Author: B. M. Harwani
Publisher:
ISBN: 9781789617450
Category : Computers
Languages : en
Pages : 344
Book Description
A comprehensive guide with curated recipes to help you gain a deeper understanding of modern C. Key Features Learn how to make your applications swift and robust by leveraging powerful features of C Understand the workings of arrays, strings, functions, and more down to how they operate in memory Master process synchronization during multi-tasking and server-client process communication Book Description C is a high-level language that's popular among developers. It enables you to write drivers for different devices, access machine-level hardware, apply dynamic memory allocation, and much more. With self-contained tutorials, known as recipes, this book will guide you in dealing with C and its idiosyncrasies and help you benefit from its latest features. Beginning with common tasks, each recipe addresses a specific problem followed by explaining the solution to get you acquainted with what goes on under the hood. You will explore core concepts of the programming language, including how to work with strings, pointers, and single and multi-dimensional arrays. You will also learn how to break a large application into small modules by creating functions, handling files, and using a database. Finally, the book will take you through advanced concepts such as concurrency and interprocess communication. By the end of this book, you'll have a clear understanding and deeper knowledge of C programming, which will help you become a better developer. What you will learn Manipulate single and multi-dimensional arrays Perform complex operations on strings Understand how to use pointers and memory optimally Discover how to use arrays, functions, and strings to make large applications Implement multitasking using threads and process synchronization Establish communication between two or more processes using different techniques Store simple text in files and store data in a database Who this book is for If you're a programmer with basic experience in C and want to leverage its features through modern programming practices, then this book is for you.
C Programming Cookbook
Secure Programming Cookbook for C and C++
Author: John Viega
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552181
Category : Computers
Languages : en
Pages : 792
Book Description
Password sniffing, spoofing, buffer overflows, and denial of service: these are only a few of the attacks on today's computer systems and networks. At the root of this epidemic is poorly written, poorly tested, and insecure code that puts everyone at risk. Clearly, today's developers need help figuring out how to write code that attackers won't be able to exploit. But writing such code is surprisingly difficult. Secure Programming Cookbook for C and C++ is an important new resource for developers serious about writing secure code. It contains a wealth of solutions to problems faced by those who care about the security of their applications. It covers a wide range of topics, including safe initialization, access control, input validation, symmetric and public key cryptography, cryptographic hashes and MACs, authentication and key exchange, PKI, random numbers, and anti-tampering. The rich set of code samples provided in the book's more than 200 recipes will help programmers secure the C and C++ programs they write for both Unix® (including Linux®) and Windows® environments. Readers will learn: How to avoid common programming errors, such as buffer overflows, race conditions, and format string problems How to properly SSL-enable applications How to create secure channels for client-server communication without SSL How to integrate Public Key Infrastructure (PKI) into applications Best practices for using cryptography properly Techniques and strategies for properly validating input to programs How to launch programs securely How to use file access mechanisms properly Techniques for protecting applications from reverse engineering The book's web site supplements the book by providing a place to post new recipes, including those written in additional languages like Perl, Java, and Python. Monthly prizes will reward the best recipes submitted by readers. Secure Programming Cookbook for C and C++ is destined to become an essential part of any developer's library, a code companion developers will turn to again and again as they seek to protect their systems from attackers and reduce the risks they face in today's dangerous world.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552181
Category : Computers
Languages : en
Pages : 792
Book Description
Password sniffing, spoofing, buffer overflows, and denial of service: these are only a few of the attacks on today's computer systems and networks. At the root of this epidemic is poorly written, poorly tested, and insecure code that puts everyone at risk. Clearly, today's developers need help figuring out how to write code that attackers won't be able to exploit. But writing such code is surprisingly difficult. Secure Programming Cookbook for C and C++ is an important new resource for developers serious about writing secure code. It contains a wealth of solutions to problems faced by those who care about the security of their applications. It covers a wide range of topics, including safe initialization, access control, input validation, symmetric and public key cryptography, cryptographic hashes and MACs, authentication and key exchange, PKI, random numbers, and anti-tampering. The rich set of code samples provided in the book's more than 200 recipes will help programmers secure the C and C++ programs they write for both Unix® (including Linux®) and Windows® environments. Readers will learn: How to avoid common programming errors, such as buffer overflows, race conditions, and format string problems How to properly SSL-enable applications How to create secure channels for client-server communication without SSL How to integrate Public Key Infrastructure (PKI) into applications Best practices for using cryptography properly Techniques and strategies for properly validating input to programs How to launch programs securely How to use file access mechanisms properly Techniques for protecting applications from reverse engineering The book's web site supplements the book by providing a place to post new recipes, including those written in additional languages like Perl, Java, and Python. Monthly prizes will reward the best recipes submitted by readers. Secure Programming Cookbook for C and C++ is destined to become an essential part of any developer's library, a code companion developers will turn to again and again as they seek to protect their systems from attackers and reduce the risks they face in today's dangerous world.
