Author: Armstrong Subero
Publisher: Apress
ISBN: 1484257251
Category : Computers
Languages : en
Pages : 143
Book Description
In the era of self-taught developers and programmers, essential topics in the industry are frequently learned without a formal academic foundation. A solid grasp of data structures and algorithms (DSA) is imperative for anyone looking to do professional software development and engineering, but classes in the subject can be dry or spend too much time on theory and unnecessary readings. Regardless of your programming language background, Codeless Data Structures and Algorithms has you covered. In this book, author Armstrong Subero will help you learn DSAs without writing a single line of code. Straightforward explanations and diagrams give you a confident handle on the topic while ensuring you never have to open your code editor, use a compiler, or look at an integrated development environment. Subero introduces you to linear, tree, and hash data structures and gives you important insights behind the most common algorithms that you can directly apply to your own programs. Codeless Data Structures and Algorithms provides you with the knowledge about DSAs that you will need in the professional programming world, without using any complex mathematics or irrelevant information. Whether you are a new developer seeking a basic understanding of the subject or a decision-maker wanting a grasp of algorithms to apply to your projects, this book belongs on your shelf. Quite often, a new, refreshing, and unpretentious approach to a topic is all you need to get inspired. What You'll LearnUnderstand tree data structures without delving into unnecessary details or going into too much theoryGet started learning linear data structures with a basic discussion on computer memory Study an overview of arrays, linked lists, stacks and queues Who This Book Is ForThis book is for beginners, self-taught developers and programmers, and anyone who wants to understand data structures and algorithms but don’t want to wade through unnecessary details about quirks of a programming language or don’t have time to sit and read a massive book on the subject. This book is also useful for non-technical decision-makers who are curious about how algorithms work.
Codeless Data Structures and Algorithms
Author: Armstrong Subero
Publisher: Apress
ISBN: 1484257251
Category : Computers
Languages : en
Pages : 143
Book Description
In the era of self-taught developers and programmers, essential topics in the industry are frequently learned without a formal academic foundation. A solid grasp of data structures and algorithms (DSA) is imperative for anyone looking to do professional software development and engineering, but classes in the subject can be dry or spend too much time on theory and unnecessary readings. Regardless of your programming language background, Codeless Data Structures and Algorithms has you covered. In this book, author Armstrong Subero will help you learn DSAs without writing a single line of code. Straightforward explanations and diagrams give you a confident handle on the topic while ensuring you never have to open your code editor, use a compiler, or look at an integrated development environment. Subero introduces you to linear, tree, and hash data structures and gives you important insights behind the most common algorithms that you can directly apply to your own programs. Codeless Data Structures and Algorithms provides you with the knowledge about DSAs that you will need in the professional programming world, without using any complex mathematics or irrelevant information. Whether you are a new developer seeking a basic understanding of the subject or a decision-maker wanting a grasp of algorithms to apply to your projects, this book belongs on your shelf. Quite often, a new, refreshing, and unpretentious approach to a topic is all you need to get inspired. What You'll LearnUnderstand tree data structures without delving into unnecessary details or going into too much theoryGet started learning linear data structures with a basic discussion on computer memory Study an overview of arrays, linked lists, stacks and queues Who This Book Is ForThis book is for beginners, self-taught developers and programmers, and anyone who wants to understand data structures and algorithms but don’t want to wade through unnecessary details about quirks of a programming language or don’t have time to sit and read a massive book on the subject. This book is also useful for non-technical decision-makers who are curious about how algorithms work.
Publisher: Apress
ISBN: 1484257251
Category : Computers
Languages : en
Pages : 143
Book Description
In the era of self-taught developers and programmers, essential topics in the industry are frequently learned without a formal academic foundation. A solid grasp of data structures and algorithms (DSA) is imperative for anyone looking to do professional software development and engineering, but classes in the subject can be dry or spend too much time on theory and unnecessary readings. Regardless of your programming language background, Codeless Data Structures and Algorithms has you covered. In this book, author Armstrong Subero will help you learn DSAs without writing a single line of code. Straightforward explanations and diagrams give you a confident handle on the topic while ensuring you never have to open your code editor, use a compiler, or look at an integrated development environment. Subero introduces you to linear, tree, and hash data structures and gives you important insights behind the most common algorithms that you can directly apply to your own programs. Codeless Data Structures and Algorithms provides you with the knowledge about DSAs that you will need in the professional programming world, without using any complex mathematics or irrelevant information. Whether you are a new developer seeking a basic understanding of the subject or a decision-maker wanting a grasp of algorithms to apply to your projects, this book belongs on your shelf. Quite often, a new, refreshing, and unpretentious approach to a topic is all you need to get inspired. What You'll LearnUnderstand tree data structures without delving into unnecessary details or going into too much theoryGet started learning linear data structures with a basic discussion on computer memory Study an overview of arrays, linked lists, stacks and queues Who This Book Is ForThis book is for beginners, self-taught developers and programmers, and anyone who wants to understand data structures and algorithms but don’t want to wade through unnecessary details about quirks of a programming language or don’t have time to sit and read a massive book on the subject. This book is also useful for non-technical decision-makers who are curious about how algorithms work.
