Author: Ralph Masiello
Publisher: Charlesbridge Publishing
ISBN: 1570917701
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
The tenth book in Ralph Masiello’s popular drawing series shows budding artists how to illustrate quirky aliens from out of this world. Clear, linear steps in red outline how to draw the friendly Martians. Challenge steps in blue encourage adding extras to each masterpiece.
Ralph Masiello's Alien Drawing Book
National Geographic Kids Super Space Sticker Activity Book
Author: National Geographic Kids
Publisher: National Geographic Kids
ISBN: 1426315562
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
An exciting interactive title chock-full of stars, planets, aliens, and everything out of this world brings National Geographic Kids signature content to a sticker and activity book format. For kids who love our universe, this book features the coolest science kids can't get enough of: our planet Earth, cool asteroids, fun aliens, comets, and so much more. Packed with mazes, spelling and pattern games, drawing activities, and more, kids are sure to love these pages loaded with fun.
Publisher: National Geographic Kids
ISBN: 1426315562
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
An exciting interactive title chock-full of stars, planets, aliens, and everything out of this world brings National Geographic Kids signature content to a sticker and activity book format. For kids who love our universe, this book features the coolest science kids can't get enough of: our planet Earth, cool asteroids, fun aliens, comets, and so much more. Packed with mazes, spelling and pattern games, drawing activities, and more, kids are sure to love these pages loaded with fun.
21st Century: Mysteries of Deep Space 6-Pack
Author: Stephanie Paris
Publisher: Teacher Created Materials
ISBN: 143334923X
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Elementary readers will get a look into space exploration as they move through this fascinating nonfiction title. Readers will discover galaxies like the Milky Way, the effect gravity has on the inner and outer planets, comets, asteroids, constellations, and what measures scientists are taking to learn more about the vast body of the universe and more, including the Hubble Telescope and the Mars Rover. With vivid images, intriguing facts, informational text, a glossary, and a list of helpful websites, readers are encouraged to discover what they would explore in deep space! This 6-Pack includes six copies of this title and a lesson plan.
Publisher: Teacher Created Materials
ISBN: 143334923X
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Elementary readers will get a look into space exploration as they move through this fascinating nonfiction title. Readers will discover galaxies like the Milky Way, the effect gravity has on the inner and outer planets, comets, asteroids, constellations, and what measures scientists are taking to learn more about the vast body of the universe and more, including the Hubble Telescope and the Mars Rover. With vivid images, intriguing facts, informational text, a glossary, and a list of helpful websites, readers are encouraged to discover what they would explore in deep space! This 6-Pack includes six copies of this title and a lesson plan.
Robots in American Popular Culture
Author: Steve Carper
Publisher: McFarland
ISBN: 1476635056
Category : Social Science
Languages : en
Pages : 302
Book Description
They are invincible warriors of steel, silky-skinned enticers, stealers of jobs and lovable goofball sidekicks. Legions of robots and androids star in the dream factories of Hollywood and leer on pulp magazine covers, instantly recognizable icons of American popular culture. For two centuries, we have been told tales of encounters with creatures stronger, faster and smarter than ourselves, making us wonder who would win in a battle between machine and human. This book examines society's introduction to robots and androids such as Robby and Rosie, Elektro and Sparko, Data, WALL-E, C-3PO and the Terminator, particularly before and after World War II when the power of technology exploded. Learn how robots evolved with the times and then eventually caught up with and surpassed them.
Publisher: McFarland
ISBN: 1476635056
Category : Social Science
Languages : en
Pages : 302
Book Description
They are invincible warriors of steel, silky-skinned enticers, stealers of jobs and lovable goofball sidekicks. Legions of robots and androids star in the dream factories of Hollywood and leer on pulp magazine covers, instantly recognizable icons of American popular culture. For two centuries, we have been told tales of encounters with creatures stronger, faster and smarter than ourselves, making us wonder who would win in a battle between machine and human. This book examines society's introduction to robots and androids such as Robby and Rosie, Elektro and Sparko, Data, WALL-E, C-3PO and the Terminator, particularly before and after World War II when the power of technology exploded. Learn how robots evolved with the times and then eventually caught up with and surpassed them.
Build Your Own LEGO Escape Room
Author: Simon Hugo
Publisher: Penguin
ISBN: 074407892X
Category : Juvenile Nonfiction
Languages : en
Pages : 95
Book Description
Plan and build thrilling LEGO® escape rooms! Follow one of three themed escape rooms: Egyptian Quest, Space Mission, and Safari Adventure. Or pick and choose from more than 30 LEGO puzzles to create your own escape rooms from scratch. Build tips Step-by-step guides to running the rooms Theme inspiration Puzzle ideas And much more! ©2022 The LEGO Group.
Publisher: Penguin
ISBN: 074407892X
Category : Juvenile Nonfiction
Languages : en
Pages : 95
Book Description
Plan and build thrilling LEGO® escape rooms! Follow one of three themed escape rooms: Egyptian Quest, Space Mission, and Safari Adventure. Or pick and choose from more than 30 LEGO puzzles to create your own escape rooms from scratch. Build tips Step-by-step guides to running the rooms Theme inspiration Puzzle ideas And much more! ©2022 The LEGO Group.
