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97 Quick Winning Chess of 20 Moves Or Less

97 Quick Winning Chess of 20 Moves Or Less PDF Author: J. C. Greenon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781512391701
Category :
Languages : en
Pages : 198

Book Description
In order to win against the chess computers at the top level is very difficult; vous must make many sacrifices; without that, it's impossible to win against the chess computers of top level. These 97 quick winning chess of 20 moves or less (100 of 21 moves or less) are a good example of that reality. At chess, the russian empire is on the wane ! Table of contents Replay 100 Winning Chess of 21 Moves Or Less, High Chess Software 0, Canada: 100 Algebraical description Initial position of the pieces Symbols Nature and objective of chess Chessboard pieces form Chessboard Topography Chessboard pieces Example of game with pictures: Algebraic notation without drawing Algebraic notation with drawing Pawns Exception if "prise en passant" (e.p). Prise en passant (e.p) The result if «prise en passant» Let's suppose that it eliminates the Knight in f6. Promotion of a white pawn Imminent promotion of the pawn c7 Promotion of the pawn c7 Imminent promotion Promotion of the pawn e7 in Knight, and checkmate. Rooks The Bishops The Knights The King King's side castle - white and Black pieces Before King's side castle King's side castle for Whites and Blacks pieces King's side castle forbidden for the whites pieces Other King's side castle forbidden for the white pieces Still King's side castle forbidden for the white pieces Queen's side castle Before Queen's side castle Queen's side castle -black and white pieces Queen's side castle forbidden for the white pieces Other Queen's side castle forbidden for the white pieces Again Queen's side castle forbidden for the white pieces Absolute value of pieces Finales bringing draw Finales bringing victory The draw games Stalemate If the same position 3 times in succession is got: draw. Perpetual check Checkmate with only one Rook Checkmate with 2 Bishops Checkmate with 1 Bishop and 1 Knight Here are some basic notions to be known. The square of the pawn Notions of opposition The greatest 5 types of opening Questions often asked by the pupils Some technical considerations 10 main principles of chess Glossary Bibliography 100 quick winning chess (21 moves and less) against the chess computers of top level level

97 Quick Winning Chess of 20 Moves Or Less

97 Quick Winning Chess of 20 Moves Or Less PDF Author: J. C. Greenon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781512391701
Category :
Languages : en
Pages : 198

Book Description
In order to win against the chess computers at the top level is very difficult; vous must make many sacrifices; without that, it's impossible to win against the chess computers of top level. These 97 quick winning chess of 20 moves or less (100 of 21 moves or less) are a good example of that reality. At chess, the russian empire is on the wane ! Table of contents Replay 100 Winning Chess of 21 Moves Or Less, High Chess Software 0, Canada: 100 Algebraical description Initial position of the pieces Symbols Nature and objective of chess Chessboard pieces form Chessboard Topography Chessboard pieces Example of game with pictures: Algebraic notation without drawing Algebraic notation with drawing Pawns Exception if "prise en passant" (e.p). Prise en passant (e.p) The result if «prise en passant» Let's suppose that it eliminates the Knight in f6. Promotion of a white pawn Imminent promotion of the pawn c7 Promotion of the pawn c7 Imminent promotion Promotion of the pawn e7 in Knight, and checkmate. Rooks The Bishops The Knights The King King's side castle - white and Black pieces Before King's side castle King's side castle for Whites and Blacks pieces King's side castle forbidden for the whites pieces Other King's side castle forbidden for the white pieces Still King's side castle forbidden for the white pieces Queen's side castle Before Queen's side castle Queen's side castle -black and white pieces Queen's side castle forbidden for the white pieces Other Queen's side castle forbidden for the white pieces Again Queen's side castle forbidden for the white pieces Absolute value of pieces Finales bringing draw Finales bringing victory The draw games Stalemate If the same position 3 times in succession is got: draw. Perpetual check Checkmate with only one Rook Checkmate with 2 Bishops Checkmate with 1 Bishop and 1 Knight Here are some basic notions to be known. The square of the pawn Notions of opposition The greatest 5 types of opening Questions often asked by the pupils Some technical considerations 10 main principles of chess Glossary Bibliography 100 quick winning chess (21 moves and less) against the chess computers of top level level

How to Win 100 Quick Chess of 21 Moves Or Less Against the Chess Computers of Top Level

