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101 Ways to Make Training Active

101 Ways to Make Training Active PDF Author: Melvin L. Silberman
Publisher: John Wiley & Sons
ISBN: 1118046692
Category : Business & Economics
Languages : en
Pages : 333

Book Description
When it was first published in 1995, Mel Silberman's 101 Ways to Make Training Active became an instant bestseller. Now this revised and updated second edition offers the same dynamic approach and several completely new case examples. The examples support each exercise and highlight real-time uses of the highly successful Active Training method. In addition, the book includes 200 training tips that form the nuts-and-bolts of successful active training. These tips incorporated in the book's top ten lists show how to build quality, activity, variety, and direction into your training programs. For the first time 101 Ways to Make Training Active features a CD-ROM containing all the original "Top Ten Trainers Tips and Techniques" lists for easy reproduction and distribution.

101 Ways to Make Training Active

101 Ways to Make Training Active PDF Author: Melvin L. Silberman
Publisher: John Wiley & Sons
ISBN: 1118046692
Category : Business & Economics
Languages : en
Pages : 333

Book Description
When it was first published in 1995, Mel Silberman's 101 Ways to Make Training Active became an instant bestseller. Now this revised and updated second edition offers the same dynamic approach and several completely new case examples. The examples support each exercise and highlight real-time uses of the highly successful Active Training method. In addition, the book includes 200 training tips that form the nuts-and-bolts of successful active training. These tips incorporated in the book's top ten lists show how to build quality, activity, variety, and direction into your training programs. For the first time 101 Ways to Make Training Active features a CD-ROM containing all the original "Top Ten Trainers Tips and Techniques" lists for easy reproduction and distribution.

101 Ways to Make Training Active

101 Ways to Make Training Active PDF Author: Melvin L. Silberman
Publisher: Pfeiffer
ISBN:
Category : Business & Economics
Languages : en
Pages : 332

Book Description
Watch your training come alive with any of these 101 adaptable strategies! These proven, generic activities will enliven your sessions and deepen learning and retention--no matter what you2re teaching. This active training field guide provides activities useful for: Immediately involving participants Promoting back-on-the-job application Facilitating team learning Reviewing program content Developing skills . . . and more! You2ll also get 160 training tips about: obtaining participant expectations regaining control of the group making lectures active forming groups . . . and more!

101 More Ways to Make Training Active

101 More Ways to Make Training Active PDF Author: Elaine Biech
Publisher:
ISBN:
Category :
Languages : en
Pages : 336

Book Description
Liven up training with new, dynamic strategies for active participation 101 More Ways to Make Training Active brings together a rich, comprehensive collection of training strategies and activities into one easy source. Designed for quick navigation, this useful guide is packed with classroom-ready ideas and twenty "how-to" lists to enliven any learning situation, helping you better engage their trainees and encourage active participation. These techniques are applicable to almost any topic and learning objective, and provide guidance on every aspect of Active Training design and delivery. Each strategy includes recommendations for length of time, number of participants, and other conditional factors, plus a case study that illustrates the strategy in action. Coverage includes topics like communication, change management, coaching, feedback, conflict, diversity, customer service, and more, providing a complete reference for facilitating active training sessions. Active Training requires the participants to do most of the work. They use their brains, and apply what they've learned. The environment is fast-paced, fun, supportive, and personally engaging, and encourages participants to figure things out for themselves. This book contains specific, practical strategies for bringing this environment to any training session. Learn new strategies for stimulating active discussion Inspire creativity, innovation, and collaboration Teach better decision making, leadership, and self-management Make lectures active to encourage more participation Active training makes training sessions more enjoyable, and as participants invest themselves more heavily into the material, outcomes begin to improve dramatically. This dynamic atmosphere doesn't happen by accident; the activities and the course itself must be designed and delivered in a way that encourages active participation. In 101 More Ways to Make Training Active , you get a toolkit of creative, challenging, and fun ways to make it happen.

