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The Art of Conjuring Alternate Realities

The Art of Conjuring Alternate Realities PDF Author: Shivam Shankar Singh
Publisher:
ISBN: 9789354227400
Category : Information warfare
Languages : en
Pages : 0

Book Description
"How do politicians in today's world attain power? How do nations become powerful? Why do human beings follow others unquestioningly, even if it is to their own detriment? What factors determine which politicians, nations and organizations will dominate the modern world? Through much of human history, societal control was determined by militaristic strength. Individuals and tribes fought to control vital resources and land. In the next part of evolution marked by colonialism and the emergence of mega-corporations, money determined power. In the recent decade, the key to supremacy has shifted again. The power and control individuals, leaders and nations have is now determined by their ability to mould the information environment. In The Art of Conjuring Alternate Realities, Shivam Shankar Singh and Anand Venkatanarayanan dive into the operations of political parties, cyber criminals, godmen, nation states and intelligence agencies from around the world to explain how the power to manipulate your thoughts is being harnessed, and how information warfare is shaping your life and world." --publisher's website.

The Art of Conjuring Alternate Realities

The Art of Conjuring Alternate Realities PDF Author: Shivam Shankar Singh
Publisher:
ISBN: 9789354227400
Category : Information warfare
Languages : en
Pages : 0

Book Description
"How do politicians in today's world attain power? How do nations become powerful? Why do human beings follow others unquestioningly, even if it is to their own detriment? What factors determine which politicians, nations and organizations will dominate the modern world? Through much of human history, societal control was determined by militaristic strength. Individuals and tribes fought to control vital resources and land. In the next part of evolution marked by colonialism and the emergence of mega-corporations, money determined power. In the recent decade, the key to supremacy has shifted again. The power and control individuals, leaders and nations have is now determined by their ability to mould the information environment. In The Art of Conjuring Alternate Realities, Shivam Shankar Singh and Anand Venkatanarayanan dive into the operations of political parties, cyber criminals, godmen, nation states and intelligence agencies from around the world to explain how the power to manipulate your thoughts is being harnessed, and how information warfare is shaping your life and world." --publisher's website.

Alternate Reality Ain't What It Used to Be

Alternate Reality Ain't What It Used to Be PDF Author: Ira Nayman
Publisher: iUniverse
ISBN: 0595622070
Category : Fiction
Languages : en
Pages : 176

Book Description
Step into new worlds and read news dispatches from the Alternate Reality News Service, which regularly gets the scoop on The Associated Press, Reuters and the rest of the competition. In a series of articles written by the wire service's handpicked reporters, you'll read satirical reports that give glimpses into the relationship between humanity, technology and Robert Novak's eyebrows. Who would have ever thought that an intelligent undershirt could be the key witness in a murder trial? Or that a man could possibly be sued by his lover for not lying about himself online? Or that a computer chip could be implanted into the brains of criminals so that every time they thought about committing a heinous deed, they sang a show tune? If this is all news to you, then you must not be a subscriber. By changing that, you can read about all the above and more, including: How journalists can be retrieved from an alternate reality How you, too, can become an Alternate Reality News Service reporter The origin of the company And much more! Just open the cover and start reading. It's time to accept that Alternate Reality Ain't What It Used to Be.

This is Not a Game

This is Not a Game PDF Author: Dave Szulborski
Publisher: Incunabula
ISBN: 1411625951
Category : Computers
Languages : en
Pages : 282

Book Description
Imagine a world of mystery and excitement, adventure and fantasy, waiting for you to explore. A world that reacts to your every move, with characters and companies that talk to you, send you messages, and even give you items to help you in your quest. A world so immersive that you can no longer tell where the reality ends and the fiction begins. Welcome to the world of Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski is the perfect introduction to the unique and exciting world of Alternate Reality Games. Written by the creator of five successful and critically acclaimed ARGs, This Is Not A Game features detailed sections on the theory and history of Alternate Reality Gaming, as well as a "How To Guide" for aspiring game creators. The book also includes Dave's personal reflections on creating some of the most popular ARGs ever developed, and essays on gaming and cooperative writing by award winning authors Ben Mack and Joseph Matheny.

An Alternate Reality

An Alternate Reality PDF Author: Chad Gonzales
Publisher:
ISBN: 9781735423258
Category :
Languages : en
Pages :

Book Description


Alternate Reality Games and the Cusp of Digital Gameplay

Alternate Reality Games and the Cusp of Digital Gameplay PDF Author: Antero Garcia
Publisher: Bloomsbury Publishing USA
ISBN: 1501316257
Category : Games & Activities
Languages : en
Pages : 369

Book Description
Alternate Reality Games (ARGs) challenge what players understand as “real.” Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional. With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contributions include first hand accounts by leading ARG creators, scholarly analysis of the meaning behind ARGs, and explorations of how ARGs are extending digital tools for analysis. By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.

Alternatives

Alternatives PDF Author: Robert Fitton
Publisher: iUniverse
ISBN: 0595485456
Category : Fiction
Languages : en
Pages : 158

Book Description
He's 500 years old and can create reality of his choice. Five hundred years ago, in present day Colorado, Ricardo and Martin stumble upon an alien mountain outpost called Cibola. The Aabaec change realities for Ricardo at will. In the present day, Ricardo rips Peter Sturgis from Jeannie and his children, and places him in an alternate reality, where Jeannie is a Hollywood star, Jean Carisle, married to Ricardo. Peter wins the Jeannie of this alternate reality and faces his ultimate showdown with Ricardo when Ricardo orders Jeannie's death.

Alternate Realities

Alternate Realities PDF Author: C. J. Cherryh
Publisher: Astra Publishing House
ISBN: 1101495618
Category : Fiction
Languages : en
Pages : 507

Book Description
Port Eternity Their names were Lancelot, Elaine, Percivale, Gawain, Mordred, Lynette and Vivien, and they were made people, clone servants who worked aboard The Maid, an anachronistic fantasy of a spaceship. They had no idea of their origins, from those old storytapes of romance, chivalry, heroism and betrayal, until a ripple in the space-time continuum sucked The Maid and her crew into a no-man’s land from which there could be no return, and they were left alone to face a crisis which their ancient prototypes were never designed to master… Wave Without a Shore Freedom was an isolated planet, off the main spaceways and rarely visited by commercial spacers. It wasn’t that Freedom was inhospitable, the problem was that outsiders—tourists and traders—claimed that the streets were crowded with mysterious blue-robed aliens. Native-born humans, however, denied that these aliens existed—until a planetary crisis forced a confrontation between the question of reality and the reality of the question… Voyager in the Night Rafe Murray, his sister Jillian, and Jillian’s husband Paul Gaines, like many other out-of-luck spacers, had come to newly built Endeavor Station to find their future. Their tiny ship, Lindy, had been salvaged from the junk heap, and fitted to mine ore from the mineral-rich rings which circled Endeavor. But their future proved to be far stranger than any of them imagined, when a “collision” with a huge alien vessel provided them with the oddest first contact experience possible!

Alternate Realities

Alternate Realities PDF Author: Lawrence Leshan
Publisher: Ballantine Books
ISBN: 9780345349248
Category : Parapsychology
Languages : en
Pages : 193

Book Description


Beyond Reality

Beyond Reality PDF Author: John Gosney
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 348

Book Description
Provides information on designing alternate reality games

An Overview of the Alternate Reality Kit

An Overview of the Alternate Reality Kit PDF Author: Randall B. Smith
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description