Author: Maxey Brooke
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 100
Book Description
150 Puzzles in Crypt-arithmetic
Author: Maxey Brooke
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 100
Book Description
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 100
Book Description
New Word Puzzles
Author: Gerald L. Kaufman
Publisher: Courier Corporation
ISBN: 9780486203447
Category : Games & Activities
Languages : en
Pages : 148
Book Description
Original puzzles for both beginners and experts: chess word puzzles, design-onyms, rhymed double crostics, addle letter anagrams, silly syllables, quadruple triplets, double horizontals, alphagram puzzles, linkogram lapwords, lapword triplets, dual lapword sixes, more. Most solutions can be written directly in the book. Full solutions. 196 figures.
Publisher: Courier Corporation
ISBN: 9780486203447
Category : Games & Activities
Languages : en
Pages : 148
Book Description
Original puzzles for both beginners and experts: chess word puzzles, design-onyms, rhymed double crostics, addle letter anagrams, silly syllables, quadruple triplets, double horizontals, alphagram puzzles, linkogram lapwords, lapword triplets, dual lapword sixes, more. Most solutions can be written directly in the book. Full solutions. 196 figures.
Mystifying Mathematical Puzzles
Author: Joseph S. Madachy
Publisher: Courier Dover Publications
ISBN: 0486825078
Category : Mathematics
Languages : en
Pages : 257
Book Description
"Fans will find this volume indispensable; casual readers will find it an attractive nuisance," observed The Scientific American of this challenging compilation of conundrums, diabolic squares, flexagons, geometric dissections, other puzzles.
Publisher: Courier Dover Publications
ISBN: 0486825078
Category : Mathematics
Languages : en
Pages : 257
Book Description
"Fans will find this volume indispensable; casual readers will find it an attractive nuisance," observed The Scientific American of this challenging compilation of conundrums, diabolic squares, flexagons, geometric dissections, other puzzles.
150 Puzzles in Crypt-arithmetic Solved by Substituting Numbers for Letters
The Puzzle Instinct
Author: Marcel Danesi
Publisher: Indiana University Press
ISBN: 9780253217080
Category : Games & Activities
Languages : en
Pages : 288
Book Description
"Humans are the only animals who create and solve puzzles--for the sheer pleasure of it--and there is no obvious genetic reason why we would do this. Marcel Danesi explores the psychology of puzzles and puzzling, with scores of classic examples. His pioneering book is both entertaining and enlightening." --Will Shortz, Crossword Editor, The New York Times "... Puzzle fanatics will enjoy the many riddles, illusions, cryptograms and other mind-benders offered for analysis." --Psychology Today "... a bristlingly clear... always intriguing survey of the history and rationale of puzzles.... A] splendid study...." --Knight Ridder Newspapers
Publisher: Indiana University Press
ISBN: 9780253217080
Category : Games & Activities
Languages : en
Pages : 288
Book Description
"Humans are the only animals who create and solve puzzles--for the sheer pleasure of it--and there is no obvious genetic reason why we would do this. Marcel Danesi explores the psychology of puzzles and puzzling, with scores of classic examples. His pioneering book is both entertaining and enlightening." --Will Shortz, Crossword Editor, The New York Times "... Puzzle fanatics will enjoy the many riddles, illusions, cryptograms and other mind-benders offered for analysis." --Psychology Today "... a bristlingly clear... always intriguing survey of the history and rationale of puzzles.... A] splendid study...." --Knight Ridder Newspapers
Modelling Puzzles in First Order Logic
Author: Adrian Groza
Publisher: Springer Nature
ISBN: 3030625478
Category : Mathematics
Languages : en
Pages : 344
Book Description
Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses.
Publisher: Springer Nature
ISBN: 3030625478
Category : Mathematics
Languages : en
Pages : 344
Book Description
Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses.
An Anthropology of Puzzles
Author: Marcel Danesi
Publisher: Taylor & Francis
ISBN: 1350089869
Category : Games & Activities
Languages : en
Pages : 233
Book Description
An Anthropology of Puzzles argues that the human brain is a "puzzling organ" which allows humans to literally solve their own problems of existence through puzzle format. Noting the presence of puzzles everywhere in everyday life, Marcel Danesi looks at puzzles in society since the dawn of history, showing how their presence has guided large sections of human history, from discoveries in mathematics to disquisitions in philosophy. Danesi examines the cognitive processes that are involved in puzzle making and solving, and connects them to the actual physical manifestations of classic puzzles. Building on a concept of puzzles as based on Jungian archetypes, such as the river crossing image, the path metaphor, and the journey, Danesi suggests this could be one way to understand the public fascination with puzzles. As well as drawing on underlying mental archetypes, the act of solving puzzles also provides an outlet to move beyond biological evolution, and Danesi shows that puzzles could be the product of the same basic neural mechanism that produces language and culture. Finally, Danesi explores how understanding puzzles can be a new way of understanding our human culture.