101 Activities for Teaching Creativity and Problem Solving

101 Activities for Teaching Creativity and Problem Solving PDF Author: Arthur B. VanGundy
Publisher: John Wiley & Sons
ISBN: 047036890X
Category : Business & Economics
Languages : en
Pages : 411

Book Description
Employees who possess problem-solving skills are highly valued in today?s competitive business environment. The question is how can employees learn to deal in innovative ways with new data, methods, people, and technologies? In this groundbreaking book, Arthur VanGundy -- a pioneer in the field of idea generation and problem solving -- has compiled 101 group activities that combine to make a unique resource for trainers, facilitators, and human resource professionals. The book is filled with idea-generation activities that simultaneously teach the underlying problem-solving and creativity techniques involved. Each of the book?s 101 engaging and thought-provoking activities includes facilitator notes and advice on when and how to use the activity. Using 101 Activities for Teaching Creativity and Problem Solving will give you the information and tools you need to: Generate creative ideas to solve problems. Avoid patterned and negative thinking. Engage in activities that are guaranteed to spark ideas. Use proven techniques for brainstorming with groups. Order your copy today.

Catching-101

Catching-101 PDF Author: Xan Barksdale
Publisher: Author House
ISBN: 1463439598
Category : Juvenile Fiction
Languages : en
Pages : 165

Book Description
CATCHING-101: The Complete Guide for Baseball Catchers is the most comprehensive book ever written for baseball catchers. It contains tips, drills, and proper mechanics that will help every catcher or coach better understand the most difficult position on the field. This book contains information on EVERY aspect of catching that Coach Barksdale has learned through his years of experience from coaching nationally ranked NCAA teams, and playing at almost every level from Little League to professional baseball. A few of the topics covered in CATCHING-101 are: Receiving Blocking Catching Pop Flies Throwing Fielding Bunts Plays at Home Plate Drills Pitchouts Pass Balls/Wild Pitches Giving Signals And More! If you have been searching for a source with lots of high quality information about catching, this is the book for you! CATCHING-101 was written by Coach Xan Barksdale who is currently an NCAA Division I baseball coach and an ex-professional baseball player. Coach Barksdale played in the Atlanta Braves organization and has been a featured speaker at the prestigious ABCA (American Baseball Coaches Association) national convention.

War and Games

War and Games PDF Author: Tim Cornell
Publisher: Boydell Press
ISBN: 9780851158709
Category : Games
Languages : en
Pages : 350

Book Description
These comparative studies focus on the relationship between war and games in an effort to achieve an understanding of the phenomenon of war, in order ultimately to avoid it. Out of the ten studies on war and games in this volume, the first five are historical, the next two are by anthropologists, and the last three concern modern war games. The purpose of this comparative study is to focus on the relationship between war and games by highlighting their differences and similarities in an effort better to understand the phenomenon of war. Americans and Europeans contribute studies on war and games in ancient Greece, the lack ofmilitary games in Byzantium, jousts in the middle ages, 'flower wars' and the Aztec and Maya ball game, games in pre-industrial societies and their relation to war, and aspects of computer and video games. Contributors T.B.ALLEN, T.J. CORNELL, M. HERMAN, BRUCE M. KNAUFT, C.M.MAZZUCCHI, P.A.G. SABIN, A.A. SHELTON, DAVID TURTON, T. ZOTZ.

Physical Activity and Type 1 Diabetes

Physical Activity and Type 1 Diabetes PDF Author: Johan Henrik Jendle
Publisher: Frontiers Media SA
ISBN: 288963423X
Category :
Languages : en
Pages : 102

Book Description


Bio-psycho-social Perspectives on the Individual Response to Physical Activity

Bio-psycho-social Perspectives on the Individual Response to Physical Activity PDF Author: Ansgar Thiel
Publisher: Frontiers Media SA
ISBN: 2832508871
Category : Science
Languages : en
Pages : 138

Book Description


The ESPN Baseball Encyclopedia

The ESPN Baseball Encyclopedia PDF Author: Peter Palmer
Publisher: Sterling Publishing Company
ISBN: 9781402747717
Category : Sports & Recreation
Languages : en
Pages : 1840

Book Description
This baseball lover's ultimate guide features totally revised and up-to-date statistics and every active major league player's updated numbers.

Nuke 101

Nuke 101 PDF Author: Ron Ganbar
Publisher: Pearson Education
ISBN: 0321984129
Category : Computers
Languages : en
Pages : 401

Book Description
« For many visual effects students who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard.Nuke 101 covers everything they need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. »--