Author: Will Briggs
Publisher: Apress
ISBN: 1484251873
Category : Computers
Languages : en
Pages : 655
Book Description
Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
C++ for Lazy Programmers
Author: Will Briggs
Publisher: Apress
ISBN: 1484251873
Category : Computers
Languages : en
Pages : 655
Book Description
Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Publisher: Apress
ISBN: 1484251873
Category : Computers
Languages : en
Pages : 655
Book Description
Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
C++20 for Lazy Programmers
Author: Will Briggs
Publisher: Apress
ISBN: 9781484263051
Category : Computers
Languages : en
Pages :
Book Description
Learn C++20 the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. Along the way, it includes many of the new C++20 standard release features such as parallelism, coroutines, modules, networking, ranges, and reflection. C++20 for Lazy Programmers (Second Edition) is a genuinely fun learning experience that will show you how to create programs in C++. This book helps you learn with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, too. You’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will Learn Program in C++20 for the first time Discover the SDL graphics and gaming library Work with SSDL, the Simple SDLwrapper library Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW) Practice “anti-bugging” for easy fixes to common problems as well as work with debuggers Acquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Publisher: Apress
ISBN: 9781484263051
Category : Computers
Languages : en
Pages :
Book Description
Learn C++20 the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. Along the way, it includes many of the new C++20 standard release features such as parallelism, coroutines, modules, networking, ranges, and reflection. C++20 for Lazy Programmers (Second Edition) is a genuinely fun learning experience that will show you how to create programs in C++. This book helps you learn with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, too. You’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will Learn Program in C++20 for the first time Discover the SDL graphics and gaming library Work with SSDL, the Simple SDLwrapper library Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW) Practice “anti-bugging” for easy fixes to common problems as well as work with debuggers Acquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Functional Programming in C++
Author: Ivan Cukic
Publisher: Simon and Schuster
ISBN: 1638355665
Category : Computers
Languages : en
Pages : 432
Book Description
Summary Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL. About the Book Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit. What's inside Writing safer code with no performance penalties Explicitly handling errors through the type system Extending C++ with new control structures Composing tasks with DSLs About the Reader Written for developers with two or more years of experience coding in C++. About the Author Ivan Čukić is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade. Table of Contents Introduction to functional programming Getting started with functional programming Function objects Creating new functions from the old ones Purity: Avoiding mutable state Lazy evaluation Ranges Functional data structures Algebraic data types and pattern matching Monads Template metaprogramming Functional design for concurrent systems Testing and debugging
Publisher: Simon and Schuster
ISBN: 1638355665
Category : Computers
Languages : en
Pages : 432
Book Description
Summary Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL. About the Book Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit. What's inside Writing safer code with no performance penalties Explicitly handling errors through the type system Extending C++ with new control structures Composing tasks with DSLs About the Reader Written for developers with two or more years of experience coding in C++. About the Author Ivan Čukić is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade. Table of Contents Introduction to functional programming Getting started with functional programming Function objects Creating new functions from the old ones Purity: Avoiding mutable state Lazy evaluation Ranges Functional data structures Algebraic data types and pattern matching Monads Template metaprogramming Functional design for concurrent systems Testing and debugging
C++20 for Lazy Programmers
Author: Will Briggs
Publisher:
ISBN: 9781484263075
Category : C++ (Computer program language)
Languages : en
Pages :
Book Description
Ready to learn programming with less effort and more fun? Then do it the lazy way! C++20 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it includes many features from the new C++20 standard, such as ranges, spans, format strings, the "spaceship" operator, and concepts (template parameter requirements), and provides brief introductions to modules and coroutines. With this unique method, you'll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you'll be ready to build real-world C++ applications and game projects on your own. You will: Be one of the first to program in the brand-new C++20 standard Discover the SDL graphics and gaming library, and SSDL, the "Simple SDL" wrapper library Get detailed help using the most common C++ compilers -- Visual Studio for Windows, and g++ (with Unix or MinGW) -- and their associated debuggers Practice "anti-bugging" for easy fixes to common problems Learn new concepts and skills from a variety of examples Develop sound practices for becoming a productive programmer Build a C++-based arcade game Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Learn powerful data types including strings, stacks, vectors, and linked lists -- not by reading about them but by building them -- preparing you further for a career in programming.
