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Battle Report[s].

Battle Report[s]. PDF Author: Walter Karig
Publisher:
ISBN:
Category : Korean War, 1950-1953
Languages : en
Pages : 632

Book Description


Battle Report[s].

Battle Report[s]. PDF Author: Walter Karig
Publisher:
ISBN:
Category : Korean War, 1950-1953
Languages : en
Pages : 632

Book Description


A Battle Report: Alam Halfa

A Battle Report: Alam Halfa PDF Author:
Publisher: DIANE Publishing
ISBN: 1428916733
Category :
Languages : en
Pages : 36

Book Description


The Silver Bayonet

The Silver Bayonet PDF Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472844866
Category : Games & Activities
Languages : en
Pages : 161

Book Description
As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

One-Hour Wargames

One-Hour Wargames PDF Author: Neil Thomas
Publisher: Pen and Sword
ISBN: 1473840937
Category : Games & Activities
Languages : en
Pages : 226

Book Description
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Absolute Emperor

Absolute Emperor PDF Author: Boyd Bruce
Publisher: Bloomsbury Publishing
ISBN: 1472843665
Category : Games & Activities
Languages : en
Pages : 65

Book Description
From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by the elan of your general. Do you follow in the footsteps of Napoleon and be crowned the Absolute Emperor or stand against tyranny as Wellington and Blücher?

THE BATTLE OF ALAM HALFA - A BATTLE REPORT [Illustrated Edition]

THE BATTLE OF ALAM HALFA - A BATTLE REPORT [Illustrated Edition] PDF Author: Generalleutant Fritz Bayerlein a.D.
Publisher: Pickle Partners Publishing
ISBN: 1782892656
Category : History
Languages : en
Pages : 110

Book Description
Illustrated with 6 maps and numerous photos. The Battle that ended Rommel’s offensive in the Desert of North Africa, and the Axis hopes of Victory against the Allied forces by the Generals who commanded the two sides. “The Battle of Alam el Halfa took place between 30 Aug. and 5 Sep. 1942 south of El Alamein during the Western Desert Campaign of the Second World War. Panzerarmee Afrika-a German-Italian force commanded by Generalfeldmarschall Erwin Rommel-attempted an envelopment of the British 8th Army, commanded by Bernard Montgomery. In the last major Axis offensive (Operation Brandung) of the Western Desert campaign, Rommel had planned to defeat the British 8th Army before Allied reinforcements made an Axis victory in Africa impossible. Montgomery, who had been forewarned of Rommel’s intentions by Ultra intelligence intercepts, left a gap in the southern sector of the front, knowing that Rommel planned to attack there, and deployed the bulk of his armour and artillery around Alam el Halfa ridge, 20 mi (32 km) behind the front. In a new tactic, the tanks were used in an anti-tank role, remaining in their positions on the ridge. Montgomery intended to hold the armour back, refusing to allow them to sortie out as they had in the past. With the attacks on the ridge failing and his supply situation precarious, Rommel ordered a withdrawal. Montgomery failed to exploit his defensive victory, preferring to continue to build his strength for the his fall offensive, the Second Battle of El Alamein... The price of the defeat to the Axis was not just a tactical defeat and retreat. With the Alam Halfa failure, Rommel was deprived not only of the operational ability to initiate offensives, he lost the operational and tactical ability to defend the German base in Africa. Axis strategic aims in the African theatre were no longer possible.”

The Portable Wargame

The Portable Wargame PDF Author: Bob Cordery
Publisher: Lulu.com
ISBN: 132690454X
Category : Games & Activities
Languages : en
Pages : 110

Book Description
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

Marriage By Design

Marriage By Design PDF Author: Lynn Michaels
Publisher: Ballantine Books
ISBN: 0345493559
Category : Fiction
Languages : en
Pages : 432

Book Description
There’s only so much taffeta and toile a girl can take. Passionate, talented, and noticeably stunning, Mia Savard is the top designer at her father’s thriving bridal design company. But her life has hit a bit of a snag. Thirty, recently dumped, and suddenly single, Mia has grown weary of white lace and craves couture. But when Mia’ s most spectacular creation is leaked to the competition, the silk hits the fan. Someone inside Savard Creations is trading with the enemy. In the world of fashion, that means war. Enter private investigator Joe Kerr, the exceedingly handsome ex-cop hired to nab the clever mole. Stalking dangerous territory–where jittery brides, hysterical mothers, and deadline-challenged designers clash in clouds of gossamer and gossip–Joe is torn between suspecting Mia and seducing her. Amid the treachery, hijinks, and flirtations galore, it seems that for Mia, romance just might be tailor-made.

Frostgrave

Frostgrave PDF Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472805062
Category : Games & Activities
Languages : en
Pages : 209

Book Description
In this fantasy skirmish wargame, wizards do battle amidst the frozen ruins of the ancient city of Felstad in the hopes of discovering the treasures of a fallen empire. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master and more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armoured knights and stealthy assassins. Wizards can expand their magical knowledge by unlocking ancient secrets and can learn up to 80 different spells. As they gain power and wealth, wizards can also develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

Gamma Wolves

Gamma Wolves PDF Author: Ash Barker
Publisher: Bloomsbury Publishing
ISBN: 1472837738
Category : Games & Activities
Languages : en
Pages : 113

Book Description
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.