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Behind the Scenes of Prince of Persia, the Sands of Time : We Make Our Own Destiny

Behind the Scenes of Prince of Persia, the Sands of Time : We Make Our Own Destiny PDF Author: Michael Singer
Publisher:
ISBN:
Category : Motion pictures
Languages : en
Pages : 176

Book Description
Recounting the saga that began with Jordan Mechner's video game, this book is a comprehensive guide to the making of the "Prince of Persia" movie. It covers the tale of Prince Dastan, the vision of the writer and director, the cast, and how and where the movie was shot.

Behind the Scenes of Prince of Persia, the Sands of Time : We Make Our Own Destiny

Behind the Scenes of Prince of Persia, the Sands of Time : We Make Our Own Destiny PDF Author: Michael Singer
Publisher:
ISBN:
Category : Motion pictures
Languages : en
Pages : 176

Book Description
Recounting the saga that began with Jordan Mechner's video game, this book is a comprehensive guide to the making of the "Prince of Persia" movie. It covers the tale of Prince Dastan, the vision of the writer and director, the cast, and how and where the movie was shot.

We Make Our Own Destiny: Behind the Scenes of Prince of Persia: The Sands of Time

We Make Our Own Destiny: Behind the Scenes of Prince of Persia: The Sands of Time PDF Author: Michael Singer
Publisher: Disney Editions
ISBN: 9781423117544
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
When Walt Disney Pictures and Jerry Bruckheimer Productions unite to create a movie, the result is bound to be epic, magical, and full of adventure. In Prince of Persia: The Sands of Time, Oscar-nominated actor Jake Gyllenhaal (Brokeback Mountain, Rendition, Zodiac, Jarhead, Donnie Darko) stars as a young prince who must prove his innocence with the reluctant help of a conquered princess. As he searches for a dangerous artifact that has the potential to prevent the unleashing of an Earth-destroying sandstorm, he faces deceit, betrayal, and treacherous, black-cloaked Hassasins. This beautifully designed narrative will describe in detail every aspect of the movie-making process, from casting to costumes to computer graphics. Author Michael Singer takes readers on an extraordinary journey, recounting the links in the Prince of Persia chain—from the wildly popular video game to the film project, spearheaded by one of the world’s most successful producers, Jerry Bruckheimer. A veritable oasis of exclusive photos and insider information, the book includes information on the production, makeup, location filming, stunts, and special effects, as well as profiles of the films’ incredible stars!

The Making of Assassin's Creed: 15th Anniversary

The Making of Assassin's Creed: 15th Anniversary PDF Author: Alex Calvin
Publisher: Dark Horse Comics
ISBN: 1506734863
Category : Art
Languages : en
Pages : 246

Book Description
An oversized full-color hardcover that celebrates fifteen years of the iconic Assassin’s Creed video game saga! Discover the genesis of each Assassin’s Creed game and get an insider's look at the efforts that went into creating one the biggest franchises in the video game industry.​ In observance of Assassin’s Creed’s fifteen-year anniversary, Ubisoft and Dark Horse Books have teamed up to create an extensive examination into the creation of the award-winning Assassin’s Creed franchise. Featuring gorgeous art from over a decade-and-a-half of development, and detailed interviews with the games’ past and present creators, this is the perfect companion piece for any aspiring Assassin.

The Making of Assassin's Creed: 15th Anniversary (Deluxe Edition)

The Making of Assassin's Creed: 15th Anniversary (Deluxe Edition) PDF Author: Alex Calvin
Publisher: Dark Horse Comics
ISBN: 1506734855
Category : Art
Languages : en
Pages : 252

Book Description
A deluxe edition hardcover that celebrates fifteen years of the iconic video game saga, featuring an exclusive cover, a protective slipcase, and a folio containing two gallery-quality lithograph prints. Discover the genesis of each Assassin’s Creed game and get an insider's look at the efforts that went into creating one the biggest franchises in the video game industry. In observance of Assassin’s Creed’s fifteen-year anniversary, Ubisoft and Dark Horse Books have teamed up to create an extensive examination into the creation of the award-winning Assassin’s Creed franchise. Featuring gorgeous art from over a decade-and-a-half of development, and detailed interviews with the games’ past and present creators, this is the perfect companion piece for any aspiring Assassin.

