Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 167
Book Description
MASTERS OF WAR... Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II BattleMech factories. Success on Hesperus will make the Dragoons into living legends… but few enemies have survived House Steiner’s fanatical defenses. The Steiners know how important the ancient BattleMech factories are to their nation—and not even the fearsome reputation of Wolf’s Dragoons will make them blink.
BattleTech: Hector
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 167
Book Description
MASTERS OF WAR... Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II BattleMech factories. Success on Hesperus will make the Dragoons into living legends… but few enemies have survived House Steiner’s fanatical defenses. The Steiners know how important the ancient BattleMech factories are to their nation—and not even the fearsome reputation of Wolf’s Dragoons will make them blink.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 167
Book Description
MASTERS OF WAR... Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II BattleMech factories. Success on Hesperus will make the Dragoons into living legends… but few enemies have survived House Steiner’s fanatical defenses. The Steiners know how important the ancient BattleMech factories are to their nation—and not even the fearsome reputation of Wolf’s Dragoons will make them blink.
BattleTech: Gray Death Rising
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 523
Book Description
WHEN THE GOING GETS TOUGH… Former hauptmann Ronan Carlyle and his sister Isobel are soldiers without a nation. After their commanding officer left the Lyran Commonwealth Armed Forces entirely, the pair returned to Lyran space for reassignment. But their senior officer branded the remaining troops traitors and cashiered them, stranding hundreds of former LCAF soldiers and technicians. With nothing but a local salvage yard to their name, the Carlyle kids hit upon a way to at least get their people off-planet and back home. So, out of desperation, the Gray Death Legion is reborn. But soon, what was supposed to be a temporary mercenary unit turns into something entirely different…a real mercenary unit. THE TOUGH GO MERCENARY. Gray Death Rising chronicles the new Gray Death Legion’s early missions. From their very first job—working for the same unit that kicked them out of the LCAF—to their next job off-planet, to their biggest mission yet, facing political intrigue and taking on the mantle of their famous great-grandfather’s legacy on the planet of Pandora in a brand-new story. In the cutthroat mercenary world of the Inner Sphere, it takes more than a famous name to survive. Fortunately, Ronan and Bel have the training, intelligence, and most importantly, experience to carry their family’s legacy into a new era. And collected here for the first time, read where it all begins…again.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 523
Book Description
WHEN THE GOING GETS TOUGH… Former hauptmann Ronan Carlyle and his sister Isobel are soldiers without a nation. After their commanding officer left the Lyran Commonwealth Armed Forces entirely, the pair returned to Lyran space for reassignment. But their senior officer branded the remaining troops traitors and cashiered them, stranding hundreds of former LCAF soldiers and technicians. With nothing but a local salvage yard to their name, the Carlyle kids hit upon a way to at least get their people off-planet and back home. So, out of desperation, the Gray Death Legion is reborn. But soon, what was supposed to be a temporary mercenary unit turns into something entirely different…a real mercenary unit. THE TOUGH GO MERCENARY. Gray Death Rising chronicles the new Gray Death Legion’s early missions. From their very first job—working for the same unit that kicked them out of the LCAF—to their next job off-planet, to their biggest mission yet, facing political intrigue and taking on the mantle of their famous great-grandfather’s legacy on the planet of Pandora in a brand-new story. In the cutthroat mercenary world of the Inner Sphere, it takes more than a famous name to survive. Fortunately, Ronan and Bel have the training, intelligence, and most importantly, experience to carry their family’s legacy into a new era. And collected here for the first time, read where it all begins…again.
BattleTech: Redemption Rift
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 513
Book Description
ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid is surprised by the commonalities—duty, honor, expediency—the Wolves and Combine forces share. But as the Wolves’ lightning tactics and unstoppable drive brings world after Davion world under the Dragon’s banner, old hatreds arise anew, and with them come insidious plots engineered to cause the mercenaries’ downfall. Throughout the campaign, Colonel Kincaid struggles to rectify what he thought he had always known about the Kuritans with the truth he discovers while actually working with them. But when his forces are trapped on a Davion world with no way to escape and the regiments of House Davion closing in, can he pull another bit of genius from his hat, or will the battalions of Wolf’s Dragoons be destroyed?
