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American History Simulations

American History Simulations PDF Author: Max W. Fischer
Publisher: Teacher Created Resources
ISBN: 1557344809
Category : Education
Languages : en
Pages : 98

Book Description
Activities designed to bring the past into the present getting students involved with situations relevant to famous episodes in American history through simulations.

American History Simulations

American History Simulations PDF Author: Max W. Fischer
Publisher: Teacher Created Resources
ISBN: 1557344809
Category : Education
Languages : en
Pages : 98

Book Description
Activities designed to bring the past into the present getting students involved with situations relevant to famous episodes in American history through simulations.

Games and Strategies for Teaching U.S. History

Games and Strategies for Teaching U.S. History PDF Author: Marvin B. Scott
Publisher: Walch Publishing
ISBN: 9780825137723
Category : Education
Languages : en
Pages : 164

Book Description
Developed by an acclaimed history teacher in Iowa, this popular resource includes 14 simulations, debates, quiz games and strategy games. It covers key topics from the first explorers to the 2000 presidential elections. Convene a constitutional convention, re-fight the Civil War, relive the Crash of ’29, and much more. Use this ingenious text to reinvigorate your history classes.

A Simulation of American History II

A Simulation of American History II PDF Author: Semonche
Publisher:
ISBN: 9780155810518
Category :
Languages : en
Pages :

Book Description


Gaming the Past

Gaming the Past PDF Author: Jeremiah McCall
Publisher: Routledge
ISBN: 1136832092
Category : Education
Languages : en
Pages : 198

Book Description
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Rockstar Games and American History

Rockstar Games and American History PDF Author: Esther Wright
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110716615
Category : History
Languages : en
Pages : 282

Book Description
For two decades, Rockstar Games have been making games that interrogate and represent the idea of America, past and present. Commercially successful, fan-beloved, and a frequent source of media attention, Rockstar’s franchises are positioned as not only game-changing, ground-breaking interventions in the games industry, but also as critical, cultural histories on America and its excesses. But what does Rockstar’s version of American history look like, and how is it communicated through critically acclaimed titles like Red Dead Redemption (2010) and L.A. Noire (2011)? By combining analysis of Rockstar’s games and a range of official communications and promotional materials, this book offers critical discussion of Rockstar as a company, their video games, and ultimately, their attempts at creating new narratives about U.S. history and culture. It explores the ways in which Rockstar’s brand identity and their titles coalesce to create a new kind of video game history, how promotional materials work to claim the "authenticity" of these products, and assert the authority of game developers to perform the role of historian. By working at the intersection of historical game studies, U.S. history, and film and media studies, this book explores what happens when contemporary demands for historical authenticity are brought to bear on the way we envisage the past –– and whose past it is deemed to be. Ultimately, this book implores those who research historical video games to consider the oft-forgotten sources at the margins of these games as importance spaces where historical meaning is made and negotiated.

Great American History Games

Great American History Games PDF Author: Lorraine Hopping Egan
Publisher: Scholastic Inc.
ISBN: 9780439111041
Category : Education
Languages : en
Pages : 84

Book Description
More than 20 games, puzzles and learning activities for American history.

American History Easy Simulations Tool Kits (3 Resource Books)

American History Easy Simulations Tool Kits (3 Resource Books) PDF Author: Steps To Literacy Staff
Publisher:
ISBN: 9781609232658
Category :
Languages : en
Pages :

Book Description


Easy Simulations: American Revolution

Easy Simulations: American Revolution PDF Author: Renay M. Scott
Publisher: Teaching Resources
ISBN: 9780439522212
Category : United States
Languages : en
Pages : 0

Book Description
What better way to learn about history than to relive it? Students assume the roles of colonists, patriots, and loyalists as they participate in a weeklong simulation that takes them through the events that led to and ended the American Revolution. Includes easy step-by-step directions, plus reproducible student worksheets, tables, maps, and rubrics-everything you need to run a successful simulation! For use with Grades 5 & Up.

Confrontation

Confrontation PDF Author: Donald Wayne Hensel
Publisher:
ISBN:
Category : Role playing
Languages : en
Pages :

Book Description


Short Role-playing Simulations for US History Classrooms

Short Role-playing Simulations for US History Classrooms PDF Author: Richard Di Giacomo
Publisher: Richard Di Giacomo
ISBN: 9780983426738
Category : Group work in education
Languages : en
Pages : 147

Book Description