Author: D.W. Moneypenny
Publisher: Nevertheless Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 337
Book Description
In a realm where people abandon their flesh for synthetic bodies, Mara Lantern must stop her arch enemy—and former best friend—from redesigning mankind. To succeed she must expose the people she loves most to a deadly virus. And be willing to give up her own humanity. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To fully enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Broken Pixels (Broken Realms, Book 4)
Author: D.W. Moneypenny
Publisher: Nevertheless Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 337
Book Description
In a realm where people abandon their flesh for synthetic bodies, Mara Lantern must stop her arch enemy—and former best friend—from redesigning mankind. To succeed she must expose the people she loves most to a deadly virus. And be willing to give up her own humanity. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To fully enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Publisher: Nevertheless Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 337
Book Description
In a realm where people abandon their flesh for synthetic bodies, Mara Lantern must stop her arch enemy—and former best friend—from redesigning mankind. To succeed she must expose the people she loves most to a deadly virus. And be willing to give up her own humanity. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To fully enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Broken Realms (The Complete 7-Book Series)
Author: D.W. Moneypenny
Publisher: Nevertheless Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 2623
Book Description
Some lives are bigger than one reality. Because they have to be. The day Mara Lantern meets herself, her life gets bigger. When she meets her brother from an alternate universe, it becomes more complicated. And when her new mentor says creatures from other realms are invading this world, she thinks it’s absurd. Until he explodes into a cloud of dust and reassembles himself. That makes her doubt. Then he says only she can stop the invaders. That makes her afraid. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Publisher: Nevertheless Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 2623
Book Description
Some lives are bigger than one reality. Because they have to be. The day Mara Lantern meets herself, her life gets bigger. When she meets her brother from an alternate universe, it becomes more complicated. And when her new mentor says creatures from other realms are invading this world, she thinks it’s absurd. Until he explodes into a cloud of dust and reassembles himself. That makes her doubt. Then he says only she can stop the invaders. That makes her afraid. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Broken Pixels (Broken Realms, Book 4)
Author: D. W. Moneypenny
Publisher:
ISBN: 9781726715683
Category :
Languages : en
Pages : 279
Book Description
In a realm where people abandon their flesh for synthetic bodies, Mara Lantern must stop her arch enemy--and former best friend--from redesigning mankind.To succeed she must expose the people she loves most to a deadly virus.And be willing to give up her own humanity.--------Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true.Author's note: To fully enjoy the story, you should read this series in order.Book 1: Broken RealmsBook 2: Broken SoulsBook 3: Broken DragonBook 4: Broken PixelsBook 5: Broken DreamsBook 6: Broken SpellsBook 7: Broken Talisman (Coming Soon)This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
Publisher:
ISBN: 9781726715683
Category :
Languages : en
Pages : 279
Book Description
In a realm where people abandon their flesh for synthetic bodies, Mara Lantern must stop her arch enemy--and former best friend--from redesigning mankind.To succeed she must expose the people she loves most to a deadly virus.And be willing to give up her own humanity.--------Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true.Author's note: To fully enjoy the story, you should read this series in order.Book 1: Broken RealmsBook 2: Broken SoulsBook 3: Broken DragonBook 4: Broken PixelsBook 5: Broken DreamsBook 6: Broken SpellsBook 7: Broken Talisman (Coming Soon)This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
The Dreamer's Book of the Dead
Author: Robert Moss
Publisher: Simon and Schuster
ISBN: 1594776768
Category : Body, Mind & Spirit
Languages : en
Pages : 416
Book Description
A guidebook for communicating with the departed and gaining first-hand knowledge of life beyond death • Reveals that the easiest way to communicate with the departed is through dreams • Offers methods for helpful and timely communication with deceased loved ones • Provides powerful Active Dreaming practices from ancient and indigenous cultures for journeying beyond the gates of death for wisdom and healing We yearn for contact with departed loved ones. We miss them, ache for forgiveness or closure, and long for confirmation that there is life beyond physical death. In The Dreamer’s Book of the Dead, Robert Moss explains that we have entirely natural contact with the departed in our dreams, when they come visiting and we may travel into their realms. As we become active dreamers, we can heal our relationship with the departed and move beyond the fear of death. We also can develop the skills to function as soul guides for others, helping the dying to approach the last stage of life with courage and grace, opening gates for their journeys beyond death, and even escorting them to the Other Side. Drawing on a wealth of personal experience as well as many ancient and indigenous traditions, Moss offers stories to inspire us and guide us. He shares his extraordinary visionary relationship with the poet W. B. Yeats, whose greatest ambition was to create a Western Book of the Dead, to feed the soul hunger of our times. Moss teaches us the truth of Chief Seattle’s statement that "there is no death; we just change worlds."
Publisher: Simon and Schuster
ISBN: 1594776768
Category : Body, Mind & Spirit
Languages : en
Pages : 416
Book Description
A guidebook for communicating with the departed and gaining first-hand knowledge of life beyond death • Reveals that the easiest way to communicate with the departed is through dreams • Offers methods for helpful and timely communication with deceased loved ones • Provides powerful Active Dreaming practices from ancient and indigenous cultures for journeying beyond the gates of death for wisdom and healing We yearn for contact with departed loved ones. We miss them, ache for forgiveness or closure, and long for confirmation that there is life beyond physical death. In The Dreamer’s Book of the Dead, Robert Moss explains that we have entirely natural contact with the departed in our dreams, when they come visiting and we may travel into their realms. As we become active dreamers, we can heal our relationship with the departed and move beyond the fear of death. We also can develop the skills to function as soul guides for others, helping the dying to approach the last stage of life with courage and grace, opening gates for their journeys beyond death, and even escorting them to the Other Side. Drawing on a wealth of personal experience as well as many ancient and indigenous traditions, Moss offers stories to inspire us and guide us. He shares his extraordinary visionary relationship with the poet W. B. Yeats, whose greatest ambition was to create a Western Book of the Dead, to feed the soul hunger of our times. Moss teaches us the truth of Chief Seattle’s statement that "there is no death; we just change worlds."
The Unhoneymooners
Author: Christina Lauren
Publisher: Gallery Books
ISBN: 1501128035
Category : Fiction
Languages : en
Pages : 432
Book Description
THE INSTANT NEW YORK TIMES BESTSELLER! Starred reviews from Kirkus Reviews * Publishers Weekly * Library Journal Named a “Must-Read” by TODAY, Us Weekly, Bustle, BuzzFeed, Goodreads, Entertainment Weekly, Publishers Weekly, Southern Living, Book Riot, Woman’s Day, The Toronto Star, and more! For two sworn enemies, anything can happen during the Hawaiian trip of a lifetime—maybe even love—in this romantic comedy from the New York Times bestselling authors of Roomies. Olive Torres is used to being the unlucky twin: from inexplicable mishaps to a recent layoff, her life seems to be almost comically jinxed. By contrast, her sister Ami is an eternal champion...she even managed to finance her entire wedding by winning a slew of contests. Unfortunately for Olive, the only thing worse than constant bad luck is having to spend the wedding day with the best man (and her nemesis), Ethan Thomas. Olive braces herself for wedding hell, determined to put on a brave face, but when the entire wedding party gets food poisoning, the only people who aren’t affected are Olive and Ethan. Suddenly there’s a free honeymoon up for grabs, and Olive will be damned if Ethan gets to enjoy paradise solo. Agreeing to a temporary truce, the pair head for Maui. After all, ten days of bliss is worth having to assume the role of loving newlyweds, right? But the weird thing is...Olive doesn’t mind playing pretend. In fact, the more she pretends to be the luckiest woman alive, the more it feels like she might be. With Christina Lauren’s “uniquely hilarious and touching voice” (Entertainment Weekly), The Unhoneymooners is a romance for anyone who has ever felt unlucky in love.
