each major type: stepper, servo, induction, and linear motors. Next, he presents detailed instructions and working code for interfacing with and controlling servomotors with Arduino Mega, Raspberry Pi, and BeagleBone Black. All source code and design files are available for you to download from motorsformakers.com. From start to finish, you’ll learn through practical examples, crystal-clear explanations, and photos. If you’ve ever dreamed of what you could do with electric motors, stop dreaming...and start making! Understand why electric motors are so versatile and how they work Choose the right motor for any project Build the circuits needed to control each type of motor Program motor control with Arduino Mega, Raspberry Pi, or BeagleBone Black Use gearmotors to get the right amount of torque Use linear motors to improve speed and precision Design a fully functional electronic speed control (ESC) circuit Design your own quadcopter Discover how electric motors work in modern electric vehicles--with a fascinating inside look at Tesla’s patents for motor design and control!
Scratch 3 Programming Playground
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Hacking Raspberry Pi
Author: Timothy L. Warner
Publisher: Pearson Education
ISBN: 0789751569
Category : Computers
Languages : en
Pages : 384
Book Description
DIY hardware hacking...easy as Pi ®! Raspberry Pi is taking off like a rocket! You can use this amazing, dirt-cheap, credit card-sized computer to learn powerful hardware hacking techniques as you build incredibly creative and useful projects! This complete, full-color guide requires absolutely no experience with either hardware hacking or computer programming. Colorful photos guide you through each project, and the step-by-step instructions are stunningly clear and easy! 1. Start with the absolute basics: Discover why millions of people are so passionate about the Pi! Tour the hardware, including storage, connections, and networking Install and run Raspbian, Raspberry Pi's Linux-based operating system Manage devices and configuration files Network Raspberry Pi and add Wi-Fi Program Raspberry Pi using Python, Scratch, XHTML, PHP, and MySQL 2. Next, build all these great projects: Media Center Retro Console Video Game Station Minecraft Server Web Server Portable Webcam Security & Privacy Device 3. Then, master all these cutting-edge techniques: Overclock Raspberry Pi for better performance Link Raspberry Pi to the Arduino and Arduino clones, including the AlaMode and the Gertboard Use the Pi to build electronics prototypes using a breadboard.
Publisher: Pearson Education
ISBN: 0789751569
Category : Computers
Languages : en
Pages : 384
Book Description
DIY hardware hacking...easy as Pi ®! Raspberry Pi is taking off like a rocket! You can use this amazing, dirt-cheap, credit card-sized computer to learn powerful hardware hacking techniques as you build incredibly creative and useful projects! This complete, full-color guide requires absolutely no experience with either hardware hacking or computer programming. Colorful photos guide you through each project, and the step-by-step instructions are stunningly clear and easy! 1. Start with the absolute basics: Discover why millions of people are so passionate about the Pi! Tour the hardware, including storage, connections, and networking Install and run Raspbian, Raspberry Pi's Linux-based operating system Manage devices and configuration files Network Raspberry Pi and add Wi-Fi Program Raspberry Pi using Python, Scratch, XHTML, PHP, and MySQL 2. Next, build all these great projects: Media Center Retro Console Video Game Station Minecraft Server Web Server Portable Webcam Security & Privacy Device 3. Then, master all these cutting-edge techniques: Overclock Raspberry Pi for better performance Link Raspberry Pi to the Arduino and Arduino clones, including the AlaMode and the Gertboard Use the Pi to build electronics prototypes using a breadboard.
Raspberry Pi Hacks
Author: Ruth Suehle
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362311
Category : Computers
Languages : en
Pages : 385
Book Description
With more than 60 practical and creative hacks, this book helps you turn Raspberry Pi into the centerpiece of some cool electronics projects. Want to create a controller for a camera or a robot? Set up Linux distributions for media centers or PBX phone systems? That’s just the beginning of what you’ll find inside Raspberry Pi Hacks. If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas. Use configuration hacks to get more out of your Pi Build your own web server or remote print server Take the Pi outdoors to monitor your garden or control holiday lights Connect with SETI or construct an awesome Halloween costume Hack the Pi’s Linux OS to support more complex projects Decode audio/video formats or make your own music player Achieve a low-weight payload for aerial photography Build a Pi computer cluster or a solar-powered lab
Publisher: "O'Reilly Media, Inc."
ISBN: 1449362311
Category : Computers
Languages : en
Pages : 385
Book Description
With more than 60 practical and creative hacks, this book helps you turn Raspberry Pi into the centerpiece of some cool electronics projects. Want to create a controller for a camera or a robot? Set up Linux distributions for media centers or PBX phone systems? That’s just the beginning of what you’ll find inside Raspberry Pi Hacks. If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas. Use configuration hacks to get more out of your Pi Build your own web server or remote print server Take the Pi outdoors to monitor your garden or control holiday lights Connect with SETI or construct an awesome Halloween costume Hack the Pi’s Linux OS to support more complex projects Decode audio/video formats or make your own music player Achieve a low-weight payload for aerial photography Build a Pi computer cluster or a solar-powered lab