Advanced Algorithms and Data Structures
Author: Marcello La Rocca
Publisher: Simon and Schuster
ISBN: 1638350221
Category : Computers
Languages : en
Pages : 768
Book Description
Advanced Algorithms and Data Structures introduces a collection of algorithms for complex programming challenges in data analysis, machine learning, and graph computing. Summary As a software engineer, you’ll encounter countless programming challenges that initially seem confusing, difficult, or even impossible. Don’t despair! Many of these “new” problems already have well-established solutions. Advanced Algorithms and Data Structures teaches you powerful approaches to a wide range of tricky coding challenges that you can adapt and apply to your own applications. Providing a balanced blend of classic, advanced, and new algorithms, this practical guide upgrades your programming toolbox with new perspectives and hands-on techniques. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Can you improve the speed and efficiency of your applications without investing in new hardware? Well, yes, you can: Innovations in algorithms and data structures have led to huge advances in application performance. Pick up this book to discover a collection of advanced algorithms that will make you a more effective developer. About the book Advanced Algorithms and Data Structures introduces a collection of algorithms for complex programming challenges in data analysis, machine learning, and graph computing. You’ll discover cutting-edge approaches to a variety of tricky scenarios. You’ll even learn to design your own data structures for projects that require a custom solution. What's inside Build on basic data structures you already know Profile your algorithms to speed up application Store and query strings efficiently Distribute clustering algorithms with MapReduce Solve logistics problems using graphs and optimization algorithms About the reader For intermediate programmers. About the author Marcello La Rocca is a research scientist and a full-stack engineer. His focus is on optimization algorithms, genetic algorithms, machine learning, and quantum computing. Table of Contents 1 Introducing data structures PART 1 IMPROVING OVER BASIC DATA STRUCTURES 2 Improving priority queues: d-way heaps 3 Treaps: Using randomization to balance binary search trees 4 Bloom filters: Reducing the memory for tracking content 5 Disjoint sets: Sub-linear time processing 6 Trie, radix trie: Efficient string search 7 Use case: LRU cache PART 2 MULTIDEMENSIONAL QUERIES 8 Nearest neighbors search 9 K-d trees: Multidimensional data indexing 10 Similarity Search Trees: Approximate nearest neighbors search for image retrieval 11 Applications of nearest neighbor search 12 Clustering 13 Parallel clustering: MapReduce and canopy clustering PART 3 PLANAR GRAPHS AND MINIMUM CROSSING NUMBER 14 An introduction to graphs: Finding paths of minimum distance 15 Graph embeddings and planarity: Drawing graphs with minimal edge intersections 16 Gradient descent: Optimization problems (not just) on graphs 17 Simulated annealing: Optimization beyond local minima 18 Genetic algorithms: Biologically inspired, fast-converging optimization
Publisher: Simon and Schuster
ISBN: 1638350221
Category : Computers
Languages : en
Pages : 768
Book Description
Advanced Algorithms and Data Structures introduces a collection of algorithms for complex programming challenges in data analysis, machine learning, and graph computing. Summary As a software engineer, you’ll encounter countless programming challenges that initially seem confusing, difficult, or even impossible. Don’t despair! Many of these “new” problems already have well-established solutions. Advanced Algorithms and Data Structures teaches you powerful approaches to a wide range of tricky coding challenges that you can adapt and apply to your own applications. Providing a balanced blend of classic, advanced, and new algorithms, this practical guide upgrades your programming toolbox with new perspectives and hands-on techniques. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Can you improve the speed and efficiency of your applications without investing in new hardware? Well, yes, you can: Innovations in algorithms and data structures have led to huge advances in application performance. Pick up this book to discover a collection of advanced algorithms that will make you a more effective developer. About the book Advanced Algorithms and Data Structures introduces a collection of algorithms for complex programming challenges in data analysis, machine learning, and graph computing. You’ll discover cutting-edge approaches to a variety of tricky scenarios. You’ll even learn to design your own data structures for projects that require a custom solution. What's inside Build on basic data structures you already know Profile your algorithms to speed up application Store and query strings efficiently Distribute clustering algorithms with MapReduce Solve logistics problems using graphs and optimization algorithms About the reader For intermediate programmers. About the author Marcello La Rocca is a research scientist and a full-stack engineer. His focus is on optimization algorithms, genetic algorithms, machine learning, and quantum computing. Table of Contents 1 Introducing data structures PART 1 IMPROVING OVER BASIC DATA STRUCTURES 2 Improving priority queues: d-way heaps 3 Treaps: Using randomization to balance binary search trees 4 Bloom filters: Reducing the memory for tracking content 5 Disjoint sets: Sub-linear time processing 6 Trie, radix trie: Efficient string search 7 Use case: LRU cache PART 2 MULTIDEMENSIONAL QUERIES 8 Nearest neighbors search 9 K-d trees: Multidimensional data indexing 10 Similarity Search Trees: Approximate nearest neighbors search for image retrieval 11 Applications of nearest neighbor search 12 Clustering 13 Parallel clustering: MapReduce and canopy clustering PART 3 PLANAR GRAPHS AND MINIMUM CROSSING NUMBER 14 An introduction to graphs: Finding paths of minimum distance 15 Graph embeddings and planarity: Drawing graphs with minimal edge intersections 16 Gradient descent: Optimization problems (not just) on graphs 17 Simulated annealing: Optimization beyond local minima 18 Genetic algorithms: Biologically inspired, fast-converging optimization
Codeless Deep Learning with KNIME
Author: Kathrin Melcher
Publisher: Packt Publishing Ltd
ISBN: 180056242X
Category : Computers
Languages : en
Pages : 385
Book Description
Discover how to integrate KNIME Analytics Platform with deep learning libraries to implement artificial intelligence solutions Key FeaturesBecome well-versed with KNIME Analytics Platform to perform codeless deep learningDesign and build deep learning workflows quickly and more easily using the KNIME GUIDiscover different deployment options without using a single line of code with KNIME Analytics PlatformBook Description KNIME Analytics Platform is an open source software used to create and design data science workflows. This book is a comprehensive guide to the KNIME GUI and KNIME deep learning integration, helping you build neural network models without writing any code. It’ll guide you in building simple and complex neural networks through practical and creative solutions for solving real-world data problems. Starting with an introduction to KNIME Analytics Platform, you’ll get an overview of simple feed-forward networks for solving simple classification problems on relatively small datasets. You’ll then move on to build, train, test, and deploy more complex networks, such as autoencoders, recurrent neural networks (RNNs), long short-term memory (LSTM), and convolutional neural networks (CNNs). In each chapter, depending on the network and use case, you’ll learn how to prepare data, encode incoming data, and apply best practices. By the end of this book, you’ll have learned how to design a variety of different neural architectures and will be able to train, test, and deploy the final network. What you will learnUse various common nodes to transform your data into the right structure suitable for training a neural networkUnderstand neural network techniques such as loss functions, backpropagation, and hyperparametersPrepare and encode data appropriately to feed it into the networkBuild and train a classic feedforward networkDevelop and optimize an autoencoder network for outlier detectionImplement deep learning networks such as CNNs, RNNs, and LSTM with the help of practical examplesDeploy a trained deep learning network on real-world dataWho this book is for This book is for data analysts, data scientists, and deep learning developers who are not well-versed in Python but want to learn how to use KNIME GUI to build, train, test, and deploy neural networks with different architectures. The practical implementations shown in the book do not require coding or any knowledge of dedicated scripts, so you can easily implement your knowledge into practical applications. No prior experience of using KNIME is required to get started with this book.