Publisher: Gallery Books
ISBN: 1501128035
Category : Fiction
Languages : en
Pages : 432
Book Description
THE INSTANT NEW YORK TIMES BESTSELLER! Starred reviews from Kirkus Reviews * Publishers Weekly * Library Journal Named a “Must-Read” by TODAY, Us Weekly, Bustle, BuzzFeed, Goodreads, Entertainment Weekly, Publishers Weekly, Southern Living, Book Riot, Woman’s Day, The Toronto Star, and more! For two sworn enemies, anything can happen during the Hawaiian trip of a lifetime—maybe even love—in this romantic comedy from the New York Times bestselling authors of Roomies. Olive Torres is used to being the unlucky twin: from inexplicable mishaps to a recent layoff, her life seems to be almost comically jinxed. By contrast, her sister Ami is an eternal champion...she even managed to finance her entire wedding by winning a slew of contests. Unfortunately for Olive, the only thing worse than constant bad luck is having to spend the wedding day with the best man (and her nemesis), Ethan Thomas. Olive braces herself for wedding hell, determined to put on a brave face, but when the entire wedding party gets food poisoning, the only people who aren’t affected are Olive and Ethan. Suddenly there’s a free honeymoon up for grabs, and Olive will be damned if Ethan gets to enjoy paradise solo. Agreeing to a temporary truce, the pair head for Maui. After all, ten days of bliss is worth having to assume the role of loving newlyweds, right? But the weird thing is...Olive doesn’t mind playing pretend. In fact, the more she pretends to be the luckiest woman alive, the more it feels like she might be. With Christina Lauren’s “uniquely hilarious and touching voice” (Entertainment Weekly), The Unhoneymooners is a romance for anyone who has ever felt unlucky in love.
Arlo Finch in the Lake of the Moon
Author: John August
Publisher: Macmillan + ORM
ISBN: 1626728151
Category : Juvenile Fiction
Languages : en
Pages : 316
Book Description
“A thrilling adventure full of magic and wonder. John August is a master storyteller.” —Ransom Riggs, #1 New York Times–bestselling author of Miss Peregrine's Home for Peculiar Children From acclaimed screenwriter John August, Arlo Finch in the Lake of the Moon continues the spellbinding fantasy adventure series about the magic that lies just beyond our world. Some legends are real. For Arlo Finch and the Rangers of Pine Mountain Company, summer camp is more than canoeing and hiking. It’s also a chance to search for ancient forest spirits and discover mysterious messages encoded in tree bark. But when Arlo and his best friends Indra and Wu stumble upon clues about the long-lost Yellow Patrol, Arlo uncovers a stunning history that leads right back to his very own family.
Publisher: Macmillan + ORM
ISBN: 1626728151
Category : Juvenile Fiction
Languages : en
Pages : 316
Book Description
“A thrilling adventure full of magic and wonder. John August is a master storyteller.” —Ransom Riggs, #1 New York Times–bestselling author of Miss Peregrine's Home for Peculiar Children From acclaimed screenwriter John August, Arlo Finch in the Lake of the Moon continues the spellbinding fantasy adventure series about the magic that lies just beyond our world. Some legends are real. For Arlo Finch and the Rangers of Pine Mountain Company, summer camp is more than canoeing and hiking. It’s also a chance to search for ancient forest spirits and discover mysterious messages encoded in tree bark. But when Arlo and his best friends Indra and Wu stumble upon clues about the long-lost Yellow Patrol, Arlo uncovers a stunning history that leads right back to his very own family.
Pixel Soundtracks
Author: Tim Summers
Publisher: Rowman & Littlefield
ISBN: 1538192772
Category : Music
Languages : en
Pages : 273
Book Description
Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including: the history of game music sound technology and chip music interactive and generative music composition how game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in games battle and boss music nostalgia, remakes, and fandom game music concerts and albums Summers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda, and more. The book is separated into five stages and a “final boss,” and sections build off each other into increasingly broader topics—starting with the specifics of computer chips and ending with questions of game music’s engagement with identity. The “final boss” brings together ideas presented throughout the book. Based on the latest research, this book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.
Publisher: Rowman & Littlefield
ISBN: 1538192772
Category : Music
Languages : en
Pages : 273
Book Description
Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including: the history of game music sound technology and chip music interactive and generative music composition how game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in games battle and boss music nostalgia, remakes, and fandom game music concerts and albums Summers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda, and more. The book is separated into five stages and a “final boss,” and sections build off each other into increasingly broader topics—starting with the specifics of computer chips and ending with questions of game music’s engagement with identity. The “final boss” brings together ideas presented throughout the book. Based on the latest research, this book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.