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 513
Book Description
ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid is surprised by the commonalities—duty, honor, expediency—the Wolves and Combine forces share. But as the Wolves’ lightning tactics and unstoppable drive brings world after Davion world under the Dragon’s banner, old hatreds arise anew, and with them come insidious plots engineered to cause the mercenaries’ downfall. Throughout the campaign, Colonel Kincaid struggles to rectify what he thought he had always known about the Kuritans with the truth he discovers while actually working with them. But when his forces are trapped on a Davion world with no way to escape and the regiments of House Davion closing in, can he pull another bit of genius from his hat, or will the battalions of Wolf’s Dragoons be destroyed?
BattleTech: Redemption Rites
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 552
Book Description
OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died in the fighting. The survivors were injured, shell-shocked, and finally, gravely insulted by Alaric Ward’s token payment of thirty pieces of silver. In one brutal gesture, the ilKhan did what no other enemy had ever done: He broke Wolf’s Dragoons. The decimated survivors limped off Terra to rendezvous with their remnants that had stayed behind. Colonel Henry “Hack” Kincaid, senior striker officer, is waiting when the Dragoons convoy appears, full of wrecked machines, but depleted of personnel. Kincaid is a man of reputation in the Dragoons. His word carries weight. And he hasn’t been tarnished by Terra. Three regiments and one of his irreplaceable striker battalions have all been ground to dust. All that is left now is duty. And vengeance…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 552
Book Description
OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died in the fighting. The survivors were injured, shell-shocked, and finally, gravely insulted by Alaric Ward’s token payment of thirty pieces of silver. In one brutal gesture, the ilKhan did what no other enemy had ever done: He broke Wolf’s Dragoons. The decimated survivors limped off Terra to rendezvous with their remnants that had stayed behind. Colonel Henry “Hack” Kincaid, senior striker officer, is waiting when the Dragoons convoy appears, full of wrecked machines, but depleted of personnel. Kincaid is a man of reputation in the Dragoons. His word carries weight. And he hasn’t been tarnished by Terra. Three regiments and one of his irreplaceable striker battalions have all been ground to dust. All that is left now is duty. And vengeance…
BattleTech: Mercenary's Honor
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 195
Book Description
CONTRACTS MAKE STRANGE ALLIES… For new mercenary groups just starting out, one of the primary rules is “Follow the money.” Even when it’s being paid by the same people who forced you to become a mercenary unit in the first place. Ronan and Isobel Carlyle are experiencing this right now, having accepted a contract from the newly-formed Tamar Pact, the cluster of planets that recently seceded from the Lyran Commonwealth—and got the once loyal-Carlyle siblings cashiered as turncoats. Now the Pact wants the Legion’s help with one of their newer planets, Crimond. But murky mission parameters and an unhelpful liaison officer leaves Ronan and Bel wondering who’s a friend and who’s a foe. And when the Legion splits up to handle two different missions, Bel finds herself an entire continent away, on a mission to scout an abandoned Star League base. But she soon discovers the base—and the nearby community—is anything but abandoned…and if she doesn’t act fast, she and her GDL commandos will receive a welcome they won’t walk away from…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 195
Book Description
