Author: Brett Schilke
Publisher: Rockport Publishers
ISBN: 1631598392
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
Adventures in Engineering for Kids
Author: Brett Schilke
Publisher: Rockport Publishers
ISBN: 1631598392
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
Publisher: Rockport Publishers
ISBN: 1631598392
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
Lucy's Engineering Adventure
Author: Danielle Passaglia
Publisher:
ISBN: 9781947192881
Category : Building
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781947192881
Category : Building
Languages : en
Pages :
Book Description
Real Engineering Experiments
Author: Anthony Tegtmeyer
Publisher: Sourcebooks, Inc.
ISBN: 164739581X
Category : Juvenile Nonfiction
Languages : en
Pages : 239
Book Description
STEAM-powered experiments in engineering for kids ages 8 to 12 Learn about the amazing world of engineering for kids and how it works together with science, technology, art, and math. Whether you're experimenting with structures, materials, mechanics, or electrons, this book offers step-by-step instructions and full-color pictures that help you answer questions like "what can we use magnetism for?" and "how do catapults work?" This guide to engineering for kids features: Engineering explained—Dive deep into what it means to be an engineer as you learn about the different types of engineers and how they approach challenges. Amazing experiments—Build a robot, make your own battery, clean polluted water, create a wind-powered car, and more using basic items you might already have at home. Beginner guidance—Find explanations for why each experiment works, as well as suggestions for taking them even further. Explore the amazing world of engineering for kids with these fun experiments that will get kids excited about learning.
Publisher: Sourcebooks, Inc.
ISBN: 164739581X
Category : Juvenile Nonfiction
Languages : en
Pages : 239
Book Description
STEAM-powered experiments in engineering for kids ages 8 to 12 Learn about the amazing world of engineering for kids and how it works together with science, technology, art, and math. Whether you're experimenting with structures, materials, mechanics, or electrons, this book offers step-by-step instructions and full-color pictures that help you answer questions like "what can we use magnetism for?" and "how do catapults work?" This guide to engineering for kids features: Engineering explained—Dive deep into what it means to be an engineer as you learn about the different types of engineers and how they approach challenges. Amazing experiments—Build a robot, make your own battery, clean polluted water, create a wind-powered car, and more using basic items you might already have at home. Beginner guidance—Find explanations for why each experiment works, as well as suggestions for taking them even further. Explore the amazing world of engineering for kids with these fun experiments that will get kids excited about learning.
Adventures in Engineering for Kids
Author: Brett Schilke
Publisher: Rockport Publishers
ISBN: 1631598406
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet. *2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist* *2021 EUREKA! Nonfiction Children’s Honor Book* Adventures in Engineering for Kids features: 35 hands-on problem-solving, design thinking, and engineering activities Flexible and adaptable content for different ages and stages Social distance compatibility Design an Irresistible Future In settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like: Energy Environment Transportation Security Food Safety Health Problem Solving, Design Thinking, and Engineering As an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them: Explore the impact of global challenges Make complex issues simple and understandable Imagine a better future Create solutions to the challenges they care most about Share their best ideas with the world Science-Fact and Real-World Case Studies Along the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop. Diversity and Inclusion In each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time. Without limits, what can kids create? About the Series: Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.
Publisher: Rockport Publishers
ISBN: 1631598406
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet. *2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist* *2021 EUREKA! Nonfiction Children’s Honor Book* Adventures in Engineering for Kids features: 35 hands-on problem-solving, design thinking, and engineering activities Flexible and adaptable content for different ages and stages Social distance compatibility Design an Irresistible Future In settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like: Energy Environment Transportation Security Food Safety Health Problem Solving, Design Thinking, and Engineering As an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them: Explore the impact of global challenges Make complex issues simple and understandable Imagine a better future Create solutions to the challenges they care most about Share their best ideas with the world Science-Fact and Real-World Case Studies Along the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop. Diversity and Inclusion In each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time. Without limits, what can kids create? About the Series: Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.