C# Programmer's Cookbook
Author: Allen Jones
Publisher:
ISBN: 9780735619302
Category : Computers
Languages : en
Pages : 0
Book Description
Many developers wish there was a language that was easy to write, read, and maintain like Visual Basic, but that still provided the power and flexibility of C++. For those developers, the new C# language is here. Microsoft has built C# with lots of features that make developing solutions faster and easier. C# makes code more stable and productive overall. C# also: - Embraces emerging Web programming standards- Eliminates costly programming errors- Reduces ongoing development costs with built-in support for versioning- Maps well between business processes in implementation- Offers extensive interoperabilityC# is a modern, object-oriented language that enables programmers to quickly and easily build solutions for the Microsoft .NET platform. The framework provided allows C# components to become Web services that are available across the Internet, from any application running on any platform.
Publisher:
ISBN: 9780735619302
Category : Computers
Languages : en
Pages : 0
Book Description
Many developers wish there was a language that was easy to write, read, and maintain like Visual Basic, but that still provided the power and flexibility of C++. For those developers, the new C# language is here. Microsoft has built C# with lots of features that make developing solutions faster and easier. C# makes code more stable and productive overall. C# also: - Embraces emerging Web programming standards- Eliminates costly programming errors- Reduces ongoing development costs with built-in support for versioning- Maps well between business processes in implementation- Offers extensive interoperabilityC# is a modern, object-oriented language that enables programmers to quickly and easily build solutions for the Microsoft .NET platform. The framework provided allows C# components to become Web services that are available across the Internet, from any application running on any platform.
C Recipes
Author: Shirish Chavan
Publisher: Apress
ISBN: 1484229673
Category : Computers
Languages : en
Pages : 464
Book Description
Solve your C programming problems with practical and informative recipes. This book covers various aspects of C programming including the fundamentals of C, operators and expressions, control statements, recursion, and user-defined functions. Each chapter contains a series of recipes that you can easily reference to quickly find the answers you are looking for. C Recipes also contains recipes and solutions for problems in memory management, arrays, standard input and output, structures and unions, pointers, self-referential structures, data files, pre-processor directives, and library functions. What You Will Learn Master operators and expressions Write user-defined functions Work with structures and unions Use pointers Define self referential structures Leverage library functions Who This Book Is For Those with some experience in C programming.
Publisher: Apress
ISBN: 1484229673
Category : Computers
Languages : en
Pages : 464
Book Description
Solve your C programming problems with practical and informative recipes. This book covers various aspects of C programming including the fundamentals of C, operators and expressions, control statements, recursion, and user-defined functions. Each chapter contains a series of recipes that you can easily reference to quickly find the answers you are looking for. C Recipes also contains recipes and solutions for problems in memory management, arrays, standard input and output, structures and unions, pointers, self-referential structures, data files, pre-processor directives, and library functions. What You Will Learn Master operators and expressions Write user-defined functions Work with structures and unions Use pointers Define self referential structures Leverage library functions Who This Book Is For Those with some experience in C programming.
C++ Cookbook
Author: D. Ryan Stephens
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007612
Category : Computers
Languages : en
Pages : 592
Book Description
"Solutions and examples for C++ programmers"--Cover.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007612
Category : Computers
Languages : en
Pages : 592
Book Description
"Solutions and examples for C++ programmers"--Cover.