CONTRACTS MAKE STRANGE ALLIES… For new mercenary groups just starting out, one of the primary rules is “Follow the money.” Even when it’s being paid by the same people who forced you to become a mercenary unit in the first place. Ronan and Isobel Carlyle are experiencing this right now, having accepted a contract from the newly-formed Tamar Pact, the cluster of planets that recently seceded from the Lyran Commonwealth—and got the once loyal-Carlyle siblings cashiered as turncoats. Now the Pact wants the Legion’s help with one of their newer planets, Crimond. But murky mission parameters and an unhelpful liaison officer leaves Ronan and Bel wondering who’s a friend and who’s a foe. And when the Legion splits up to handle two different missions, Bel finds herself an entire continent away, on a mission to scout an abandoned Star League base. But she soon discovers the base—and the nearby community—is anything but abandoned…and if she doesn’t act fast, she and her GDL commandos will receive a welcome they won’t walk away from…
BattleTech: Shell Games
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 125
Book Description
STRENGTH VS. HONOR For more than a decade, the Republic of the Sphere’s army hid in silence behind the mysterious, impregnable Wall of Fortress Republic. But now the Wall has come down, and Paladin Max Ergen, commander of Operation Eruptio, has his sights set on an invaluable prize. His target: Dieron, a Draconis Combine military district capital, a former Republic world harboring secrets from past wars. His troops have spent years training in isolation behind the Wall, and they are hungry for battle, ready to remind the Inner Sphere that the wounded Republic is still a force to be reckoned with. But Dieron is also the fortress of Warlord Kambei Okamoto, one of the Combine’s top military officials, and he and his Dieron Regulars are committed to holding the line and defending their home against Republic aggression, no matter the cost. Although the Republic may have surprise and numbers on their side, the Combine troops boast the strength of an impregnable redoubt—and the keen edge of their own unimpeachable honor. And when these two forces clash, the battle for Dieron will be a titanic one indeed…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 125
Book Description
STRENGTH VS. HONOR For more than a decade, the Republic of the Sphere’s army hid in silence behind the mysterious, impregnable Wall of Fortress Republic. But now the Wall has come down, and Paladin Max Ergen, commander of Operation Eruptio, has his sights set on an invaluable prize. His target: Dieron, a Draconis Combine military district capital, a former Republic world harboring secrets from past wars. His troops have spent years training in isolation behind the Wall, and they are hungry for battle, ready to remind the Inner Sphere that the wounded Republic is still a force to be reckoned with. But Dieron is also the fortress of Warlord Kambei Okamoto, one of the Combine’s top military officials, and he and his Dieron Regulars are committed to holding the line and defending their home against Republic aggression, no matter the cost. Although the Republic may have surprise and numbers on their side, the Combine troops boast the strength of an impregnable redoubt—and the keen edge of their own unimpeachable honor. And when these two forces clash, the battle for Dieron will be a titanic one indeed…
BattleTech: The Spider Dances
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 169
Book Description
THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smart. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the last one. And when the covert team gains the plans they are willing to die for, that resolve will be tested to the limit as they try to escape the Free Worlds League planet they have infiltrated, matching wits with one of the most feared intelligence officers the FWL has to offer...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 169
Book Description
THEIR MISSION: ACQUIRE BATTLEMECH PLANS, NO MATTER THE COST... There are three ways to accomplish a difficult objective: Be first. Be smart. Or cheat. The Intelligence Directorate of the Capellan Confederation, otherwise known as the Maskirovka, is well-versed in all three. But when the first two methods do not achieve the desired results, they have no problem resorting to the last one. And when the covert team gains the plans they are willing to die for, that resolve will be tested to the limit as they try to escape the Free Worlds League planet they have infiltrated, matching wits with one of the most feared intelligence officers the FWL has to offer...
