Author: Morris Museum
Publisher:
ISBN: 9781792304378
Category :
Languages : en
Pages :
Book Description
A Cache of Kinetic Art: Simply Steampunk
Author: Morris Museum
Publisher:
ISBN: 9781792304378
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781792304378
Category :
Languages : en
Pages :
Book Description
Martial Power
Author: Rob Heinsoo
Publisher:
ISBN: 9780786949816
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This tome focuses on the martial heroes: characters who rely on their combat talents and keen wits for survival. "Martial Power" is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters.
Publisher:
ISBN: 9780786949816
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This tome focuses on the martial heroes: characters who rely on their combat talents and keen wits for survival. "Martial Power" is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters.
Dog Walks Man
Author: John Zeaman
Publisher: Rowman & Littlefield
ISBN: 1493001159
Category : Pets
Languages : en
Pages : 321
Book Description
A humorous, thoughtful, absorbing narrative about the metaphysical joys of a simple daily task Imagine if Annie Dillard had taken a dog along with her to Tinker Creek. Now imagine Tinker Creek was a New Jersey suburb, and you have an idea of the surprises that await in John Zeaman’s book. Humorous, thought-provoking, and playful, Dog Walks Man might also be called Zen and the Art of Dog Walking. Zeaman takes us on a journey from a 'round-the-block fraternity of “dog-walking dupes”—suburban fathers who indulged their children’s wish for a dog—to a strange and forbidden wonderland at the edge of town: the New Jersey Meadowlands. Along the way he rediscovers childhood’s forgotten “fringe places,” investigates the mysteries of the natural world, and experiences moments of inexplicable joy. Each chapter of Dog Walks Man is a bite-size meditation on the wisdom derived from dogs and dog walking. Woven into the narrative are musings on such familiar dog-walking issues as the war of nerves that precedes each walk (or “w-a-l-k” if your dog is in earshot), the problem of dog-walking monotony, and why dog walkers are always the ones to discover dead bodies. This is also the story of Pete, the prescient standard poodle who begins as the “family glue” and evolves into Zeaman’s partner on a journey through an abandoned landscape as alive as any jungle. Above all, Dog Walks Man is about a search for wholeness in an increasingly artificial world. It is about discovering what Thoreau meant when he wrote, in his seminal essay “Walking,” “Life consists with wildness.” Because the truth is, something as simple as walking the dog can open up unexpected worlds. An excerpt In the beginning, I walked around the block. Or a couple of blocks. It didn’t seem to matter. That it didn’t matter was in itself novel. It had been a long time since I had gone out without any particular destination or direction, without knowing whether I was going to turn left or turn right at the end of the front walk. . . . The simple aimlessness of it made me feel like a kid again. . . . Pete, with his boundless enthusiasm for the outside world, was like the reincarnation of that juvenile self. We’d hit the sidewalk and, like two kids with nothing special to do, spend a half-hour meandering about. We were suburban vagabonds. In the mornings, with the whole world rushing to get somewhere, there was something almost subversive about roaming around with a companion who had no responsibilities. We walked the irregular streets of our hilly town. We each had our compulsions. I revived the childhood aversion to stepping on cracks. Pete made sure that every tree was marked with his scent. . . . At night, Pete and I would escape the sometimes-suffocating sweetness of family life—the pajamas and stories, the smell of toothpaste and sheets, the damp goodnight kisses and prolonged hugs. We’d slip out into the silky night like a pair of teenage boys with high hopes for a Saturday night. We’d walk beneath the streetlights from one pool of light to the next. The people in the houses would drift past the windows like aquarium fish. Pete, with his black coat, was practically invisible in the dark stretches and I would let him off the leash.
