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The Animator's Eye

The Animator's Eye PDF Author: Francis Glebas
Publisher: Taylor & Francis
ISBN: 1136130225
Category : Computers
Languages : en
Pages : 304

Book Description
First published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.

The Animator's Survival Kit

The Animator's Survival Kit PDF Author: Richard Williams
Publisher: Macmillan
ISBN: 086547897X
Category : Art
Languages : en
Pages : 393

Book Description
"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.

The Animators

The Animators PDF Author: Kayla Rae Whitaker
Publisher: Random House Trade Paperbacks
ISBN: 0812989309
Category : Fiction
Languages : en
Pages : 386

Book Description
“A wildly original novel that pulses with heart and truth . . . That this powerful exploration of friendship, desire, ambition, and secrets manages to be ebullient, gripping, heartbreaking, and deeply deeply funny is a testament to Kayla Rae Whitaker’s formidable gifts. I was so sorry to reach the final page. Sharon and Mel will stay with me for a very long time.”—Cynthia D’Aprix Sweeney, author of The Nest NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • NPR • Kirkus Reviews • BookPage She was the first person to see me as I had always wanted to be seen. It was enough to indebt me to her forever. In the male-dominated field of animation, Mel Vaught and Sharon Kisses are a dynamic duo, the friction of their differences driving them: Sharon, quietly ambitious but self-doubting; Mel, brash and unapologetic, always the life of the party. Best friends and artistic partners since the first week of college, where they bonded over their working-class roots and obvious talent, they spent their twenties ensconced in a gritty Brooklyn studio. Working, drinking, laughing. Drawing: Mel, to understand her tumultuous past, and Sharon, to lose herself altogether. Now, after a decade of striving, the two are finally celebrating the release of their first full-length feature, which transforms Mel’s difficult childhood into a provocative and visually daring work of art. The toast of the indie film scene, they stand at the cusp of making it big. But with their success come doubt and destruction, cracks in their relationship threatening the delicate balance of their partnership. Sharon begins to feel expendable, suspecting that the ever-more raucous Mel is the real artist. During a trip to Sharon’s home state of Kentucky, the only other partner she has ever truly known—her troubled, charismatic childhood best friend, Teddy—reenters her life, and long-buried resentments rise to the surface, hastening a reckoning no one sees coming. A funny, heartbreaking novel of friendship, art, and trauma, The Animators is about the secrets we keep and the burdens we shed on the road to adulthood. “Suffused with humor, tragedy and deep insights about art and friendship.”—People “[A] stunning debut.”—Variety “A compulsively readable portrait of women as incandescent artists and intimate collaborators.”—Elle

The Animator's Reference Book

The Animator's Reference Book PDF Author: Les Pardew
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 352

Book Description
"The Animator's Reference Book" serves as a visual reference guide for animators to show common human motion. It is an update of a classic series of reference books by Eadweard Muybridge. Although these books are generally heralded as the best reference books available, Muybridge's photographs were taken more than 100 years ago at the dawn of photography and are of poor quality. This updated book is designed specifically for the animator. It will help animators understand how to create better animation by studying actual motion. It will also serve as a valuable reference for game developers who wish to incorporate realistic human motion into their game design. In addition to human motion reference, this book will also contain instruction and tips for animating characters.

The Crafty Animator

The Crafty Animator PDF Author: Caroline Ruddell
Publisher: Springer
ISBN: 3030139433
Category : Performing Arts
Languages : en
Pages : 231

Book Description
This collection is a study of the value of craft as it can be understood within the study and practice of animation. The book reconsiders the position of craft, which is often understood as inferior to ‘art’, with a particular focus on questions of labour in animation production and gendered practices. The notion of craft has been widely investigated in a number of areas including art, design and textiles, but despite the fact that a wide range of animators use craft-based techniques, the value of craft has not been interrogated in this context until now. Seeking to address such a gap in the literature, this collection considers the concept of craft through a range of varying case studies. Chapters include studies on experimental animation, computer animation, trauma and memory, children’s animation and silhouette animation among others. The Crafty Animator also goes some way to exploring the relationship craft has with the digital in the context of animation production. Through these varied discussions, this book problematizes simplistic notions about the value of certain methods and techniques, working to create a dialogue between craft and animation.

Acting for Animators

Acting for Animators PDF Author: Ed Hooks
Publisher:
ISBN: 9780415580243
Category : ART
Languages : en
Pages : 0

Book Description
"A guide to acting theory written specifically for animators"--

Your Career in Animation (2nd Edition)

Your Career in Animation (2nd Edition) PDF Author: David B. Levy
Publisher: Simon and Schuster
ISBN: 1621537498
Category : Performing Arts
Languages : en
Pages : 453

Book Description
A Newly Revised Edition of the Go-To Guide for Any Animation Artist! “Your Career in Animation is the most comprehensive and valuable book on animation careers that you’ll ever need.” —Bill Plympton, Animator / Producer Whether you want to break into the animation industry or “toon up” to a better career, this comprehensive guide will show you how. A leading animation professional surveys the field and shares the advice of more than one hundred and fifty top talents in the business of making toons— including Brooke Keesling, head of animation talent development at Bento Box, Mike Hollingsworth, supervising director of BoJack Horseman; Andrea Fernandez, art director on The Cuphead Show! PES, Oscar-nominated stop-motion director of Fresh Guacamole; Linda Simensky, head of content for PBS Kids; Minty Lewis, co-creator of The Great North; Ross Bollinger, YouTube sensation with his Pencilmation channel, and executives from Nickelodeon, Disney TVA, Titmouse, Inc., Frederator, PBS Kids, Netflix, 9 Story Media Group, Cartoon Network; and dozens of others. Learn how to: • Get the most out of your animation education • Build a portfolio, reel, and resume • Keep your skills marketable for years to come • Network effectively • Learn from on-the-job criticism • Cope with unemployment • Start your own studio or build an indie brand online • Pitch and sell a show of your own • And more! Also included are invaluable resources such as animation schools, societies, film festivals, events, Web sites, and publications. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Becoming a Computer Animator

Becoming a Computer Animator PDF Author: Mike Morrison
Publisher: Prentice Hall
ISBN: 9780672304637
Category : Computers
Languages : en
Pages : 330

Book Description
A professional animator surveys the uses of computer animation in product design, architecture, and entertainment; explains the technology involved; teaches how to create two- and three-dimensional animation; and offers sample animation on the accompanying disk. Original. (Intermediate).

The Animator's Eye

The Animator's Eye PDF Author: Francis Glebas
Publisher: Taylor & Francis
ISBN: 1136130225
Category : Computers
Languages : en
Pages : 304

Book Description
First published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.

The Game Animator's Guide to Maya

The Game Animator's Guide to Maya PDF Author: Michael McKinley
Publisher: John Wiley & Sons
ISBN: 0470338784
Category : Computers
Languages : en
Pages : 266

Book Description
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more

Tony White's Animator's Notebook

Tony White's Animator's Notebook PDF Author: Tony White
Publisher: Taylor & Francis
ISBN: 0240813073
Category : Art
Languages : en
Pages : 266

Book Description
First Published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.