Computer Engineering for Babies
Author: Chase Roberts
Publisher:
ISBN: 9781735208701
Category :
Languages : en
Pages : 0
Book Description
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
Publisher:
ISBN: 9781735208701
Category :
Languages : en
Pages : 0
Book Description
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
Remaking the World
Author: Henry Petroski
Publisher: Vintage
ISBN: 0375700242
Category : Technology & Engineering
Languages : en
Pages : 256
Book Description
Science/Engineering "Petroski has an inquisitive mind, and he is a fine writer. . . . [He] takes us on a lively tour of engineers, their creations and their necessary turns of mind." --Los Angeles Times From the Ferris wheel to the integrated circuit, feats of engineering have changed our environment in countless ways, big and small. In Remaking the World: Adventures in Engineering, Duke University's Henry Petroski focuses on the big: Malaysia's 1,482-foot Petronas Towers as well as the Panama Canal, a cut through the continental divide that required the excavation of 311 million cubic yards of earth. Remaking the World tells the stories behind the man-made wonders of the world, from squabbles over the naming of the Hoover Dam to the effects the Titanic disaster had on the engineering community of 1912. Here, too, are the stories of the personalities behind the wonders, from the jaunty Isambard Kingdom Brunel, designer of nineteenth-century transatlantic steamships, to Charles Steinmetz, oddball genius of the General Electric Company, whose office of preference was a battered twelve-foot canoe. Spirited and absorbing, Remaking the World is a celebration of the creative instinct and of the men and women whose inspirations have immeasurably improved our world. "Petroski [is] America's poet laureate of technology. . . . Remaking the World is another fine book." --Houston Chronicle "Remaking the World really is an adventure in engineering." --San Diego Union-Tribune
Publisher: Vintage
ISBN: 0375700242
Category : Technology & Engineering
Languages : en
Pages : 256
Book Description
Science/Engineering "Petroski has an inquisitive mind, and he is a fine writer. . . . [He] takes us on a lively tour of engineers, their creations and their necessary turns of mind." --Los Angeles Times From the Ferris wheel to the integrated circuit, feats of engineering have changed our environment in countless ways, big and small. In Remaking the World: Adventures in Engineering, Duke University's Henry Petroski focuses on the big: Malaysia's 1,482-foot Petronas Towers as well as the Panama Canal, a cut through the continental divide that required the excavation of 311 million cubic yards of earth. Remaking the World tells the stories behind the man-made wonders of the world, from squabbles over the naming of the Hoover Dam to the effects the Titanic disaster had on the engineering community of 1912. Here, too, are the stories of the personalities behind the wonders, from the jaunty Isambard Kingdom Brunel, designer of nineteenth-century transatlantic steamships, to Charles Steinmetz, oddball genius of the General Electric Company, whose office of preference was a battered twelve-foot canoe. Spirited and absorbing, Remaking the World is a celebration of the creative instinct and of the men and women whose inspirations have immeasurably improved our world. "Petroski [is] America's poet laureate of technology. . . . Remaking the World is another fine book." --Houston Chronicle "Remaking the World really is an adventure in engineering." --San Diego Union-Tribune
STEAM AHEAD! DIY for KIDS
Author: Sumita Mukherjee
Publisher:
ISBN: 9781539865971
Category : Science
Languages : en
Pages : 0
Book Description
STEAM AHEAD! DIY FOR KIDS is an easy-to-follow, step-by-step instruction book for parents and children. It introduces kids between the ages of four and ten to the magic of electronics, game and toy designing, printing, understanding basic scientific principles and most importantly, they'll have a blast making them. Inside this book you will find projects on LED cards, dance pads, handmade soaps, bubble blowers, Play-Doh circuits, cloud lanterns, scribbling bots and more! Created by NASA STEM certified leader, Sumita Mukherjee, this book is jam packed with projects that will engage any bored child. The hands-on projects are broken into areas of practical implementation: Party, Build, Toys and Art. They have also been sorted according to levels of difficultly and STEAM relevance. Adding one or two experiments per week can get your child excited about science, inventions, science fair projects and overall classroom performance. There is also a BONUS: Material list for STEAM DIY FOR KIDS, to make it easier for parents to plan and prepare in advance.
