Author: Gilles Poitras
Publisher: Stone Bridge Press, Inc.
ISBN: 9781880656532
Category : Animated films
Languages : en
Pages : 0
Book Description
The prequel to the incredibly successful Anime Companion.
Anime Essentials
Author: Gilles Poitras
Publisher: Stone Bridge Press, Inc.
ISBN: 9781880656532
Category : Animated films
Languages : en
Pages : 0
Book Description
The prequel to the incredibly successful Anime Companion.
Publisher: Stone Bridge Press, Inc.
ISBN: 9781880656532
Category : Animated films
Languages : en
Pages : 0
Book Description
The prequel to the incredibly successful Anime Companion.
Anime
Author: Kenneth L. Bartolotta
Publisher: Greenhaven Publishing LLC
ISBN: 153456103X
Category : Juvenile Nonfiction
Languages : en
Pages : 106
Book Description
In recent years, anime—a Japanese style of animation—has become extremely popular in Western culture. Although in the West its audience previously consisted mainly of young children, it has increasingly become accepted as an art form that can be appreciated by all ages. Readers discover the controversy that has historically surrounded anime’s status in the West and its fans struggle to promote it as a serious art form. Anime’s leap from Eastern to Western culture is highlighted with full-color photographs and fact-filled sidebars.
Publisher: Greenhaven Publishing LLC
ISBN: 153456103X
Category : Juvenile Nonfiction
Languages : en
Pages : 106
Book Description
In recent years, anime—a Japanese style of animation—has become extremely popular in Western culture. Although in the West its audience previously consisted mainly of young children, it has increasingly become accepted as an art form that can be appreciated by all ages. Readers discover the controversy that has historically surrounded anime’s status in the West and its fans struggle to promote it as a serious art form. Anime’s leap from Eastern to Western culture is highlighted with full-color photographs and fact-filled sidebars.
Anime and Manga
Watching Anime, Reading Manga
Author: Fred Patten
Publisher: Stone Bridge Press
ISBN: 1611725100
Category : Social Science
Languages : en
Pages : 385
Book Description
Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site
Publisher: Stone Bridge Press
ISBN: 1611725100
Category : Social Science
Languages : en
Pages : 385
Book Description
Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site
Graphic Novels Beyond the Basics
Author: Martha Cornog
Publisher: Bloomsbury Publishing USA
ISBN: 0313391203
Category : Language Arts & Disciplines
Languages : en
Pages : 312
Book Description
This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.
Publisher: Bloomsbury Publishing USA
ISBN: 0313391203
Category : Language Arts & Disciplines
Languages : en
Pages : 312
Book Description
This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.
Anime and Manga Recognized Articles
Mechademia 1
Author: Frenchy Lunning
Publisher: U of Minnesota Press
ISBN: 1452942641
Category : Art
Languages : en
Pages : 214
Book Description
After decades in which American popular culture dominated global media and markets, Japanese popular culture—primarily manga and anime, but also toys, card and video games, and fashion—has exploded into a worldwide phenomenon. From Pokémon and the Power Rangers to Paranoia Agent and Princess Mononoke, Japanese popular culture is consumed by an eager and exponentially increasing audience of youths, teenagers, and adults. Mechademia, a new annual edited by Frenchy Lunning, begins an innovative and fresh conversation among scholars, critics, and fans about the complexity of art forms like Superflat, manga, and anime. The inaugural volume, Mechademia 1 engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with state-of-the-art graphic design and a wealth of images, this cutting-edge work opens new doors between academia and fandom.The premiere issue features the interactive worlds that anime and manga have created, including the origins of cosplay (the manga and anime costume subculture), Superflat, forgotten images from a founding manga artist, video game interactivity, the nature of anime fandom in America, and the globalization of manga. Contributors: Anne Allison, Duke U; William L. Benzon; Christopher Bolton, Williams College; Vern L. Bullough, California State U, Northridge; Martha Cornog; Patrick Drazen; Marc Hairston; Mari Kotani; Thomas LaMarre; Antonia Levi, Portland State U; Thomas Looser, NYU; Susan Napier, U of Texas, Austin; Michelle Ollie; Timothy Perper; Sara Pocock; Brian Ruh; Takayuki Tatsumi, Keio U, Tokyo; Toshiya Ueno, Wako U, Tokyo; Theresa Winge, U of Northern Iowa; Mark J. P. Wolf, Concordia U; Wendy Siuyi Wong, York U.Frenchy Lunning is professor of liberal arts at the Minneapolis College of Art and Design.
