Author:
Publisher:
ISBN: 9781452116990
Category :
Languages : en
Pages : 0
Book Description
Around the World Matching Game
A Box of Awesome Things Matching Game
Author: Wee Society
Publisher: Clarkson Potter
ISBN: 1524759546
Category :
Languages : en
Pages : 0
Book Description
Featuring the bright and simply sophisticated objects in Wee Society's An Incomplete Book of Awesome Things, this Wee Society Memory Game works kids' memories with 40 pieces featuring 20 odd and awesome things- masking tape, tunnels, lava, argyle, elbows, and more. The beautifully minimal, vibrant illustrations are designed to grab kid's attention and make the game fun.
Publisher: Clarkson Potter
ISBN: 1524759546
Category :
Languages : en
Pages : 0
Book Description
Featuring the bright and simply sophisticated objects in Wee Society's An Incomplete Book of Awesome Things, this Wee Society Memory Game works kids' memories with 40 pieces featuring 20 odd and awesome things- masking tape, tunnels, lava, argyle, elbows, and more. The beautifully minimal, vibrant illustrations are designed to grab kid's attention and make the game fun.
Animals! Matching Game
Author: Bob Barner
Publisher:
ISBN: 9781452100555
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781452100555
Category :
Languages : en
Pages : 0
Book Description
Me
Author: Wee Society
Publisher: Wee Society
ISBN: 0553459791
Category : Children's literature, English
Languages : en
Pages : 98
Book Description
Publisher: Wee Society
ISBN: 0553459791
Category : Children's literature, English
Languages : en
Pages : 98
Book Description
The Smartest Giant in Town
Author: Julia Donaldson
Publisher: Pan Macmillan
ISBN: 1509812539
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
A warm tale about a friendly giant whose heart is better than his dress sense!George wished he wasn't the scruffiest giant in town. So when he sees a new shop selling giant-sized clothes, he decides it's time for a new look: smart trousers, smart shirt, stripy tie, shiny shoes. Now he's the smartest giant in town . . . until he bumps into some animals who desperately need his help - and his clothes! All children will love The Smartest Giant in Town, a funny and warm-hearted tale from the unparalleled picture-book partnership of Julia Donaldson and Axel Scheffler, creators of The Gruffalo. This edition features the classic story with a stunning redesigned cover and beautiful finish, making it a must-have addition to the bookshelves of all Donaldson and Scheffler fans - big and small! Also available with redesigned covers are The Gruffalo, The Gruffalo's Child, Room on the Broom, The Snail and the Whale, Monkey Puzzle, Charlie Cook's Favourite Book, and A Squash and a Squeeze.
Publisher: Pan Macmillan
ISBN: 1509812539
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
A warm tale about a friendly giant whose heart is better than his dress sense!George wished he wasn't the scruffiest giant in town. So when he sees a new shop selling giant-sized clothes, he decides it's time for a new look: smart trousers, smart shirt, stripy tie, shiny shoes. Now he's the smartest giant in town . . . until he bumps into some animals who desperately need his help - and his clothes! All children will love The Smartest Giant in Town, a funny and warm-hearted tale from the unparalleled picture-book partnership of Julia Donaldson and Axel Scheffler, creators of The Gruffalo. This edition features the classic story with a stunning redesigned cover and beautiful finish, making it a must-have addition to the bookshelves of all Donaldson and Scheffler fans - big and small! Also available with redesigned covers are The Gruffalo, The Gruffalo's Child, Room on the Broom, The Snail and the Whale, Monkey Puzzle, Charlie Cook's Favourite Book, and A Squash and a Squeeze.
A Supposedly Fun Thing I'll Never Do Again
Author: David Foster Wallace
Publisher: Back Bay Books
ISBN: 0316090522
Category : Humor
Languages : en
Pages : 549
Book Description
These widely acclaimed essays from the author of Infinite Jest -- on television, tennis, cruise ships, and more -- established David Foster Wallace as one of the preeminent essayists of his generation. In this exuberantly praised book -- a collection of seven pieces on subjects ranging from television to tennis, from the Illinois State Fair to the films of David Lynch, from postmodern literary theory to the supposed fun of traveling aboard a Caribbean luxury cruiseliner -- David Foster Wallace brings to nonfiction the same curiosity, hilarity, and exhilarating verbal facility that has delighted readers of his fiction, including the bestselling Infinite Jest.