Publisher:
ISBN: 9781484263075
Category : C++ (Computer program language)
Languages : en
Pages :
Book Description
Ready to learn programming with less effort and more fun? Then do it the lazy way! C++20 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it includes many features from the new C++20 standard, such as ranges, spans, format strings, the "spaceship" operator, and concepts (template parameter requirements), and provides brief introductions to modules and coroutines. With this unique method, you'll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you'll be ready to build real-world C++ applications and game projects on your own. You will: Be one of the first to program in the brand-new C++20 standard Discover the SDL graphics and gaming library, and SSDL, the "Simple SDL" wrapper library Get detailed help using the most common C++ compilers -- Visual Studio for Windows, and g++ (with Unix or MinGW) -- and their associated debuggers Practice "anti-bugging" for easy fixes to common problems Learn new concepts and skills from a variety of examples Develop sound practices for becoming a productive programmer Build a C++-based arcade game Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Learn powerful data types including strings, stacks, vectors, and linked lists -- not by reading about them but by building them -- preparing you further for a career in programming.
C++20
Author: Rainer Grimm
Publisher:
ISBN:
Category :
Languages : en
Pages : 530
Book Description
My book C++20 is both: a tutorial and a reference for the C++20 standard. It teaches you C++20 and provides you with the details of this new thrilling C++ standard. The thrilling factor is mainly due to the big four of C++20. Concepts change the way we think and program templates. They are semantic categories for the template parameters. They enable you to express your intention directly in the type system. If something goes wrong, you get a clear error message. The new ranges library enables it to perform algorithms directly on the container, compose the algorithm with the pipe symbol, and apply them onto infinite data streams. Thanks to coroutines asynchronous programming in C++ becomes mainstream. Coroutines are the base for cooperative tasks, event loops, infinite data streams, or pipelines. Modules overcome the restrictions of header files. They promise a lot. For example, the separation of header and source files becomes as obsolete as the preprocessor. In the end, we have faster built time and an easier way to build packages. More Details on Leanpub: https://leanpub.com/c20 Source Code on GitHub: https://github.com/RainerGrimm/Cpp20
Publisher:
ISBN:
Category :
Languages : en
Pages : 530
Book Description
My book C++20 is both: a tutorial and a reference for the C++20 standard. It teaches you C++20 and provides you with the details of this new thrilling C++ standard. The thrilling factor is mainly due to the big four of C++20. Concepts change the way we think and program templates. They are semantic categories for the template parameters. They enable you to express your intention directly in the type system. If something goes wrong, you get a clear error message. The new ranges library enables it to perform algorithms directly on the container, compose the algorithm with the pipe symbol, and apply them onto infinite data streams. Thanks to coroutines asynchronous programming in C++ becomes mainstream. Coroutines are the base for cooperative tasks, event loops, infinite data streams, or pipelines. Modules overcome the restrictions of header files. They promise a lot. For example, the separation of header and source files becomes as obsolete as the preprocessor. In the end, we have faster built time and an easier way to build packages. More Details on Leanpub: https://leanpub.com/c20 Source Code on GitHub: https://github.com/RainerGrimm/Cpp20
Exploring C++20
Author: Ray Lischner
Publisher: Apress
ISBN: 9781484259603
Category : Computers
Languages : en
Pages :
Book Description
Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language. Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context. In this fully-revised second edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow. What You Will Learn Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them Write useful algorithms, functions, and more Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming Who This Book Is For Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.
Publisher: Apress
ISBN: 9781484259603
Category : Computers
Languages : en
Pages :
Book Description
Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language. Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context. In this fully-revised second edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow. What You Will Learn Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them Write useful algorithms, functions, and more Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming Who This Book Is For Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.
C++17 - The Complete Guide
Author: Nicolai M Josuttis
Publisher: Nicojosuttis
ISBN: 9783967309171
Category :
Languages : en
Pages : 456
Book Description
All the new language and library features of C++17 (for those who know the previous versions of C++). C++17 is the next evolution in modern C++ programming, which is already now supported by the latest version of gcc, clang, and Visual C++. Although it is not as big a step as C++11, it contains a large number of small and valuable language and library features, which will change the way we program in C++. As usual, not everything is self-explanatory, combining new features gives even more power, and there are hidden traps. This book presents all the new language and library features of C++17. It covers the motivation and context of each new feature with examples and background information. The focus is on how these features impact day-to-day programming, what it means to combine them, and how to benefit from this in practice.
