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3ds Max Projects

3ds Max Projects PDF Author: Matt Chandler
Publisher: 3Dtotal Pub
ISBN: 9781909414051
Category : Art
Languages : en
Pages : 301

Book Description
Offers information and instruction on using Autodesk's 3ds Max software, including advice on modeling, texturing, rigging, animating, and lighting.

3ds Max Projects

3ds Max Projects PDF Author: Matt Chandler
Publisher: 3Dtotal Pub
ISBN: 9781909414051
Category : Art
Languages : en
Pages : 301

Book Description
Offers information and instruction on using Autodesk's 3ds Max software, including advice on modeling, texturing, rigging, animating, and lighting.

Introducing 3ds Max 9

Introducing 3ds Max 9 PDF Author: Dariush Derakhshani
Publisher: John Wiley & Sons
ISBN: 1118058542
Category : Computers
Languages : en
Pages : 554

Book Description
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects

Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 363

Book Description
File-Handling Commands The principal commands for handling files are found on the File menu. File-Handling Apps and Utilities There are several apps and utilities available that help you manage content and files: The 3ds Max Asset Library is a standalone app that allows you to quickly access 3D content on your local computer and network in a single view, making all content instantly searchable. You can download the app from the Autodesk App store. The Bitmap / Photometric Path Editor utility lets you view bitmap paths or remove them from the scene file. The File Finder is another resource for finding 3ds Max scenes. The Resource Collector copies or moves a scene's bitmaps into a single directory. The Fix Ambient utility resolves lighting issues with older versions of scene files. The Bitmap Pager Statistics dialog provides information that helps you resolve issues with scenes that require large amounts of memory for texture maps. The Substitute modifier lets you replace linked AutoCAD Architecture objects with native 3ds Max geometry and objects. Image File Formats You can use image file formats in a variety of ways: as textures for materials, as backgrounds to viewports, as background environments, as Image Input events in Video Post, and as images projected from a light. Similarly, 3ds Max can render to a number of popular image file formats. External References (XRefs) to Objects and Scenes External references to objects and scenes are another powerful way to manage a project, especially when it involves multiple contributors.

Architectural Rendering with 3ds Max and V-Ray

Architectural Rendering with 3ds Max and V-Ray PDF Author: Markus Kuhlo
Publisher: CRC Press
ISBN: 1136129669
Category : Art
Languages : en
Pages : 213

Book Description
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The companion CD includes all the project files that you need to recreate each of the projects presented within the book.

3ds Max 4 Media Animation

3ds Max 4 Media Animation PDF Author: John P. Chismar
Publisher: New Riders Publishing
ISBN: 9780735710597
Category : Computers
Languages : en
Pages : 604

Book Description
Insights and ideas from an award-winning author! Expert Advice. John Chismar provides a glimpse into the way he and his team function, complete with tips and tricks to enhance reader skills. Quality tutorials. Throughout the book, Chismar presents carefully constructed exercises to demonstrate how the animations were constructed and most importantly - why they were developed using that methodology. The quality and clarity of tutorials in 3D Studio Max 3 Media Animation have been highly touted. Expect more of the same in this version! Fills a unique niche. No other book covers media animation with the detail or authority offered by John Chismar and New Riders. @SUMMARY= New Riders offers the most comprehensive coverage of 3ds max functionality of any publisher. No other book covers the start-to-finish process of developing media animations using 3ds max (the program of choice for media animators). And that is precisely what our marketplace wants! This book includes all new animations from Emmy Award Winner John Chismar. John Chismar, Senior 3d Animator at MSNBC, has been working in 3D animation since 1991 and in media animation since 1993. Using 3ds max, Chismar has garnered several awards for his work: 1997 and 1998 Emmy Awards; 3D Design magazine Big Kahuna Awards in 1998, 1999, and 2000; three Broadcast Design Association International Bronze Awards; and a 1995-96 Emmy nomination.

