Author: Nadia Magnenat-Thalmann
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 0
Book Description
MMM '98
Author: Nadia Magnenat-Thalmann
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 0
Book Description
1998 MultiMedia Modeling MMM '98
1998 MultiMedia Modeling
Author: Computer Graphics Society
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818689116
Category : Computers
Languages : en
Pages : 250
Book Description
This volume covers: hypermedia; image and video retrieval; video-based multimedia applications; authoring and visualization of multimedia information; networked multimedia and virtual environments; topological and 3-D geometric modelling; and real-time and interactive multimedia applications."
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818689116
Category : Computers
Languages : en
Pages : 250
Book Description
This volume covers: hypermedia; image and video retrieval; video-based multimedia applications; authoring and visualization of multimedia information; networked multimedia and virtual environments; topological and 3-D geometric modelling; and real-time and interactive multimedia applications."
Multimedia Modeling - Modeling Multimedia Information & Systems (Mmm 2000)
Author: Shuji Hashimoto
Publisher: World Scientific
ISBN: 9814491934
Category : Computers
Languages : en
Pages : 519
Book Description
Since the beginning of human history we have had a communication network that is identical with the physical distribution network. In the late 19th century we established the energy network to distribute electric and thermal energy, launching the modern society. The analog communication network became popular in the middle of the 20th century. And now, at the end of the 20th century, we have global digital information networks.Along with the advancement of the communication network, the progress of the information processing technology can be classified into three historical phases. The first phase technology is physical information processing, treating physical data from the real world. This technology is often called “signal processing” and is based on the physical law of nature. The second phase is free from the physical constraints. It is logical information processing, dealing with knowledge and rules. The most important aspect of this phase is consistency. “Provable” is employed to confirm the reality of the system.Based on the advanced computer and network technology, we are entering the third phase of information processing, which is “Kansei” information processing. (”Kansei” is a Japanese word expressing some subjective ability referred to as “sensibility”, “intuition”, “affection” or “emotion”). Emotional resonance or consent is important in the pursuit of reality in this phase.Multimedia modeling to harmonize different media and systems is one of the key technologies in the third phase of information processing. It will provide a next generation framework to construct a human-centered information environment that is more comfortable and more productive.This volume is devoted to a discussion on effective modeling of multimedia information and systems for a wide range of applications. It contains 30 technical articles, all of which were selected, after vigorous peer reviews, for presentation at the International Conference on Multimedia Modeling held in Nagano, Japan, on 13-15 November 2000.
Publisher: World Scientific
ISBN: 9814491934
Category : Computers
Languages : en
Pages : 519
Book Description
Since the beginning of human history we have had a communication network that is identical with the physical distribution network. In the late 19th century we established the energy network to distribute electric and thermal energy, launching the modern society. The analog communication network became popular in the middle of the 20th century. And now, at the end of the 20th century, we have global digital information networks.Along with the advancement of the communication network, the progress of the information processing technology can be classified into three historical phases. The first phase technology is physical information processing, treating physical data from the real world. This technology is often called “signal processing” and is based on the physical law of nature. The second phase is free from the physical constraints. It is logical information processing, dealing with knowledge and rules. The most important aspect of this phase is consistency. “Provable” is employed to confirm the reality of the system.Based on the advanced computer and network technology, we are entering the third phase of information processing, which is “Kansei” information processing. (”Kansei” is a Japanese word expressing some subjective ability referred to as “sensibility”, “intuition”, “affection” or “emotion”). Emotional resonance or consent is important in the pursuit of reality in this phase.Multimedia modeling to harmonize different media and systems is one of the key technologies in the third phase of information processing. It will provide a next generation framework to construct a human-centered information environment that is more comfortable and more productive.This volume is devoted to a discussion on effective modeling of multimedia information and systems for a wide range of applications. It contains 30 technical articles, all of which were selected, after vigorous peer reviews, for presentation at the International Conference on Multimedia Modeling held in Nagano, Japan, on 13-15 November 2000.
Computer Animation and Simulation ’99
Author: Nadia Magnenat-Thalmann
Publisher: Springer Science & Business Media
ISBN: 3709164230
Category : Computers
Languages : en
Pages : 233
Book Description
The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.
Publisher: Springer Science & Business Media
ISBN: 3709164230
Category : Computers
Languages : en
Pages : 233
Book Description
The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.
Modelling and Motion Capture Techniques for Virtual Environments
Author: Nadia Magnenat-Thalmann
Publisher: Springer
ISBN: 3540493840
Category : Computers
Languages : en
Pages : 282
Book Description
The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.
Publisher: Springer
ISBN: 3540493840
Category : Computers
Languages : en
Pages : 282
Book Description
The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.
Image Databases
Author: Vittorio Castelli
Publisher: John Wiley & Sons
ISBN: 0471464074
Category : Computers
Languages : en
Pages : 609
Book Description
The explosive growth of multimedia data transmission has generated a critical need for efficient, high-capacity image databases, as well as powerful search engines to retrieve image data from them. This book brings together contributions by an international all-star team of innovators in the field who share their insights into all key aspects of image database and search engine construction. Readers get in-depth discussions of the entire range of crucial image database architecture, indexing and retrieval, transmission, display, and user interface issues. And, using examples from an array of disciplines, the authors present cutting-edge applications in medical imagery, multimedia communications, earth science, remote sensing, and other major application areas.