Publisher: Taylor & Francis
ISBN: 1350089869
Category : Games & Activities
Languages : en
Pages : 233
Book Description
An Anthropology of Puzzles argues that the human brain is a "puzzling organ" which allows humans to literally solve their own problems of existence through puzzle format. Noting the presence of puzzles everywhere in everyday life, Marcel Danesi looks at puzzles in society since the dawn of history, showing how their presence has guided large sections of human history, from discoveries in mathematics to disquisitions in philosophy. Danesi examines the cognitive processes that are involved in puzzle making and solving, and connects them to the actual physical manifestations of classic puzzles. Building on a concept of puzzles as based on Jungian archetypes, such as the river crossing image, the path metaphor, and the journey, Danesi suggests this could be one way to understand the public fascination with puzzles. As well as drawing on underlying mental archetypes, the act of solving puzzles also provides an outlet to move beyond biological evolution, and Danesi shows that puzzles could be the product of the same basic neural mechanism that produces language and culture. Finally, Danesi explores how understanding puzzles can be a new way of understanding our human culture.
Magic Cubes
Author: William H. Benson
Publisher: Courier Corporation
ISBN: 9780486241401
Category : Games & Activities
Languages : en
Pages : 164
Book Description
No advanced mathematical knowledge to construct these three-dimensional mind bogglers; including pandiagonal and perfect cubes ? many entirely new constructions, too. 111 figures.
Publisher: Courier Corporation
ISBN: 9780486241401
Category : Games & Activities
Languages : en
Pages : 164
Book Description
No advanced mathematical knowledge to construct these three-dimensional mind bogglers; including pandiagonal and perfect cubes ? many entirely new constructions, too. 111 figures.
Problem-solving in Mathematics
Author: Marcel Danesi
Publisher: Peter Lang
ISBN: 9780820452401
Category : Education
Languages : en
Pages : 250
Book Description
Problem-solving in mathematics is seen by many students as a struggle. Since the capacity to count and understand basic arithmetical concepts (adding, taking away, etc.) is innate and emerges effortlessly in childhood, why does this negative perception and fear of problem-solving exist? This book counteracts this perception by providing a semiotic analysis of problem-solving and, from this analysis, constructing a pedagogical framework for teaching problem-solving that is consistent with the psychology of how humans learn to use signs and symbols. It is based on an experimental math course designed to impart fluency in problem-solving through semiotic training. The positive results of that course inspired the writing of this book.
Publisher: Peter Lang
ISBN: 9780820452401
Category : Education
Languages : en
Pages : 250
Book Description
Problem-solving in mathematics is seen by many students as a struggle. Since the capacity to count and understand basic arithmetical concepts (adding, taking away, etc.) is innate and emerges effortlessly in childhood, why does this negative perception and fear of problem-solving exist? This book counteracts this perception by providing a semiotic analysis of problem-solving and, from this analysis, constructing a pedagogical framework for teaching problem-solving that is consistent with the psychology of how humans learn to use signs and symbols. It is based on an experimental math course designed to impart fluency in problem-solving through semiotic training. The positive results of that course inspired the writing of this book.
The Mammoth Book of Merlin
Author: Mike Ashley
Publisher: Robinson
ISBN: 1849012539
Category : Fiction
Languages : en
Pages : 704
Book Description
A superb collection of stories of magic and adventure from the golden age of Arthurian legend by bestselling writers. Enter into the darker realms of the age of the Knights of the Round Table, when magic held sway and Merlin vied with Arthur's heroic new world. Included are: Jane Yolen on Merlin's youth and coming of age; Marion Zimmer Bradley on Nimuë, Merlin's lover and doom; Charles de Lint on Merlin's influence through the centuries; Darrell Schweitzer on the legends of Merlin's birth; plus stories by Tanith Lee, Peter Tremayne, Phyllis Ann Karr, Jennifer Roberson, and many others. There is also a detailed introduction by Mike Ashley on the mystery and magic of Merlin and his world.
Publisher: Robinson
ISBN: 1849012539
Category : Fiction
Languages : en
Pages : 704
Book Description
A superb collection of stories of magic and adventure from the golden age of Arthurian legend by bestselling writers. Enter into the darker realms of the age of the Knights of the Round Table, when magic held sway and Merlin vied with Arthur's heroic new world. Included are: Jane Yolen on Merlin's youth and coming of age; Marion Zimmer Bradley on Nimuë, Merlin's lover and doom; Charles de Lint on Merlin's influence through the centuries; Darrell Schweitzer on the legends of Merlin's birth; plus stories by Tanith Lee, Peter Tremayne, Phyllis Ann Karr, Jennifer Roberson, and many others. There is also a detailed introduction by Mike Ashley on the mystery and magic of Merlin and his world.