Publisher: Rowman & Littlefield
ISBN: 1493001159
Category : Pets
Languages : en
Pages : 321
Book Description
A humorous, thoughtful, absorbing narrative about the metaphysical joys of a simple daily task Imagine if Annie Dillard had taken a dog along with her to Tinker Creek. Now imagine Tinker Creek was a New Jersey suburb, and you have an idea of the surprises that await in John Zeaman’s book. Humorous, thought-provoking, and playful, Dog Walks Man might also be called Zen and the Art of Dog Walking. Zeaman takes us on a journey from a 'round-the-block fraternity of “dog-walking dupes”—suburban fathers who indulged their children’s wish for a dog—to a strange and forbidden wonderland at the edge of town: the New Jersey Meadowlands. Along the way he rediscovers childhood’s forgotten “fringe places,” investigates the mysteries of the natural world, and experiences moments of inexplicable joy. Each chapter of Dog Walks Man is a bite-size meditation on the wisdom derived from dogs and dog walking. Woven into the narrative are musings on such familiar dog-walking issues as the war of nerves that precedes each walk (or “w-a-l-k” if your dog is in earshot), the problem of dog-walking monotony, and why dog walkers are always the ones to discover dead bodies. This is also the story of Pete, the prescient standard poodle who begins as the “family glue” and evolves into Zeaman’s partner on a journey through an abandoned landscape as alive as any jungle. Above all, Dog Walks Man is about a search for wholeness in an increasingly artificial world. It is about discovering what Thoreau meant when he wrote, in his seminal essay “Walking,” “Life consists with wildness.” Because the truth is, something as simple as walking the dog can open up unexpected worlds. An excerpt In the beginning, I walked around the block. Or a couple of blocks. It didn’t seem to matter. That it didn’t matter was in itself novel. It had been a long time since I had gone out without any particular destination or direction, without knowing whether I was going to turn left or turn right at the end of the front walk. . . . The simple aimlessness of it made me feel like a kid again. . . . Pete, with his boundless enthusiasm for the outside world, was like the reincarnation of that juvenile self. We’d hit the sidewalk and, like two kids with nothing special to do, spend a half-hour meandering about. We were suburban vagabonds. In the mornings, with the whole world rushing to get somewhere, there was something almost subversive about roaming around with a companion who had no responsibilities. We walked the irregular streets of our hilly town. We each had our compulsions. I revived the childhood aversion to stepping on cracks. Pete made sure that every tree was marked with his scent. . . . At night, Pete and I would escape the sometimes-suffocating sweetness of family life—the pajamas and stories, the smell of toothpaste and sheets, the damp goodnight kisses and prolonged hugs. We’d slip out into the silky night like a pair of teenage boys with high hopes for a Saturday night. We’d walk beneath the streetlights from one pool of light to the next. The people in the houses would drift past the windows like aquarium fish. Pete, with his black coat, was practically invisible in the dark stretches and I would let him off the leash.
Naum Gabo, 1890-1977
Author: Naum Gabo
Publisher: Mitchell Beazley
ISBN:
Category : Constructivism (art) --exhibitions
Languages : en
Pages : 138
Book Description
Publisher: Mitchell Beazley
ISBN:
Category : Constructivism (art) --exhibitions
Languages : en
Pages : 138
Book Description
The Storyteller's Thesaurus
Author: Troll Lord Games
Publisher: Troll Lord Games
ISBN: 9781936822355
Category : Reference
Languages : en
Pages : 551
Book Description
Writers, game designers, teachers, and students ~this is the book youve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
Publisher: Troll Lord Games
ISBN: 9781936822355
Category : Reference
Languages : en
Pages : 551
Book Description
Writers, game designers, teachers, and students ~this is the book youve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
The Cambridge History of the Graphic Novel
Author: Jan Baetens
Publisher: Cambridge University Press
ISBN: 1316771938
Category : Literary Criticism
Languages : en
Pages : 1315
Book Description
The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.
Publisher: Cambridge University Press
ISBN: 1316771938
Category : Literary Criticism
Languages : en
Pages : 1315
Book Description
The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.
The Art of the Brick
Author: Nathan Sawaya
Publisher: No Starch Press
ISBN: 1593275889
Category : Art
Languages : en
Pages : 256
Book Description
Nathan Sawaya is renowned for his incredible, sometimes surreal, sculptures and portraits—all made from LEGO bricks. The Art of the Brick is a stunning, full-color showcase of the work that has made Sawaya the world’s most famous LEGO artist. Featuring hundreds of photos of his impressive art and behind-the-scenes details about how these creations came to be, The Art of the Brick is an inside look at how Sawaya transformed a toy into an art form. Follow one man’s unique obsession and see the amazing places it has taken him.
Publisher: No Starch Press
ISBN: 1593275889
Category : Art
Languages : en
Pages : 256
Book Description
Nathan Sawaya is renowned for his incredible, sometimes surreal, sculptures and portraits—all made from LEGO bricks. The Art of the Brick is a stunning, full-color showcase of the work that has made Sawaya the world’s most famous LEGO artist. Featuring hundreds of photos of his impressive art and behind-the-scenes details about how these creations came to be, The Art of the Brick is an inside look at how Sawaya transformed a toy into an art form. Follow one man’s unique obsession and see the amazing places it has taken him.
The Night of the Gun
Author: David Carr
Publisher: Simon and Schuster
ISBN: 1471108422
Category : Biography & Autobiography
Languages : en
Pages : 498
Book Description
David Carr was an addict for more than twenty years -- first dope, then coke, then finally crack -- before the prospect of losing his newborn twins made him sober up in a bid to win custody from their crack-dealer mother. Once recovered, he found that his recollection of his 'lost' years differed -- sometimes radically -- from that of his family and friends. The night, for example, his best friend pulled a gun on him. 'No,' said the friend (to David's horror, as a lifelong pacifist), 'It was you that had the gun.' Using all his skills as an investigative reporter, he set out to research his own life, interviewing everyone from his parents and his ex-partners to the policemen who arrested him, the doctors who treated him and the lawyers who fought to prove he was fit to have custody of his kids. Unflinchingly honest and beautifully written, the result is both a shocking account of the depths of addiction and a fascinating examination of how -- and why -- our memories deceive us. As David says, we remember the stories we can live with, not the ones that happened.
Publisher: Simon and Schuster
ISBN: 1471108422
Category : Biography & Autobiography
Languages : en
Pages : 498
Book Description
David Carr was an addict for more than twenty years -- first dope, then coke, then finally crack -- before the prospect of losing his newborn twins made him sober up in a bid to win custody from their crack-dealer mother. Once recovered, he found that his recollection of his 'lost' years differed -- sometimes radically -- from that of his family and friends. The night, for example, his best friend pulled a gun on him. 'No,' said the friend (to David's horror, as a lifelong pacifist), 'It was you that had the gun.' Using all his skills as an investigative reporter, he set out to research his own life, interviewing everyone from his parents and his ex-partners to the policemen who arrested him, the doctors who treated him and the lawyers who fought to prove he was fit to have custody of his kids. Unflinchingly honest and beautifully written, the result is both a shocking account of the depths of addiction and a fascinating examination of how -- and why -- our memories deceive us. As David says, we remember the stories we can live with, not the ones that happened.
Clockwork Game
Author: Jane Irwin
Publisher:
ISBN: 9780974311029
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
In 1769, the court of Empress Maria Theresia witnessed one of that era's most amazing feats of engineering: a machine that could play chess. Artfully constructed by a Hungarian nobleman named Wolfgang von Kempelen, the chess-machine played a unique game against each opponent, far surpassing the abilities of all its fellow automata. Throughout its eighty-five year career, audiences across Europe and the Americas flocked to see the mechanical marvel seemingly capable of human intelligence; Napoleon, Charles Babbage, and Benjamin Franklin were among its challengers, and Edgar Allen Poe wrote an essay attempting to explain how it worked. Despite its demise over a hundred fifty years ago, its mystery continues to fascinate, and its audience's reaction to its Orientalist trappings casts fresh light on our present sense of the 'exotic'. Written and Illustrated by Jane Irwin, author of the Vögelein graphic novels, Clockwork Game retells the true story of the world's first chess-playing automaton, blending reality and fiction into a singular graphic novel.
Publisher:
ISBN: 9780974311029
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
In 1769, the court of Empress Maria Theresia witnessed one of that era's most amazing feats of engineering: a machine that could play chess. Artfully constructed by a Hungarian nobleman named Wolfgang von Kempelen, the chess-machine played a unique game against each opponent, far surpassing the abilities of all its fellow automata. Throughout its eighty-five year career, audiences across Europe and the Americas flocked to see the mechanical marvel seemingly capable of human intelligence; Napoleon, Charles Babbage, and Benjamin Franklin were among its challengers, and Edgar Allen Poe wrote an essay attempting to explain how it worked. Despite its demise over a hundred fifty years ago, its mystery continues to fascinate, and its audience's reaction to its Orientalist trappings casts fresh light on our present sense of the 'exotic'. Written and Illustrated by Jane Irwin, author of the Vögelein graphic novels, Clockwork Game retells the true story of the world's first chess-playing automaton, blending reality and fiction into a singular graphic novel.
The Art of Rick and Morty
Author: Justin Roiland
Publisher: Dark Horse Comics
ISBN: 1506702694
Category : Art
Languages : en
Pages : 230
Book Description
Featuring exclusive never before seen concept art with a killer Glow-in-the-Dark cover, this is the art book that Rick and Morty fans have been waiting for! The animated science-fiction adventures of Rick and Morty are irreverent, shocking, and hilarious--from the cynical and rapid-fire one liners, to the grotesquely and endearing character designs. Now, take a deep trans-dimensional dive into the creation of these many insane universes with The Art of Rick and Morty! This new book is a must-have, not only for followers of the series, but for fans of animation as well! Featuring intimate commentary from the show's creators accompanying a vast collection of process, concept, and production art, this striking volume offers a tantalizing exploration of one of the most outlandish and beloved shows on television. Don't miss your chance to see the amazing art that goes into creating this twisted and fantastic Adult Swim series!
Publisher: Dark Horse Comics
ISBN: 1506702694
Category : Art
Languages : en
Pages : 230
Book Description
Featuring exclusive never before seen concept art with a killer Glow-in-the-Dark cover, this is the art book that Rick and Morty fans have been waiting for! The animated science-fiction adventures of Rick and Morty are irreverent, shocking, and hilarious--from the cynical and rapid-fire one liners, to the grotesquely and endearing character designs. Now, take a deep trans-dimensional dive into the creation of these many insane universes with The Art of Rick and Morty! This new book is a must-have, not only for followers of the series, but for fans of animation as well! Featuring intimate commentary from the show's creators accompanying a vast collection of process, concept, and production art, this striking volume offers a tantalizing exploration of one of the most outlandish and beloved shows on television. Don't miss your chance to see the amazing art that goes into creating this twisted and fantastic Adult Swim series!