Second Person

Second Person PDF Author: Pat Harrigan
Publisher: MIT Press
ISBN: 0262514184
Category : Social Science
Languages : en
Pages : 428

Book Description
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.

The Making of Prince of Persia

The Making of Prince of Persia PDF Author: Jordan Mechner
Publisher:
ISBN: 9780578627311
Category : Computer animation
Languages : en
Pages : 335

Book Description
The creator of one of the most innovative and best-selling video games of all time gives an unvarnished look into the process in this one-of-a-kind compilation. Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Mechner's candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry... and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide. Now, on the 30th anniversary of Prince of Persia’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry. This beautifully illustrated and annotated collector’s edition includes: 300 pages of Jordan’s original journals, Present-day margin notations by Jordan adding explanation, context, and affectionate cartoons of real-life characters, Archival visuals illustrating the stages of the game’s creation, Work-in-progress sketches, rotoscoped animation, screen shots, interface design, memos, and more, A full-color 32-page "Legacy" section in which Jordan and fans share Prince of Persia memories from the past 30 years, including the Ubisoft games and Disney movie. The Making of Prince of Persia is both a tribute to a timeless classic, and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.

Solomon's Thieves

Solomon's Thieves PDF Author: Jordan Mechner
Publisher: Macmillan
ISBN: 1596433914
Category : Comics & Graphic Novels
Languages : en
Pages : 148

Book Description
In fourteenth-century France, when a royal conspiracy destroys the Templar Order for its treasure, Martin--a Templar Knight returning from the Crusades--finds himself one of the only Templars out of prison and attempts to steal the treasure.

Samak the Ayyar

Samak the Ayyar PDF Author:
Publisher: Columbia University Press
ISBN: 0231552815
Category : Fiction
Languages : en
Pages : 532

Book Description
The adventures of Samak, a trickster-warrior hero of Persia’s thousand-year-old oral storytelling tradition, are beloved in Iran. Samak is an ayyar, a warrior who comes from the common people and embodies the ideals of loyalty, selflessness, and honor—a figure that recalls samurai, ronin, and knights yet is distinctive to Persian legend. His exploits—set against an epic background of palace intrigue, battlefield heroics, and star-crossed romance between a noble prince and princess—are as deeply rooted in Persian culture as are the stories of Robin Hood and King Arthur in the West. However, this majestic tale has remained little known outside Iran. Translated from the original Persian by Freydoon Rassouli and adapted by Prince of Persia creator Jordan Mechner, this timeless masterwork can now be enjoyed by English-speaking readers. A thrilling and suspenseful saga, Samak the Ayyar also offers a vivid portrait of Persia a thousand years ago. Within an epic quest narrative teeming with action and supernatural forces, it sheds light on the lives of ordinary people and their social worlds. This is the first complete English-language version of a treasure of world culture. The translation is grounded in the twelfth-century Persian text while paying homage to the dynamic culture of storytelling from which it arose.

The Answer is Yes: The Art and Making of The Sorcerer's Apprentice

The Answer is Yes: The Art and Making of The Sorcerer's Apprentice PDF Author: Michael Singer
Publisher: Disney Editions
ISBN: 9781423129035
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
The Answer is Yes takes fans inside the making of The Sorcerer's Apprentice. Written by the unit publicist and full of beautiful concept illustrations, set designs, character bios, film scenes, introduction by Jerry Bruckheimer (producer) and an afterward by Jon Turteltaub (director), will be a must for collectors and fans.

Entertainment and Society

Entertainment and Society PDF Author: Shay Sayre
Publisher: Routledge
ISBN: 1135839956
Category : Business & Economics
Languages : en
Pages : 601

Book Description
Providing an overview of the entertainment industry, this study includes entertainment economics, theories of entertainment, entertainment research, & covers different types of entertainment including media, sports, gaming, theme entertainment, travel & tourism, & live performance.