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Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels PDF Author: James Bucky Carter
Publisher: National Council of Teachers of English (Ncte)
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 188

Book Description
Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.

Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels PDF Author: James Bucky Carter
Publisher: National Council of Teachers of English (Ncte)
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 188

Book Description
Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.

Teaching Graphic Novels in the Classroom

Teaching Graphic Novels in the Classroom PDF Author: Ryan J. Novak
Publisher: Routledge
ISBN: 100048954X
Category : Education
Languages : en
Pages : 210

Book Description
Teaching Graphic Novels in the Classroom describes different methods teachers may use to begin teaching graphic literature to new readers. The first chapter of the book is dedicated to the history of the medium and runs from the earliest days of comic books through the growing popularity of graphic novels. It includes profiles of early creators and the significance of certain moments throughout the history that chart the evolution of graphic literature from superheroes to award-winning novels like Maus. Chapters 2-8 focus on different genres and include an analysis and lessons for 1-2 different novels, creator profiles, assignments, ways to incorporate different media in connection with each book, chapter summaries, discussion questions, and essay topics. Chapter 9 is the culminating project for the book, allowing students to create their own graphic novel, with guidance from the writing process to creating the art. Grades 7-12

Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels PDF Author: James Carter
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description


The Graphic Novel Classroom

The Graphic Novel Classroom PDF Author: Maureen Bakis
Publisher: Corwin Press
ISBN: 1412936845
Category : Education
Languages : en
Pages : 177

Book Description
Secondary language arts teacher Maureen Bakis shows how to engage adolescents by using graphic novels to teach 21st-century skills, improve reading comprehension, and promote literacy learning.

The Invention of Hugo Cabret

The Invention of Hugo Cabret PDF Author: Brian Selznick
Publisher: Scholastic
ISBN: 1407166573
Category : Juvenile Fiction
Languages : en
Pages : 264

Book Description
An orphan and thief, Hugo lives in the walls of a busy train station. He desperately believes a broken automaton will make his dreams come true. But when his world collides with an eccentric girl and a bitter old man, Hugo's undercover life are put in jeopardy. Turn the pages, follow the illustrations and enter an unforgettable new world!

Teaching Visual Literacy

Teaching Visual Literacy PDF Author: Nancy Frey
Publisher: Corwin Press
ISBN: 1412953111
Category : Education
Languages : en
Pages : 209

Book Description
A collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books.

Why Comics?

Why Comics? PDF Author: Hillary Chute
Publisher: HarperCollins
ISBN: 0062476815
Category : Literary Criticism
Languages : en
Pages : 472

Book Description
A New York Times Notable Book Filled with beautiful color art, dynamic storytelling, and insightful analysis, Hillary Chute reveals what makes one of the most critically acclaimed and popular art forms so unique and appealing, and how it got that way. “In her wonderful book, Hillary Chute suggests that we’re in a blooming, expanding era of the art… Chute’s often lovely, sensitive discussions of individual expression in independent comics seem so right and true.” — New York Times Book Review Over the past century, fans have elevated comics from the back pages of newspapers into one of our most celebrated forms of culture, from Fun Home, the Tony Award–winning musical based on Alison Bechdel’s groundbreaking graphic memoir, to the dozens of superhero films that are annual blockbusters worldwide. What is the essence of comics’ appeal? What does this art form do that others can’t? Whether you’ve read every comic you can get your hands on or you’re just starting your journey, Why Comics? has something for you. Author Hillary Chute chronicles comics culture, explaining underground comics (also known as “comix”) and graphic novels, analyzing their evolution, and offering fascinating portraits of the creative men and women behind them. Chute reveals why these works—a blend of concise words and striking visuals—are an extraordinarily powerful form of expression that stimulates us intellectually and emotionally. Focusing on ten major themes—disaster, superheroes, sex, the suburbs, cities, punk, illness and disability, girls, war, and queerness—Chute explains how comics get their messages across more effectively than any other form. “Why Disaster?” explores how comics are uniquely suited to convey the scale and disorientation of calamity, from Art Spiegelman’s representation of the Holocaust and 9/11 to Keiji Nakazawa’s focus on Hiroshima. “Why the Suburbs?” examines how the work of Chris Ware and Charles Burns illustrates the quiet joys and struggles of suburban existence; and “Why Punk?” delves into how comics inspire and reflect the punk movement’s DIY aesthetics—giving birth to a democratic medium increasingly embraced by some of today’s most significant artists. Featuring full-color reproductions of more than one hundred essential pages and panels, including some famous but never-before-reprinted images from comics legends, Why Comics? is an indispensable guide that offers a deep understanding of this influential art form and its masters.