Silly Alien Time Travel Stories for really Big Kids
Author: Denis Hayes
Publisher: PartridgeIndia
ISBN: 1482896044
Category : Fiction
Languages : en
Pages : 55
Book Description
Do other superior beings really exist outside of Earth? Of course they do and in this book they are very active all over the Universe but not always in a serious way. The Sramsians, Sunevians and Otulpians are from three identical planets in the same orbit around the same sun in a very old galaxy on the far side of the universe that has no sides. They come from a Galaxy so old that its name has been forgotten and so is just called "The Oldest Galaxy." The "Creator" has made them the Caretakers, Custodians and the Commissioners of the Universe as the Creator is very busy creating. This third book in the series centres around the Human hero who saved the Universe and his attempts to get back to where and who he was when he originally left Earth. He finds that two or three years in Space Time is ten thousand years in Earth Time so he sneaks a peak into the future and meets future human beings. He gets a lot of shocks and surprises, not all good, before the Aliens find a way to return him to his origins. He discovers that the future Humans have read his books that he hasn't written yet so that is the reason why the author is writing the books now so that future Humans can read about themselves from the past!!
Publisher: PartridgeIndia
ISBN: 1482896044
Category : Fiction
Languages : en
Pages : 55
Book Description
Do other superior beings really exist outside of Earth? Of course they do and in this book they are very active all over the Universe but not always in a serious way. The Sramsians, Sunevians and Otulpians are from three identical planets in the same orbit around the same sun in a very old galaxy on the far side of the universe that has no sides. They come from a Galaxy so old that its name has been forgotten and so is just called "The Oldest Galaxy." The "Creator" has made them the Caretakers, Custodians and the Commissioners of the Universe as the Creator is very busy creating. This third book in the series centres around the Human hero who saved the Universe and his attempts to get back to where and who he was when he originally left Earth. He finds that two or three years in Space Time is ten thousand years in Earth Time so he sneaks a peak into the future and meets future human beings. He gets a lot of shocks and surprises, not all good, before the Aliens find a way to return him to his origins. He discovers that the future Humans have read his books that he hasn't written yet so that is the reason why the author is writing the books now so that future Humans can read about themselves from the past!!
The Giza Death Star Deployed
Author: Joseph P. Farrell
Publisher: Adventures Unlimited Press
ISBN: 9781931882194
Category : Fiction
Languages : en
Pages : 326
Book Description
Physicist Joseph Farrell is amazing sequel to 'The Giza Death Star' which takes us from the Great Pyramid of Giza to the asteroid belt and the so-called Pyramids of Mars. Farrell expands on his thesis that the Great Pyramid was a chemical maser, designed as a weapon and eventually deployed with disastrous results to the solar system. The Great Pyramid as a weapon! Evidence of the Use of Weapons of Mass Destruction in Ancient Times! The Astonishing Technology used in the Giza Death Star! Evidence of a similar Death Star-Pyramid built on Mars! The mystery of the Asteroid Belt solved! Topics in this amazing book include: Exploding Planets: The Movie, the Mirro, and the Model; Dating the Catastrophe and the Compound; A Brief History of the Exoteric and Esoteric Investigations of the Great Pyramid; No Machines, Please!; The Stargate Conspiracy; The Scalar Weapons; Message or Machine?; A Tesla Analysis of the Putative Physics and Engineering of the Giza Death Star; Cohering the Zero Point, Vacuum Energy, Flux: Synopsis of Scalar Physics and Paleophysics; Configuring the Scalar Pulse Wave; Inferred Applications in the Great Pyramid; Quantum Numerology, Feedback Loops and Tetrahedral Physic
Publisher: Adventures Unlimited Press
ISBN: 9781931882194
Category : Fiction
Languages : en
Pages : 326
Book Description
Physicist Joseph Farrell is amazing sequel to 'The Giza Death Star' which takes us from the Great Pyramid of Giza to the asteroid belt and the so-called Pyramids of Mars. Farrell expands on his thesis that the Great Pyramid was a chemical maser, designed as a weapon and eventually deployed with disastrous results to the solar system. The Great Pyramid as a weapon! Evidence of the Use of Weapons of Mass Destruction in Ancient Times! The Astonishing Technology used in the Giza Death Star! Evidence of a similar Death Star-Pyramid built on Mars! The mystery of the Asteroid Belt solved! Topics in this amazing book include: Exploding Planets: The Movie, the Mirro, and the Model; Dating the Catastrophe and the Compound; A Brief History of the Exoteric and Esoteric Investigations of the Great Pyramid; No Machines, Please!; The Stargate Conspiracy; The Scalar Weapons; Message or Machine?; A Tesla Analysis of the Putative Physics and Engineering of the Giza Death Star; Cohering the Zero Point, Vacuum Energy, Flux: Synopsis of Scalar Physics and Paleophysics; Configuring the Scalar Pulse Wave; Inferred Applications in the Great Pyramid; Quantum Numerology, Feedback Loops and Tetrahedral Physic
Boys' Life
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 80
Book Description
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Publisher:
ISBN:
Category :
Languages : en
Pages : 80
Book Description
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.
Monsters, Aliens, and Holes in the Ground
Author: Stu Horvath
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.