Author: Heather Newman
Publisher: Cherry Lake
ISBN: 1534140999
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
A Better App
Author: Heather Newman
Publisher: Cherry Lake
ISBN: 1534140999
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
Publisher: Cherry Lake
ISBN: 1534140999
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
SuperBetter
Author: Jane McGonigal
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274
Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274
Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.
10% Happier
Author: Dan Harris
Publisher: Harper Collins
ISBN: 006226544X
Category : Self-Help
Languages : en
Pages : 261
Book Description
#1 New York Times Bestseller REVISED WITH NEW MATIERAL Winner of the 2014 Living Now Book Award for Inspirational Memoir "An enormously smart, clear-eyed, brave-hearted, and quite personal look at the benefits of meditation." —Elizabeth Gilbert Nightline anchor Dan Harrisembarks on an unexpected, hilarious, and deeply skeptical odyssey through the strange worlds of spirituality and self-help, and discovers a way to get happier that is truly achievable. After having a nationally televised panic attack, Dan Harris knew he had to make some changes. A lifelong nonbeliever, he found himself on a bizarre adventure involving a disgraced pastor, a mysterious self-help guru, and a gaggle of brain scientists. Eventually, Harris realized that the source of his problems was the very thing he always thought was his greatest asset: the incessant, insatiable voice in his head, which had propelled him through the ranks of a hypercompetitive business, but had also led him to make the profoundly stupid decisions that provoked his on-air freak-out. Finally, Harris stumbled upon an effective way to rein in that voice, something he always assumed to be either impossible or useless: meditation, a tool that research suggests can do everything from lower your blood pressure to essentially rewire your brain. 10% Happier takes readers on a ride from the outer reaches of neuroscience to the inner sanctum of network news to the bizarre fringes of America’s spiritual scene, and leaves them with a takeaway that could actually change their lives.
Publisher: Harper Collins
ISBN: 006226544X
Category : Self-Help
Languages : en
Pages : 261
Book Description
#1 New York Times Bestseller REVISED WITH NEW MATIERAL Winner of the 2014 Living Now Book Award for Inspirational Memoir "An enormously smart, clear-eyed, brave-hearted, and quite personal look at the benefits of meditation." —Elizabeth Gilbert Nightline anchor Dan Harrisembarks on an unexpected, hilarious, and deeply skeptical odyssey through the strange worlds of spirituality and self-help, and discovers a way to get happier that is truly achievable. After having a nationally televised panic attack, Dan Harris knew he had to make some changes. A lifelong nonbeliever, he found himself on a bizarre adventure involving a disgraced pastor, a mysterious self-help guru, and a gaggle of brain scientists. Eventually, Harris realized that the source of his problems was the very thing he always thought was his greatest asset: the incessant, insatiable voice in his head, which had propelled him through the ranks of a hypercompetitive business, but had also led him to make the profoundly stupid decisions that provoked his on-air freak-out. Finally, Harris stumbled upon an effective way to rein in that voice, something he always assumed to be either impossible or useless: meditation, a tool that research suggests can do everything from lower your blood pressure to essentially rewire your brain. 10% Happier takes readers on a ride from the outer reaches of neuroscience to the inner sanctum of network news to the bizarre fringes of America’s spiritual scene, and leaves them with a takeaway that could actually change their lives.
Blood Crazy
Author: Simon Clark
Publisher: Bloomsbury Publishing
ISBN: 1448214696
Category : Fiction
Languages : en
Pages : 409
Book Description
It is a quiet, uneventful Saturday in Doncaster. Nick Aten, and his best friend Steve Price – troubled seventeen year olds – spend it as usual hanging around the sleepy town, eating fast food and planning their revenge on Tug Slatter, a local bully and their arch-enemy. But by Sunday, Tug Slatter becomes the last of their worries because somehow overnight civilization is in ruins. Adults have become murderously insane – literally. They're infected with an uncontrollable urge to kill the young. Including their own children. As Nick and Steve try to escape the deadly town covered with the mutilated bodies of kids, a group of blood-thirsty adults ambushes them. Just a day before they were caring parents and concerned teachers, today they are savages destroying the future generation. Will Nick and Steve manage to escape? Is their hope that outside the Doncaster borders the world is 'normal' just a childish dream? Blood Crazy, first published in 1995, is a gripping, apocalyptic horror from Simon Clark.