Publisher: Packt Publishing Ltd
ISBN: 180056242X
Category : Computers
Languages : en
Pages : 385
Book Description
Discover how to integrate KNIME Analytics Platform with deep learning libraries to implement artificial intelligence solutions Key FeaturesBecome well-versed with KNIME Analytics Platform to perform codeless deep learningDesign and build deep learning workflows quickly and more easily using the KNIME GUIDiscover different deployment options without using a single line of code with KNIME Analytics PlatformBook Description KNIME Analytics Platform is an open source software used to create and design data science workflows. This book is a comprehensive guide to the KNIME GUI and KNIME deep learning integration, helping you build neural network models without writing any code. It’ll guide you in building simple and complex neural networks through practical and creative solutions for solving real-world data problems. Starting with an introduction to KNIME Analytics Platform, you’ll get an overview of simple feed-forward networks for solving simple classification problems on relatively small datasets. You’ll then move on to build, train, test, and deploy more complex networks, such as autoencoders, recurrent neural networks (RNNs), long short-term memory (LSTM), and convolutional neural networks (CNNs). In each chapter, depending on the network and use case, you’ll learn how to prepare data, encode incoming data, and apply best practices. By the end of this book, you’ll have learned how to design a variety of different neural architectures and will be able to train, test, and deploy the final network. What you will learnUse various common nodes to transform your data into the right structure suitable for training a neural networkUnderstand neural network techniques such as loss functions, backpropagation, and hyperparametersPrepare and encode data appropriately to feed it into the networkBuild and train a classic feedforward networkDevelop and optimize an autoencoder network for outlier detectionImplement deep learning networks such as CNNs, RNNs, and LSTM with the help of practical examplesDeploy a trained deep learning network on real-world dataWho this book is for This book is for data analysts, data scientists, and deep learning developers who are not well-versed in Python but want to learn how to use KNIME GUI to build, train, test, and deploy neural networks with different architectures. The practical implementations shown in the book do not require coding or any knowledge of dedicated scripts, so you can easily implement your knowledge into practical applications. No prior experience of using KNIME is required to get started with this book.
The Algorithm Design Manual
Author: Steven S Skiena
Publisher: Springer Science & Business Media
ISBN: 1848000707
Category : Computers
Languages : en
Pages : 742
Book Description
This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java
Publisher: Springer Science & Business Media
ISBN: 1848000707
Category : Computers
Languages : en
Pages : 742
Book Description
This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java
Introduction to Recursive Programming
Author: Manuel Rubio-Sanchez
Publisher: CRC Press
ISBN: 1498735304
Category : Computers
Languages : en
Pages : 451
Book Description
Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the topic in detail, despite the fact that numerous computer programming professors and researchers in the field of computer science education agree that recursion is difficult for novice students. Introduction to Recursive Programming provides a detailed and comprehensive introduction to recursion. This text will serve as a useful guide for anyone who wants to learn how to think and program recursively, by analyzing a wide variety of computational problems of diverse difficulty. It contains specific chapters on the most common types of recursion (linear, tail, and multiple), as well as on algorithm design paradigms in which recursion is prevalent (divide and conquer, and backtracking). Therefore, it can be used in introductory programming courses, and in more advanced classes on algorithm design. The book also covers lower-level topics related to iteration and program execution, and includes a rich chapter on the theoretical analysis of the computational cost of recursive programs, offering readers the possibility to learn some basic mathematics along the way. It also incorporates several elements aimed at helping students master the material. First, it contains a larger collection of simple problems in order to provide a solid foundation of the core concepts, before diving into more complex material. In addition, one of the book's main assets is the use of a step-by-step methodology, together with specially designed diagrams, for guiding and illustrating the process of developing recursive algorithms. Furthermore, the book covers combinatorial problems and mutual recursion. These topics can broaden students' understanding of recursion by forcing them to apply the learned concepts differently, or in a more sophisticated manner. The code examples have been written in Python 3, but should be straightforward to understand for students with experience in other programming languages. Finally, worked out solutions to over 120 end-of-chapter exercises are available for instructors.
Publisher: CRC Press
ISBN: 1498735304
Category : Computers
Languages : en
Pages : 451
Book Description
Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the topic in detail, despite the fact that numerous computer programming professors and researchers in the field of computer science education agree that recursion is difficult for novice students. Introduction to Recursive Programming provides a detailed and comprehensive introduction to recursion. This text will serve as a useful guide for anyone who wants to learn how to think and program recursively, by analyzing a wide variety of computational problems of diverse difficulty. It contains specific chapters on the most common types of recursion (linear, tail, and multiple), as well as on algorithm design paradigms in which recursion is prevalent (divide and conquer, and backtracking). Therefore, it can be used in introductory programming courses, and in more advanced classes on algorithm design. The book also covers lower-level topics related to iteration and program execution, and includes a rich chapter on the theoretical analysis of the computational cost of recursive programs, offering readers the possibility to learn some basic mathematics along the way. It also incorporates several elements aimed at helping students master the material. First, it contains a larger collection of simple problems in order to provide a solid foundation of the core concepts, before diving into more complex material. In addition, one of the book's main assets is the use of a step-by-step methodology, together with specially designed diagrams, for guiding and illustrating the process of developing recursive algorithms. Furthermore, the book covers combinatorial problems and mutual recursion. These topics can broaden students' understanding of recursion by forcing them to apply the learned concepts differently, or in a more sophisticated manner. The code examples have been written in Python 3, but should be straightforward to understand for students with experience in other programming languages. Finally, worked out solutions to over 120 end-of-chapter exercises are available for instructors.