How to Win 100 Quick Chess of 21 Moves Or Less Against the Chess Computers of Top Level PDF Author: J. C. Grenon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781517133184
Category :
Languages : en
Pages : 198

Book Description
Replay 100 winning chess of 21 moves or less against the chess computers of top level. Full description of these 100 winning chess with the pictures of the pieces and a user's guide included in this book of chess. In order to win against the chess computers of top level, you must do many sacrifices; without that, it's almost impossible to win against them. Analyse these games and you understand that reality ! At chess, the russian empire is on the wane ! Table of contents Replay 100 Winning Chess of 21 Moves Or Less, High Chess Software 0, Canada: 100 Algebraical description Algebraic positions Initial position of the pieces Symbols Nature and objective of chess Chessboard pieces form Chessboard Topography Chessboard pieces Example of game with pictures: Algebraic notation without drawing Algebraic notation with drawing Pawns Exception if "prise en passant" (e.p). Prise en passant (e.p) The result if prise en passant Let's suppose that it eliminates the Knight in f6. Promotion of a white pawn Imminent promotion of the pawn c7 Promotion of the pawn c7 Imminent promotion Promotion of the pawn e7 in Knight, and checkmate. Rooks The Bishops The Knights The King King's side castle - white and Black pieces Before King's side castle King's side castle for Whites and Blacks pieces King's side castle forbidden for the whites pieces Other King's side castle forbidden for the white pieces Still King's side castle forbidden for the white pieces Queen's side castle Before Queen's side castle Queen's side castle -black and white pieces Queen's side castle forbidden for the white pieces Other Queen's side castle forbidden for the white pieces Again Queen's side castle forbidden for the white pieces Absolute value of pieces Finales bringing draw Finales bringing victory The draw games Stalemate If the same position 3 times in succession is got: draw. Perpetual check Checkmate with only one Rook Checkmate with 2 Bishops Checkmate with 1 Bishop and 1 Knight Here are some basic notions to be known. The square of the pawn Notions of opposition The greatest 5 types of opening Questions often asked by the pupils Some technical considerations 10 main principles of chess Glossary Bibliography 100 quick winning chess (21 moves and less) against the chess computers of top level level

Pawn Power in Chess

Pawn Power in Chess PDF Author: Hans Kmoch
Publisher: Courier Corporation
ISBN: 0486319695
Category : Games & Activities
Languages : en
Pages : 322

Book Description
Profoundly original book demonstrates how basic relationships of one or two pawns constitute winning strategy. Multitude of examples illustrate theory. 182 diagrams. Index of games.

Chess Life

Chess Life PDF Author:
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 570

Book Description


Studying Chess Made Easy

Studying Chess Made Easy PDF Author: Andrew Soltis
Publisher: Batsford Books
ISBN: 1849941351
Category : Games & Activities
Languages : en
Pages : 210

Book Description
It’s a fact of chess life that if you want to win, you have to put a bit of study in. Every chess player, from near-beginner to experienced tournament player, needs to learn the openings and keep on top of current theory. But studying doesn’t have to be dull. This indispensable book contains foolproof ways to help the information go in... and stay in. Acclaimed chess author Andrew Soltis reveals the key techniques: - Why you can’t study chess the same way you study school subjects - How to acquire the most important knowledge: intuition - The role of memorizing (it’s not a bad thing, despite what people say) - How to get the most out of playing over a master’s game - Adopting a chess hero as a means of learning - How great players study - Computers as a study tool - How to train someone else

The Kings of New York

The Kings of New York PDF Author: Michael Weinreb
Publisher: Penguin
ISBN: 9781592402618
Category : Education
Languages : en
Pages : 312

Book Description
An award-winning sportswriter takes you inside a year with the nation’s top high school chess team.With strict admission standards and a progressive curriculum, Brooklyn’s Edward R. Murrow High School has long been one of New York’s public-education success stories, serving a diverse neighborhood of immigrants and minorities and ranking among the nation’s best high schools. At Murrow, there are no sports teams, and the closest thing to jocks are found on the school’s powerhouse chess team, which annually competes for the national championship.In The Kings of New Yorksportswriter Michael Weinreb follows the members of the Murrow chess team through an entire season, from cash games in Washington Square Park to city and state tournaments to the SuperNationals in Nashville, where this eclectic bunch competes against private schoolers and suburbanites. Along the way, Weinreb brings to life a number of colorful characters: the Yale-educated calculus teacher (and former semipro hockey player) who guides the savants while struggling to find funding for his team; an aspiring rapper and tournament hustler who plays with cutthroat instinct; the team’s lone girl, a shy Ukrainian immigrant; the Puerto Rican teen from the rough neighborhood of Bedford-Stuyvesant who plays an ingenious opening gambit named the Orangutan; and the Lithuanian immigrant and team star whose chess rating is climbing toward grandmaster status.In the bestselling tradition of such books as Word Freakand Friday Night Lights, The Kings of New Yorkis a riveting look inside the world of competitive chess and an inspiring profile of young genius.