BattleTech: The Price of Duty
Author: Jason Schmetzer
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 151
Book Description
A STRUGGLE TO SURVIVE… Former hauptmann Ronan Carlyle is a man without a nation. After his former commanding officer declared herself governor-general of a reborn Tamar Pact, Ronan, a loyal Steiner officer, led a group of soldiers and techs including his sister, Isobel, back for Garrison for reassignment. But on Garrison, his troubles multiply. The senior Lyran officer brands the 26th Arcturan loyalists traitors and cashiers them, stranding nearly 200 former LCAF soldiers, technicians, and crewmen on a Lyran world with no way off-planet. Forced to scrounge up a way to survive, Ronan and Isobel hatch a plan to get the former LCAF members back to their homeworlds by salvaging ’Mechs. But when a Lyran scout battalion goes AWOL over an off-world mission squashed by their commanding officer, the LCAF is shocked to discover the Arcturan loyalists have built up the largest contingent of combat equipment outside the militia. Ronan’s people need cash. They have skills. And there’s history in his name… Thus, the Gray Death Legion is reborn. First as a way to get funds for his people to leave. But they fight the Lyran unit—winning by use of unorthodox tactics—and discover they don’t want to disband…instead, the reconstituted mercenary unit wants to find its next employer…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 151
Book Description
A STRUGGLE TO SURVIVE… Former hauptmann Ronan Carlyle is a man without a nation. After his former commanding officer declared herself governor-general of a reborn Tamar Pact, Ronan, a loyal Steiner officer, led a group of soldiers and techs including his sister, Isobel, back for Garrison for reassignment. But on Garrison, his troubles multiply. The senior Lyran officer brands the 26th Arcturan loyalists traitors and cashiers them, stranding nearly 200 former LCAF soldiers, technicians, and crewmen on a Lyran world with no way off-planet. Forced to scrounge up a way to survive, Ronan and Isobel hatch a plan to get the former LCAF members back to their homeworlds by salvaging ’Mechs. But when a Lyran scout battalion goes AWOL over an off-world mission squashed by their commanding officer, the LCAF is shocked to discover the Arcturan loyalists have built up the largest contingent of combat equipment outside the militia. Ronan’s people need cash. They have skills. And there’s history in his name… Thus, the Gray Death Legion is reborn. First as a way to get funds for his people to leave. But they fight the Lyran unit—winning by use of unorthodox tactics—and discover they don’t want to disband…instead, the reconstituted mercenary unit wants to find its next employer…
BattleTech Legends: Impetus of War
Author: Blaine Lee Pardoe
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 339
Book Description
WHEN HUNTING THE DEADLIEST PREY... Major Loren Jaffray is a soldier's soldier, a hardened professional who made his reputation with the Capellan Confederation's legendary Death Commandos. Now serving as an officer in the Northwind Highlanders, Loren longs to prove his loyalty to his new comrades. And he's getting that chance—the Draconis Combine is hiring his regiment to take on a mission unlike any before it. MAKE SURE YOU DO NOT BECOME THE HUNTED. The ruthless Clan Smoke Jaguar emulate the savagery of their feline namesake with lethal accuracy. Nobody knows this better than the samurai of the Draconis Combine, who fought to the death to save their very homeworld. Now Loren's crack Highlanders will be the instrument of the Combine's vengeance, striking into the Deep Periphery to crush one of the Jaguars' supply centers on a distant world called Wayside V. But the young, confident major is in for a very nasty surprise—and unless he makes a brilliant change in plans, Wayside V will soon be soaked with Scots blood...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 339
Book Description
WHEN HUNTING THE DEADLIEST PREY... Major Loren Jaffray is a soldier's soldier, a hardened professional who made his reputation with the Capellan Confederation's legendary Death Commandos. Now serving as an officer in the Northwind Highlanders, Loren longs to prove his loyalty to his new comrades. And he's getting that chance—the Draconis Combine is hiring his regiment to take on a mission unlike any before it. MAKE SURE YOU DO NOT BECOME THE HUNTED. The ruthless Clan Smoke Jaguar emulate the savagery of their feline namesake with lethal accuracy. Nobody knows this better than the samurai of the Draconis Combine, who fought to the death to save their very homeworld. Now Loren's crack Highlanders will be the instrument of the Combine's vengeance, striking into the Deep Periphery to crush one of the Jaguars' supply centers on a distant world called Wayside V. But the young, confident major is in for a very nasty surprise—and unless he makes a brilliant change in plans, Wayside V will soon be soaked with Scots blood...
