Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599611235
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf joins the other students of Dragon Slayers' Academy in searching the Dark Forest for the Cave of Doom, which supposedly contains the gold of the dead dragon Seetha.
Class Trip to the Cave of Doom
Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599611235
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf joins the other students of Dragon Slayers' Academy in searching the Dark Forest for the Cave of Doom, which supposedly contains the gold of the dead dragon Seetha.
Publisher: ABDO
ISBN: 9781599611235
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf joins the other students of Dragon Slayers' Academy in searching the Dark Forest for the Cave of Doom, which supposedly contains the gold of the dead dragon Seetha.
Class Trip to the Cave of Doom #3
Author: Kate McMullan
Publisher: Penguin
ISBN: 1101142049
Category : Juvenile Fiction
Languages : en
Pages : 113
Book Description
The Dark Forest just doesn't seem like the best place for a class trip. But that's where Seetha the dragon hid her gold, so that's where Wiglaf and the other kids from D.S.A. have to go-even if it means entering the booby-trapped Cave of Doom!
Publisher: Penguin
ISBN: 1101142049
Category : Juvenile Fiction
Languages : en
Pages : 113
Book Description
The Dark Forest just doesn't seem like the best place for a class trip. But that's where Seetha the dragon hid her gold, so that's where Wiglaf and the other kids from D.S.A. have to go-even if it means entering the booby-trapped Cave of Doom!
Revenge of the Dragon Lady
Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599613789
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
After accidentally killing a dragon, Wiglaf hopes his friends at Dragon Slayers' Academy will be able to help him prove himself a hero when he faces that dragon's mother, Seetha, the Beast from the East. Follow Wiglaf's adventures at Dragon Slayers' Academy as he discovers more about his past and what the future holds for him.
Publisher: ABDO
ISBN: 9781599613789
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
After accidentally killing a dragon, Wiglaf hopes his friends at Dragon Slayers' Academy will be able to help him prove himself a hero when he faces that dragon's mother, Seetha, the Beast from the East. Follow Wiglaf's adventures at Dragon Slayers' Academy as he discovers more about his past and what the future holds for him.
A Wedding for Wiglaf?
Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599613802
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
When the headmaster of the Dragon Slayers' Academy hears that Princess Belcheena will pay the matchmaker who finds her a husband, he decides that Wiglaf is the perfect candidate.
Publisher: ABDO
ISBN: 9781599613802
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
When the headmaster of the Dragon Slayers' Academy hears that Princess Belcheena will pay the matchmaker who finds her a husband, he decides that Wiglaf is the perfect candidate.
Wheel of Misfortune
Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599613819
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf and his friends Angus and Erica find themselves teamed with the obnoxious Bragwort to represent the Dragon Slayers' Academy in an unevenly matched contest at the All-Schools Brain-Power Tournament.
Publisher: ABDO
ISBN: 9781599613819
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf and his friends Angus and Erica find themselves teamed with the obnoxious Bragwort to represent the Dragon Slayers' Academy in an unevenly matched contest at the All-Schools Brain-Power Tournament.
The New Kid at School
Author: Kate McMullan
Publisher: ABDO
ISBN: 9781599611266
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf is off to Dragon Slayers' Academy and in for a first day of school he will never forget.
Publisher: ABDO
ISBN: 9781599611266
Category : Juvenile Fiction
Languages : en
Pages : 116
Book Description
Wiglaf is off to Dragon Slayers' Academy and in for a first day of school he will never forget.
School's Out... Forever!
Author: Kate McMullan
Publisher:
ISBN: 9780448445717
Category : Juvenile Fiction
Languages : en
Pages : 108
Book Description
While Wiglaf and his friends search for their dragon, Worm, DSA's money-hungry headmaster, Mordred, is turning the school into a casino, rushing all of the students through graduation and out on their own.
Publisher:
ISBN: 9780448445717
Category : Juvenile Fiction
Languages : en
Pages : 108
Book Description
While Wiglaf and his friends search for their dragon, Worm, DSA's money-hungry headmaster, Mordred, is turning the school into a casino, rushing all of the students through graduation and out on their own.
Children's Books in Print, 2007
Cave of the Bookworms
Author: Michael Dahl
Publisher: Capstone
ISBN: 1434204898
Category : Books and reading
Languages : en
Pages : 22
Book Description
One night, after awakening from a terrible dream, a young boy heads out on his bike. The boy does not know where he is going, but he feels pushed in one direction. Soon he arrives at a mysterious cave, which he feels an urge to explore. Inside, a giant, deadly worm has trapped the Librarian! Now the boy is in danger as well.
Publisher: Capstone
ISBN: 1434204898
Category : Books and reading
Languages : en
Pages : 22
Book Description
One night, after awakening from a terrible dream, a young boy heads out on his bike. The boy does not know where he is going, but he feels pushed in one direction. Soon he arrives at a mysterious cave, which he feels an urge to explore. Inside, a giant, deadly worm has trapped the Librarian! Now the boy is in danger as well.
Masters of Doom
Author: David Kushner
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams