Author: James Clark
Publisher: Amberley Publishing Limited
ISBN: 1445654512
Category : Architecture
Languages : en
Pages : 172
Book Description
James Clark takes an innovative look at Britain's longest numbered road.
A1 Landmarks
Author: James Clark
Publisher: Amberley Publishing Limited
ISBN: 1445654512
Category : Architecture
Languages : en
Pages : 172
Book Description
James Clark takes an innovative look at Britain's longest numbered road.
Publisher: Amberley Publishing Limited
ISBN: 1445654512
Category : Architecture
Languages : en
Pages : 172
Book Description
James Clark takes an innovative look at Britain's longest numbered road.
ECAI 2010
Author: European Coordinating Committee for Artificial Intelligence
Publisher: IOS Press
ISBN: 160750605X
Category : Computers
Languages : en
Pages : 1184
Book Description
LC copy bound in 2 v.: v. 1, p. 1-509; v. 2, p. [509]-1153.
Publisher: IOS Press
ISBN: 160750605X
Category : Computers
Languages : en
Pages : 1184
Book Description
LC copy bound in 2 v.: v. 1, p. 1-509; v. 2, p. [509]-1153.
Collected Reprints
Wayfinding and Navigation: Strengths and Weaknesses in Atypical and Clinical Populations
Author: Chiara Meneghetti
Publisher: Frontiers Media SA
ISBN: 2889661881
Category : Science
Languages : en
Pages : 188
Book Description
This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact.
Publisher: Frontiers Media SA
ISBN: 2889661881
Category : Science
Languages : en
Pages : 188
Book Description
This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact.
Roadside Baseball: The Locations of America's Baseball Landmarks
Author: Chris Epting
Publisher: Santa Monica Press
ISBN: 1595807918
Category : Sports & Recreation
Languages : en
Pages : 413
Book Description
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, the updated and expanded third edition of Chris Epting’s Roadside Baseball chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive guide. The third edition of Roadside Baseball includes hundreds of newly discovered landmarks, including the former locations of stadiums that have been torn down since the last edition of the book (Yankee stadium, Shea stadium, Tiger stadium, etc.), information on the Negro Leagues Baseball Marker project which has placed headstones around the country to honor forgotten African-American ballplayers, new exhibits at existing MLB parks, and suggested daytrip itineraries located near your favorite stadiums. Other new entries include the actual diamond used for the classic film, The Sandlot; the exact location where Mickey Mantle’s legendary 565-foot blast landed; the baseball field in Orange County, California where many believe Babe Ruth hit the longest home run of his career against the great Walter Johnson (along with extremely rare photos of Ruth both batting and pitching during that very game); the newly marked location in Kekionga, Indiana where the first major league game was played in 1871; all 29 markers along the new “Hot Springs Baseball Trail” celebrating baseball history in Arkansas; and Heckscher Fields in Central Park, New York, where Larry David’s softball team played in an episode of “Curb Your Enthusisam.” Entries from the previous edition include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925. The third edition of Roadside Baseball is the most comprehensive book ever written on the locations of baseball landmarks, and the perfect gift for baseball fans of all ages!
Publisher: Santa Monica Press
ISBN: 1595807918
Category : Sports & Recreation
Languages : en
Pages : 413
Book Description
Capturing such quintessentially American pastimes as baseball and road trips in one fascinating work, the updated and expanded third edition of Chris Epting’s Roadside Baseball chronicles more than 500 important events in baseball history with detailed descriptions of the event and information on each location. Packed with historical data, trivia, photographs, and baseball lore, entries include the birthplaces of baseball legends, ballparks, museums and halls of fame, final resting places, and many locations that are no longer standing. From out-of-the-way spots to the most popular stadiums in the U.S. and Canada, no site is too small or insignificant to be included in this comprehensive guide. The third edition of Roadside Baseball includes hundreds of newly discovered landmarks, including the former locations of stadiums that have been torn down since the last edition of the book (Yankee stadium, Shea stadium, Tiger stadium, etc.), information on the Negro Leagues Baseball Marker project which has placed headstones around the country to honor forgotten African-American ballplayers, new exhibits at existing MLB parks, and suggested daytrip itineraries located near your favorite stadiums. Other new entries include the actual diamond used for the classic film, The Sandlot; the exact location where Mickey Mantle’s legendary 565-foot blast landed; the baseball field in Orange County, California where many believe Babe Ruth hit the longest home run of his career against the great Walter Johnson (along with extremely rare photos of Ruth both batting and pitching during that very game); the newly marked location in Kekionga, Indiana where the first major league game was played in 1871; all 29 markers along the new “Hot Springs Baseball Trail” celebrating baseball history in Arkansas; and Heckscher Fields in Central Park, New York, where Larry David’s softball team played in an episode of “Curb Your Enthusisam.” Entries from the previous edition include the Buckminster Hotel in Boston, where the Black Sox planned their fix of the 1919 World Series; the original little league field and museum in Williamsport, Pennsylvania; the birthplace of Jackie Robinson; the place where Mickey Mantle was discovered by a scout from the New York Yankees; and the site of the original Wrigley Field, erected in Los Angeles in 1925. The third edition of Roadside Baseball is the most comprehensive book ever written on the locations of baseball landmarks, and the perfect gift for baseball fans of all ages!
Principles of Knowledge Representation and Reasoning
Author: James Allen
Publisher: Morgan Kaufmann
ISBN:
Category : Computers
Languages : en
Pages : 628
Book Description
The proceedings of the Second International Conference on [title] held in Cambridge, Massachusetts, April 1991, comprise 55 papers on topics including the logical specifications of reasoning behaviors and representation formalisms, comparative analysis of competing algorithms and formalisms, and ana
Publisher: Morgan Kaufmann
ISBN:
Category : Computers
Languages : en
Pages : 628
Book Description
The proceedings of the Second International Conference on [title] held in Cambridge, Massachusetts, April 1991, comprise 55 papers on topics including the logical specifications of reasoning behaviors and representation formalisms, comparative analysis of competing algorithms and formalisms, and ana
Distributed Computing by Oblivious Mobile Robots
Author: Paola Flocchini
Publisher: Springer Nature
ISBN: 3031020081
Category : Computers
Languages : en
Pages : 179
Book Description
The study of what can be computed by a team of autonomous mobile robots, originally started in robotics and AI, has become increasingly popular in theoretical computer science (especially in distributed computing), where it is now an integral part of the investigations on computability by mobile entities. The robots are identical computational entities located and able to move in a spatial universe; they operate without explicit communication and are usually unable to remember the past; they are extremely simple, with limited resources, and individually quite weak. However, collectively the robots are capable of performing complex tasks, and form a system with desirable fault-tolerant and self-stabilizing properties. The research has been concerned with the computational aspects of such systems. In particular, the focus has been on the minimal capabilities that the robots should have in order to solve a problem. This book focuses on the recent algorithmic results in the field of distributed computing by oblivious mobile robots (unable to remember the past). After introducing the computational model with its nuances, we focus on basic coordination problems: pattern formation, gathering, scattering, leader election, as well as on dynamic tasks such as flocking. For each of these problems, we provide a snapshot of the state of the art, reviewing the existing algorithmic results. In doing so, we outline solution techniques, and we analyze the impact of the different assumptions on the robots' computability power. Table of Contents: Introduction / Computational Models / Gathering and Convergence / Pattern Formation / Scatterings and Coverings / Flocking / Other Directions
Publisher: Springer Nature
ISBN: 3031020081
Category : Computers
Languages : en
Pages : 179
Book Description
The study of what can be computed by a team of autonomous mobile robots, originally started in robotics and AI, has become increasingly popular in theoretical computer science (especially in distributed computing), where it is now an integral part of the investigations on computability by mobile entities. The robots are identical computational entities located and able to move in a spatial universe; they operate without explicit communication and are usually unable to remember the past; they are extremely simple, with limited resources, and individually quite weak. However, collectively the robots are capable of performing complex tasks, and form a system with desirable fault-tolerant and self-stabilizing properties. The research has been concerned with the computational aspects of such systems. In particular, the focus has been on the minimal capabilities that the robots should have in order to solve a problem. This book focuses on the recent algorithmic results in the field of distributed computing by oblivious mobile robots (unable to remember the past). After introducing the computational model with its nuances, we focus on basic coordination problems: pattern formation, gathering, scattering, leader election, as well as on dynamic tasks such as flocking. For each of these problems, we provide a snapshot of the state of the art, reviewing the existing algorithmic results. In doing so, we outline solution techniques, and we analyze the impact of the different assumptions on the robots' computability power. Table of Contents: Introduction / Computational Models / Gathering and Convergence / Pattern Formation / Scatterings and Coverings / Flocking / Other Directions
Initiation and Control of Gait from First Principles: A Mathematically Animated Model of the Foot
Author: Craig Nevin
Publisher: Universal-Publishers
ISBN: 1599423294
Category :
Languages : en
Pages :
Book Description
This thesis examines the anatomical locations of the dynamic pressures that create the first five footprints when a standing person starts to walk. It is hypothesized that the primary activity starts with the dorsiflexion or lifting of the great toe. Consequently, the metatarsophalangeal region of the forefoot was studied from three directions. Viewed side-on, the great toe free-body is found from a detailed post hoc analysis of previous kinematic data obtained from cadavers to operate as a cam. The cam model also follows closely from Aristotle's ancient description of the hinged instrument of animate motion. Viewed in coronal cross-section, the first metatarsal torsion strength was estimated in 13 humans, 1 gorilla, 3 chimpanzees, 1 orangutan and 1 baboon set of dry-bone specimens of the hands and feet. The first metatarsal bone alone contributes 43% of the total strength of all the metatarsal bones. A result unique amongst the hominids and apes studied. Viewed in horizontal plan, the dynamic components and principle axes of the footprints of 54 barefoot humans (32 male, 22 female, age 32 +-11 years) were studied whilst standing on a 0.5m pressure plate, and then immediately when walking over a 2m plate (4 sensors per cm2 sampled at 100hz). Two footprints were obtained during the initial stance posture, and the first three footprints of the initial walk. Three new principles of animate motion were deduced from the divergent results obtained from complete and dissected cadavers: The metatarsal cam (from the sagittal side view) the ground reaction torque (from the frontal coronal view) and the amputation artifact. The philosophy of experimenting on inanimate cadavers rather than living subjects was intensively researched. Instead of assuming that gait is a uniform or regular motion as is usual, the foot was analyzed rather as if it was a beam attached to the ground. Engineering equations were used to determine the flexural properties of the foot every 0.01 seconds, including the principle axes, radius of gyration and the local shear stresses on the sensors spaced 5-7mm apart. A sequence of these impressions creates a mathematically animated model of the footprint. The local force under the foot was normalized against both the total force and contact duration. The forces under the foot were each divided between 10 anatomical regions using individual masks for each foot strike. Producing a 54-subject database from which the normal behavior of the foot could be quantified. The group showed a surprisingly low right foot step-off dominance of only 54%. The combination of the radius of gyration and impulse in particular produces a succinct but powerful summary of the footprint during dynamic activity. The initial angle and magnitudes of the loads that are applied and removed demonstrates that the body first rocks onto the heels after the instruction to walk is given. The feet simultaneously invert and their arches rise off the ground as anticipated. The principle axes were then animated in a mathematical four-dimensional model. The horizontal radius of gyration is on average 5 cm during heel strike, but increases to 20 cm as the forefoot comes into contact with the ground, finally rising to 25 cm at toe-off. Significantly the applied load during the fore-foot loading phase is more widely distributed than the load being removed. A new and unanticipated result that is believed to be a special characteristic of the animate foot. The standard deviation of the force under the great toe is the first mechanical parameter to converge in the 54 subjects, conclusively verifying the hypothesis that the great toe both initiates and controls gait.
Publisher: Universal-Publishers
ISBN: 1599423294
Category :
Languages : en
Pages :
Book Description
This thesis examines the anatomical locations of the dynamic pressures that create the first five footprints when a standing person starts to walk. It is hypothesized that the primary activity starts with the dorsiflexion or lifting of the great toe. Consequently, the metatarsophalangeal region of the forefoot was studied from three directions. Viewed side-on, the great toe free-body is found from a detailed post hoc analysis of previous kinematic data obtained from cadavers to operate as a cam. The cam model also follows closely from Aristotle's ancient description of the hinged instrument of animate motion. Viewed in coronal cross-section, the first metatarsal torsion strength was estimated in 13 humans, 1 gorilla, 3 chimpanzees, 1 orangutan and 1 baboon set of dry-bone specimens of the hands and feet. The first metatarsal bone alone contributes 43% of the total strength of all the metatarsal bones. A result unique amongst the hominids and apes studied. Viewed in horizontal plan, the dynamic components and principle axes of the footprints of 54 barefoot humans (32 male, 22 female, age 32 +-11 years) were studied whilst standing on a 0.5m pressure plate, and then immediately when walking over a 2m plate (4 sensors per cm2 sampled at 100hz). Two footprints were obtained during the initial stance posture, and the first three footprints of the initial walk. Three new principles of animate motion were deduced from the divergent results obtained from complete and dissected cadavers: The metatarsal cam (from the sagittal side view) the ground reaction torque (from the frontal coronal view) and the amputation artifact. The philosophy of experimenting on inanimate cadavers rather than living subjects was intensively researched. Instead of assuming that gait is a uniform or regular motion as is usual, the foot was analyzed rather as if it was a beam attached to the ground. Engineering equations were used to determine the flexural properties of the foot every 0.01 seconds, including the principle axes, radius of gyration and the local shear stresses on the sensors spaced 5-7mm apart. A sequence of these impressions creates a mathematically animated model of the footprint. The local force under the foot was normalized against both the total force and contact duration. The forces under the foot were each divided between 10 anatomical regions using individual masks for each foot strike. Producing a 54-subject database from which the normal behavior of the foot could be quantified. The group showed a surprisingly low right foot step-off dominance of only 54%. The combination of the radius of gyration and impulse in particular produces a succinct but powerful summary of the footprint during dynamic activity. The initial angle and magnitudes of the loads that are applied and removed demonstrates that the body first rocks onto the heels after the instruction to walk is given. The feet simultaneously invert and their arches rise off the ground as anticipated. The principle axes were then animated in a mathematical four-dimensional model. The horizontal radius of gyration is on average 5 cm during heel strike, but increases to 20 cm as the forefoot comes into contact with the ground, finally rising to 25 cm at toe-off. Significantly the applied load during the fore-foot loading phase is more widely distributed than the load being removed. A new and unanticipated result that is believed to be a special characteristic of the animate foot. The standard deviation of the force under the great toe is the first mechanical parameter to converge in the 54 subjects, conclusively verifying the hypothesis that the great toe both initiates and controls gait.
