Author: Michael Todd Peterson
Publisher:
ISBN: 9788176351645
Category : 3D studio
Languages : en
Pages : 529
Book Description
3D Studio Max 2 Fundamentals
Author: Michael Todd Peterson
Publisher:
ISBN: 9788176351645
Category : 3D studio
Languages : en
Pages : 529
Book Description
Publisher:
ISBN: 9788176351645
Category : 3D studio
Languages : en
Pages : 529
Book Description
3D Studio MAX 2 Fundamentals
Author: Michael Todd Peterson
Publisher: New Riders Publishing
ISBN: 9781562058395
Category : Computers
Languages : en
Pages : 1088
Book Description
3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.
Publisher: New Riders Publishing
ISBN: 9781562058395
Category : Computers
Languages : en
Pages : 1088
Book Description
3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.
3D Studio Max 3 Fundamentals
Author: Michael Todd Peterson
Publisher:
ISBN: 9788176353229
Category : 3D studio
Languages : en
Pages : 574
Book Description
Publisher:
ISBN: 9788176353229
Category : 3D studio
Languages : en
Pages : 574
Book Description
3D Studio MAX Fundamentals
Author: Michael Todd Peterson
Publisher: New Riders Pub
ISBN: 9781562056254
Category : Computers
Languages : en
Pages : 512
Book Description
3D Studio MAX Fundamentals is a hands-on tutorial that leads the designer through the basics of using 3D Studio MAX. Using fully illustrated examples taken from the professional world, this book covers all the essentials of 3D, from building basic wireframe to adding surfaces, lighting, setting the scene, placing cameras, and basic animation.
Publisher: New Riders Pub
ISBN: 9781562056254
Category : Computers
Languages : en
Pages : 512
Book Description
3D Studio MAX Fundamentals is a hands-on tutorial that leads the designer through the basics of using 3D Studio MAX. Using fully illustrated examples taken from the professional world, this book covers all the essentials of 3D, from building basic wireframe to adding surfaces, lighting, setting the scene, placing cameras, and basic animation.
3ds Max 5 Fundamentals
Author: Ted Boardman
Publisher: New Riders Publishing
ISBN: 9780735713185
Category : Computers
Languages : en
Pages : 500
Book Description
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Publisher: New Riders Publishing
ISBN: 9780735713185
Category : Computers
Languages : en
Pages : 500
Book Description
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Fundamentals of 3D Studio Max 1.1
Author: Kate Jaros-Downes
Publisher: KnowledgeWorks
ISBN: 9781890484057
Category :
Languages : en
Pages : 634
Book Description
Publisher: KnowledgeWorks
ISBN: 9781890484057
Category :
Languages : en
Pages : 634
Book Description
Inside 3D Studio Max 2
Author: George Maestri
Publisher: New Riders Publishing
ISBN:
Category : 3D Studio Max (Computer file)
Languages : en
Pages : 756
Book Description
Includes CD-Rom.
Publisher: New Riders Publishing
ISBN:
Category : 3D Studio Max (Computer file)
Languages : en
Pages : 756
Book Description
Includes CD-Rom.
Inside 3D Studio Max
Author: Steven D. Elliott
Publisher: New Riders Publishing
ISBN: 9781562054274
Category : Computers
Languages : en
Pages : 1234
Book Description
Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.
Publisher: New Riders Publishing
ISBN: 9781562054274
Category : Computers
Languages : en
Pages : 1234
Book Description
Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.
3ds Max 6 Fundamentals
Author: Ted Boardman
Publisher: New Riders
ISBN: 9780735713857
Category : Computers
Languages : en
Pages : 528
Book Description
For the new user or seasoned pro, authorized trainer Boardman explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Coverage includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.
Publisher: New Riders
ISBN: 9780735713857
Category : Computers
Languages : en
Pages : 528
Book Description
For the new user or seasoned pro, authorized trainer Boardman explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Coverage includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.
Inside 3D Studio Max
Author: Steven D. Elliott
Publisher: New Riders Publishing
ISBN: 9781562056797
Category : Computers
Languages : en
Pages : 612
Book Description
This tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.
Publisher: New Riders Publishing
ISBN: 9781562056797
Category : Computers
Languages : en
Pages : 612
Book Description
This tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.