Publisher: Bloomsbury Publishing
ISBN: 1448214696
Category : Fiction
Languages : en
Pages : 409
Book Description
It is a quiet, uneventful Saturday in Doncaster. Nick Aten, and his best friend Steve Price – troubled seventeen year olds – spend it as usual hanging around the sleepy town, eating fast food and planning their revenge on Tug Slatter, a local bully and their arch-enemy. But by Sunday, Tug Slatter becomes the last of their worries because somehow overnight civilization is in ruins. Adults have become murderously insane – literally. They're infected with an uncontrollable urge to kill the young. Including their own children. As Nick and Steve try to escape the deadly town covered with the mutilated bodies of kids, a group of blood-thirsty adults ambushes them. Just a day before they were caring parents and concerned teachers, today they are savages destroying the future generation. Will Nick and Steve manage to escape? Is their hope that outside the Doncaster borders the world is 'normal' just a childish dream? Blood Crazy, first published in 1995, is a gripping, apocalyptic horror from Simon Clark.
Better Stretching
Author: Joe Yoon
Publisher: St. Martin's Essentials
ISBN: 1250248221
Category : Health & Fitness
Languages : en
Pages : 302
Book Description
Achieve life-changing results for your body—greater mobility, better functionality, enhanced performance, and less pain—in as little as 9 minutes a day. In Better Stretching, Joe Yoon brings you the tips and techniques he gives world class athletes, and provides you with an entirely new way to think about stretching. You won’t need 90 complicated minutes to get more agile—you’ll just need 9! And your results will improve dramatically—and stay that way—when you incorporate just a touch of mobility and strengthening to your stretches. Joe Yoon shows you how. Better Stretching debunks myths and misconceptions. You’ll discover: · Over 100 wide-ranging stretches, from static to dynamic, including simple stretches you can do while sitting at your desk · Three 30-day plans designed to give you maximum results in a minimum amount of time, each tailor-made for goals that you choose · Stretching, strengthening, and mobility exercises for people at every level – whether you’re a beginner or advanced, a weekend warrior or a competitive athlete, a business executive or a new parent · Muscle-soothing self-massage techniques using simple foam rollers and tennis balls · Over 125 photographs of Joe demonstrating his stretches, so you achieve results beyond what you thought possible
Publisher: St. Martin's Essentials
ISBN: 1250248221
Category : Health & Fitness
Languages : en
Pages : 302
Book Description
Achieve life-changing results for your body—greater mobility, better functionality, enhanced performance, and less pain—in as little as 9 minutes a day. In Better Stretching, Joe Yoon brings you the tips and techniques he gives world class athletes, and provides you with an entirely new way to think about stretching. You won’t need 90 complicated minutes to get more agile—you’ll just need 9! And your results will improve dramatically—and stay that way—when you incorporate just a touch of mobility and strengthening to your stretches. Joe Yoon shows you how. Better Stretching debunks myths and misconceptions. You’ll discover: · Over 100 wide-ranging stretches, from static to dynamic, including simple stretches you can do while sitting at your desk · Three 30-day plans designed to give you maximum results in a minimum amount of time, each tailor-made for goals that you choose · Stretching, strengthening, and mobility exercises for people at every level – whether you’re a beginner or advanced, a weekend warrior or a competitive athlete, a business executive or a new parent · Muscle-soothing self-massage techniques using simple foam rollers and tennis balls · Over 125 photographs of Joe demonstrating his stretches, so you achieve results beyond what you thought possible
Rude Awakenings
Author: Turquoise Grace
Publisher: Singapore New Reading Technology Pte Ltd
ISBN:
Category : Fiction
Languages : en
Pages : 198
Book Description
There's no one in her life that Kate Grayson despises more than Colton James; he's inconsiderate, rude, irresponsible and perverted, and yet he has an effect on her she can't even begin to explain. Determined not to fall for the resident bad boy, Kate falls into a vicious cycle of being pulled into his attractive charm before forcing herself to stay away. For his part, Colton finds Kate intriguing and when he warns his friend away from her, he realizes that perhaps her lack of desire for him only enhances his own desire for her.
Publisher: Singapore New Reading Technology Pte Ltd
ISBN:
Category : Fiction
Languages : en
Pages : 198
Book Description
There's no one in her life that Kate Grayson despises more than Colton James; he's inconsiderate, rude, irresponsible and perverted, and yet he has an effect on her she can't even begin to explain. Determined not to fall for the resident bad boy, Kate falls into a vicious cycle of being pulled into his attractive charm before forcing herself to stay away. For his part, Colton finds Kate intriguing and when he warns his friend away from her, he realizes that perhaps her lack of desire for him only enhances his own desire for her.
