Cert Prep: Unity Audio and Effects (2019).

Cert Prep: Unity Audio and Effects (2019). PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Become a Unity certified developer. Learn how to create amazing soundscapes and particle-driven effects for Unity projects, while preparing for the Unity Certified Associate exam.

Cert Prep: Unity Audio and Effects

Cert Prep: Unity Audio and Effects PDF Author: Alan Thorn
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Cert Prep: Unity Certified Associate Game Developer Audio and Effects

Cert Prep: Unity Certified Associate Game Developer Audio and Effects PDF Author: Alan Thorn
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description
Become Unity certified and show employers you have the skills they are looking for. Improve your chances of landing your dream job-making games, architectural visualizations, or films. This course helps you study for questions from the sections of the Unity Certified Associate: Game Developer exam that deal with audio and particle systems. Instructor Alan Thorn explains how to import audio and trigger playback of 2D and 3D sounds. He also explains how to control volume and add audio effects like pitch adjustments with mixers. In chapter five, Alan reviews particle systems, the tools for generating effects like rain, fog, explosions, fire, and more. He teaches you how to use the built-in particle effects package and generate systems from scratch, as well as configure particle collisions. Each topic maps to a related question on the exam, and will help you enhance the believability and quality of your Unity projects. Find out more about the Unity Certified Associate: Game Developer exam at https://unity.com/products/unity-certifications/associate-game-developer.

Cert Prep: Unity Particle Systems, AI, and Audio (2017).

Cert Prep: Unity Particle Systems, AI, and Audio (2017). PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Become a Unity Certified Developer and show employers you have the Unity skills they're looking for. Get study tips for the exam objectives related to particle systems, AI, navigation and pathfinding systems, and audio.

Cert Prep: Unity Fundamentals

Cert Prep: Unity Fundamentals PDF Author: Alan Thorn
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Cert Prep: Unity Materials, Lighting, and Effects (2017).

Cert Prep: Unity Materials, Lighting, and Effects (2017). PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Demonstrate your proficiency at using Unity for game development by becoming a Unity Certified Developer. Prepare for the portion of the Unity Certified Developer exam focused on materials, lighting, and effects.

Unity Certified Programmer: Exam Guide

Unity Certified Programmer: Exam Guide PDF Author: Philip Walker
Publisher: Packt Publishing Ltd
ISBN: 1838823174
Category : Computers
Languages : en
Pages : 752

Book Description
A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the exam and become a pro in Unity programming Key FeaturesDiscover the essentials of game scripting with Unity and C# to customize every aspect of your gameOvercome challenges in Unity game development using effective techniques and easy solutionsPass the Unity certification exam with the help of mock tests, exam tips, and self-assessment questionsBook Description Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You'll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you'll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you'll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset. What you will learnDiscover techniques for writing modular, readable, and reusable scripts in UnityImplement and configure objects, physics, controls, and movements for your game projectsUnderstand 2D and 3D animation and write scripts that interact with Unity's Rendering APIExplore Unity APIs for adding lighting, materials, and texture to your appsWrite Unity scripts for building interfaces for menu systems, UI navigation, application settings, and much moreDelve into SOLID principles for writing clean and maintainable Unity applicationsWho this book is for The book is for game developers, software developers, mobile app developers, and Unity developers who want to advance in the game or related industry. Basic knowledge of C# programming and Unity engine is required.

Game Audio Development with Unity 5.X

Game Audio Development with Unity 5.X PDF Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1787120805
Category : Computers
Languages : en
Pages : 394

Book Description
Create 'AAA' quality game audio with new features and tools built for Unity About This Book Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more. Leverage the Audio Mixer of Unity 5.x to create blockbuster sound and music for your game. Learn about developing professional audio for games with FMOD Studio and composing original music with Reaper. Build amazing audio synchronized graphic visualizations with Unity. Understand how real-time character lip syncing can be implemented. Who This Book Is For The ideal target audience for this book will be game developers, both Indie as well as semi pro. No prior knowledge of Unity and audio development is assumed, What You Will Learn Develop game audio and other audio effects with Unity Getting familiar with the new Audio Mixer introduced in Unity 5 Implement dynamic and adaptive audio using various tools and strategies Explore interesting ways to incorporate audio into a game with sound visualization Use 3rd party professional audio development tools like FMOD Compose original music and record vocals Understand and troubleshoot audio performance issues In Detail Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x. You will be firstly introduced to the basics of game audio and sound development in Unity. After going through the core topics of audio development: audio sources, spatial sound, mixing, effects, and more; you will then have the option of delving deeper into more advanced topics like dynamic and adaptive audio. You will also learn to develop dynamic and adaptive audio using the Unity Audio Mixer. Further, you will learn how professional third party tools like FMOD are used for audio development in Unity. You will then go through the creation of sound visualization techniques and creating your own original music using the simple yet powerful audio workstation Reaper. Lastly, you will go through tips, techniques and strategies to help you optimize game audio performance or troubleshoot issues. At the end of the book, you'll have gained the skills to implement professional sound and music. Along with a good base knowledge audio and music principles you can apply across a range of other game development tools. Style and approach This book will have a step by step practical approach where downloadable free games will be given with the book and readers will be free to work with them.

Cert Prep: Unity Certified Associate Game Developer Materials and Lighting

Cert Prep: Unity Certified Associate Game Developer Materials and Lighting PDF Author: Alan Thorn
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most-making games, architectural visualizations, or films. This course helps you study for the lighting and materials portion of the Unity Certified Associate: Game Developer exam. Instructor Alan Thorn discusses the basics of creating materials, exploring the main render pipelines in Unity 2020, as well as how to work with both URP and HDRP materials. He also helps you get started with lighting, exploring standard and area lights. Then find out how to boost the performance and efficiency of your Unity projects with light mapping, light probes, and occlusion culling. Plus, learn how to apply post-processing effects such as blur, depth of field, and color correction.

Cert Prep: Unity User Interfaces and Animation (2017).

Cert Prep: Unity User Interfaces and Animation (2017). PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description
Prepare for the Unity Certified Developer exam by exploring the fundamentals of creating user interfaces and animation in Unity.