Author: Richard Langford
Publisher: AG Books
ISBN: 9781789821529
Category : Art
Languages : en
Pages : 140
Book Description
Thirty-five years after the birth of the UK's most successful home computer, Andy Green arrived onto the booming retro computer scene. Gathered here are the complete pixel artworks of Andy Green to date.
Better Late Than Never: Andy Green Pixel Art
Author: Richard Langford
Publisher: AG Books
ISBN: 9781789821529
Category : Art
Languages : en
Pages : 140
Book Description
Thirty-five years after the birth of the UK's most successful home computer, Andy Green arrived onto the booming retro computer scene. Gathered here are the complete pixel artworks of Andy Green to date.
Publisher: AG Books
ISBN: 9781789821529
Category : Art
Languages : en
Pages : 140
Book Description
Thirty-five years after the birth of the UK's most successful home computer, Andy Green arrived onto the booming retro computer scene. Gathered here are the complete pixel artworks of Andy Green to date.
Beach Houses
Author: Alastair Gordon
Publisher: Princeton Architectural Press
ISBN: 9781616892371
Category : Architecture
Languages : en
Pages : 0
Book Description
Andrew Geller was known as the architect of happiness and it's easy to see why. Sporting names like The Box Kite, The Bra, and The Reclining Picasso, his whimsical vacation homes of the 1950s and 1960s dotted the coasts of Long Island, Martha's Vineyard, and the Jersey Shore. Made mostly of wood, they combined a modern interest in light, breeze, and functional living with playful form-making. In contrast to the today's Hamptons megamansions, Geller's inexpensive homes were modest in scale and reflected the ideas of summer leisure of a generation more concerned with fun on the beach than ostentatious display. Now available in paperback, Beach Houses features more than fifty of these spirited houses in rarely seen vintage photographs and drawings.
Publisher: Princeton Architectural Press
ISBN: 9781616892371
Category : Architecture
Languages : en
Pages : 0
Book Description
Andrew Geller was known as the architect of happiness and it's easy to see why. Sporting names like The Box Kite, The Bra, and The Reclining Picasso, his whimsical vacation homes of the 1950s and 1960s dotted the coasts of Long Island, Martha's Vineyard, and the Jersey Shore. Made mostly of wood, they combined a modern interest in light, breeze, and functional living with playful form-making. In contrast to the today's Hamptons megamansions, Geller's inexpensive homes were modest in scale and reflected the ideas of summer leisure of a generation more concerned with fun on the beach than ostentatious display. Now available in paperback, Beach Houses features more than fifty of these spirited houses in rarely seen vintage photographs and drawings.
Conversations with Artists
Author: Heidi Zuckerman
Publisher:
ISBN: 9781792379536
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781792379536
Category :
Languages : en
Pages :
Book Description
Mostly Codeless Game Development
Author: Robert Ciesla
Publisher: Apress
ISBN: 1484229703
Category : Computers
Languages : en
Pages : 233
Book Description
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion. Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back. What You Will Learn Master the concepts and jargon used in game creation for the beginner Find the best game development suite for your project Make the most out of related graphics and audio production software Discover video game marketing essentials Who This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers./div
Publisher: Apress
ISBN: 1484229703
Category : Computers
Languages : en
Pages : 233
Book Description
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion. Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back. What You Will Learn Master the concepts and jargon used in game creation for the beginner Find the best game development suite for your project Make the most out of related graphics and audio production software Discover video game marketing essentials Who This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers./div
Goonies
Author: James Kahn
Publisher: Hachette UK
ISBN: 044656768X
Category :
Languages : en
Pages : 189
Book Description
It's summer in the small seaport town of Astoria and The Goonies are restless. Big developers threaten to take over the town. Then Mikey finds an old pirate map and the kids take off to find the loot that can save their neighborhood. But they never counted on skeletons with swords, a booby-trapped underground passage and the murderous ex-con, all of whom want the Goonies' head. Take the oath. Join the adventure.