Herb Schildt's C++ Programming Cookbook
Author: Herbert Schildt
Publisher: McGraw Hill Professional
ISBN: 0071643850
Category : Computers
Languages : en
Pages : 529
Book Description
Your Ultimate "How-To" Guide to C++ Programming! Legendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action. Each recipe ends with a list of options and alternatives that suggest ways to adapt the technique to fit a variety of situations. Whether you're a beginner or an experienced pro, you'll find recipes that are sure to satisfy your C++ programming appetite! Topics include: String Handling · Standard Template Library (STL) Containers · Algorithms · Function Objects · Binders · Negators · Adaptors · Iterators · I/O · Formatting Data Learn how to: Tokenize a null-terminated string Create a search and replace function for strings Implement subtraction for string objects Use the vector, deque, and list sequence containers Use the container adaptors stack, queue, and priority_queue Use the map, multimap, set, and multiset associative containers Reverse, rotate, and shuffle a sequence Create a function object Use binders, negators, and iterator adapters Read and write files Use stream iterators to handle file I/O Use exceptions to handle I/O errors Create custom inserters and extractors Format date, time, and numeric data Use facets and the localization library Overload the [ ], ( ), and -> operators Create an explicit constructor And much, much more
Publisher: McGraw Hill Professional
ISBN: 0071643850
Category : Computers
Languages : en
Pages : 529
Book Description
Your Ultimate "How-To" Guide to C++ Programming! Legendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action. Each recipe ends with a list of options and alternatives that suggest ways to adapt the technique to fit a variety of situations. Whether you're a beginner or an experienced pro, you'll find recipes that are sure to satisfy your C++ programming appetite! Topics include: String Handling · Standard Template Library (STL) Containers · Algorithms · Function Objects · Binders · Negators · Adaptors · Iterators · I/O · Formatting Data Learn how to: Tokenize a null-terminated string Create a search and replace function for strings Implement subtraction for string objects Use the vector, deque, and list sequence containers Use the container adaptors stack, queue, and priority_queue Use the map, multimap, set, and multiset associative containers Reverse, rotate, and shuffle a sequence Create a function object Use binders, negators, and iterator adapters Read and write files Use stream iterators to handle file I/O Use exceptions to handle I/O errors Create custom inserters and extractors Format date, time, and numeric data Use facets and the localization library Overload the [ ], ( ), and -> operators Create an explicit constructor And much, much more
Perl for C Programmers
Author: Steve Oualline
Publisher: Sams Publishing
ISBN: 9780735712287
Category : Computers
Languages : en
Pages : 432
Book Description
A majority of the people who start using Perl for the first time have a background in the C or C++ programming language. This book is written for those people. "Perl for C Programmers" teaches what's similar and different between Perl and C/C++ and how to then utilize Perl to the fullest.
Publisher: Sams Publishing
ISBN: 9780735712287
Category : Computers
Languages : en
Pages : 432
Book Description
A majority of the people who start using Perl for the first time have a background in the C or C++ programming language. This book is written for those people. "Perl for C Programmers" teaches what's similar and different between Perl and C/C++ and how to then utilize Perl to the fullest.
C++ System Programming Cookbook
Author: Onorato Vaticone
Publisher: Packt Publishing Ltd
ISBN: 1838648755
Category : Computers
Languages : en
Pages : 279
Book Description
A problem-solution-based guide to help you overcome hurdles effectively while working with kernel APIs, filesystems, networks, threads, and process communications Key FeaturesLearn to apply the latest C++ features (from C++11, 14, 17, and 20) to facilitate systems programmingCreate robust and concurrent systems that make the most of the available hardware resourcesDelve into C++ inbuilt libraries and frameworks to design robust systems as per your business needsBook Description C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++. What you will learnGet up to speed with the fundamentals including makefile, man pages, compilation, and linking and debuggingUnderstand how to deal with time interfaces, signals, and CPU schedulingDevelop your knowledge of memory managementUse processes and threads for advanced synchronizations (mutexes and condition variables)Understand interprocess communications (IPC): pipes, FIFOs, message queues, shared memory, and TCP and UDPDiscover how to interact with the console (console I/O)Who this book is for This book is for C++ developers who want to gain practical knowledge of systems programming. Though no experience of Linux system programming is assumed, intermediate knowledge of C++ is necessary.