Chess

Chess PDF Author:
Publisher: Macmillan Reference USA
ISBN:
Category : Games & Activities
Languages : en
Pages : 702

Book Description


United States Chess Federation's Official Rules of Chess, Fifth Edition

United States Chess Federation's Official Rules of Chess, Fifth Edition PDF Author: United States Chess Federation
Publisher: Random House Incorporated
ISBN: 0812935594
Category : Games
Languages : en
Pages : 409

Book Description
Explains all legal chess moves, and discusses the regulations governing tournaments, lifetime rankings, and tournament director certification.

Learn How to Master the Game of Chess and Win Almost Always

Learn How to Master the Game of Chess and Win Almost Always PDF Author: J. C. Grenon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781515356387
Category :
Languages : en
Pages : 546

Book Description
At chess, the russian empire is on the wane ! While reading this book, you will learn every thing you need to know about chess, with many diagrams; also, 100 tests of checkmate (5 moves or less), 320 winning chess games (160 with the black pieces) and 100 quick winning chess (21 moves and less). In order to win against the chess computers of top level is enough difficult, you must do many sacrifices, without that, it's impossible to win against them ! TABLE OF CONTENTS Nature AND OBJECTIVE OF CHESS 11 Chessboard pieces form 11 Chessboard 12 Topography 12 Chessboard pieces 13 Initial position of the pieces 14 PIECES AND PAWNS 14 Pieces move 14 The move of the pieces 17 THE END OF THE GAME 18 The game is draw: 19 ALGEBRAIC NOTATION 19 Description of Algebraic notation: 20 Algebraic positions 24 Algebraic notation without drawing 25 Algebraic notation with drawing 25 The Blacks can eliminate the Bishop in g6 29 EXCEPTION IF "PRISE EN PASSANT" (E.P). 29 Prise en passant (e.p) 30 The result if « prise en passant » 30 Let's suppose that it eliminates the Knight in f6. 32 The Blacks can capture the pawn f6 of 2 ways 33 Promotion of a white pawn 33 Promotion of the pawn c7 35 PUT IN CHECK OF THE KING BY THE BISHOP 36 Promotion of the pawn e7 in Knight, and checkmate. 38 ROOKS 38 THE QUEEN 40 THE BISHOPS 43 THE KNIGHTS 44 THE KING 46 KING'S SIDE CASTLE 48 WHITES AND BLACKS 48 Before King's side castle 49 King's side castle for Whites and Blacks 50 QUEEN'S SIDE CASTLE 53 Before Queen's side castle 54 Queen's side castle 55 Blacks and Whites 55 Queen's side castle forbidden for Whites 56 ABSOLUTE VALUE OF PIECES 59 NECESSARY QUALITIES TO BECOME A CHESS CHAMPION 60 FINALES BRINGING DRAW 61 FINALES BRINGING VICTORY 61 THE DRAW GAMES 63 Stalemate 64 If the same position 3 times in succession is got: draw. 65 Perpetual check 66 PUT IN CHECK OF THE KING 67 MOVE OF THE KNIGHT B1 IN D2 (NBD2) 69 CAPTURE OF THE KNIGHT IN D2 (ND2) 70 THE KNIGHT F3 CATCHES THE BISHOP 71 CHECK IN DISCOVERY 72 NXC7 (THREATENS THE ROOK A8) AND THE BLACK BISHOP IN D7 (BD7) TO PARRY CHECK 73 BxB + for Whites and NxB for the Blacks 73 NxR for Whites and QxN for the Blacks 74 IMMINENT DOUBLE CHECK BY THE BISHOP AND THE QUEEN (++) 75 BxN ++ 76 THE CHECKMATE BY DOUBLE CHECK IN DISCOVERY 77 Other checkmate if (NxN +) 78 THE "LEGAL" CHECKMATE BY PLAYING (NXE5 +) 79 Nxe5 and BxQ 80 Bxf7+ Ke7 80 Here is the final position of the "Legal" mate 81 If the Blacks sniff trap 82 NxN (Threatens the Queen) and b7xN 83 BxB f7xB 83 Qh5+ g6 84 Qg4, then, there is a catch of a pawn 85 CATCH OF THE BLACK QUEEN BY THE ROOK BY PLAYING BXH7 + 86 CATCH OF THE PAWN H3 BY THE BISHOP BECAUSE THE PAWN G2 CANNOT CAPTURE IT; THE KING WOULD HAVE BEEN IN CHECK, WHAT IS FORBIDDEN. 87 CHECKMATE IF THE WHITES MOVE THE ROOK OF E1 IN E8 (RE8 +) 88 THE CHECKMATE BY SUFFOCATION BY PLAYING THE KNIGHT IN F6 (NF6) 89 CHECKMATE IN 3 MOVES BY PLAYING QH5 90 CHECKMATE IN 4 MOVES BY PLAYING QXF7 91 CHECKMATE WITH ONLY ONE ROOK 92 CHECKMATE WITH 2 BISHOPS - WHITES TO PLAY 93 CHECKMATE WITH 1 BISHOP AND 1 KNIGHT - WHITES TO PLAY - (IT IS AT THE WHITES TO PLAY) 94 HERE ARE SOME BASIC NOTIONS TO BE KNOWN. 94 The square of the pawn 95 Notions of opposition 95 THE BIGGER 5 TYPES OF OPENING 96 QUESTIONS OFTEN ASKED BY THE PUPILS 97 SOME TECHNICAL CONSIDERATIONS 98 10 MAIN PRINCIPLES OF CHESS 102 THE CHESS CLOCK 102 The Fischer's clock 103 Game cadence 103 The deferred game 104 The competition rules 105 The chess clock 105 Irregularities 108 SOME FREE CHESS SOFTWARE THAT IT IS POSSIBLE TO DOWNLOAD AND WHICH WORK WITH WINDOWS 109 CHESS COMPUTER AGAINST HUMAN 116 THE PROGRAMMING OF A CHESS SOFTWARE 117 GRAPHIC INTERFACES 118 ENGINES OF FREE CHESS SOFTWARE 118 Crafty: 118 GNU CHESS 118 GLOSSARY 129 100 CHECKMATE TESTS 145 TEST SOLUTION 271 47 WINNING CHESS IN PLAYING THE SICILIAN GAME 288 100 WINNING QUICK CHESS (25 MOVES AND LESS) 320 AGAINST THE CHESS COMPUTERS OF TOP LEVEL 320 winning chess

