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ABCs of D&D (Dungeons & Dragons Children's Book)

ABCs of D&D (Dungeons & Dragons Children's Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966661
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
A Dungeons & Dragons children’s book that captures the wonder and whimsy that made you fall in love with the game. “An adorable book for geeks big and little.”—Felicia Day, author of New York Times bestseller You’re Never Weird on the Internet (Almost) A is for Adventure. Our journey has begun. B is for Book, the source of all the fun! Start your little gamer on an adventure to last a lifetime with this alphabetical children’s book and introduction to the greatest roleplaying game of all time, Dungeons & Dragons. Written in the rhyming style of classic children’s books and filled with adorable owlbears and darling beholders, it’s the perfect book to share the joy of Dungeons & Dragons with a new generation as they learn the alphabet—a precursor to every new path in reading. • Perfect birthday gift or holiday gift for gamers of all ages; great thank you gift for Dungeon Masters • Must-have for all gaming parents; a great baby shower gift! • Part of a series with The 123s of D&D, a children’s counting book and companion to The ABCs of D&D.

ABCs of D&D (Dungeons & Dragons Children's Book)

ABCs of D&D (Dungeons & Dragons Children's Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966661
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
A Dungeons & Dragons children’s book that captures the wonder and whimsy that made you fall in love with the game. “An adorable book for geeks big and little.”—Felicia Day, author of New York Times bestseller You’re Never Weird on the Internet (Almost) A is for Adventure. Our journey has begun. B is for Book, the source of all the fun! Start your little gamer on an adventure to last a lifetime with this alphabetical children’s book and introduction to the greatest roleplaying game of all time, Dungeons & Dragons. Written in the rhyming style of classic children’s books and filled with adorable owlbears and darling beholders, it’s the perfect book to share the joy of Dungeons & Dragons with a new generation as they learn the alphabet—a precursor to every new path in reading. • Perfect birthday gift or holiday gift for gamers of all ages; great thank you gift for Dungeon Masters • Must-have for all gaming parents; a great baby shower gift! • Part of a series with The 123s of D&D, a children’s counting book and companion to The ABCs of D&D.

Nobody Likes a Goblin

Nobody Likes a Goblin PDF Author: Ben Hatke
Publisher: First Second
ISBN: 1626728054
Category : Juvenile Fiction
Languages : en
Pages : 40

Book Description
Goblin, a cheerful little homebody, lives in a cosy, rat-infested dungeon, with his only friend, Skeleton. Every day, Goblin and Skeleton play with the treasure in their dungeon. But one day, a gang of "heroic" adventurers bursts in. These marauders trash the place, steal all the treasure, and make off with Skeleton—leaving Goblin all alone! It's up to Goblin to save the day. But first he's going to have to leave the dungeon and find out how the rest of the world feels about goblins.

How to Read Tarot

How to Read Tarot PDF Author: Adams Media
Publisher: Simon and Schuster
ISBN: 1507201877
Category : Body, Mind & Spirit
Languages : en
Pages : 256

Book Description
-Contains material adapted from ... The Everything Tarot Book, 2nd Edition by Skye Alexander---Title page verso.

B Is for Brooklyn

B Is for Brooklyn PDF Author: Selina Alko
Publisher: Henry Holt and Company (BYR)
ISBN: 1466815884
Category : Juvenile Nonfiction
Languages : en
Pages : 44

Book Description
What do Prospect Park, Coney Island, and Atlantic Avenue have in common? They are all located in Brooklyn, New York, a magical place where you can listen to jazz music, eat bagels and lox, and sit on the stoop of a brownstone and daydream. Children will recognize aspects of their own neighborhoods in this celebration of urban culture and community.

C Is for Cthulhu

C Is for Cthulhu PDF Author: Jason Ciaramella
Publisher:
ISBN: 9780983068983
Category : Alphabet
Languages : en
Pages :

Book Description
A board book featuring gorgeous Lovecraft-themed illustrations for every letter of the alphabet.

D Is For Dragon

D Is For Dragon PDF Author: Brittany Long Olsen
Publisher:
ISBN: 9781087818399
Category : Juvenile Fiction
Languages : en
Pages : 58

Book Description
Explore a world full of magical creatures from A to Z. Featuring 26 colorful illustrations, this book about legendary and fantastic beasts has interactive questions to help children discover more about colors, numbers, and sounds.

123s of D&D (Dungeons & Dragons Children's Book)

123s of D&D (Dungeons & Dragons Children's Book) PDF Author: Dungeons & Dragons
Publisher: Wizards of the Coast
ISBN: 0786966688
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
A Dungeons & Dragons children’s book that captures the wonder and whimsy that made you fall in love with the game. "It's never too early to jump into the world of Dungeons & Dragons and now it's even easier for children to let their inner elf shine through."—ComicBook.com We begin with ONE Dungeon Master telling a story of daring deeds, the adventure of TWO heroes and their brave and noble steeds. Start your little gamer on an adventure to last a lifetime with this numerical children’s book and introduction to the greatest roleplaying game of all time, Dungeons & Dragons. Written in the rhyming style of classic children’s books and filled with adorable owlbears and darling beholders, adorable bugbears and darling drow, it’s the perfect book to share the joy of Dungeons & Dragons with a new generation as they learn their numbers—a precursor to every new path in counting. • Perfect birthday gift or holiday gift for gamers of all ages; great thank you gift for Dungeon Masters • Must-have for all gaming parents; a great baby shower gift! • Part of a series with The ABCs of D&D, a children’s alphabet book and companion to The 123s of D&D

Heroes Unite! (Dungeons & Dragons: Honor Among Thieves)

Heroes Unite! (Dungeons & Dragons: Honor Among Thieves) PDF Author: Nicole Johnson
Publisher: Random House Books for Young Readers
ISBN: 0593647920
Category : Juvenile Fiction
Languages : en
Pages : 19

Book Description
This Step 3 Step into Reading leveled reader is based on the film Dungeons & Dragons: Honor Among Thieves ­– in theaters March 3, 2023! Dungeons & Dragons: Honor Among Thieves is an upcoming high-fantasy heist film based on the popular role-playing game! Co-written and co-directed by Jonathan Goldstein and John Francis Daley (Spider-Man: Homecoming, Game Night), and produced by Jeremy Latcham (Spider-Man: Homecoming, Guardians of the Galaxy), the film stars Chris Pine, Michelle Rodriguez, Hugh Grant, Regé-Jean Page, Justice Smith, and Sophia Lillis. Kids ages 5 to 8 will love this Step 3 Step into Reading leveled reader based on the feature film. Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. They are for children who are ready to read on their own.

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Monsters, Aliens, and Holes in the Ground

Monsters, Aliens, and Holes in the Ground PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.