Publisher: Hachette UK
ISBN: 044656768X
Category :
Languages : en
Pages : 189
Book Description
It's summer in the small seaport town of Astoria and The Goonies are restless. Big developers threaten to take over the town. Then Mikey finds an old pirate map and the kids take off to find the loot that can save their neighborhood. But they never counted on skeletons with swords, a booby-trapped underground passage and the murderous ex-con, all of whom want the Goonies' head. Take the oath. Join the adventure.
Texas Flood
Author: Alan Paul
Publisher: St. Martin's Press
ISBN: 1250142849
Category : Biography & Autobiography
Languages : en
Pages : 415
Book Description
An instant New York Times bestseller! The definitive biography of guitar legend Stevie Ray Vaughan, with an epilogue by Jimmie Vaughan, and foreword and afterword by Double Trouble’s Chris Layton and Tommy Shannon. Just a few years after he almost died from a severe addiction to cocaine and alcohol, a clean and sober Stevie Ray Vaughan was riding high. His last album was his most critically lauded and commercially successful. He had fulfilled a lifelong dream by collaborating with his first and greatest musical hero, his brother Jimmie. His tumultuous marriage was over and he was in a new and healthy romantic relationship. Vaughan seemed poised for a new, limitless chapter of his life and career. Instead, it all came to a shocking and sudden end on August 27, 1990, when he was killed in a helicopter crash following a dynamic performance with Eric Clapton. Just 35 years old, he left behind a powerful musical legacy and an endless stream of What Ifs. In the ensuing 29 years, Vaughan’s legend and acclaim have only grown and he is now an undisputed international musical icon. Despite the cinematic scope of Vaughan’s life and death, there has never been a truly proper accounting of his story. Until now. Texas Flood provides the unadulterated truth about Stevie Ray Vaughan from those who knew him best: his brother Jimmie, his Double Trouble bandmates Tommy Shannon, Chris Layton and Reese Wynans, and many other close friends, family members, girlfriends, fellow musicians, managers and crew members.
Publisher: St. Martin's Press
ISBN: 1250142849
Category : Biography & Autobiography
Languages : en
Pages : 415
Book Description
An instant New York Times bestseller! The definitive biography of guitar legend Stevie Ray Vaughan, with an epilogue by Jimmie Vaughan, and foreword and afterword by Double Trouble’s Chris Layton and Tommy Shannon. Just a few years after he almost died from a severe addiction to cocaine and alcohol, a clean and sober Stevie Ray Vaughan was riding high. His last album was his most critically lauded and commercially successful. He had fulfilled a lifelong dream by collaborating with his first and greatest musical hero, his brother Jimmie. His tumultuous marriage was over and he was in a new and healthy romantic relationship. Vaughan seemed poised for a new, limitless chapter of his life and career. Instead, it all came to a shocking and sudden end on August 27, 1990, when he was killed in a helicopter crash following a dynamic performance with Eric Clapton. Just 35 years old, he left behind a powerful musical legacy and an endless stream of What Ifs. In the ensuing 29 years, Vaughan’s legend and acclaim have only grown and he is now an undisputed international musical icon. Despite the cinematic scope of Vaughan’s life and death, there has never been a truly proper accounting of his story. Until now. Texas Flood provides the unadulterated truth about Stevie Ray Vaughan from those who knew him best: his brother Jimmie, his Double Trouble bandmates Tommy Shannon, Chris Layton and Reese Wynans, and many other close friends, family members, girlfriends, fellow musicians, managers and crew members.
Andy Goldsworthy: Projects
Author: Andy Goldsworthy
Publisher: Harry N. Abrams
ISBN: 9781419722226
Category : Art
Languages : en
Pages : 0
Book Description
Includes an interview with the artist by Tina Fiske.
Publisher: Harry N. Abrams
ISBN: 9781419722226
Category : Art
Languages : en
Pages : 0
Book Description
Includes an interview with the artist by Tina Fiske.