Publisher: Back Bay Books
ISBN: 0316090522
Category : Humor
Languages : en
Pages : 549
Book Description
These widely acclaimed essays from the author of Infinite Jest -- on television, tennis, cruise ships, and more -- established David Foster Wallace as one of the preeminent essayists of his generation. In this exuberantly praised book -- a collection of seven pieces on subjects ranging from television to tennis, from the Illinois State Fair to the films of David Lynch, from postmodern literary theory to the supposed fun of traveling aboard a Caribbean luxury cruiseliner -- David Foster Wallace brings to nonfiction the same curiosity, hilarity, and exhilarating verbal facility that has delighted readers of his fiction, including the bestselling Infinite Jest.
The Fun & Creative Classroom for 4- and 5-year-olds
Author: Nicola Baxter
Publisher: R.I.C. Publications
ISBN: 1863117881
Category : Alphabet
Languages : en
Pages : 133
Book Description
Publisher: R.I.C. Publications
ISBN: 1863117881
Category : Alphabet
Languages : en
Pages : 133
Book Description
Eyegames: Easy and Fun Visual Exercises
Author: Lois Hickman
Publisher: Future Horizons
ISBN: 1935567179
Category : Health & Fitness
Languages : en
Pages : 102
Book Description
Developing healthy visual-motor abilities is more difficult in the complex stimulus of today's world than ever before. Our visual experiences can be overwhelmed by the vast complexity of artificial colors and sounds which did not exist in our ancestors' lives. Much more time is spent indoors, exposed to a myriad of unnatural colors, movement and imagery. We hibernate inside, interacting with machines instead of being out in the sunlight, looking at the far horizons, exploring natural environments. More and more time is spent sitting rather than moving, watching rather than doing. Here is a book that has: An overview of the development of vision, with a checklist of warning signs of vision problems-based on the studies of behavioral optometry A discussion of the importance of integrating all the senses equally in the development of optimal visual skills, rooted in the field of occupational therapy Practical, playful activities designed to improve visual skills in both adults and children. Excellent for use at home, in the clinic, at school, or amid outdoor settings
Publisher: Future Horizons
ISBN: 1935567179
Category : Health & Fitness
Languages : en
Pages : 102
Book Description
Developing healthy visual-motor abilities is more difficult in the complex stimulus of today's world than ever before. Our visual experiences can be overwhelmed by the vast complexity of artificial colors and sounds which did not exist in our ancestors' lives. Much more time is spent indoors, exposed to a myriad of unnatural colors, movement and imagery. We hibernate inside, interacting with machines instead of being out in the sunlight, looking at the far horizons, exploring natural environments. More and more time is spent sitting rather than moving, watching rather than doing. Here is a book that has: An overview of the development of vision, with a checklist of warning signs of vision problems-based on the studies of behavioral optometry A discussion of the importance of integrating all the senses equally in the development of optimal visual skills, rooted in the field of occupational therapy Practical, playful activities designed to improve visual skills in both adults and children. Excellent for use at home, in the clinic, at school, or amid outdoor settings
Vow of Thieves
Author: Mary E. Pearson
Publisher: Henry Holt and Company (BYR)
ISBN: 1250162661
Category : Young Adult Fiction
Languages : en
Pages : 430
Book Description
Vow of Thieves is the thrilling sequel to Dance of Thieves, set in the same world as Mary E. Pearson's New York Times-bestselling Remnant Chronicles. Kazi and Jase have survived, stronger and more in love than ever. Their new life now lies before them—the Ballengers will be outlaws no longer, Tor's Watch will be a kingdom, and Kazi and Jase will meet all challenges side by side, together at last. But an ominous warning mars their journey back, and they soon find themselves captured in a tangled web of deceit woven by their greatest enemies and unlikeliest allies, a place where betrayals run deeper and more deadly than either had thought possible, and where timeless ambitions threaten to destroy them both.
Publisher: Henry Holt and Company (BYR)
ISBN: 1250162661
Category : Young Adult Fiction
Languages : en
Pages : 430
Book Description
Vow of Thieves is the thrilling sequel to Dance of Thieves, set in the same world as Mary E. Pearson's New York Times-bestselling Remnant Chronicles. Kazi and Jase have survived, stronger and more in love than ever. Their new life now lies before them—the Ballengers will be outlaws no longer, Tor's Watch will be a kingdom, and Kazi and Jase will meet all challenges side by side, together at last. But an ominous warning mars their journey back, and they soon find themselves captured in a tangled web of deceit woven by their greatest enemies and unlikeliest allies, a place where betrayals run deeper and more deadly than either had thought possible, and where timeless ambitions threaten to destroy them both.
Game Production
Author: Geoffrey Engelstein
Publisher: CRC Press
ISBN: 1000290980
Category : Games & Activities
Languages : en
Pages : 156
Book Description
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production. Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse. He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games. He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.
Publisher: CRC Press
ISBN: 1000290980
Category : Games & Activities
Languages : en
Pages : 156
Book Description
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production. Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse. He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games. He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.