Author: F Gardner
Publisher:
ISBN:
Category :
Languages : en
Pages : 200
Book Description
A sci-fi horror novel about the most mysterious arcade game ever made. Two friends travel to an arcade in downtown Chicago, which they suspect may contain a haunted arcade machine from urban legends- Polybius. Unknown horrors await them, as they inch ever closer to the truth behind the sinister arcade game.
Call of the Arcade
Author: F Gardner
Publisher:
ISBN:
Category :
Languages : en
Pages : 200
Book Description
A sci-fi horror novel about the most mysterious arcade game ever made. Two friends travel to an arcade in downtown Chicago, which they suspect may contain a haunted arcade machine from urban legends- Polybius. Unknown horrors await them, as they inch ever closer to the truth behind the sinister arcade game.
Publisher:
ISBN:
Category :
Languages : en
Pages : 200
Book Description
A sci-fi horror novel about the most mysterious arcade game ever made. Two friends travel to an arcade in downtown Chicago, which they suspect may contain a haunted arcade machine from urban legends- Polybius. Unknown horrors await them, as they inch ever closer to the truth behind the sinister arcade game.
The Sega Arcade Revolution
Author: Ken Horowitz
Publisher: McFarland
ISBN: 1476631964
Category : Games & Activities
Languages : en
Pages : 311
Book Description
Long before it took the home video game console market by storm, Sega was already an arcade powerhouse. Parlaying its dominance in coin-operated machines into the home video game boom of the 1980s, the Japan-based company soon expanded with branches in Europe and the U.S., and continues to lead the gaming industry in design and quality. Drawing on interviews with former developers and hundreds of documents, this history follows the rise of Sega, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries to its 2003 merger with Sammy Corporation. Sixty-two of Sega's most popular and groundbreaking games are explored.
Publisher: McFarland
ISBN: 1476631964
Category : Games & Activities
Languages : en
Pages : 311
Book Description
Long before it took the home video game console market by storm, Sega was already an arcade powerhouse. Parlaying its dominance in coin-operated machines into the home video game boom of the 1980s, the Japan-based company soon expanded with branches in Europe and the U.S., and continues to lead the gaming industry in design and quality. Drawing on interviews with former developers and hundreds of documents, this history follows the rise of Sega, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries to its 2003 merger with Sammy Corporation. Sixty-two of Sega's most popular and groundbreaking games are explored.
Call of the Crocodile
Author: F Gardner
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
A dark fantasy horror novel, set during Halloween. After a boy is eaten alive by a crocodile, his family begins a descent into madness and terror in this odyssey of modern horror. Part of a series of interconnected horror novels that can be read in any order. Each book serves as a stand alone story, yet builds a greater picture behind a sinister mystery in Chicago.
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
A dark fantasy horror novel, set during Halloween. After a boy is eaten alive by a crocodile, his family begins a descent into madness and terror in this odyssey of modern horror. Part of a series of interconnected horror novels that can be read in any order. Each book serves as a stand alone story, yet builds a greater picture behind a sinister mystery in Chicago.
Galaga
Author: Michael Kimball
Publisher: Boss Fight Books
ISBN: 1940535034
Category : Biography & Autobiography
Languages : en
Pages : 89
Book Description
For fifteen seconds of one of the highest-grossing films of all time, The Avengersa (TM) plan to save the world comes to a grinding halt when Tony Stark calls out a low-level member of S.H.I.E.L.D. for playing Galaga on the job. Acclaimed novelist and lifelong Galaga player Michael Kimball knows the compulsion: Hea (TM)s set and re-set high scores on Galaga machines all across America. What many call the greatest fixed shooter arcade game in history, Galaga broke the Space Invaders mold with superior graphics, faster firing, bonus rounds, tractor beams, and advanced enemy A.I. Since its 1981 release, Galaga has inspired numerous sequels, bootlegs, hacks, and clonesa "and some version of Galaga has been released for nearly every gaming platform. Kimball shares his obsession with Galaga through a discussion of the innovative gameplay it introduced (including lots of tips), its extensive cultural legacy (including collectibles, movies, rap songs, drinking games, and sex acts), and how Galaga got Kimball through a difficult childhood--and maybe saved his life.
Publisher: Boss Fight Books
ISBN: 1940535034
Category : Biography & Autobiography
Languages : en
Pages : 89
Book Description
For fifteen seconds of one of the highest-grossing films of all time, The Avengersa (TM) plan to save the world comes to a grinding halt when Tony Stark calls out a low-level member of S.H.I.E.L.D. for playing Galaga on the job. Acclaimed novelist and lifelong Galaga player Michael Kimball knows the compulsion: Hea (TM)s set and re-set high scores on Galaga machines all across America. What many call the greatest fixed shooter arcade game in history, Galaga broke the Space Invaders mold with superior graphics, faster firing, bonus rounds, tractor beams, and advanced enemy A.I. Since its 1981 release, Galaga has inspired numerous sequels, bootlegs, hacks, and clonesa "and some version of Galaga has been released for nearly every gaming platform. Kimball shares his obsession with Galaga through a discussion of the innovative gameplay it introduced (including lots of tips), its extensive cultural legacy (including collectibles, movies, rap songs, drinking games, and sex acts), and how Galaga got Kimball through a difficult childhood--and maybe saved his life.
Marx at the Arcade
Author: Jamie Woodcock
Publisher: Haymarket Books
ISBN: 1608468674
Category : Games & Activities
Languages : en
Pages : 154
Book Description
More people are playing video games than ever before, and yet much of the work of their production remains obscured to us. Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry plays in contemporary capitalism, and the broader transformations of work and economy that it embodies. Woodcock also presents game-play itself not as a “deviant activity,” as it is often understood, but as a commentary of estrangement from contemporary forms of work. In so doing, it offers a fresh and much needed analysis of a sector which has for too long been neglected by scholars and labor activists alike.
