Algorithm Development and Program Design Using C

Algorithm Development and Program Design Using C PDF Author: Gary J. Bronson
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 824

Book Description
Based on the successful book A First Book of C by the same author, this text includes algorithm development, problem solving, and computer science concepts for CS1 courses. Each chapter has a section with two applications developed using a top-down design approach illustrating the chapter's material. Includes A Bit of Background boxes, Common Programming Error sections, Enrichment Study sections, and Tips From the Pros boxes. Exercises can be found at the end of each section and at the end of each chapter.

Data Structures and Program Design in C 

Data Structures and Program Design in C  PDF Author: Kruse
Publisher: Pearson Education India
ISBN: 9332528543
Category :
Languages : en
Pages : 624

Book Description
Market: Appropriate for Computer Science II and Data Structures in departments of Computer Science. This introduction to data structures using the C programming language emphasizes problem specification and program design, analysis, testing, verification and correctness. Data Structures and Program Design in C combines careful development of fundamental ideas with their stepwise refinement into complete, executable programs.

Data Structures and Program Design in C

Data Structures and Program Design in C PDF Author: Robert Leroy Kruse
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 696

Book Description
Progressing from the concrete to the abstract, and using a number of case studies and sample programs, this text explores structured problem solving, data abstraction, software engineering principles, and the comparative analysis of algorithms as fundamental tools of program design. This edition aims to strengthen the documentation by including informal specification (pre- and post-conditions) with all subprograms. It treats recursion much earlier and emphasizes it repeatedly throughout, also revising all programs to emphasize data abstraction, to develop and employ reusable code, and to strengthen uniformity and elegance of style. New topics covered include splay trees, red-black trees, and amortized algorithm analysis. There are also new case studies, new exercises and programming projects, and Internet access to the source code for all the programs and program extracts printed in the text.

Program Development and Design Using C++

Program Development and Design Using C++ PDF Author: Gary J. Bronson
Publisher: West Publishing Company
ISBN: 9780314203380
Category : C++ (Computer program language)
Languages : en
Pages : 0

Book Description
Based on the successful book A First Book of C, this text includes algorithm development, problem solving, and computer science concepts. The early coverage makes C++ accessible to an introductory audience. Part II on Object-Oriented Programming in C++ and Part III on Data Structures are interchangeable, giving instructors the flexibility to introduce these topics in either order.

Algorithms in C

Algorithms in C PDF Author: Robert Sedgewick
Publisher: Addison-Wesley Professional
ISBN: 9780768682335
Category : Algorithms
Languages : en
Pages : 0

Book Description
Algorithms in C is a comprehensive repository of algorithms, complete with code. If you're in a pinch and need to code something up fast, this book is the place to look. Starting with basic data structures, Algorithms in C covers an enormous scope of information, with extensive treatment of searching and advanced data structures, sorting, string processing, computational geometry, graph problems, and mathematical algorithms. Although the manual often neglects to provide rigorous analysis, the text surrounding the algorithms provides clear and relevant insight into why the algorithms work.

Algorithms and Data Structures

Algorithms and Data Structures PDF Author: Charles F. Bowman
Publisher: Oxford University Press, USA
ISBN: 9780195174809
Category : Computers
Languages : en
Pages : 348

Book Description
With numerous practical, real-world algorithms presented in the C programming language, Bowman's Algorithms and Data Structures: An Approach in C is the algorithms text for courses that take a modern approach. For the one- or two-semester undergraduate course in data structures, it instructs students on the science of developing and analyzing algorithms. Bowman focuses on both the theoretical and practical aspects of algorithm development. He discusses problem-solving techniques and introduces the concepts of data abstraction and algorithm efficiency. More importantly, the text does not present algorithms in a "shopping-list" format. Rather it provides actual insight into the design process itself.