Forever Home

Forever Home PDF Author: Jenna Ayoub
Publisher: Boom! Studios
ISBN: 1646680154
Category : Juvenile Fiction
Languages : en
Pages : 180

Book Description
Willow has never had a place she can call home. With two parents in the military and a nomadic childhood, finding a place to make her own has become a total pipe dream. And when the family arrives at their latest stop—the historic Hadleigh House—Willow encounters something that doesn’t help her chances of staying put...GHOSTS! Hadleigh House’s spectral occupants have been scaring off would-be residents for decades, and they intend to keep the house to themselves. But Willow’s not about to let some nagging spirits force her to move for the millionth time. It’s just a matter of convincing Willow’s parents that this old house is the one for them—ghosts and all... Acclaimed cartoonist Jenna Ayoub (Adventure Time) presents a heartfelt graphic novel about discovering new friends and new happiness in the place you least expect it.

Wham! Teaching with Graphic Novels Across the Curriculum

Wham! Teaching with Graphic Novels Across the Curriculum PDF Author: William G. Brozo
Publisher: Teachers College Press
ISBN: 0807772488
Category : Education
Languages : en
Pages : 169

Book Description
Graphic novels are an excellent medium to motivate today’s youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book’s specific suggestions for selecting graphic novels and for employing responsive practices that will build students’ reading, writing, speaking, listening, and media competencies. “The range and complexity of graphic novels being published right now is simply amazing to me. . . . They are part of what should be a balanced array of texts that all can read, enjoy, and learn from. In this volume, the authors point to this proliferation, as well as the educative potential of graphic novels. After reading its pages, I feel others will agree with me that they have done an excellent job pointing out how graphic novel creators such as Jim Ottaviani and Larry Gonick communicate much about history, science, and mathematics while also making connections to comprehension and thinking skills that accompany both literacy and content-specific learning.” —From the Foreword by Stergios Botzakis, assistant professor of adolescent literacy in the Theory and Practice in Teacher Education Department at The University of Tennessee, Knoxville “The authors have set forth on a task I feel long is overdu—connecting the literacy potential of graphic novels to the content areas. This book is a wonderful contribution to the field of content area literacy studies.” —Michael D. Boatright, assistant professor, Department of English, Western Carolina University Book Features: Advice for selecting and evaluating graphic novels. Teaching strategies for each of the four major content domains. Guidance for aligning instruction with the Common Core State Standards. A list of educational graphic novels organized by content area. Study group questions.And more! William G. Brozo is a professor of literacy in the Graduate School of Education at George Mason University in Fairfax, Virginia, and author of RTI and the Adolescent Reader. Gary Moorman is professor emeritus at Appalachian State University in Boone, North Carolina. Carla K. Meyer is an assistant professor in the Reading Education and Special Education Department at Appalachian State University.

Using Graphic Novels in the Classroom

Using Graphic Novels in the Classroom PDF Author: Melissa Hart
Publisher: Teacher Created Resources
ISBN: 142062363X
Category : Education
Languages : en
Pages : 51

Book Description
Since todays young readers live in a highly visual world, its no surprise that graphic novels are growing in popularity. With this book, teachers can lead students in literary analysis of this unique genre, introduce them to good quality graphic novels, and encourage them to write and illustrate a graphic short story. Each lesson in the book is based on standards.