The Deal
Author: Elle Kennedy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537356037
Category :
Languages : en
Pages : 0
Book Description
She's about to make a deal with the college bad boy... Hannah Wells has finally found someone who turns her on. But while she might be confident in every other area of her life, she's carting around a full set of baggage when it comes to sex and seduction. If she wants to get her crush's attention, she'll have to step out of her comfort zone and make him take notice...even if it means tutoring the annoying, childish, cocky captain of the hockey team in exchange for a pretend date. ...and it's going to be oh so good All Garrett Graham has ever wanted is to play professional hockey after graduation, but his plummeting GPA is threatening everything he's worked so hard for. If helping a sarcastic brunette make another guy jealous will help him secure his position on the team, he's all for it. But when one unexpected kiss leads to the wildest sex of both their lives, it doesn't take long for Garrett to realize that pretend isn't going to cut it. Now he just has to convince Hannah that the man she wants looks a lot like him.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537356037
Category :
Languages : en
Pages : 0
Book Description
She's about to make a deal with the college bad boy... Hannah Wells has finally found someone who turns her on. But while she might be confident in every other area of her life, she's carting around a full set of baggage when it comes to sex and seduction. If she wants to get her crush's attention, she'll have to step out of her comfort zone and make him take notice...even if it means tutoring the annoying, childish, cocky captain of the hockey team in exchange for a pretend date. ...and it's going to be oh so good All Garrett Graham has ever wanted is to play professional hockey after graduation, but his plummeting GPA is threatening everything he's worked so hard for. If helping a sarcastic brunette make another guy jealous will help him secure his position on the team, he's all for it. But when one unexpected kiss leads to the wildest sex of both their lives, it doesn't take long for Garrett to realize that pretend isn't going to cut it. Now he just has to convince Hannah that the man she wants looks a lot like him.
Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book
Author: Lesa Snider
Publisher: Adobe Press
ISBN: 0134288688
Category : Computers
Languages : en
Pages : 616
Book Description
The fastest, easiest, most comprehensive way to learn Adobe Lightroom in conjunction with Adobe Photoshop. Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book contains 9 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the programs. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe Using Lightroom CC and Photoshop CC together can dramatically speed your workflow and decrease editing time. This book teaches you exactly when to use each program and how to pass images back and forth between them at the highest possible quality. You'll learn how to import, organize, correct and add creative color effects in Lightroom using global and local editing tools, as well as how to merge multiple exposures and stitch panoramas. In Photoshop, you'll learn practical techniques for combining photos, pro-level retouching, creating precise selections, masking, turning a photo into a painting and pencil sketch, and adding creative blur effects. Back in Lightroom, you'll learn how to show off your masterpieces by exporting them en masse, sharing via social media, creating fine art-style signed print layouts, slideshows, photo book, and web gallery projects.
Publisher: Adobe Press
ISBN: 0134288688
Category : Computers
Languages : en
Pages : 616
Book Description
The fastest, easiest, most comprehensive way to learn Adobe Lightroom in conjunction with Adobe Photoshop. Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book contains 9 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the programs. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe Using Lightroom CC and Photoshop CC together can dramatically speed your workflow and decrease editing time. This book teaches you exactly when to use each program and how to pass images back and forth between them at the highest possible quality. You'll learn how to import, organize, correct and add creative color effects in Lightroom using global and local editing tools, as well as how to merge multiple exposures and stitch panoramas. In Photoshop, you'll learn practical techniques for combining photos, pro-level retouching, creating precise selections, masking, turning a photo into a painting and pencil sketch, and adding creative blur effects. Back in Lightroom, you'll learn how to show off your masterpieces by exporting them en masse, sharing via social media, creating fine art-style signed print layouts, slideshows, photo book, and web gallery projects.
Blood, Sweat, and Pixels
Author: Jason Schreier
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312
Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312
Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.