The Silicon Road to Chess Improvement

The Silicon Road to Chess Improvement PDF Author: Matthew Sadler
Publisher: New In Chess
ISBN: 9056919849
Category : Games & Activities
Languages : en
Pages : 982

Book Description
‘How can I learn from AlphaZero’s games, aren’t they too advanced for me?’ many club players asked Matthew Sadler after reading his and Natasha Regan’s groundbreaking Game Changer. Here is the answer: you may not be able to replicate their dazzling deep calculations, but every chess player, from club level up, can improve their game by using engines. You will probably be surprised, there is so much more your engine can do for you than just checking and calculating variations! In this thought-provoking new book, based on many years of working with the world’s best chess software, Sadler presents a unique set of methods to work out using your engine. He shows how in your opening preparation, instead of sifting through masses of computer analysis you should play matches against your engine. He also explains how to train your early middlegame play, the conversion of advantages, your positional play, and your defence. And of course: how to analyse your own games. These generic training methods Sadler supplements with concrete middlegame and opening tools. He explains how the top engines tackle crucial middlegame themes such as entrenched pieces, whole board play, ‘attacking rhythm’, exchanging pieces, the march of the Rook’s pawn, queen versus pieces, and many others. He also opens your eyes to typical scenarios that the engines found and fine-tuned in popular openings such as the King’s Indian, the Grünfeld, the Slav, the French and the Sicilian. Sadler illustrates his lessons with a collection of fantastic games, explained with his trademark enthusiasm. For the first time the superhuman powers of the chess engine have been decoded to the benefit of all players, in a rich and highly instructive book.