Author: anibal catalan pineda
Publisher: Lulu.com
ISBN: 0557051304
Category :
Languages : en
Pages : 92
Book Description
desarrollo del trabajo escultorico del artista Anibal Catalan, donde se incluyen sus mas recientes trabajos asi como su proceso de produccion de modo visual
3dworks
Author: anibal catalan pineda
Publisher: Lulu.com
ISBN: 0557051304
Category :
Languages : en
Pages : 92
Book Description
desarrollo del trabajo escultorico del artista Anibal Catalan, donde se incluyen sus mas recientes trabajos asi como su proceso de produccion de modo visual
Publisher: Lulu.com
ISBN: 0557051304
Category :
Languages : en
Pages : 92
Book Description
desarrollo del trabajo escultorico del artista Anibal Catalan, donde se incluyen sus mas recientes trabajos asi como su proceso de produccion de modo visual
ACM SIGGRAPH '89 Course Notes
ART EDUCATION AND THREE DIMENSIONS
Author: Assoc. Prof. Firdevs SAĞLAM
Publisher: Eğitim Yayınevi
ISBN: 6258468772
Category : Business & Economics
Languages : en
Pages : 101
Book Description
Art has become an essential part of human life because of its aesthetic structure, its presence in communication, its ability to stimulate emotions and thoughts. The reason the art is included in education is to spread the art-related gains across society. The aim is to develop individuals who can adapt to the rapidly evolving and changing world, especially with art training that helps to develop the creative characteristics. The art education includes theoretical parts such as aesthetic, art history, cultural heritage, as well as activities involving two-dimensional or three-dimensional applications. This study, named Art Education and Three Dimensions, contains art, art education, the concept of three-dimension, and information and experiences about applications based on this concept. In this context, the place of three dimensions in art education was studied with reference to difference aspects. The reason for addressing the concept of three dimensions is that this concept is the basis of existence in human life and that most of the sensing process is completed around it. The inclusion of three dimensions within the scope of art education provides gains in different directions for the individual. These gains are considered physical, cognitive and sensory. In this study, the relevant field literature was reviewed and blended with the author’s knowledge and experience of the field. I owe a debt to my dear family who did not withhold their support during the creation of this book.
Publisher: Eğitim Yayınevi
ISBN: 6258468772
Category : Business & Economics
Languages : en
Pages : 101
Book Description
Art has become an essential part of human life because of its aesthetic structure, its presence in communication, its ability to stimulate emotions and thoughts. The reason the art is included in education is to spread the art-related gains across society. The aim is to develop individuals who can adapt to the rapidly evolving and changing world, especially with art training that helps to develop the creative characteristics. The art education includes theoretical parts such as aesthetic, art history, cultural heritage, as well as activities involving two-dimensional or three-dimensional applications. This study, named Art Education and Three Dimensions, contains art, art education, the concept of three-dimension, and information and experiences about applications based on this concept. In this context, the place of three dimensions in art education was studied with reference to difference aspects. The reason for addressing the concept of three dimensions is that this concept is the basis of existence in human life and that most of the sensing process is completed around it. The inclusion of three dimensions within the scope of art education provides gains in different directions for the individual. These gains are considered physical, cognitive and sensory. In this study, the relevant field literature was reviewed and blended with the author’s knowledge and experience of the field. I owe a debt to my dear family who did not withhold their support during the creation of this book.
3D Storytelling
Author: Bruce Block
Publisher: Taylor & Francis
ISBN: 1136038825
Category : Performing Arts
Languages : en
Pages : 237
Book Description
3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.
Publisher: Taylor & Francis
ISBN: 1136038825
Category : Performing Arts
Languages : en
Pages : 237
Book Description
3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.
Macworld
Author:
Publisher:
ISBN:
Category : Electronic journals
Languages : en
Pages : 1206
Book Description
Publisher:
ISBN:
Category : Electronic journals
Languages : en
Pages : 1206
Book Description
3D Storytelling
Author: Bruce Block
Publisher: Taylor & Francis
ISBN: 1136038817
Category : Performing Arts
Languages : en
Pages : 258
Book Description
3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.
Publisher: Taylor & Francis
ISBN: 1136038817
Category : Performing Arts
Languages : en
Pages : 258
Book Description
3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.
Transactions of the Leicestershire Archaeological Society
Author:
Publisher:
ISBN:
Category : Leicestershire (England)
Languages : en
Pages : 408
Book Description
Publisher:
ISBN:
Category : Leicestershire (England)
Languages : en
Pages : 408
Book Description
InfoWorld
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 100
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Publisher:
ISBN:
Category :
Languages : en
Pages : 100
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Three-Dimensional Model Analysis and Processing
Author: Faxin Yu
Publisher: Springer Science & Business Media
ISBN: 3642126510
Category : Computers
Languages : en
Pages : 434
Book Description
With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.
Publisher: Springer Science & Business Media
ISBN: 3642126510
Category : Computers
Languages : en
Pages : 434
Book Description
With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.
A New Guide for Better Technical Presentations
Author: Robert M. Woelfle
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Reference
Languages : en
Pages : 396
Book Description
Providing the latest techniques in one easy-to-use source, this practical guide gives readers the background they need to make highly sophisticated technical presentations--written, oral, even computer graphics. It covers the essential ingredients for all effective presentations, including how to reduce preparation cost and time, how to identify types and quality of visual aids, and much more.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Reference
Languages : en
Pages : 396
Book Description
Providing the latest techniques in one easy-to-use source, this practical guide gives readers the background they need to make highly sophisticated technical presentations--written, oral, even computer graphics. It covers the essential ingredients for all effective presentations, including how to reduce preparation cost and time, how to identify types and quality of visual aids, and much more.