Publisher: John Wiley & Sons
ISBN: 0471464074
Category : Computers
Languages : en
Pages : 609
Book Description
The explosive growth of multimedia data transmission has generated a critical need for efficient, high-capacity image databases, as well as powerful search engines to retrieve image data from them. This book brings together contributions by an international all-star team of innovators in the field who share their insights into all key aspects of image database and search engine construction. Readers get in-depth discussions of the entire range of crucial image database architecture, indexing and retrieval, transmission, display, and user interface issues. And, using examples from an array of disciplines, the authors present cutting-edge applications in medical imagery, multimedia communications, earth science, remote sensing, and other major application areas.
Information Management
Author: George Ditsa
Publisher: IGI Global
ISBN: 1931777578
Category : Business & Economics
Languages : en
Pages : 337
Book Description
"Geared for managers and business practitioners operating in a web-centric environment, this text presents the most current research on information management in conjunction with support systems and multimedia technology. The useful models of decision making provided incorporate cooperative information processing, knowledge-based personalizations, and intelligent transportation systems. Electronic journalism, distance learning, and activity theory are also covered."
Publisher: IGI Global
ISBN: 1931777578
Category : Business & Economics
Languages : en
Pages : 337
Book Description
"Geared for managers and business practitioners operating in a web-centric environment, this text presents the most current research on information management in conjunction with support systems and multimedia technology. The useful models of decision making provided incorporate cooperative information processing, knowledge-based personalizations, and intelligent transportation systems. Electronic journalism, distance learning, and activity theory are also covered."
Advances in Conceptual Modeling
Author: Peter P. Chen
Publisher: Springer
ISBN: 3540480544
Category : Computers
Languages : en
Pages : 402
Book Description
The objective of the workshops associated with the ER'99 18th International Conference on Conceptual Modeling is to give participants access to high level presentations on specialized, hot, or emerging scientific topics. Three themes have been selected in this respect: — Evolution and Change in Data Management (ECDM'99) dealing with han dling the evolution of data and data structure, — Reverse Engineering in Information Systems (REIS'99) aimed at exploring the issues raised by legacy systems, — The World Wide Web and Conceptual Modehng (WWWCM'99) which ana lyzes the mutual contribution of WWW resources and techniques with con ceptual modeling. ER'99 has been organized so that there is no overlap between conference ses sions and the workshops. Therefore participants can follow both the conference and the workshop presentations they are interested in. I would like to thank the ER'99 program co-chairs, Jacky Akoka and Mokrane Bouzeghoub for having given me the opportunity to organize these workshops. I would also like to thank Stephen Liddle for his valuable help in managing the evaluation procedure for submitted papers and helping to prepare the workshop proceedings for publication. August 1999 Jacques Kouloumdjian Preface for ECDM'99 The first part of this volume contains the proceedings of the First International Workshop on Evolution and Change in Data Management, ECDM'99, which was held in conjunction with the 18th International Conference on Conceptual Modehng (ER'99) in Paris, France, November 15-18, 1999.
Publisher: Springer
ISBN: 3540480544
Category : Computers
Languages : en
Pages : 402
Book Description
The objective of the workshops associated with the ER'99 18th International Conference on Conceptual Modeling is to give participants access to high level presentations on specialized, hot, or emerging scientific topics. Three themes have been selected in this respect: — Evolution and Change in Data Management (ECDM'99) dealing with han dling the evolution of data and data structure, — Reverse Engineering in Information Systems (REIS'99) aimed at exploring the issues raised by legacy systems, — The World Wide Web and Conceptual Modehng (WWWCM'99) which ana lyzes the mutual contribution of WWW resources and techniques with con ceptual modeling. ER'99 has been organized so that there is no overlap between conference ses sions and the workshops. Therefore participants can follow both the conference and the workshop presentations they are interested in. I would like to thank the ER'99 program co-chairs, Jacky Akoka and Mokrane Bouzeghoub for having given me the opportunity to organize these workshops. I would also like to thank Stephen Liddle for his valuable help in managing the evaluation procedure for submitted papers and helping to prepare the workshop proceedings for publication. August 1999 Jacques Kouloumdjian Preface for ECDM'99 The first part of this volume contains the proceedings of the First International Workshop on Evolution and Change in Data Management, ECDM'99, which was held in conjunction with the 18th International Conference on Conceptual Modehng (ER'99) in Paris, France, November 15-18, 1999.
Pacific Graphics '98
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computer graphics
Languages : en
Pages : 254
Book Description
This volume on computer graphies includes papers on: animation; rendering; curves and surfaces; triangulation; volume rendering; virtual reality; and scientific visualization.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computer graphics
Languages : en
Pages : 254
Book Description
This volume on computer graphies includes papers on: animation; rendering; curves and surfaces; triangulation; volume rendering; virtual reality; and scientific visualization.