Publisher:
ISBN: 9781539865971
Category : Science
Languages : en
Pages : 0
Book Description
STEAM AHEAD! DIY FOR KIDS is an easy-to-follow, step-by-step instruction book for parents and children. It introduces kids between the ages of four and ten to the magic of electronics, game and toy designing, printing, understanding basic scientific principles and most importantly, they'll have a blast making them. Inside this book you will find projects on LED cards, dance pads, handmade soaps, bubble blowers, Play-Doh circuits, cloud lanterns, scribbling bots and more! Created by NASA STEM certified leader, Sumita Mukherjee, this book is jam packed with projects that will engage any bored child. The hands-on projects are broken into areas of practical implementation: Party, Build, Toys and Art. They have also been sorted according to levels of difficultly and STEAM relevance. Adding one or two experiments per week can get your child excited about science, inventions, science fair projects and overall classroom performance. There is also a BONUS: Material list for STEAM DIY FOR KIDS, to make it easier for parents to plan and prepare in advance.
Janice VanCleave's Engineering for Every Kid
Author: Janice VanCleave
Publisher: John Wiley & Sons
ISBN: 1118045769
Category : Juvenile Nonfiction
Languages : en
Pages : 217
Book Description
Now you can discover the answers to these and many other fascinating questions about engineering for yourself with this fun-filled resource. Janice VanCleave's Engineering for Every Kid presents entertaining, challenging experiments and activities to help you understand the different types of engineering there are—including structural, solar, electrical, and chemical—and how each is applied to real world everyday situations. Each of the activities is broken down into its purpose, a list of easy-to-find materials, step-by-step instructions, expected results, and a simple scientific explanation. Plus, the book’s 25 projects can easily be used in the classroom, as the basis of a science fair project, or at home just for fun!
Publisher: John Wiley & Sons
ISBN: 1118045769
Category : Juvenile Nonfiction
Languages : en
Pages : 217
Book Description
Now you can discover the answers to these and many other fascinating questions about engineering for yourself with this fun-filled resource. Janice VanCleave's Engineering for Every Kid presents entertaining, challenging experiments and activities to help you understand the different types of engineering there are—including structural, solar, electrical, and chemical—and how each is applied to real world everyday situations. Each of the activities is broken down into its purpose, a list of easy-to-find materials, step-by-step instructions, expected results, and a simple scientific explanation. Plus, the book’s 25 projects can easily be used in the classroom, as the basis of a science fair project, or at home just for fun!
Extreme Engineering
Author: Paul Virr
Publisher: B.E.S. Publishing
ISBN: 9781438012490
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
"Your adventures begin as you complete a Roman arch by drawing lines to missing bricks, plan a design for a green skyscrapper using energy-saving features, finish drawings of tied-arch bridges, and more awesome engineering activities."--
Publisher: B.E.S. Publishing
ISBN: 9781438012490
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
"Your adventures begin as you complete a Roman arch by drawing lines to missing bricks, plan a design for a green skyscrapper using energy-saving features, finish drawings of tied-arch bridges, and more awesome engineering activities."--
Engineering Scribble Book
Author: Eddie Reynolds
Publisher:
ISBN: 9781835401132
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Discover how engineers solve problems in this innovative activity book, filled with inventions to brainstorm, puzzles to solve and objects to design. Create an earthquake detector, design a moon base and lots more, all using only the book and your pencil case. Includes downloadable templates and links to websites with more engineering experiments.
Publisher:
ISBN: 9781835401132
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Discover how engineers solve problems in this innovative activity book, filled with inventions to brainstorm, puzzles to solve and objects to design. Create an earthquake detector, design a moon base and lots more, all using only the book and your pencil case. Includes downloadable templates and links to websites with more engineering experiments.