Publisher: U of Minnesota Press
ISBN: 1452942641
Category : Art
Languages : en
Pages : 214
Book Description
After decades in which American popular culture dominated global media and markets, Japanese popular culture—primarily manga and anime, but also toys, card and video games, and fashion—has exploded into a worldwide phenomenon. From Pokémon and the Power Rangers to Paranoia Agent and Princess Mononoke, Japanese popular culture is consumed by an eager and exponentially increasing audience of youths, teenagers, and adults. Mechademia, a new annual edited by Frenchy Lunning, begins an innovative and fresh conversation among scholars, critics, and fans about the complexity of art forms like Superflat, manga, and anime. The inaugural volume, Mechademia 1 engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with state-of-the-art graphic design and a wealth of images, this cutting-edge work opens new doors between academia and fandom.The premiere issue features the interactive worlds that anime and manga have created, including the origins of cosplay (the manga and anime costume subculture), Superflat, forgotten images from a founding manga artist, video game interactivity, the nature of anime fandom in America, and the globalization of manga. Contributors: Anne Allison, Duke U; William L. Benzon; Christopher Bolton, Williams College; Vern L. Bullough, California State U, Northridge; Martha Cornog; Patrick Drazen; Marc Hairston; Mari Kotani; Thomas LaMarre; Antonia Levi, Portland State U; Thomas Looser, NYU; Susan Napier, U of Texas, Austin; Michelle Ollie; Timothy Perper; Sara Pocock; Brian Ruh; Takayuki Tatsumi, Keio U, Tokyo; Toshiya Ueno, Wako U, Tokyo; Theresa Winge, U of Northern Iowa; Mark J. P. Wolf, Concordia U; Wendy Siuyi Wong, York U.Frenchy Lunning is professor of liberal arts at the Minneapolis College of Art and Design.
The Anime Companion 2
Author: Gilles Poitras
Publisher: Stone Bridge Press
ISBN: 1880656965
Category : Performing Arts
Languages : en
Pages : 170
Book Description
Become an expert on cultural details commonly seen in Japanese animation, movies, comics and TV shows.
Publisher: Stone Bridge Press
ISBN: 1880656965
Category : Performing Arts
Languages : en
Pages : 170
Book Description
Become an expert on cultural details commonly seen in Japanese animation, movies, comics and TV shows.
The Complete Guide to Anime Techniques
Author: Chi Hang Li
Publisher: B.E.S. Publishing
ISBN: 9780764133800
Category : Animated films
Languages : en
Pages : 136
Book Description
Explains the process of creating anime, from storyboarding to preparing and distributing the finished movie or video.
Publisher: B.E.S. Publishing
ISBN: 9780764133800
Category : Animated films
Languages : en
Pages : 136
Book Description
Explains the process of creating anime, from storyboarding to preparing and distributing the finished movie or video.
Anime Explosion!
Author: Patrick Drazen
Publisher: Stone Bridge Press
ISBN: 1611720133
Category : Performing Arts
Languages : en
Pages : 390
Book Description
One of the best overviews of the anime phenomenon, its history and cultural significance, ideal for surveys and in-depth study.
Publisher: Stone Bridge Press
ISBN: 1611720133
Category : Performing Arts
Languages : en
Pages : 390
Book Description
One of the best overviews of the anime phenomenon, its history and cultural significance, ideal for surveys and in-depth study.