Audrey Grant's Better Bridge
Author: Audrey Grant
Publisher:
ISBN: 9780822016663
Category : Cooking
Languages : en
Pages : 292
Book Description
"This book tells you everything you need to know about the most widely accepted bidding methods. Read about the secrets of hand evaluation that can dramatically improve your game. Learn how to describe your hand to partner so that the partnership can find its way to the best contract. Discover new concepts that keep the bidding conversation straightforward. You'll be confident when you go to your next bridge game because you'll have the solid foundation needed to handle any bidding sequence."--Back cover
Publisher:
ISBN: 9780822016663
Category : Cooking
Languages : en
Pages : 292
Book Description
"This book tells you everything you need to know about the most widely accepted bidding methods. Read about the secrets of hand evaluation that can dramatically improve your game. Learn how to describe your hand to partner so that the partnership can find its way to the best contract. Discover new concepts that keep the bidding conversation straightforward. You'll be confident when you go to your next bridge game because you'll have the solid foundation needed to handle any bidding sequence."--Back cover
A Better Backpack
Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 153414093X
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter backpack make life easier for the kids in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their backpack (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
Publisher: Cherry Lake
ISBN: 153414093X
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter backpack make life easier for the kids in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their backpack (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
App Accomplished
Author: Carl Brown
Publisher: Pearson Education
ISBN: 0321961781
Category : Computers
Languages : en
Pages : 384
Book Description
Today, successful apps are complex software projects. You can't just knock them off in a weekend -- and, worse, many common programming habits don't work well in mobile. You need skills, processes, tools, management techniques, and best practices that are honed for mobile platforms and realities. In App Accomplished, top mobile developer Carl Brown provides all that -- so you can run your entire project effectively and get the answers you need right now. Whether you're writing your own code or contracting out, you'll find hard-won guidance for your entire app development life cycle. Brown guides you step-by-step from planning and design through testing and updates. Through case studies drawn from his immense experience, he reveals why so many app projects fail -- and how to avoid the mistakes that derailed them. When it comes to apps, a great idea isn't enough: You have to execute. This is the first book that shows you how. Understand mobile-specific issues that lead even experienced developers astray. Find developers who can do a great job with your unique app at a fair price. Define the requirements you need to create accurate schedules and budgets. Work with developers to get the best possible results. Manage and communicate effectively to avoid cost overruns. Solve problems before they get out of control. Develop wireframes and prototypes that clarify the user's core experience. Choose app components, from servers to data storage. Select tools for source control, testing, project tracking, and more. Identify and fill crucial skills gaps. Estimate the quality of the app you're building. Efficiently test and debug your app. Recover from App Store rejection. Leverage user feedback to help plan your next release. Determine when an existing project is too far off course to fix. - Publisher.
Publisher: Pearson Education
ISBN: 0321961781
Category : Computers
Languages : en
Pages : 384
Book Description
Today, successful apps are complex software projects. You can't just knock them off in a weekend -- and, worse, many common programming habits don't work well in mobile. You need skills, processes, tools, management techniques, and best practices that are honed for mobile platforms and realities. In App Accomplished, top mobile developer Carl Brown provides all that -- so you can run your entire project effectively and get the answers you need right now. Whether you're writing your own code or contracting out, you'll find hard-won guidance for your entire app development life cycle. Brown guides you step-by-step from planning and design through testing and updates. Through case studies drawn from his immense experience, he reveals why so many app projects fail -- and how to avoid the mistakes that derailed them. When it comes to apps, a great idea isn't enough: You have to execute. This is the first book that shows you how. Understand mobile-specific issues that lead even experienced developers astray. Find developers who can do a great job with your unique app at a fair price. Define the requirements you need to create accurate schedules and budgets. Work with developers to get the best possible results. Manage and communicate effectively to avoid cost overruns. Solve problems before they get out of control. Develop wireframes and prototypes that clarify the user's core experience. Choose app components, from servers to data storage. Select tools for source control, testing, project tracking, and more. Identify and fill crucial skills gaps. Estimate the quality of the app you're building. Efficiently test and debug your app. Recover from App Store rejection. Leverage user feedback to help plan your next release. Determine when an existing project is too far off course to fix. - Publisher.
A Better Lunch Line
Author: Ben Rearick
Publisher: Cherry Lake
ISBN: 1534140972
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter lunch line make life easier for the kids and teachers in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their school lunch line (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
Publisher: Cherry Lake
ISBN: 1534140972
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
How could a smarter lunch line make life easier for the kids and teachers in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their school lunch line (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.