BattleTech: Shrapnel, Issue #15
Author: Philip A. Lee
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 769
Book Description
ALWAYS READ THE FINE PRINT Shrapnel: The Official BattleTech Magazine is your go-to source for brutal, heavy-metal BattleMech action across the battlefields of the 31st century and beyond—and now it’s bigger than ever before! This special double-size issue is jam-packed with the true currency of the Inner Sphere: mercenary troops! To reclaim a priceless personal memento, the Gray Death Legion must teach a young noble an invaluable lesson. The Northwind Highlanders, facing the loss of everything they hold dear, must defend their homeworld by forcing House Davion to pay in blood for every centimeter they gain. When the Crescent Hawks discover a lost family member might still be alive, they will stop at nothing to find her and bring her home. In this issue, you’ll search for the fabled city of gold in the former Rim Worlds Republic, witness the Kell Hounds interview a new recruit with an unusual connection to Morgan Kell himself, and learn the trials and tribulations of a novice mercenary on a long-haul space journey for the first time. Experience the true cost of losing a personal ’Mech in battle, evade competing mercenary units fighting over your secret cargo, and raid a lost vault for invaluable treasure on behalf of a prestigious collector. Whatever the job, there’s always soldiers of fortune ready to sign on the dotted line, and they can build their legend with content such as advice articles on how to run a mercenary unit and negotiate favorable contracts; Unit and Planet Digests for intel on the competition; technical readouts on unique ’Mechs; various downtime entertainment options; playable scenarios to test your tactical chops; and much more—all by veteran BattleTech authors and a new addition to the roster: Michael A. Stackpole Bryan Young Chris Purnell Jason Schmetzer Daniel Isberner Alan Brundage James Kirtley Robin Briseño James Bixby Giles Gammage Jason Hansa James Hauser Tom Leveen David Martin Lance Scarinci Jaymie Wagner Russell Zimmerman Alex Fauth Stephan Frabartolo Johannes Heidler Ken’ Horner Wunji Lau Lorcan Nagle Eric Salzman Zac Schwartz Ed Stephens Stephen Toropov
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 769
Book Description
ALWAYS READ THE FINE PRINT Shrapnel: The Official BattleTech Magazine is your go-to source for brutal, heavy-metal BattleMech action across the battlefields of the 31st century and beyond—and now it’s bigger than ever before! This special double-size issue is jam-packed with the true currency of the Inner Sphere: mercenary troops! To reclaim a priceless personal memento, the Gray Death Legion must teach a young noble an invaluable lesson. The Northwind Highlanders, facing the loss of everything they hold dear, must defend their homeworld by forcing House Davion to pay in blood for every centimeter they gain. When the Crescent Hawks discover a lost family member might still be alive, they will stop at nothing to find her and bring her home. In this issue, you’ll search for the fabled city of gold in the former Rim Worlds Republic, witness the Kell Hounds interview a new recruit with an unusual connection to Morgan Kell himself, and learn the trials and tribulations of a novice mercenary on a long-haul space journey for the first time. Experience the true cost of losing a personal ’Mech in battle, evade competing mercenary units fighting over your secret cargo, and raid a lost vault for invaluable treasure on behalf of a prestigious collector. Whatever the job, there’s always soldiers of fortune ready to sign on the dotted line, and they can build their legend with content such as advice articles on how to run a mercenary unit and negotiate favorable contracts; Unit and Planet Digests for intel on the competition; technical readouts on unique ’Mechs; various downtime entertainment options; playable scenarios to test your tactical chops; and much more—all by veteran BattleTech authors and a new addition to the roster: Michael A. Stackpole Bryan Young Chris Purnell Jason Schmetzer Daniel Isberner Alan Brundage James Kirtley Robin Briseño James Bixby Giles Gammage Jason Hansa James Hauser Tom Leveen David Martin Lance Scarinci Jaymie Wagner Russell Zimmerman Alex Fauth Stephan Frabartolo Johannes Heidler Ken’ Horner Wunji Lau Lorcan Nagle Eric Salzman Zac Schwartz Ed Stephens Stephen Toropov