Author: Emmanuel & Ga‘l DELVA
Publisher: Lulu.com
ISBN: 0244358613
Category : Games & Activities
Languages : en
Pages : 94
Book Description
CARTOMANCY is a COMPLETE universal role playing game designed for two different kinds of players. First, the complete curious NEWBIE that want to know what roleplaying games are all about, without buying special dice and huge 400 pages thick books. Then, the VETERAN player that want to be able to dive into any game world (of his own making, or seen in a book or movie) in only ten real human minutes. You just need to equip yourself with a standard deck of cards. There are no computations in the game, no factors of this or adjustment of that. We manage probabilities and randomness another way, with simple cards. CARTOMANCY has been a long practised art of telling the future with cards. Now CARTOMANCY means telling the future of all your game worlds with just this book. When you play CARTOMANCY, the fortune-tellers are right. Welcome into YOUR worlds.
Cartomancy RPG English
Author: Emmanuel & Ga‘l DELVA
Publisher: Lulu.com
ISBN: 0244358613
Category : Games & Activities
Languages : en
Pages : 94
Book Description
CARTOMANCY is a COMPLETE universal role playing game designed for two different kinds of players. First, the complete curious NEWBIE that want to know what roleplaying games are all about, without buying special dice and huge 400 pages thick books. Then, the VETERAN player that want to be able to dive into any game world (of his own making, or seen in a book or movie) in only ten real human minutes. You just need to equip yourself with a standard deck of cards. There are no computations in the game, no factors of this or adjustment of that. We manage probabilities and randomness another way, with simple cards. CARTOMANCY has been a long practised art of telling the future with cards. Now CARTOMANCY means telling the future of all your game worlds with just this book. When you play CARTOMANCY, the fortune-tellers are right. Welcome into YOUR worlds.
Publisher: Lulu.com
ISBN: 0244358613
Category : Games & Activities
Languages : en
Pages : 94
Book Description
CARTOMANCY is a COMPLETE universal role playing game designed for two different kinds of players. First, the complete curious NEWBIE that want to know what roleplaying games are all about, without buying special dice and huge 400 pages thick books. Then, the VETERAN player that want to be able to dive into any game world (of his own making, or seen in a book or movie) in only ten real human minutes. You just need to equip yourself with a standard deck of cards. There are no computations in the game, no factors of this or adjustment of that. We manage probabilities and randomness another way, with simple cards. CARTOMANCY has been a long practised art of telling the future with cards. Now CARTOMANCY means telling the future of all your game worlds with just this book. When you play CARTOMANCY, the fortune-tellers are right. Welcome into YOUR worlds.
Dungeon Solitaire: Labyrinth of Souls
Author: Matthew Lowes
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534651555
Category :
Languages : en
Pages : 152
Book Description
DARE TO ENTER THE LABYRINTH OF SOULS ... Dungeon Solitaire: Labyrinth of Souls is a fantasy game for tarot cards. Defeat monsters, disarm traps, open doors, and navigate mazes as you explore a dangerous dungeon. Collect treasure and magic items, gain skills, and gather companions. But beware, the dungeon is vast, and death awaits those who linger too long. If your torches burn out you will be lost forever in the darkness. If your rations run dry, you will starve or go mad. And the dungeon itself is a force of corruption, threatening all who enter. Includes Basic, Expert, and Advanced Rules, as well as six game variations: Two-Player Cooperative, Dragon's Lair, Undead Hordes, Mega-Dungeon, Campaign Mode, and Cartomancy. For one or two players. Playable with any tarot deck. Labyrinth of Souls tarot cards are available for purchase through matthewlowes.com/games. REVIEWS FOR THE ORIGINAL GAME: "It is called Dungeon Solitaire ... and it is brilliant." -- John Payne, Sycarion Diversions "It's an amazing game ...." -- Tim Snider, The Savage Afterworld LABYRINTH OF SOULS BACKER QUOTES: "An extremely awesome, super fun game." "Amazingly detailed and well thought out .... Absolutely fantastic." "I have been consumed by this game and overjoyed at how much clever thought went into the making of this project." "There are literally hundreds, if not thousands, of solitaire variants out there, but this is exactly what I've been looking for since the dawn of time. It's amazing something like this hasn't been created until now." "Received my book today and absolutely love it." "Arrived and I couldn't stop playing it ....: -)"
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534651555
Category :
Languages : en
Pages : 152
Book Description
