Author: Leatrice Eiseman
Publisher: Chronicle Books
ISBN: 0811877566
Category : Art
Languages : en
Pages : 210
Book Description
Pantone, the worldwide color authority, invites you on a rich visual tour of 100 transformative years. From the Pale Gold (15-0927 TPX) and Almost Mauve (12-2103 TPX) of the 1900 Universal Exposition in Paris to the Rust (18-1248 TPX) and Midnight Navy (19-4110 TPX) of the countdown to the Millennium, the 20th century brimmed with color. Longtime Pantone collaborators and color gurus Leatrice Eiseman and Keith Recker identify more than 200 touchstone works of art, products, d cor, and fashion, and carefully match them with 80 different official PANTONE color palettes to reveal the trends, radical shifts, and resurgences of various hues. This vibrant volume takes the social temperature of our recent history with the panache that is uniquely Pantone.
Pantone: The Twentieth Century in Color
Modern Girls on the Go
Author: Alisa Freedman
Publisher: Stanford University Press
ISBN: 0804785546
Category : Social Science
Languages : en
Pages : 297
Book Description
This spirited and engaging multidisciplinary volume pins its focus on the lived experiences and cultural depictions of women's mobility and labor in Japan. The theme of "modern girls" continues to offer a captivating window into the changes that women's roles have undergone during the course of the last century. Here we encounter Japanese women inhabiting the most modern of spaces, in newly created professions, moving upward and outward, claiming the public life as their own: shop girls, elevator girls, dance hall dancers, tour bus guides, airline stewardesses, international beauty queens, overseas teachers, corporate soccer players, and even female members of the Self-Defense Forces. Directly linking gender, mobility, and labor in 20th and 21st century Japan, this collection brings to life the ways in which these modern girls—historically and contemporaneously—have influenced social roles, patterns of daily life, and Japan's global image. It is an ideal guidebook for students, scholars, and general readers alike.
Publisher: Stanford University Press
ISBN: 0804785546
Category : Social Science
Languages : en
Pages : 297
Book Description
This spirited and engaging multidisciplinary volume pins its focus on the lived experiences and cultural depictions of women's mobility and labor in Japan. The theme of "modern girls" continues to offer a captivating window into the changes that women's roles have undergone during the course of the last century. Here we encounter Japanese women inhabiting the most modern of spaces, in newly created professions, moving upward and outward, claiming the public life as their own: shop girls, elevator girls, dance hall dancers, tour bus guides, airline stewardesses, international beauty queens, overseas teachers, corporate soccer players, and even female members of the Self-Defense Forces. Directly linking gender, mobility, and labor in 20th and 21st century Japan, this collection brings to life the ways in which these modern girls—historically and contemporaneously—have influenced social roles, patterns of daily life, and Japan's global image. It is an ideal guidebook for students, scholars, and general readers alike.
The Discovery of Anime & Manga
Author: Phil Amara
Publisher: Immedium
ISBN: 1597021482
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
Enjoy the first English children’s picture book on how Japanese animation and comics were created! Amazingly illustrated, this storybook features a bilingual Japanese translation. This is the third adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the evolution of Japanese animation and comic books. Published in newspapers, magazines, books, and graphic novels, comics became TV shows, movies, and games. These entertainment brought Japanese pop culture across the globe and influenced artists everywhere. This quest features 100 of your favorite characters and creators: from Osamu Tezuka’s Astro Boy and Rumiko Takahashi’s Ranma 1/2 to Hayao Miyazaki’s Studio Ghibli and Totoro. Mazinger, Speed Racer, and Doraemon are joined by Sailor Moon, Dragon Ball, and Pokémon. Mobile Suit Gundam, Akira, and Ghost in the Shell meet Full Metal Alchelmist, One Piece, and One Punch Man. Iconic and best-selling series are brought to life with the amazing artwork of Juan Calle, an otaku (big fan) himself. Adults and kids can learn about the categories shonen, shojo, and mecha (giant robots), use a handy glossary, and draw inspiration to create their own amazing stories. Teachers and librarians will find this a great addition to their comic book and graphic novel collections. - - - "The Discovery of Anime and Manga bursts from the page with energy and color. Informative and entertaining, it's a beautifully rendered concise introduction to manga and anime for not only children, but comics fans of all ages." - Dr. Dale Jacobs, Department of English, University of Windsor, Canada “In the book we see iconic Japanese anime characters such as Astroboy, Doraemon, Dragon Ball, My Neighbor Totoro, Sailor Moon, Pokemon, One Piece, One Punch Man and more. This makes the book not only fun for children, but also for adults, as they can flip through and remember beloved childhood characters. The story moves along with bright bold illustrations by Juan Calle. Each page is a love letter to manga, making this a delightful read for children and parents.” - Sampan “Brimming with colorful, dynamic illustrations...The Discovery of Anime & Manga is an eye-opening tour.” - Midwest Book Review "I will never forget watching My Neighbor Totoro with my daughter and the worlds that the film ushered in for me. I had never experienced moving images, sounds, pictures, music in quite that way before and the potentials and powers of animated film strongly impacted me as a scholar. It was then that I recognized that animé and manga had the kind of beauty that Susan Sontag described about as ‘a beauty with adjectives, arranged on a scale of ascending value and incorruptibility.’ In Amara and Chin’s The Discovery of Animé and Manga told through stunning illustrations by Calle, they offer a detailed, storied account of the evolution of animé and manga in Japan and eventually around the world. From whimsical drawings in the early twentieth century to kamishibai tales told in on street corners to the ubiquity of adults and children drawing animé and manga embodying otaku in their everyday lives. Everyone should read this history book to get a true understanding about the significance of not just animé and manga, but the power of multimodality on how we think and learn." —Dr. Jennifer Rowsell, Professor of Literacies and Social Innovation, University of Bristol, School of Education
Publisher: Immedium
ISBN: 1597021482
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
Enjoy the first English children’s picture book on how Japanese animation and comics were created! Amazingly illustrated, this storybook features a bilingual Japanese translation. This is the third adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the evolution of Japanese animation and comic books. Published in newspapers, magazines, books, and graphic novels, comics became TV shows, movies, and games. These entertainment brought Japanese pop culture across the globe and influenced artists everywhere. This quest features 100 of your favorite characters and creators: from Osamu Tezuka’s Astro Boy and Rumiko Takahashi’s Ranma 1/2 to Hayao Miyazaki’s Studio Ghibli and Totoro. Mazinger, Speed Racer, and Doraemon are joined by Sailor Moon, Dragon Ball, and Pokémon. Mobile Suit Gundam, Akira, and Ghost in the Shell meet Full Metal Alchelmist, One Piece, and One Punch Man. Iconic and best-selling series are brought to life with the amazing artwork of Juan Calle, an otaku (big fan) himself. Adults and kids can learn about the categories shonen, shojo, and mecha (giant robots), use a handy glossary, and draw inspiration to create their own amazing stories. Teachers and librarians will find this a great addition to their comic book and graphic novel collections. - - - "The Discovery of Anime and Manga bursts from the page with energy and color. Informative and entertaining, it's a beautifully rendered concise introduction to manga and anime for not only children, but comics fans of all ages." - Dr. Dale Jacobs, Department of English, University of Windsor, Canada “In the book we see iconic Japanese anime characters such as Astroboy, Doraemon, Dragon Ball, My Neighbor Totoro, Sailor Moon, Pokemon, One Piece, One Punch Man and more. This makes the book not only fun for children, but also for adults, as they can flip through and remember beloved childhood characters. The story moves along with bright bold illustrations by Juan Calle. Each page is a love letter to manga, making this a delightful read for children and parents.” - Sampan “Brimming with colorful, dynamic illustrations...The Discovery of Anime & Manga is an eye-opening tour.” - Midwest Book Review "I will never forget watching My Neighbor Totoro with my daughter and the worlds that the film ushered in for me. I had never experienced moving images, sounds, pictures, music in quite that way before and the potentials and powers of animated film strongly impacted me as a scholar. It was then that I recognized that animé and manga had the kind of beauty that Susan Sontag described about as ‘a beauty with adjectives, arranged on a scale of ascending value and incorruptibility.’ In Amara and Chin’s The Discovery of Animé and Manga told through stunning illustrations by Calle, they offer a detailed, storied account of the evolution of animé and manga in Japan and eventually around the world. From whimsical drawings in the early twentieth century to kamishibai tales told in on street corners to the ubiquity of adults and children drawing animé and manga embodying otaku in their everyday lives. Everyone should read this history book to get a true understanding about the significance of not just animé and manga, but the power of multimodality on how we think and learn." —Dr. Jennifer Rowsell, Professor of Literacies and Social Innovation, University of Bristol, School of Education
Japan's Green Monsters
Author: Sean Rhoads
Publisher: McFarland
ISBN: 1476663904
Category : Performing Arts
Languages : en
Pages : 227
Book Description
In 1954, a massive irradiated dinosaur emerged from Tokyo Bay and rained death and destruction on the Japanese capital. Since then Godzilla and other monsters, such as Mothra and Gamera, have gained cult status around the world. This book provides a new interpretation of these monsters, or kaiju-ū, and their respective movies. Analyzing Japanese history, society and film, the authors show the ways in which this monster cinema take on environmental and ecological issues--from nuclear power and industrial pollution to biodiversity and climate change.