Learn Data Structures and Algorithms with Golang
Author: Bhagvan Kommadi
Publisher: Packt Publishing Ltd
ISBN: 178961841X
Category : Computers
Languages : en
Pages : 324
Book Description
Explore Golang's data structures and algorithms to design, implement, and analyze code in the professional setting Key FeaturesLearn the basics of data structures and algorithms and implement them efficientlyUse data structures such as arrays, stacks, trees, lists and graphs in real-world scenariosCompare the complexity of different algorithms and data structures for improved code performanceBook Description Golang is one of the fastest growing programming languages in the software industry. Its speed, simplicity, and reliability make it the perfect choice for building robust applications. This brings the need to have a solid foundation in data structures and algorithms with Go so as to build scalable applications. Complete with hands-on tutorials, this book will guide you in using the best data structures and algorithms for problem solving. The book begins with an introduction to Go data structures and algorithms. You'll learn how to store data using linked lists, arrays, stacks, and queues. Moving ahead, you'll discover how to implement sorting and searching algorithms, followed by binary search trees. This book will also help you improve the performance of your applications by stringing data types and implementing hash structures in algorithm design. Finally, you'll be able to apply traditional data structures to solve real-world problems. By the end of the book, you'll have become adept at implementing classic data structures and algorithms in Go, propelling you to become a confident Go programmer. What you will learnImprove application performance using the most suitable data structure and algorithmExplore the wide range of classic algorithms such as recursion and hashing algorithmsWork with algorithms such as garbage collection for efficient memory management Analyze the cost and benefit trade-off to identify algorithms and data structures for problem solvingExplore techniques for writing pseudocode algorithm and ace whiteboard coding in interviewsDiscover the pitfalls in selecting data structures and algorithms by predicting their speed and efficiencyWho this book is for This book is for developers who want to understand how to select the best data structures and algorithms that will help solve coding problems. Basic Go programming experience will be an added advantage.
Publisher: Packt Publishing Ltd
ISBN: 178961841X
Category : Computers
Languages : en
Pages : 324
Book Description
Explore Golang's data structures and algorithms to design, implement, and analyze code in the professional setting Key FeaturesLearn the basics of data structures and algorithms and implement them efficientlyUse data structures such as arrays, stacks, trees, lists and graphs in real-world scenariosCompare the complexity of different algorithms and data structures for improved code performanceBook Description Golang is one of the fastest growing programming languages in the software industry. Its speed, simplicity, and reliability make it the perfect choice for building robust applications. This brings the need to have a solid foundation in data structures and algorithms with Go so as to build scalable applications. Complete with hands-on tutorials, this book will guide you in using the best data structures and algorithms for problem solving. The book begins with an introduction to Go data structures and algorithms. You'll learn how to store data using linked lists, arrays, stacks, and queues. Moving ahead, you'll discover how to implement sorting and searching algorithms, followed by binary search trees. This book will also help you improve the performance of your applications by stringing data types and implementing hash structures in algorithm design. Finally, you'll be able to apply traditional data structures to solve real-world problems. By the end of the book, you'll have become adept at implementing classic data structures and algorithms in Go, propelling you to become a confident Go programmer. What you will learnImprove application performance using the most suitable data structure and algorithmExplore the wide range of classic algorithms such as recursion and hashing algorithmsWork with algorithms such as garbage collection for efficient memory management Analyze the cost and benefit trade-off to identify algorithms and data structures for problem solvingExplore techniques for writing pseudocode algorithm and ace whiteboard coding in interviewsDiscover the pitfalls in selecting data structures and algorithms by predicting their speed and efficiencyWho this book is for This book is for developers who want to understand how to select the best data structures and algorithms that will help solve coding problems. Basic Go programming experience will be an added advantage.