Publisher: Packt Publishing Ltd
ISBN: 1838648755
Category : Computers
Languages : en
Pages : 279
Book Description
A problem-solution-based guide to help you overcome hurdles effectively while working with kernel APIs, filesystems, networks, threads, and process communications Key FeaturesLearn to apply the latest C++ features (from C++11, 14, 17, and 20) to facilitate systems programmingCreate robust and concurrent systems that make the most of the available hardware resourcesDelve into C++ inbuilt libraries and frameworks to design robust systems as per your business needsBook Description C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++. What you will learnGet up to speed with the fundamentals including makefile, man pages, compilation, and linking and debuggingUnderstand how to deal with time interfaces, signals, and CPU schedulingDevelop your knowledge of memory managementUse processes and threads for advanced synchronizations (mutexes and condition variables)Understand interprocess communications (IPC): pipes, FIFOs, message queues, shared memory, and TCP and UDPDiscover how to interact with the console (console I/O)Who this book is for This book is for C++ developers who want to gain practical knowledge of systems programming. Though no experience of Linux system programming is assumed, intermediate knowledge of C++ is necessary.
C++17 STL Cookbook
Author: Jacek Galowicz
Publisher: Packt Publishing Ltd
ISBN: 1787121763
Category : Computers
Languages : en
Pages : 523
Book Description
Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. Understand the scope and power of STL features to deal with real-world problems. Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn Learn about the new core language features and the problems they were intended to solve Understand the inner workings and requirements of iterators by implementing them Explore algorithms, functional programming style, and lambda expressions Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language's mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language
Publisher: Packt Publishing Ltd
ISBN: 1787121763
Category : Computers
Languages : en
Pages : 523
Book Description
Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. Understand the scope and power of STL features to deal with real-world problems. Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn Learn about the new core language features and the problems they were intended to solve Understand the inner workings and requirements of iterators by implementing them Explore algorithms, functional programming style, and lambda expressions Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language's mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language
C# Game Programming Cookbook for Unity 3D
Author: Jeff W. Murray
Publisher: CRC Press
ISBN: 1000359646
Category : Computers
Languages : en
Pages : 316
Book Description
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems. Improve your game's sound in a dedicated audio chapter covering topics such as audio mixers, fading, and audio ducking effects, or dissect a fully featured racing game with car physics, lap counting, artificial intelligence steering behaviors, and game management. Use this book to guide your way through all the required code and framework to build a multi-level arena blaster game. Features Focuses on programming, structure, and an industry-level, C#-based framework Extensive breakdowns of all the important classes Example projects illustrate and break down common and important Unity C# programming concepts, such as coroutines, singletons, static variables, inheritance, and scriptable objects. Three fully playable example games with source code: a 2D infinite runner, an arena blaster, and an isometric racing game The script library includes a base Game Manager, timed and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path following, target chasing and line-of-sight patrolling behaviors), user interface Canvas management and fading, car physics controllers, and more. Code and screenshots have been updated with the latest versions of Unity. These updates will help illustrate how to create 2D games and 3D games based on the most up-to-date methods and techniques. Experienced C# programmers will discover ways to structure Unity projects for reusability and scalability. The concepts offered within the book are instrumental to mastering C# and Unity. In his game career spanning more than 20 years, Jeff W. Murray has worked with some of the world's largest brands as a Game Designer, Programmer, and Director. A Unity user for over 14 years, he now works as a consultant and freelancer between developing his own VR games and experiments with Unity.
Publisher: CRC Press
ISBN: 1000359646
Category : Computers
Languages : en
Pages : 316
Book Description
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems. Improve your game's sound in a dedicated audio chapter covering topics such as audio mixers, fading, and audio ducking effects, or dissect a fully featured racing game with car physics, lap counting, artificial intelligence steering behaviors, and game management. Use this book to guide your way through all the required code and framework to build a multi-level arena blaster game. Features Focuses on programming, structure, and an industry-level, C#-based framework Extensive breakdowns of all the important classes Example projects illustrate and break down common and important Unity C# programming concepts, such as coroutines, singletons, static variables, inheritance, and scriptable objects. Three fully playable example games with source code: a 2D infinite runner, an arena blaster, and an isometric racing game The script library includes a base Game Manager, timed and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path following, target chasing and line-of-sight patrolling behaviors), user interface Canvas management and fading, car physics controllers, and more. Code and screenshots have been updated with the latest versions of Unity. These updates will help illustrate how to create 2D games and 3D games based on the most up-to-date methods and techniques. Experienced C# programmers will discover ways to structure Unity projects for reusability and scalability. The concepts offered within the book are instrumental to mastering C# and Unity. In his game career spanning more than 20 years, Jeff W. Murray has worked with some of the world's largest brands as a Game Designer, Programmer, and Director. A Unity user for over 14 years, he now works as a consultant and freelancer between developing his own VR games and experiments with Unity.