Game Programming Algorithms and Techniques

Game Programming Algorithms and Techniques PDF Author: Sanjay Madhav
Publisher: Pearson Education
ISBN: 0321940156
Category : Computers
Languages : en
Pages : 352

Book Description
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

C Program Design for Engineers

C Program Design for Engineers PDF Author: Jeri R. Hanly
Publisher: Pearson
ISBN:
Category : C# (Computer program language)
Languages : en
Pages : 712

Book Description
This book presents introductory programming and software development concepts to engineers using a disciplined approach. It provides numerous case studies and programming projects based on real-world examples from a wide range of engineering areas, making the material relevant to what engineers will encounter in their careers; the authors introduce implementations of basic numerical and statistical methods commonly used by engineers. Another feature is the addition of a chapter entitled "On to C++" that prepares readers for a transition to object-oriented programming. The book focuses on many aspects of software engineering, establishing early the connection between good problem-solving skills and effective software development. A five-phase software development method is presented in Chapter 1 and applied in every subsequent case study throughout. The book presents material in an order that meets the needs of a beginning programmer, rather than by the structure of the C programming language. This approach makes it possible to present fundamental concepts using traditional high-level terminology--output parameter, array, array subscript, string--and makes it easier for readers without a prior assembly-language background to master the many facets of pointer usage. This book is designed to introduce C programming to engineers in a way that is relevant to their engineering practice.

Mastering C Programming :

Mastering C Programming : PDF Author: Harry H. Chaudhary
Publisher: Createspace LLC USA
ISBN: 1500484873
Category : Computers
Languages : en
Pages : 393

Book Description
Essential C Programming Skills-Made Easy–Without Fear! Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! This C Programming book gives a good start and complete introduction for C Programming for Beginner’s. Learn the all basics and advanced features of C programming in no time from Bestselling Programming Author Harry. H. Chaudhary. This Book, starts with the basics; I promise this book will make you 100% expert level champion of C Programming. This book contains 1000+ Live C Program’s code examples, and 500+ Lab Exercise & 200+ Brain Wash Topic-wise Code book and 20+ Live software Development Project’s. All what you need ! Isn’t it ? Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. (See Below List)C programming has never been this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code. This book covers common core syllabus for BCA, MCA, B.TECH, BS (CS), MS (CS), BSC-IT (CS), MSC-IT (CS), and Computer Science Professionals as well as for Hackers. This Book is very serious C Programming stuff: A complete introduction to C Language. You'll learn everything from the fundamentals to advanced topics. If you've read this book, you know what to expect a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other C book you've ever read. Learning a new language is no easy. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? (A) 1000+ Live C Program’s code examples, (B) 500+ Lab Exercises, (C) 200+ Brain Wash Topic-wise Code (D) 20+ Live software Development Project’s. (E) Learn Complete C- without fear, . || Inside Chapters. || 1. Preface – Page-6, || Introduction to C. 2. Elements of C Programming Language. 3. Control statements (conditions). 4. Control statements (Looping). 5. One dimensional Array. 6. Multi-Dimensional Array. 7. String (Character Array). 8. Your Brain on Functions. 9. Your Brain on Pointers. 10. Structure, Union, Enum, Bit Fields, Typedef. 11. Console Input and Output. 12. File Handling In C. 13. Miscellaneous Topics. 14. Storage Class. 15. Algorithms. 16. Unsolved Practical Problems. 17. PART-II-120+ Practical Code Chapter-Wise. 18. Creating & Inserting own functions in Liberary. 19. Graphics Programming In C. 20. Operating System Development –Intro. 21. C Programming Guidelines. 22. Common C Programming Errors. 23. Live Software Development Using C.

C++ Programming: From Problem Analysis to Program Design

C++ Programming: From Problem Analysis to Program Design PDF Author: D. S. Malik
Publisher: Cengage Learning
ISBN: 9781337102087
Category : Computers
Languages : en
Pages : 1488

Book Description
Learn how to program with C++ using today’s definitive choice for your first programming language experience -- C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN, 8E. D.S. Malik’s time-tested, user-centered methodology incorporates a strong focus on problem-solving with full-code examples that vividly demonstrate the hows and whys of applying programming concepts and utilizing C++ to work through a problem. Thoroughly updated end-of-chapter exercises, more than 20 extensive new programming exercises, and numerous new examples drawn from Dr. Malik’s experience further strengthen the reader’s understanding of problem solving and program design in this new edition. This book highlights the most important features of C++ 14 Standard with timely discussions that ensure this edition equips you to succeed in your first programming experience and well beyond. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.