Essential Computer Science
Author: Paul D. Crutcher
Publisher: Apress
ISBN: 9781484271063
Category : Computers
Languages : en
Pages : 290
Book Description
Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals
Publisher: Apress
ISBN: 9781484271063
Category : Computers
Languages : en
Pages : 290
Book Description
Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals
Beginning C++ Programming
Author: Richard Grimes
Publisher: Packt Publishing Ltd
ISBN: 1787129284
Category : Computers
Languages : en
Pages : 516
Book Description
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.
Publisher: Packt Publishing Ltd
ISBN: 1787129284
Category : Computers
Languages : en
Pages : 516
Book Description
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.
Programming PIC Microcontrollers with XC8
Author: Armstrong Subero
Publisher: Apress
ISBN: 1484232739
Category : Computers
Languages : en
Pages : 444
Book Description
Learn how to use microcontrollers without all the frills and math. This book uses a practical approach to show you how to develop embedded systems with 8 bit PIC microcontrollers using the XC8 compiler. It's your complete guide to understanding modern PIC microcontrollers. Are you tired of copying and pasting code into your embedded projects? Do you want to write your own code from scratch for microcontrollers and understand what your code is doing? Do you want to move beyond the Arduino? Then Programming PIC Microcontrollers with XC8 is for you! Written for those who want more than an Arduino, but less than the more complex microcontrollers on the market, PIC microcontrollers are the next logical step in your journey. You'll also see the advantage that MPLAB X offers by running on Windows, MAC and Linux environments. You don't need to be a command line expert to work with PIC microcontrollers, so you can focus less on setting up your environment and more on your application. What You’ll Learn Set up the MPLAB X and XC8 compilers for microcontroller development Use GPIO and PPS Review EUSART and Software UART communications Use the eXtreme Low Power (XLP) options of PIC microcontrollers Explore wireless communications with WiFi and Bluetooth Who This Book Is For Those with some basic electronic device and some electronic equipment and knowledge. This book assumes knowledge of the C programming language and basic knowledge of digital electronics though a basic overview is given for both. A complete newcomer can follow along, but this book is heavy on code, schematics and images and focuses less on the theoretical aspects of using microcontrollers. This book is also targeted to students wanting a practical overview of microcontrollers outside of the classroom.
Publisher: Apress
ISBN: 1484232739
Category : Computers
Languages : en
Pages : 444
Book Description
Learn how to use microcontrollers without all the frills and math. This book uses a practical approach to show you how to develop embedded systems with 8 bit PIC microcontrollers using the XC8 compiler. It's your complete guide to understanding modern PIC microcontrollers. Are you tired of copying and pasting code into your embedded projects? Do you want to write your own code from scratch for microcontrollers and understand what your code is doing? Do you want to move beyond the Arduino? Then Programming PIC Microcontrollers with XC8 is for you! Written for those who want more than an Arduino, but less than the more complex microcontrollers on the market, PIC microcontrollers are the next logical step in your journey. You'll also see the advantage that MPLAB X offers by running on Windows, MAC and Linux environments. You don't need to be a command line expert to work with PIC microcontrollers, so you can focus less on setting up your environment and more on your application. What You’ll Learn Set up the MPLAB X and XC8 compilers for microcontroller development Use GPIO and PPS Review EUSART and Software UART communications Use the eXtreme Low Power (XLP) options of PIC microcontrollers Explore wireless communications with WiFi and Bluetooth Who This Book Is For Those with some basic electronic device and some electronic equipment and knowledge. This book assumes knowledge of the C programming language and basic knowledge of digital electronics though a basic overview is given for both. A complete newcomer can follow along, but this book is heavy on code, schematics and images and focuses less on the theoretical aspects of using microcontrollers. This book is also targeted to students wanting a practical overview of microcontrollers outside of the classroom.
Data Structures and Problem Solving Using Java
Author: Mark Allen Weiss
Publisher: Addison Wesley Publishing Company
ISBN: 9780201549911
Category : Business & Economics
Languages : en
Pages : 824
Book Description
This text uses Java to teach data structures and algorithms from the perspective of abstract thinking and problem solving.
Publisher: Addison Wesley Publishing Company
ISBN: 9780201549911
Category : Business & Economics
Languages : en
Pages : 824
Book Description
This text uses Java to teach data structures and algorithms from the perspective of abstract thinking and problem solving.