Author: Vivian Gussin Paley
Publisher: Harvard University Press
ISBN: 0674417615
Category : Education
Languages : en
Pages : 95
Book Description
Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.
You Can’t Say You Can’t Play
Author: Vivian Gussin Paley
Publisher: Harvard University Press
ISBN: 0674417615
Category : Education
Languages : en
Pages : 95
Book Description
Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.
Publisher: Harvard University Press
ISBN: 0674417615
Category : Education
Languages : en
Pages : 95
Book Description
Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.
Games
Author: C. Thi Nguyen
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Level 13 (A Slacker Novel)
Author: Gordon Korman
Publisher: Scholastic Inc.
ISBN: 1338286226
Category : Juvenile Fiction
Languages : en
Pages : 195
Book Description
From the bestselling author of Swindle, Restart, and Slacker is another hilarious story about an underachiever who learns to go above and beyond. Cameron Boxer, king of the slackers, has found something worth his time. By playing video games online in front of an audience he can find both fame AND fortune -- especially with Elvis (a beaver who seems to love video games as much as Cam) at his side.The only problem? Things keep getting in Cam's way. Like school. And the club he accidentally started. And the misguided people in his life who don't think beavers should be playing video games.It's going to take some trickery, some close calls, and a fierce devotion to slacking in order for Cam to get to his goal -- conquering the game's infamous Level 13. But if any slacker can do it, Cam can.
Publisher: Scholastic Inc.
ISBN: 1338286226
Category : Juvenile Fiction
Languages : en
Pages : 195
Book Description
From the bestselling author of Swindle, Restart, and Slacker is another hilarious story about an underachiever who learns to go above and beyond. Cameron Boxer, king of the slackers, has found something worth his time. By playing video games online in front of an audience he can find both fame AND fortune -- especially with Elvis (a beaver who seems to love video games as much as Cam) at his side.The only problem? Things keep getting in Cam's way. Like school. And the club he accidentally started. And the misguided people in his life who don't think beavers should be playing video games.It's going to take some trickery, some close calls, and a fierce devotion to slacking in order for Cam to get to his goal -- conquering the game's infamous Level 13. But if any slacker can do it, Cam can.
One Night Burn: A FREE Prequel to Up in Smoke
Author: Kate Meader
Publisher: Kate Meader LLC
ISBN: 1954107110
Category : Fiction
Languages : en
Pages : 47
Book Description
All I wanted was a sweet treat to cap off my evening ... Most people celebrate a milestone like graduating from Chicago’s firefighter academy with shots, clubbing, and … okay, more shots. Me? I party with cherry pie at my local diner. Except this hot guy—and I mean smoking hot—snags the last piece. I won’t be denied, however. Rocking a serious case of pie envy, I give him the sad eyes and jackpot! He offers to share. Before long we’re sharing more than pie: heated glances, sparkling conversation, and a kiss that sends me some place I didn’t know existed before I met him. But after every sugar high comes a crash … and I’m about to find out that this guy is very bad for me indeed. One Night Burn is a short and sweet prequel to the full-length novel, Up in Smoke. It ends on a cliffhanger. Free romance, contemporary romance, new adult, free new adult romance, firefighter romance, firefighters, firemen romance, fireman romance, standalone romance, free romance series starter, forbidden romance, freebie
Publisher: Kate Meader LLC
ISBN: 1954107110
Category : Fiction
Languages : en
Pages : 47
Book Description
All I wanted was a sweet treat to cap off my evening ... Most people celebrate a milestone like graduating from Chicago’s firefighter academy with shots, clubbing, and … okay, more shots. Me? I party with cherry pie at my local diner. Except this hot guy—and I mean smoking hot—snags the last piece. I won’t be denied, however. Rocking a serious case of pie envy, I give him the sad eyes and jackpot! He offers to share. Before long we’re sharing more than pie: heated glances, sparkling conversation, and a kiss that sends me some place I didn’t know existed before I met him. But after every sugar high comes a crash … and I’m about to find out that this guy is very bad for me indeed. One Night Burn is a short and sweet prequel to the full-length novel, Up in Smoke. It ends on a cliffhanger. Free romance, contemporary romance, new adult, free new adult romance, firefighter romance, firefighters, firemen romance, fireman romance, standalone romance, free romance series starter, forbidden romance, freebie
Playing to Win
Author: David Sirlin
Publisher: Lulu.com
ISBN: 1411666798
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Publisher: Lulu.com
ISBN: 1411666798
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Up in Smoke (A Hot in Chicago Rookies Novel)
Author: Kate Meader
Publisher: Kate Meader LLC
ISBN: 1954107064
Category : Fiction
Languages : en
Pages : 331
Book Description
Lives are on the line at Engine 6 … and so are hearts. Running an engine crew in the Chicago Fire Department is my dream job, and between that, my awesome kid, and my nosy sister, I lead a pretty great life. Bruised and burned by my marriage, I don’t have time for dating or drama, but I always have time for pie. And when I share a slice of cherry with a sweet redhead, followed by the hottest, dirtiest, most pulse-pounding kiss of my life, I start to rethink the possibilities. Until that woman walks into my firehouse and upends my well-ordered world. Abby Sullivan is now a rookie firefighter on my crew and a threat to my self-control more dangerous than a five-alarm blaze. My job is to watch her six when all I want is to watch her fall into my bed. Lust has no place in the firehouse, and a distraction like Abby with her electric blue eyes, waves of flame-red hair, and freckles I want to map with my tongue, is one I can ill afford. Because one wrong move … and it could all go up in smoke. Up in Smoke is the first in the brand new Hot in Chicago Rookies series about firefighters navigating the trials of new jobs and sizzling romances as they find their place in the world and the love of a lifetime. Firefighters; firemen; firefighter romance; hot in chicago; workplace romance; forbidden romance; boss-employee romance; single dad; single father
