Author: Caroline Linse
Publisher: Scholastic Inc.
ISBN: 9780439165204
Category : Education
Languages : en
Pages : 76
Book Description
This delightful collection of easy-to-play games helps kids learn phonemic awareness, sound-letter relationships, sight words, rhymes, word meanings, blends, digraphs, and more. Includes instant, reproducible game boards. For use with Grades K-2.
20 Fun-filled Games that Build Early Reading Skills
Author: Caroline Linse
Publisher: Scholastic Inc.
ISBN: 9780439165204
Category : Education
Languages : en
Pages : 76
Book Description
This delightful collection of easy-to-play games helps kids learn phonemic awareness, sound-letter relationships, sight words, rhymes, word meanings, blends, digraphs, and more. Includes instant, reproducible game boards. For use with Grades K-2.
Publisher: Scholastic Inc.
ISBN: 9780439165204
Category : Education
Languages : en
Pages : 76
Book Description
This delightful collection of easy-to-play games helps kids learn phonemic awareness, sound-letter relationships, sight words, rhymes, word meanings, blends, digraphs, and more. Includes instant, reproducible game boards. For use with Grades K-2.
15 Fun and Easy Games for Young Learners, Reading
Author: Susan Julio
Publisher: Scholastic Inc.
ISBN: 9780439202558
Category : Education
Languages : en
Pages : 52
Book Description
Kids will have a blast playing Alphabet Soup, Bug in a Rug, Pairs of Pears, and other games that reinforce essential reading skills, such as letter recognition, word families, long and short vowel sounds, homophones, compound words, punctuation marks, and more. Series blurb: What better way to reinforce essential skills than by engaging young children in a variety of delightful games? This collection of easy-to-play, reproducible games gives kids practice in reading and math, and incorporates favorite themes you teach. Perfect for centers and choice time! For use with Grades K-2.
Publisher: Scholastic Inc.
ISBN: 9780439202558
Category : Education
Languages : en
Pages : 52
Book Description
Kids will have a blast playing Alphabet Soup, Bug in a Rug, Pairs of Pears, and other games that reinforce essential reading skills, such as letter recognition, word families, long and short vowel sounds, homophones, compound words, punctuation marks, and more. Series blurb: What better way to reinforce essential skills than by engaging young children in a variety of delightful games? This collection of easy-to-play, reproducible games gives kids practice in reading and math, and incorporates favorite themes you teach. Perfect for centers and choice time! For use with Grades K-2.
T 20 Instant Math Learning Centers Kids Will Love!
Author: Krista Pettit
Publisher: Scholastic Inc.
ISBN: 9780439227292
Category : Education
Languages : en
Pages : 116
Book Description
Setting up math learning centers is a snap! Just photocopy the ready-to-go patterns and easy-to-read step-by-step directions for each center and file them in a folder or envelope. Kids make number-shaped cookies, create funny-looking creatures using basic shapes for body parts, measure animal pictures using crayons, sort colorful bugs according to various attributes, and much more. Other essential math concepts include graphing, addition, subtraction, money, time, and more.
Publisher: Scholastic Inc.
ISBN: 9780439227292
Category : Education
Languages : en
Pages : 116
Book Description
Setting up math learning centers is a snap! Just photocopy the ready-to-go patterns and easy-to-read step-by-step directions for each center and file them in a folder or envelope. Kids make number-shaped cookies, create funny-looking creatures using basic shapes for body parts, measure animal pictures using crayons, sort colorful bugs according to various attributes, and much more. Other essential math concepts include graphing, addition, subtraction, money, time, and more.
Children's Books in Print
Author: R R Bowker Publishing
Publisher: R. R. Bowker
ISBN:
Category : Children's literature
Languages : en
Pages : 1662
Book Description
Publisher: R. R. Bowker
ISBN:
Category : Children's literature
Languages : en
Pages : 1662
Book Description
Children's Books in Print, 2007
Storyteller's Word a Day
Author: Mrs. Wordsmith
Publisher: Mrs Wordsmith Incorporated
ISBN: 9781999610753
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Every day, flip the page and discover a new, hilariously illustrated word that will take your child's storytelling to the next level. Storyteller's Word a Day is packed with discerning data and insight on how to get the most out of every word. Set it on the breakfast table, talk about it together, tell stories, and create a daily word-learning habit that will take kids' storytelling to another planet. Hardcover with spiral binding for easy viewing by kids and parents.
Publisher: Mrs Wordsmith Incorporated
ISBN: 9781999610753
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Every day, flip the page and discover a new, hilariously illustrated word that will take your child's storytelling to the next level. Storyteller's Word a Day is packed with discerning data and insight on how to get the most out of every word. Set it on the breakfast table, talk about it together, tell stories, and create a daily word-learning habit that will take kids' storytelling to another planet. Hardcover with spiral binding for easy viewing by kids and parents.
CD-ROMs in Print
Resources in Education
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
The Software Encyclopedia 2000
Author: Bowker Editorial Staff
Publisher:
ISBN: 9780835243155
Category : Computers
Languages : en
Pages : 1716
Book Description
Publisher:
ISBN: 9780835243155
Category : Computers
Languages : en
Pages : 1716
Book Description