DARE TO ENTER THE LABYRINTH OF SOULS ... Dungeon Solitaire: Labyrinth of Souls is a fantasy game for tarot cards. Defeat monsters, disarm traps, open doors, and navigate mazes as you explore a dangerous dungeon. Collect treasure and magic items, gain skills, and gather companions. But beware, the dungeon is vast, and death awaits those who linger too long. If your torches burn out you will be lost forever in the darkness. If your rations run dry, you will starve or go mad. And the dungeon itself is a force of corruption, threatening all who enter. Includes Basic, Expert, and Advanced Rules, as well as six game variations: Two-Player Cooperative, Dragon's Lair, Undead Hordes, Mega-Dungeon, Campaign Mode, and Cartomancy. For one or two players. Playable with any tarot deck. Labyrinth of Souls tarot cards are available for purchase through matthewlowes.com/games. REVIEWS FOR THE ORIGINAL GAME: "It is called Dungeon Solitaire ... and it is brilliant." -- John Payne, Sycarion Diversions "It's an amazing game ...." -- Tim Snider, The Savage Afterworld LABYRINTH OF SOULS BACKER QUOTES: "An extremely awesome, super fun game." "Amazingly detailed and well thought out .... Absolutely fantastic." "I have been consumed by this game and overjoyed at how much clever thought went into the making of this project." "There are literally hundreds, if not thousands, of solitaire variants out there, but this is exactly what I've been looking for since the dawn of time. It's amazing something like this hasn't been created until now." "Received my book today and absolutely love it." "Arrived and I couldn't stop playing it ....: -)"
Gypsy Witch Fortune-Telling Cards
Author: U.S. Games Systems, Incorporated
Publisher:
ISBN: 9780880790413
Category : Body, Mind & Spirit
Languages : en
Pages : 0
Book Description
Gypsy Witch(R) Fortune Telling Playing Cards deck provides an easy-to-learn method of divination. Each Gypsy Witch(R) card is numbered and displays a pictorial illustration of the card's symbolic meaning. Individual meanings of the cards are also written on the card faces. Standard cards are shown in miniature in the upper left corner.The 55-card pack includes a small instruction booklet with two methods of laying out the cards for a short reading, and a long reading. The significance of each card is determined by its context and position in the layout.Gypsy Witch(R) Fortune Telling Cards are based on the divination system attributed to Mlle Lenormand, the celebrated 18th century French mystic and fortuneteller. Mlle Lenormand's prophetic powers were known throughout Europe. She predicted the rise and fall of Napoleon with astounding accuracy.Gypsy Witch(R) Fortune Telling Playing Cards were first introduced in 1903 and have been published continuously since. They remain one of the most widely recognized and popular fortune-telling decks in the U.S.A.The Gypsy Witch(R) deck contains Jokers and can be used for traditional card games, as well as cartomancy.
Publisher:
ISBN: 9780880790413
Category : Body, Mind & Spirit
Languages : en
Pages : 0
Book Description
Gypsy Witch(R) Fortune Telling Playing Cards deck provides an easy-to-learn method of divination. Each Gypsy Witch(R) card is numbered and displays a pictorial illustration of the card's symbolic meaning. Individual meanings of the cards are also written on the card faces. Standard cards are shown in miniature in the upper left corner.The 55-card pack includes a small instruction booklet with two methods of laying out the cards for a short reading, and a long reading. The significance of each card is determined by its context and position in the layout.Gypsy Witch(R) Fortune Telling Cards are based on the divination system attributed to Mlle Lenormand, the celebrated 18th century French mystic and fortuneteller. Mlle Lenormand's prophetic powers were known throughout Europe. She predicted the rise and fall of Napoleon with astounding accuracy.Gypsy Witch(R) Fortune Telling Playing Cards were first introduced in 1903 and have been published continuously since. They remain one of the most widely recognized and popular fortune-telling decks in the U.S.A.The Gypsy Witch(R) deck contains Jokers and can be used for traditional card games, as well as cartomancy.
Blackbirds RPG
Author: Ryan Verniere
Publisher: Andrews McMeel Publishing
ISBN: 1524880752
Category : Games & Activities
Languages : en
Pages : 681
Book Description
Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been waged. . .and lost. Now, the lights of civilization are going out. Swells of refugees have taken to the roads, desperate to find homes far from all the suffering. New constellations twinkle in the vault of the night, only to disappear if scrutinized for too long. Creatures of long-forgotten folklore once again stalk the countryside. It is a time of ill omens and unlikely heroes. BLACKBIRDS RPG is set in a dark fantasy world where a cabal of power-hungry Oligarchs has stolen godhood. Their horrific act rent the fabric of reality, allowing corrupt magic to undermine the world's natural order. And, soon, the Oligarchs themselves will return to the mortal plane and remake it as they desire.
Publisher: Andrews McMeel Publishing
ISBN: 1524880752
Category : Games & Activities
Languages : en
Pages : 681
Book Description
Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been waged. . .and lost. Now, the lights of civilization are going out. Swells of refugees have taken to the roads, desperate to find homes far from all the suffering. New constellations twinkle in the vault of the night, only to disappear if scrutinized for too long. Creatures of long-forgotten folklore once again stalk the countryside. It is a time of ill omens and unlikely heroes. BLACKBIRDS RPG is set in a dark fantasy world where a cabal of power-hungry Oligarchs has stolen godhood. Their horrific act rent the fabric of reality, allowing corrupt magic to undermine the world's natural order. And, soon, the Oligarchs themselves will return to the mortal plane and remake it as they desire.