Kitsch, More Than Art
Author: Odd Nerdrum
Publisher: Schibsted Forlag
ISBN: 9788251636384
Category : Kitsch
Languages : en
Pages : 0
Book Description
Kitsch is Odd Nerdrum's luxuriously produced apologia for the enduring relevance of the old master style. Containing writings and interviews by and with Nerdrum alongside hefty plate sections of both Nerdrum's own paintings and those by painters he sees as exemplars of a certain kind of figurative art, it is a bold attack on the foundations of modernism. In Nerdrum's view, what we call "kitsch" art is a consequence of modernism's "make it new" ethic. For Nerdrum, this insistence on novelty has permeated the thinking of institutions, critics, artists and the public, and has effectively suppressed what Nerdrum most values in a work of art: sentimentality, passion, pathos and the self-evident skill and emotion of sheer craft. By this latter value in particular, the kitsch painter is able to work according to knowable standards that painting prior to modernism has established--standards that are "more than art," for, as Nerdrum puts it, "the kitsch painter commits himself to the eternal: love, death and the sunrise." Kitsch is a manifesto that recruits figurative painters both old and new, such as William Dyce, Paul Fenniak, Sampo Kaikkonen, Isaac Levitan, Osiris Rain, Ilya Repin, Giovanni Segantini, Valentin Serov, George Tooker, George Frederick Watts and Anders Zorn, and situates their work alongside more than 70 of Nerdrum's recent paintings. Alongside essays, poems and plays by the artist, Kitsch contains an extended dialogue on the topic between Nerdrum and Maria Kreyn.
Publisher: Schibsted Forlag
ISBN: 9788251636384
Category : Kitsch
Languages : en
Pages : 0
Book Description
Kitsch is Odd Nerdrum's luxuriously produced apologia for the enduring relevance of the old master style. Containing writings and interviews by and with Nerdrum alongside hefty plate sections of both Nerdrum's own paintings and those by painters he sees as exemplars of a certain kind of figurative art, it is a bold attack on the foundations of modernism. In Nerdrum's view, what we call "kitsch" art is a consequence of modernism's "make it new" ethic. For Nerdrum, this insistence on novelty has permeated the thinking of institutions, critics, artists and the public, and has effectively suppressed what Nerdrum most values in a work of art: sentimentality, passion, pathos and the self-evident skill and emotion of sheer craft. By this latter value in particular, the kitsch painter is able to work according to knowable standards that painting prior to modernism has established--standards that are "more than art," for, as Nerdrum puts it, "the kitsch painter commits himself to the eternal: love, death and the sunrise." Kitsch is a manifesto that recruits figurative painters both old and new, such as William Dyce, Paul Fenniak, Sampo Kaikkonen, Isaac Levitan, Osiris Rain, Ilya Repin, Giovanni Segantini, Valentin Serov, George Tooker, George Frederick Watts and Anders Zorn, and situates their work alongside more than 70 of Nerdrum's recent paintings. Alongside essays, poems and plays by the artist, Kitsch contains an extended dialogue on the topic between Nerdrum and Maria Kreyn.
Generative Art
Author: Matt Pearson
Publisher: Simon and Schuster
ISBN: 1638352437
Category : Computers
Languages : en
Pages : 352
Book Description
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ================================================= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
Publisher: Simon and Schuster
ISBN: 1638352437
Category : Computers
Languages : en
Pages : 352
Book Description
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ================================================= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
Very Near Mint
Author: Justin Peterson
Publisher:
ISBN: 9780615622934
Category : Comic book fans
Languages : en
Pages :
Book Description
Colin Turner and Sam Jones own a pretty awesome comic book shop, the Splash Page. Business is great, they have a brand new employee, Nate, and Colin's ex-girlfriend MacKenzie is back. Everything seems like it's fantastic. That is, until this week's new comic books don't show up. Then things get really complicated and everything starts getting messed up and other important stuff also happens, but we don't want to spoil it for you. That's what the internet is for.
Publisher:
ISBN: 9780615622934
Category : Comic book fans
Languages : en
Pages :
Book Description
Colin Turner and Sam Jones own a pretty awesome comic book shop, the Splash Page. Business is great, they have a brand new employee, Nate, and Colin's ex-girlfriend MacKenzie is back. Everything seems like it's fantastic. That is, until this week's new comic books don't show up. Then things get really complicated and everything starts getting messed up and other important stuff also happens, but we don't want to spoil it for you. That's what the internet is for.