Author: Noor Shaker
Publisher: Springer
ISBN: 3319427164
Category : Computers
Languages : en
Pages : 247
Book Description
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Procedural Content Generation in Games
Author: Noor Shaker
Publisher: Springer
ISBN: 3319427164
Category : Computers
Languages : en
Pages : 247
Book Description
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Publisher: Springer
ISBN: 3319427164
Category : Computers
Languages : en
Pages : 247
Book Description
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Catalogue of English Prose Fiction ...
Author: Aurora (Ill.). Public library
Publisher:
ISBN:
Category :
Languages : en
Pages : 176
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 176
Book Description
General history
Author: John Thomas Scharf
Publisher:
ISBN:
Category : Delaware
Languages : en
Pages : 956
Book Description
Publisher:
ISBN:
Category : Delaware
Languages : en
Pages : 956
Book Description
History of Delaware : 1609-1888: General history
Author: John Thomas Scharf
Publisher:
ISBN:
Category : Delaware
Languages : en
Pages : 802
Book Description
Publisher:
ISBN:
Category : Delaware
Languages : en
Pages : 802
Book Description
Screenwriters Advice
Author: Andrew Zinnes
Publisher: Bloomsbury Publishing USA
ISBN: 1501363301
Category : Performing Arts
Languages : en
Pages : 378
Book Description
This book looks at the most important part of the filmmaking process from the point of view of those who grind away at a keyboard or notepad trying to bring new ideas and perspectives to an increasingly diversified world. Using The Guerilla Film Makers Handbook's tried and true Q&A style, with selected screenwriters, creating an engaging and easily digestible conversational feel, this book chronicles story theory, formatting, business issues and the creative process itself. Whether you're a seasoned scribe or an inexperienced writer, this book will give you perspectives and tips to get your creative juices flowing and make your story happen.
Publisher: Bloomsbury Publishing USA
ISBN: 1501363301
Category : Performing Arts
Languages : en
Pages : 378
Book Description
This book looks at the most important part of the filmmaking process from the point of view of those who grind away at a keyboard or notepad trying to bring new ideas and perspectives to an increasingly diversified world. Using The Guerilla Film Makers Handbook's tried and true Q&A style, with selected screenwriters, creating an engaging and easily digestible conversational feel, this book chronicles story theory, formatting, business issues and the creative process itself. Whether you're a seasoned scribe or an inexperienced writer, this book will give you perspectives and tips to get your creative juices flowing and make your story happen.
Annual Mining Report of the Department of Mines and Agriculture [etc.]
Author: New South Wales. Department of Mines
Publisher:
ISBN:
Category : Mines and mineral resources
Languages : en
Pages : 164
Book Description
Publisher:
ISBN:
Category : Mines and mineral resources
Languages : en
Pages : 164
Book Description
Ages 9-10
Author: Susie Brown
Publisher: R.I.C. Publications
ISBN: 174126152X
Category : Authorship
Languages : en
Pages : 65
Book Description
Publisher: R.I.C. Publications
ISBN: 174126152X
Category : Authorship
Languages : en
Pages : 65
Book Description
Palestine and Syria, etc
Black's Picturesque Guide to Warwickshire, etc
Author: Adam BLACK (Publisher, and BLACK (Charles) Publisher.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 238
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 238
Book Description