Publisher: Kate Meader LLC
ISBN: 1954107064
Category : Fiction
Languages : en
Pages : 331
Book Description
Lives are on the line at Engine 6 … and so are hearts. Running an engine crew in the Chicago Fire Department is my dream job, and between that, my awesome kid, and my nosy sister, I lead a pretty great life. Bruised and burned by my marriage, I don’t have time for dating or drama, but I always have time for pie. And when I share a slice of cherry with a sweet redhead, followed by the hottest, dirtiest, most pulse-pounding kiss of my life, I start to rethink the possibilities. Until that woman walks into my firehouse and upends my well-ordered world. Abby Sullivan is now a rookie firefighter on my crew and a threat to my self-control more dangerous than a five-alarm blaze. My job is to watch her six when all I want is to watch her fall into my bed. Lust has no place in the firehouse, and a distraction like Abby with her electric blue eyes, waves of flame-red hair, and freckles I want to map with my tongue, is one I can ill afford. Because one wrong move … and it could all go up in smoke. Up in Smoke is the first in the brand new Hot in Chicago Rookies series about firefighters navigating the trials of new jobs and sizzling romances as they find their place in the world and the love of a lifetime. Firefighters; firemen; firefighter romance; hot in chicago; workplace romance; forbidden romance; boss-employee romance; single dad; single father
The Psychology of Video Games
Author: Celia Hodent
Publisher: Routledge
ISBN: 1000194760
Category : Psychology
Languages : en
Pages : 105
Book Description
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
Publisher: Routledge
ISBN: 1000194760
Category : Psychology
Languages : en
Pages : 105
Book Description
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
The World as It Goes
Author: William D. Brewer
Publisher: Anthem Press
ISBN: 1839980494
Category : Drama
Languages : en
Pages : 142
Book Description
During the Romantic period, Hannah Cowley (1743–1809) achieved fame both as a playwright and a poet, composing popular comedies and, as Anna Matilda, amorous Della Cruscan verse. But despite a recent surge of scholarly interest in her works, her controversial comedy The World as It Goes; or A Party at Montpelier (performed 1781) has never been published. During its premiere, audience members loudly objected to the play’s bawdy content, and it closed after a single performance. The comedy’s catastrophic failure provides insights into the theatrical tastes, anxieties and mores of late eighteenth-century audiences and influenced the manner in which Cowley handled controversial issues in her subsequent plays. This edition of The World as It Goes is based on the Larpent licensing holograph manuscript held by the Huntington Library (LA 548). The transcription of the play is supplemented with an introduction providing cultural, theatrical, historical and biographical contexts; contemporaneous reviews; and a note on the text.
Publisher: Anthem Press
ISBN: 1839980494
Category : Drama
Languages : en
Pages : 142
Book Description
During the Romantic period, Hannah Cowley (1743–1809) achieved fame both as a playwright and a poet, composing popular comedies and, as Anna Matilda, amorous Della Cruscan verse. But despite a recent surge of scholarly interest in her works, her controversial comedy The World as It Goes; or A Party at Montpelier (performed 1781) has never been published. During its premiere, audience members loudly objected to the play’s bawdy content, and it closed after a single performance. The comedy’s catastrophic failure provides insights into the theatrical tastes, anxieties and mores of late eighteenth-century audiences and influenced the manner in which Cowley handled controversial issues in her subsequent plays. This edition of The World as It Goes is based on the Larpent licensing holograph manuscript held by the Huntington Library (LA 548). The transcription of the play is supplemented with an introduction providing cultural, theatrical, historical and biographical contexts; contemporaneous reviews; and a note on the text.
Forbidden Love Series
Author: Robyn DeHart
Publisher: Entangled: Scandalous
ISBN: 162266387X
Category : Fiction
Languages : en
Pages : 649
Book Description
Three books for the price of two! The Forbidden Love series by Robyn DeHart A Little Bit Wicked A Little Bit Sinful A Little Bit Scandalous Three unconventional women determined to live life on their own terms and the three men determined to possess them. Set against the glittering backdrop of Victorian Society come three stories of forbidden love. Roguish Marcus Kincaid is hell-bent on seducing Vivian March, but what will he do when he discovers she's a fallen woman? Prim and proper Clarissa Kincaid fancies herself in love with the perfect candidate for marriage, but then why does she keep falling into the wicked embrace of gaming hell owner, Justin Rodale? Mathematics prodigy Caroline Jellico uses her skills to best all the men in London, but when it comes to her guardian, Monroe Grisham, she just might lose her heart.
Publisher: Entangled: Scandalous
ISBN: 162266387X
Category : Fiction
Languages : en
Pages : 649
Book Description
Three books for the price of two! The Forbidden Love series by Robyn DeHart A Little Bit Wicked A Little Bit Sinful A Little Bit Scandalous Three unconventional women determined to live life on their own terms and the three men determined to possess them. Set against the glittering backdrop of Victorian Society come three stories of forbidden love. Roguish Marcus Kincaid is hell-bent on seducing Vivian March, but what will he do when he discovers she's a fallen woman? Prim and proper Clarissa Kincaid fancies herself in love with the perfect candidate for marriage, but then why does she keep falling into the wicked embrace of gaming hell owner, Justin Rodale? Mathematics prodigy Caroline Jellico uses her skills to best all the men in London, but when it comes to her guardian, Monroe Grisham, she just might lose her heart.