Publisher: Haymarket Books
ISBN: 1608468674
Category : Games & Activities
Languages : en
Pages : 154
Book Description
More people are playing video games than ever before, and yet much of the work of their production remains obscured to us. Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry plays in contemporary capitalism, and the broader transformations of work and economy that it embodies. Woodcock also presents game-play itself not as a “deviant activity,” as it is often understood, but as a commentary of estrangement from contemporary forms of work. In so doing, it offers a fresh and much needed analysis of a sector which has for too long been neglected by scholars and labor activists alike.
Call of the Kappa
Author: F Gardner
Publisher:
ISBN:
Category :
Languages : en
Pages : 184
Book Description
After a mysterious visitor stops by his martial arts gym, Arnold begins to suspect there's something supernatural about the stranger. Set in July, Call of the Kappa is a horror novel, which is filled with the spirit of the season. Independence Day, and of the terror about to strike.
Publisher:
ISBN:
Category :
Languages : en
Pages : 184
Book Description
After a mysterious visitor stops by his martial arts gym, Arnold begins to suspect there's something supernatural about the stranger. Set in July, Call of the Kappa is a horror novel, which is filled with the spirit of the season. Independence Day, and of the terror about to strike.
Jigoku
Author: F Gardner
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 122
Book Description
Jerry has always enjoyed playing the popular trading card game "Jigoku." A dark and macabre game from Japan, which is about battling gruesome monsters in a fantasy world. Collecting the cards and imagining himself in the wild world the monsters exist, has become his favorite pastime. Depressed that the fictitious monsters don't exist in his world, a thought occurs to him. Maybe they don't just have to be fiction. Maybe the fantasy can become real. But at what cost? Author's Note: I'm proud of all of my books, but this might be my best one. Enjoy.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 122
Book Description
Jerry has always enjoyed playing the popular trading card game "Jigoku." A dark and macabre game from Japan, which is about battling gruesome monsters in a fantasy world. Collecting the cards and imagining himself in the wild world the monsters exist, has become his favorite pastime. Depressed that the fictitious monsters don't exist in his world, a thought occurs to him. Maybe they don't just have to be fiction. Maybe the fantasy can become real. But at what cost? Author's Note: I'm proud of all of my books, but this might be my best one. Enjoy.
Action Arcade Adventure Set
Author: Diana Gruber
Publisher: Coriolis Group Books
ISBN: 9781883577063
Category : Computers
Languages : en
Pages : 550
Book Description
This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Publisher: Coriolis Group Books
ISBN: 9781883577063
Category : Computers
Languages : en
Pages : 550
Book Description
This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Call of the Cherokee
Author: F Gardner
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
A horror/mystery saga into the depths of a haunted theater! Recently reconstructed, the formerly burned down Cherokee Theater is once again open for business. After receiving an invitation, three friends decide to check out the theater, curious as to what all the hype's been about. Part of a series of interconnected horror novels that can be read in any order. Each book serves as a stand alone story, yet builds a greater picture behind a sinister mystery in Chicago.
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
A horror/mystery saga into the depths of a haunted theater! Recently reconstructed, the formerly burned down Cherokee Theater is once again open for business. After receiving an invitation, three friends decide to check out the theater, curious as to what all the hype's been about. Part of a series of interconnected horror novels that can be read in any order. Each book serves as a stand alone story, yet builds a greater picture behind a sinister mystery in Chicago.
No Place to Call Home
Author: JJ Bola
Publisher: Simon and Schuster
ISBN: 1628728884
Category : Fiction
Languages : en
Pages : 285
Book Description
A tale of love, loss, identity, and belonging, No Place to Call Home tells the story of a family who fled to the United Kingdom from their native Congo to escape the political violence under the dictator, Le Maréchal. The young son Jean starts at a new school and struggles to fit in. An unlikely friendship gets him into a string of sticky situations, eventually leading to a suspension. At home, his parents pressure him to focus on school and get his act together, to behave more like his star-student little sister. As the family tries to integrate in and navigate modern British society while holding on to their roots and culture, they meet Tonton, a womanizer who loves alcohol and parties. Much to Jean's father's dismay, after losing his job, Tonton moves in with them. He introduces the family—via his church where colorful characters congregate—to a familiar community of fellow country-people, making them feel slightly less alone. The family begins to settle, but their current situation unravels and a threat to their future appears, while the fear of uncertainty remains.
Publisher: Simon and Schuster
ISBN: 1628728884
Category : Fiction
Languages : en
Pages : 285
Book Description
A tale of love, loss, identity, and belonging, No Place to Call Home tells the story of a family who fled to the United Kingdom from their native Congo to escape the political violence under the dictator, Le Maréchal. The young son Jean starts at a new school and struggles to fit in. An unlikely friendship gets him into a string of sticky situations, eventually leading to a suspension. At home, his parents pressure him to focus on school and get his act together, to behave more like his star-student little sister. As the family tries to integrate in and navigate modern British society while holding on to their roots and culture, they meet Tonton, a womanizer who loves alcohol and parties. Much to Jean's father's dismay, after losing his job, Tonton moves in with them. He introduces the family—via his church where colorful characters congregate—to a familiar community of fellow country-people, making them feel slightly less alone. The family begins to settle, but their current situation unravels and a threat to their future appears, while the fear of uncertainty remains.