Keys to the Supernal Tarot
Author: Matthew McFarland
Publisher: White Wolf Publishing
ISBN: 9781588464392
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Publisher: White Wolf Publishing
ISBN: 9781588464392
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Legendary Hybrids
Author: Legendary Games
Publisher: Createspace Independent Publishing Platform
ISBN: 9781974403608
Category :
Languages : en
Pages : 32
Book Description
They Could Be Anyone! Legendary Hybrids: Skinchanger is the latest volume in our series of class-focused player supplements, introducing a new series of hybrid classes like those in the Pathfinder Roleplaying Game Advanced Class Guide that blend the core elements of two different base classes into a unique synergy all their own. The skinchanger brings you a 20-level hybrid class that combines the druid's shapeshifting with the vigilante's flexibility and brilliantly devious ploys. They can transform into almost any shape and pass as anyone they have studied. Those who survive learning of these secretive operatives struggle endlessly with the fear that anyone they meet, no matter how trusted, might be a disguised skinchanger watching for the perfect opportunity to strike. Customize your shapeshifting hero with over 50 brand-new vigilante talents and skinchange options from anonymous persona, flexible grace, and celebrity lookalike to potent powers like metamorphic dodge, colossal form, impossible agility, and reality is unrealistic! Plus get favored class options, unique class feats like Form Finesse and Memorized Personae, and take on an awesome archetype like the shape-blending chimerist, the moon-mad lycanthrope aspirant, or the deadly shape thief! Grab this 33-page class accessory by today and Make Your Game Legendary!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781974403608
Category :
Languages : en
Pages : 32
Book Description
They Could Be Anyone! Legendary Hybrids: Skinchanger is the latest volume in our series of class-focused player supplements, introducing a new series of hybrid classes like those in the Pathfinder Roleplaying Game Advanced Class Guide that blend the core elements of two different base classes into a unique synergy all their own. The skinchanger brings you a 20-level hybrid class that combines the druid's shapeshifting with the vigilante's flexibility and brilliantly devious ploys. They can transform into almost any shape and pass as anyone they have studied. Those who survive learning of these secretive operatives struggle endlessly with the fear that anyone they meet, no matter how trusted, might be a disguised skinchanger watching for the perfect opportunity to strike. Customize your shapeshifting hero with over 50 brand-new vigilante talents and skinchange options from anonymous persona, flexible grace, and celebrity lookalike to potent powers like metamorphic dodge, colossal form, impossible agility, and reality is unrealistic! Plus get favored class options, unique class feats like Form Finesse and Memorized Personae, and take on an awesome archetype like the shape-blending chimerist, the moon-mad lycanthrope aspirant, or the deadly shape thief! Grab this 33-page class accessory by today and Make Your Game Legendary!
New Tales of the Miskatonic Valley
Author: Tom Lynch
Publisher:
ISBN: 9781838199401
Category :
Languages : en
Pages : 240
Book Description
Publisher:
ISBN: 9781838199401
Category :
Languages : en
Pages : 240
Book Description
The Kerberos Club
Author: Benjamin Baugh
Publisher:
ISBN: 9781907204364
Category :
Languages : en
Pages : 0
Book Description
Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. . . . When the victims and enthusiasts of magic and bizarre science meet in an infamous club for "the Strange," thrilling action is sure to follow! "The Kerberos Club" is a "Wild Talents" sourcebook for superheroic roleplaying in Victorian London. It includes a detailed history and thorough treatment of Victorian society in its every particular, especially the incredible and sometimes awful changes that "the Strangeness" comes to wreak upon Queen and Country alike. "The Kerberos Club" gives "Wild Talents" players every tool they need to create new heroes and villains in a world that is at the same time familiar and alien-a world made more of both by the Strangeness that grips it and the dangers that threaten it. There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."
Publisher:
ISBN: 9781907204364
Category :
Languages : en
Pages : 0
Book Description
Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. . . . When the victims and enthusiasts of magic and bizarre science meet in an infamous club for "the Strange," thrilling action is sure to follow! "The Kerberos Club" is a "Wild Talents" sourcebook for superheroic roleplaying in Victorian London. It includes a detailed history and thorough treatment of Victorian society in its every particular, especially the incredible and sometimes awful changes that "the Strangeness" comes to wreak upon Queen and Country alike. "The Kerberos Club" gives "Wild Talents" players every tool they need to create new heroes and villains in a world that is at the same time familiar and alien-a world made more of both by the Strangeness that grips it and the dangers that threaten it. There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."
Starfinder RPG Pact Worlds Pocket Edition
Author: Paizo Publishing
Publisher:
ISBN: 9781640784406
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: * In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. * New playable alien races, from undead Eoxians to Castrovellian plant-people. * New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. * A codex of themed NPC stat blocks to help Game Masters create vivid encounters. * New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. * Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
Publisher:
ISBN: 9781640784406
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: * In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. * New playable alien races, from undead Eoxians to Castrovellian plant-people. * New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. * A codex of themed NPC stat blocks to help Game Masters create vivid encounters. * New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. * Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
A History of Games Played with the Tarot Pack
Author: Michael A. E. Dummett
Publisher:
ISBN: 9780956237002
Category : Card games
Languages : en
Pages : 76
Book Description
Publisher:
ISBN: 9780956237002
Category : Card games
Languages : en
Pages : 76
Book Description