3ds Max Basics for Modeling Video Game Assets: Volume 1

3ds Max Basics for Modeling Video Game Assets: Volume 1 PDF Author: William Culbertson
Publisher: CRC Press
ISBN: 0429796005
Category : Computers
Languages : en
Pages : 551

Book Description
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design, providing the team with placeholder assets, and final model assets that are unwrapped and custom textured. Upon completion of the modeling projects, the modeled environment is exported to the Unity game engine for use in a real game environment, Although the text uses Autodesk 3ds Max for the modeling program, the principals are transferable to other major modeling programs. Key Features: The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. This series of modeling exercises is the result of having taught over one thousand video game students the fundamentals of 3d modeling. Often, teachers are not fully trained in teaching the concepts of 3d modeling. This text, written for self-paced learning helps those instructors. Includes instructions and project files for exporting the finished project environment into a 3d game engine, Unity. Appendices include additional 3ds Max tool instructions. A companion site includes working 3ds Max project files for Chapters, a 3ds Max user interface and 3ds Max short cut keys and more.

Autodesk 3ds Max 2014 Essentials

Autodesk 3ds Max 2014 Essentials PDF Author: Randi L. Derakhshani
Publisher: John Wiley & Sons
ISBN: 111875025X
Category : Computers
Languages : en
Pages : 416

Book Description
Great guide to the fundamentals of Autodesk 3ds Max2014 This Autodesk Official Press guide is just what you need tolearn the basics of Autodesk 3ds Max 2014 quickly and easily.Through a series of cool projects like designing an alarm clock,animating a thrown knife, or lighting a scene, you'll learn theessentials of modeling, rigging, animating, and rendering using thepopular Autodesk 3ds Max 3D animation and effects software. It's apractical, hands-on approach allowing you to constantly reinforcingskills as you learn them. Downloadable before-and-after project files let you to compareyour work to that of 3ds Max professionals. Even if you alreadyhave experience with 3ds Max, this book is a great reference forrenewing your skills. And, it will help all users review andprepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation andeffects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn viaa series of hands-on projects using downloadable files, all backedwith ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning,architectural visualization, and more Written by Autodesk Authorized Authors and is an AutodeskOfficial Press book Get firsthand experience with 3ds Max, as well as a good starton preparing for the Autodesk 3ds Max 2014 Certified Professionalexam, with Autodesk 3ds Max 2014 Essentials.

3ds Max in 24 Hours, Sams Teach Yourself

3ds Max in 24 Hours, Sams Teach Yourself PDF Author: Stewart Jones
Publisher: Sams Publishing
ISBN: 0133497267
Category : Computers
Languages : en
Pages : 512

Book Description
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.

Autodesk 3ds Max 2013 Essentials

Autodesk 3ds Max 2013 Essentials PDF Author: Dariush Derakhshani
Publisher: John Wiley & Sons
ISBN: 1118238486
Category : Computers
Languages : en
Pages : 402

Book Description
A four-color, task-based Autodesk Official Training Guide covering the core features of 3ds Max Beginning users of this popular 3D animation and effects software will find everything they need for a thorough understanding of the software's key features and functions in this colorful guide. The authors break down the complexities of learning 3D software and get you going right away with interesting, job-related projects. You'll learn the basics of modeling, texturing, animating, lighting, visualization, and visual effects with 3ds Max, exploring the methods and why they are used as they are. An Official Training Guide endorsed by Autodesk and ideal for those new to 3D software Written by CG professionals, featuring hands-on, real-world projects that offer realistic, job-related professional challenges Teaches the basics of modeling, texturing, animating, lighting, visualization, and visual effects, explaining the entire program to help you learn about the entire production pipeline Covers everything a beginner needs to know for a solid foundation in 3ds Max, with illustrated tutorials and full-color screen shots Companion website features starting and ending files for the exercises and additional learning tutorials available for download Autodesk 3ds Max Essentials is the ideal beginner's guide to the exciting world of 3D software.

Learning Autodesk 3ds Max 2008 Foundation

Learning Autodesk 3ds Max 2008 Foundation PDF Author: Autodesk
Publisher: CRC Press
ISBN: 1136140468
Category : Computers
Languages : en
Pages : 447

Book Description
Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. Bonus features included on DVD: . Link to a 30-day trial of Autodesk® 3ds Max® software . Bonus short films and new software feature demos . Autodesk 3ds Max hotkeys reference guide . Free models from Turbo Squid worth $160 . Autodesk® 3ds Max® 2008