Medical Image Computing and Computer-Assisted Intervention – MICCAI 2006
Author: Rasmus Larsen
Publisher: Springer
ISBN: 3540447083
Category : Computers
Languages : en
Pages : 985
Book Description
The two-volume set LNCS 4190 and LNCS 4191 constitute the refereed proceedings of the 9th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2006. The program committee carefully selected 39 revised full papers and 193 revised poster papers for presentation in two volumes. This first volume includes 114 contributions related to bone shape analysis, robotics and tracking, segmentation, analysis of diffusion tensor MRI, and much more.
Publisher: Springer
ISBN: 3540447083
Category : Computers
Languages : en
Pages : 985
Book Description
The two-volume set LNCS 4190 and LNCS 4191 constitute the refereed proceedings of the 9th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2006. The program committee carefully selected 39 revised full papers and 193 revised poster papers for presentation in two volumes. This first volume includes 114 contributions related to bone shape analysis, robotics and tracking, segmentation, analysis of diffusion tensor MRI, and much more.
Landmark-Based Image Analysis
Author: Karl Rohr
Publisher: Springer Science & Business Media
ISBN: 9401597871
Category : Computers
Languages : en
Pages : 314
Book Description
Landmarks are preferred image features for a variety of computer vision tasks such as image mensuration, registration, camera calibration, motion analysis, 3D scene reconstruction, and object recognition. Main advantages of using landmarks are robustness w. r. t. lightning conditions and other radiometric vari ations as well as the ability to cope with large displacements in registration or motion analysis tasks. Also, landmark-based approaches are in general com putationally efficient, particularly when using point landmarks. Note, that the term landmark comprises both artificial and natural landmarks. Examples are comers or other characteristic points in video images, ground control points in aerial images, anatomical landmarks in medical images, prominent facial points used for biometric verification, markers at human joints used for motion capture in virtual reality applications, or in- and outdoor landmarks used for autonomous navigation of robots. This book covers the extraction oflandmarks from images as well as the use of these features for elastic image registration. Our emphasis is onmodel-based approaches, i. e. on the use of explicitly represented knowledge in image analy sis. We principally distinguish between geometric models describing the shape of objects (typically their contours) and intensity models, which directly repre sent the image intensities, i. e. ,the appearance of objects. Based on these classes of models we develop algorithms and methods for analyzing multimodality im ages such as traditional 20 video images or 3D medical tomographic images.
Publisher: Springer Science & Business Media
ISBN: 9401597871
Category : Computers
Languages : en
Pages : 314
Book Description
Landmarks are preferred image features for a variety of computer vision tasks such as image mensuration, registration, camera calibration, motion analysis, 3D scene reconstruction, and object recognition. Main advantages of using landmarks are robustness w. r. t. lightning conditions and other radiometric vari ations as well as the ability to cope with large displacements in registration or motion analysis tasks. Also, landmark-based approaches are in general com putationally efficient, particularly when using point landmarks. Note, that the term landmark comprises both artificial and natural landmarks. Examples are comers or other characteristic points in video images, ground control points in aerial images, anatomical landmarks in medical images, prominent facial points used for biometric verification, markers at human joints used for motion capture in virtual reality applications, or in- and outdoor landmarks used for autonomous navigation of robots. This book covers the extraction oflandmarks from images as well as the use of these features for elastic image registration. Our emphasis is onmodel-based approaches, i. e. on the use of explicitly represented knowledge in image analy sis. We principally distinguish between geometric models describing the shape of objects (typically their contours) and intensity models, which directly repre sent the image intensities, i. e. ,the appearance of objects. Based on these classes of models we develop algorithms and methods for analyzing multimodality im ages such as traditional 20 video images or 3D medical tomographic images.