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Learn Java the Easy Way

Learn Java the Easy Way PDF Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593278462
Category : Computers
Languages : en
Pages : 314

Book Description
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.

Learn Java the Easy Way

Learn Java the Easy Way PDF Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593278462
Category : Computers
Languages : en
Pages : 314

Book Description
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.

Java Programming for Kids

Java Programming for Kids PDF Author: R. Chandler Thompson
Publisher: Createspace Independent Publishing Platform
ISBN: 9781503032439
Category : Internet programming
Languages : en
Pages : 0

Book Description
Publisher information from iPage.IngramContent.com.

Learn to Program with Minecraft

Learn to Program with Minecraft PDF Author: Craig Richardson
Publisher: No Starch Press
ISBN: 1593277458
Category : Computers
Languages : en
Pages : 340

Book Description
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Java Programming for Kids

Java Programming for Kids PDF Author: Yakov Fain
Publisher:
ISBN: 9780971843950
Category :
Languages : en
Pages : 216

Book Description
This illustrated book teaches kids to write computer programs. Kids will learn basics of programming while creating such computer games as Tic-Tac-Toe, Ping-Pong and others. This book can be useful for three categories of people: kids from 10 to 18 years old, school computer teachers, parents who want to teach their kids programming.

Java Programming For Kids Ages 12 - 18

Java Programming For Kids Ages 12 - 18 PDF Author: S Basu
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 94

Book Description
This book is a beginner's guide to Java Programming Language for Kids ages 12 - 18. I have explained all the topics in a simple, concise and easy language with thorough examples, codes and have tried my best to make the learning process fun, informative and interesting at the same time. If you want to gain an in-depth understanding, it is quite a simple book for the job. In addition, it is a good way to get started with learning Java Programming Language.

Java for Kids - a Computer Programming Tutorial

Java for Kids - a Computer Programming Tutorial PDF Author: Philip Conrod
Publisher: Kidware Software
ISBN: 9781937161606
Category : Computers
Languages : en
Pages : 446

Book Description
JAVA FOR KIDS is a beginning programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and even a basic video game. JAVA FOR KIDS is presented using a combination of over 400 pages of FULL-COLOR notes and actual Java examples. This teacher or parent facilitated material should be understandable to kids aged 10 and up. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. JAVA FOR KIDS requires Windows XP-SP2, Vista or Windows 7. You will also need JCreator 5.0 SE and Version 7 of the Java Development Kit. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.

Basic Java Programming for Kids and Beginners

Basic Java Programming for Kids and Beginners PDF Author: GreatKnowledgesharing
Publisher: iUniverse
ISBN: 1532078765
Category : Computers
Languages : en
Pages : 175

Book Description
This book is written to help integrate children within the age of 11 and beginners alike into the art of computer programming using Java programming language. No prior knowledge is required in other to use this book. All the topics covered in this book utilizes a simple and easy to follow approach. There is a “do it yourself” exercise at the end of each lesson; these exercises give the readers an opportunity to apply what they’ve learned before proceeding to the next lesson. The exercises are written with a text editor in other to familiarize the readers with the basics of Java programming Language.

Java for Absolute Beginners

Java for Absolute Beginners PDF Author: Iuliana Cosmina
Publisher: Apress
ISBN: 1484237781
Category : Computers
Languages : en
Pages : 623

Book Description
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.

Java Programming for the Absolute Beginner

Java Programming for the Absolute Beginner PDF Author: John P. Flynt
Publisher: Premier Press
ISBN: 9781598632750
Category : Computers
Languages : en
Pages : 0

Book Description
Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development.

Code Using Java

Code Using Java PDF Author: Troy Tuckett
Publisher:
ISBN: 9781791550820
Category :
Languages : en
Pages : 64

Book Description
Discover coding at https: //kidscodingworkbook.com. Code Using Java teaches kids to think in a new way. They learn to do simple coding and understand principles that will help them to become competent programmers. The author uses a combination of simple lessons that use examples and analogies familiar to kids, and fun exercises that provide hands-on learning. These things guaranteed your kids will learn and love coding.