Publisher: McFarland
ISBN: 1476663904
Category : Performing Arts
Languages : en
Pages : 227
Book Description
In 1954, a massive irradiated dinosaur emerged from Tokyo Bay and rained death and destruction on the Japanese capital. Since then Godzilla and other monsters, such as Mothra and Gamera, have gained cult status around the world. This book provides a new interpretation of these monsters, or kaiju-ū, and their respective movies. Analyzing Japanese history, society and film, the authors show the ways in which this monster cinema take on environmental and ecological issues--from nuclear power and industrial pollution to biodiversity and climate change.
Anime and the Visual Novel
Author: Dani Cavallaro
Publisher: McFarland
ISBN: 0786458186
Category : Performing Arts
Languages : en
Pages : 269
Book Description
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.
Publisher: McFarland
ISBN: 0786458186
Category : Performing Arts
Languages : en
Pages : 269
Book Description
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.
Encyclopedia of Weird War Stories
Author: Paul Green
Publisher: McFarland
ISBN: 1476666725
Category : Social Science
Languages : en
Pages : 241
Book Description
Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy. This encyclopedia catalogs appearances of the strange and the supernatural found in the war stories of film, television, novels, short stories, pulp fiction, comic books and video and role-playing games. Categories explore themes of mythology, science fiction, alternative history, superheroes and "Weird War."
Publisher: McFarland
ISBN: 1476666725
Category : Social Science
Languages : en
Pages : 241
Book Description
Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy. This encyclopedia catalogs appearances of the strange and the supernatural found in the war stories of film, television, novels, short stories, pulp fiction, comic books and video and role-playing games. Categories explore themes of mythology, science fiction, alternative history, superheroes and "Weird War."
The Fairy Tale and Anime
Author: Dani Cavallaro
Publisher: McFarland
ISBN: 0786485361
Category : Performing Arts
Languages : en
Pages : 217
Book Description
Over the last few decades, anime has consistently come into fruitful contact with themes, images and symbols associated with the fairy tale tradition. This critical text focuses on the ways in which fundamental principles of the fairy tale tradition are deployed, and hence come to manifest themselves narratively and cinematographically, in anime. Topics covered include modes of storytelling, aesthetics, as well as dramatic, ethical, psychological and social considerations. Of particular interest is the way in which allegorical commentaries on cultural and historical issues are illustrated in anime.
Publisher: McFarland
ISBN: 0786485361
Category : Performing Arts
Languages : en
Pages : 217
Book Description
Over the last few decades, anime has consistently come into fruitful contact with themes, images and symbols associated with the fairy tale tradition. This critical text focuses on the ways in which fundamental principles of the fairy tale tradition are deployed, and hence come to manifest themselves narratively and cinematographically, in anime. Topics covered include modes of storytelling, aesthetics, as well as dramatic, ethical, psychological and social considerations. Of particular interest is the way in which allegorical commentaries on cultural and historical issues are illustrated in anime.
Anime Classics Zettai!
Author: Brian Camp
Publisher: Stone Bridge Press
ISBN: 1611725194
Category : Performing Arts
Languages : en
Pages : 338
Book Description
For anime connoisseurs, beginners, and the curious, the best of the best!
Publisher: Stone Bridge Press
ISBN: 1611725194
Category : Performing Arts
Languages : en
Pages : 338
Book Description
For anime connoisseurs, beginners, and the curious, the best of the best!
The Publishers Weekly
WorldCALL
Author: Mike Levy
Publisher: Routledge
ISBN: 1136831606
Category : Education
Languages : en
Pages : 336
Book Description
As technological innovation continues to affect language pedagogy, there is an increasing demand for information, exemplars, analysis and guidance. This edited volume focuses on international perspectives in Computer-Assisted Language Learning (CALL) in all of its forms, including Technology Enhanced Language Learning, Network-Based Language Learning, Information and Communication Technologies for Language Learning.
Publisher: Routledge
ISBN: 1136831606
Category : Education
Languages : en
Pages : 336
Book Description
As technological innovation continues to affect language pedagogy, there is an increasing demand for information, exemplars, analysis and guidance. This edited volume focuses on international perspectives in Computer-Assisted Language Learning (CALL) in all of its forms, including Technology Enhanced Language Learning, Network-Based Language Learning, Information and Communication Technologies for Language Learning.