Publisher: Nicojosuttis
ISBN: 9783967309171
Category :
Languages : en
Pages : 456
Book Description
All the new language and library features of C++17 (for those who know the previous versions of C++). C++17 is the next evolution in modern C++ programming, which is already now supported by the latest version of gcc, clang, and Visual C++. Although it is not as big a step as C++11, it contains a large number of small and valuable language and library features, which will change the way we program in C++. As usual, not everything is self-explanatory, combining new features gives even more power, and there are hidden traps. This book presents all the new language and library features of C++17. It covers the motivation and context of each new feature with examples and background information. The focus is on how these features impact day-to-day programming, what it means to combine them, and how to benefit from this in practice.
C++ Template Metaprogramming
Author: David Abrahams
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 408
Book Description
"This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal - the Boost Metaprogramming Library."--Jacket.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 408
Book Description
"This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal - the Boost Metaprogramming Library."--Jacket.
Coders at Work
Author: Peter Seibel
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619
Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619
Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Hands-On Functional Programming with C++
Author: Alexandru Bolboaca
Publisher: Packt Publishing Ltd
ISBN: 1789809215
Category : Computers
Languages : en
Pages : 347
Book Description
Learn functional programming and build robust applications using the latest functional features in C++ Key FeaturesLearn programming concepts such as loops, expressive code, and simple parallelizationUnderstand the working of Lambdas and Currying and write Pure functionsExplore event sourcing and other functional patterns to improve the efficiency of your applicationsBook Description Functional programming enables you to divide your software into smaller, reusable components that are easy to write, debug, and maintain. Combined with the power of C++, you can develop scalable and functional applications for modern software requirements. This book will help you discover the functional features in C++ 17 and C++ 20 to build enterprise-level applications. Starting with the fundamental building blocks of functional programming and how to use them in C++, you’ll explore functions, currying, and lambdas. As you advance, you’ll learn how to improve cohesion and delve into test-driven development, which will enable you in designing better software. In addition to this, the book covers architectural patterns such as event sourcing to help you get to grips with the importance of immutability for data storage. You’ll even understand how to “think in functions” and implement design patterns in a functional way. By the end of this book, you’ll be able to write faster and cleaner production code in C++ with the help of functional programming. What you will learnUnderstand the fundamentals of functional programmingStructure your code by understanding the building blocks of functional programmingCompare design styles in functional programming and object-oriented programming (OOP)Use the concept of currying to create new functions in C++Become skilled at implementing design patterns in a functional wayGet to grips with multithreading by means of functional programmingLearn how to improve memory consumption when using functional constructsWho this book is for This book is for C++ developers who want to learn functional programming but have little to no knowledge of the paradigm. Although no prior knowledge of functional programming is necessary, basic C++ programming experience will help you understand key concepts covered in the book.
Publisher: Packt Publishing Ltd
ISBN: 1789809215
Category : Computers
Languages : en
Pages : 347
Book Description
Learn functional programming and build robust applications using the latest functional features in C++ Key FeaturesLearn programming concepts such as loops, expressive code, and simple parallelizationUnderstand the working of Lambdas and Currying and write Pure functionsExplore event sourcing and other functional patterns to improve the efficiency of your applicationsBook Description Functional programming enables you to divide your software into smaller, reusable components that are easy to write, debug, and maintain. Combined with the power of C++, you can develop scalable and functional applications for modern software requirements. This book will help you discover the functional features in C++ 17 and C++ 20 to build enterprise-level applications. Starting with the fundamental building blocks of functional programming and how to use them in C++, you’ll explore functions, currying, and lambdas. As you advance, you’ll learn how to improve cohesion and delve into test-driven development, which will enable you in designing better software. In addition to this, the book covers architectural patterns such as event sourcing to help you get to grips with the importance of immutability for data storage. You’ll even understand how to “think in functions” and implement design patterns in a functional way. By the end of this book, you’ll be able to write faster and cleaner production code in C++ with the help of functional programming. What you will learnUnderstand the fundamentals of functional programmingStructure your code by understanding the building blocks of functional programmingCompare design styles in functional programming and object-oriented programming (OOP)Use the concept of currying to create new functions in C++Become skilled at implementing design patterns in a functional wayGet to grips with multithreading by means of functional programmingLearn how to improve memory consumption when using functional constructsWho this book is for This book is for C++ developers who want to learn functional programming but have little to no knowledge of the paradigm. Although no prior knowledge of functional programming is necessary, basic C++ programming experience will help you understand key concepts covered in the book.